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xmine is an X11-based version of the popular PC game Minesweeper. The
object is to place flags on mines on the game board without exposing
them.

xmine is freely redistributable.  It's mostly Xlib-based, but it
requires Motif libraries for the menus.

Author: Paul Falstad (pf@z-code.com)
===

This version of xmine is based on Paul Falstad's version 1.0.3, as
published in comp.sources.x. It has been heavily munged to work
without OSF/Motif.

Almost everything needed was already in the Athena Widget Set, with
the exception of a Canvas Widget (or DrawingAreaWidget in Motif
terms).  Hence i have included a copy of the Canvas Widget of the Free
Widget Foundation, only slightly modified to take the #include's from
the current directory. If anybody is unlucky with the GPL conditions
applying to the FWF code, she is free to drop in own versions of a
Canvas Widget (really not much of code).

I originally intented to #ifdef Paul's version for use with the Athena
Widget Set, but realized that this would have resulted in too much of
spagghetti code. That's why i hacked a separate source out of it. I
cleaned it up a bit, so it will compile now without complaints with
the -Wall flag set under gcc.

Since the game itself has some 3D look, linking against the famous
Xaw3d library is highly recommended.


ACKNOWLEDGEMENTS:
=================

For X11:
	The X Consortium, MIT, DEC, ...

For the original OSF/Motif version of xmine:
	Paul Falstad (pf@z-code.com)

For the three-D lookalike Athena Widget set:
	Kaleb S. Keithley (kaleb@jpl-devvax.jpl.nasa.gov)

For the Canvas Widget of the Free Widget Foundation:
	Robert H. Forsman Jr.

---
enjoy,
	Joerg Wunsch <joerg_wunsch@uriah.sax.de>