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--- src/3rdparty/chromium/third_party/blink/renderer/core/layout/ng/layout_ng_view.cc.orig 2023-09-13 12:11:42 UTC
+++ src/3rdparty/chromium/third_party/blink/renderer/core/layout/ng/layout_ng_view.cc
@@ -15,7 +15,7 @@
#include "third_party/blink/renderer/core/svg/svg_document_extensions.h"
#include "ui/display/screen_info.h"
-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
#include "third_party/blink/renderer/platform/fonts/font_cache.h"
#endif
@@ -53,7 +53,7 @@ void LayoutNGView::UpdateLayout() {
fragmentation_context_.Clear();
}
-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
// The font code in FontPlatformData does not have a direct connection to the
// document, the frame or anything from which we could retrieve the device
// scale factor. After using zoom for DSF, the GraphicsContext does only ever
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