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<title>ports/games/crossfire-server/files/patch-aa, branch main</title>
<subtitle>FreeBSD ports tree</subtitle>
<id>https://cgit-dev.freebsd.org/ports/atom?h=main</id>
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<updated>2002-03-08T01:32:17Z</updated>
<entry>
<title>- Repocopy and move games/crossfire to games/crossfire-server</title>
<updated>2002-03-08T01:32:17Z</updated>
<author>
<name>Patrick Li</name>
<email>pat@FreeBSD.org</email>
</author>
<published>2002-03-08T01:32:17Z</published>
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<id>urn:sha1:6c0ad600bd4146920bed1e86f2cbe0de436bac52</id>
<content type='text'>
  and games/crossfire-client
- Update games/crossfire-client to 1.1.0 and games/crossfire-server
  to 1.0.0

PR:		34450
Submitted by:	Jasper Jongmans &lt;j.jongmans@aprogas.net&gt;
Repocopied by:	joe
Approved by:	portmgr
</content>
</entry>
<entry>
<title>- Fix dependancy</title>
<updated>2000-12-02T16:03:30Z</updated>
<author>
<name>Kevin Lo</name>
<email>kevlo@FreeBSD.org</email>
</author>
<published>2000-12-02T16:03:30Z</published>
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<id>urn:sha1:1f1f89f3c29ca386abb66a37cc8e8cb8ca7c22f2</id>
<content type='text'>
- Support CFLAGS/PREFIX properly
- tar -&gt; TAR

PR: 23223
Submitted by: Ports Fury
</content>
</entry>
<entry>
<title>Update to newest version 0.94.1</title>
<updated>1998-05-08T13:51:37Z</updated>
<author>
<name>Andreas Klemm</name>
<email>andreas@FreeBSD.org</email>
</author>
<published>1998-05-08T13:51:37Z</published>
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<id>urn:sha1:893dd4b607b19f8c30c7cd0137a417d00672e16d</id>
<content type='text'>
Make port PREFIX clean
solve gettimeofday compile problem (patch-ao)
sanitize order of header file inclusion in common/porting.c
	so that MIN and MAX don't get redefined (patch-ap)
updated PLIST
added dirrm statements in PLIST to allow proper removal of package
</content>
</entry>
<entry>
<title>many changes by Dave:</title>
<updated>1997-09-18T14:21:06Z</updated>
<author>
<name>Andreas Klemm</name>
<email>andreas@FreeBSD.org</email>
</author>
<published>1997-09-18T14:21:06Z</published>
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<id>urn:sha1:680b820157d0d6da2af495bc608cccbeb1507e24</id>
<content type='text'>
- Fix the password problem so passwords are actually checked.
- Change some default options like SAVE_HOMEDIR, XPM_PIX (you hade
  the port requiring xpm but CF wasn't configured to link it in),
  ForceCCOPTIONS, EXPLORE_MODE, etc.
- Remove the empty ${CFDIR}/lib/shutdown from the Makefile and the
  PLIST.  This file just causes the program to exit without saying
  why until the user manually removes the file.
- Fix "crossfire -o" to call uname correctly.
- Set logfile to be line buffered (instead of block buffered) since they
  hardly ever call fflush(3).
Submitted by:	Dave Chapeskie &lt;dchapes@golden.net&gt;
</content>
</entry>
<entry>
<title>update port to new version 0.93.0</title>
<updated>1997-01-25T12:27:16Z</updated>
<author>
<name>Andreas Klemm</name>
<email>andreas@FreeBSD.org</email>
</author>
<published>1997-01-25T12:27:16Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>added crossfire 0.92.8</title>
<updated>1996-11-02T13:53:37Z</updated>
<author>
<name>Andreas Klemm</name>
<email>andreas@FreeBSD.org</email>
</author>
<published>1996-11-02T13:53:37Z</published>
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<id>urn:sha1:ff14487404ab343ba2e520bac51476dac2a64bb8</id>
<content type='text'>
crossfire is a multiplayer graphical arcade and adventure game made for
X-Windows. It contains elements of various famous games like nethack and
moria. There are different quests to solve, many maps make the game really
interesting. Nice sound capabilities via rplay. Different players can form
a team over network. Treasure and experience points will be shared equally
among the players of a team.

Could please someone try to fix the password authentication ?!
In server/main.c the function check_passwd doesn't work properly.
I made a workaround returning always ok (1) here and marked it as
UGLY_PASSWORD_HACK...
</content>
</entry>
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