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<title>ports/graphics/ffff/files/patch-FFFF3.cpp, branch pre-xorg-7</title>
<subtitle>FreeBSD ports tree</subtitle>
<id>https://cgit-dev.freebsd.org/ports/atom?h=pre-xorg-7</id>
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<updated>2006-10-04T10:54:05Z</updated>
<entry>
<title>Add ffff, a fast mandelbrot fractal generator with features such as:</title>
<updated>2006-10-04T10:54:05Z</updated>
<author>
<name>Emanuel Haupt</name>
<email>ehaupt@FreeBSD.org</email>
</author>
<published>2006-10-04T10:54:05Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=6cdf88141ebc1ab77ee9bc735a3a9a21834d9537'/>
<id>urn:sha1:6cdf88141ebc1ab77ee9bc735a3a9a21834d9537</id>
<content type='text'>
   * OpenGL
   * realtime zoom
   * SSE/AltiVec QuadPixel
   * SSE2/3DNow! DualPixel calc
   * FPU per pixel calc
   * GPU asm (Fragment/Vertex) calc
   * multiprocessor support
   * benchmarking
   * optimized assembler code!

This port uses the standard mandelbrot fractal at near-Xaos speed. Yet every
pixel is computed. There is also an interesting parameter ray algoritymn using
your 3D card. A 3D card is strongly recommended for screen speed and additional
coprocessing power.

WWW: http://sourceforge.net/projects/ffff/

PR:		103441
Submitted by:	rossiya@gmail.com
</content>
</entry>
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