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<title>ports/graphics/sharpconstruct/distinfo, branch main</title>
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<updated>2011-07-03T14:12:22Z</updated>
<entry>
<title>-remove MD5</title>
<updated>2011-07-03T14:12:22Z</updated>
<author>
<name>Olli Hauer</name>
<email>ohauer@FreeBSD.org</email>
</author>
<published>2011-07-03T14:12:22Z</published>
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<id>urn:sha1:30f9161773bca921467c9f9a6bfec8bb96752edb</id>
<content type='text'>
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</entry>
<entry>
<title>SharpConstruct is a 3D modeling program designed to paint depth on</title>
<updated>2006-03-18T23:36:08Z</updated>
<author>
<name>Pav Lucistnik</name>
<email>pav@FreeBSD.org</email>
</author>
<published>2006-03-18T23:36:08Z</published>
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<id>urn:sha1:86ab39eda5107a81a643eb88759035dbd5a1dea4</id>
<content type='text'>
to polygon models in real-time. Unlike traditional modeling programs,
SharpConstruct makes it easy to model organic shapes. There is no
need to even look at a wireframe (unless you want to). Instead, the
model is manipulated much like clay - push or pull an area, smooth
it, make a hollow or a hill. The entire process is both simple and
organic; you won't need years of modeling experience to create
detailed models in SharpConstruct.

WWW: http://sharp3d.sourceforge.net/

PR:		ports/94523
Submitted by:	Dmitry Marakasov &lt;amdmi3@mail.ru&gt;
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