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<title>ports/math/p5-Math-Random-ISAAC, branch 2015Q2</title>
<subtitle>FreeBSD ports tree</subtitle>
<id>https://cgit-dev.freebsd.org/ports/atom?h=2015Q2</id>
<link rel='self' href='https://cgit-dev.freebsd.org/ports/atom?h=2015Q2'/>
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<updated>2014-11-26T13:08:24Z</updated>
<entry>
<title>Change the way Perl modules are installed, update the default Perl to 5.18.</title>
<updated>2014-11-26T13:08:24Z</updated>
<author>
<name>Mathieu Arnold</name>
<email>mat@FreeBSD.org</email>
</author>
<published>2014-11-26T13:08:24Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=eee58d187e2c55fca6f53b9e482d33cf5346fe81'/>
<id>urn:sha1:eee58d187e2c55fca6f53b9e482d33cf5346fe81</id>
<content type='text'>
Before, we had:

  site_perl :           lib/perl5/site_perl/5.18
  site_perl/perl_arch : lib/perl5/site_perl/5.18/mach
  perl_man3 :           lib/perl5/5.18/man/man3

Now we have:

  site_perl : lib/perl5/site_perl
  site_arch : lib/perl5/site_perl/mach/5.18
  perl_man3 : lib/perl5/site_perl/man/man3

Modules without any .so will be installed at the same place regardless of the
Perl version, minimizing the upgrade when the major Perl version is changed.
It uses a version dependent directory for modules with compiled bits.

As PERL_ARCH is no longer needed in plists, it has been removed from
PLIST_SUB.

The USE_PERL5=fixpacklist keyword is removed, the .packlist file is now
always removed, as is perllocal.pod.

The old site_perl and site_perl/arch directories have been kept in the
default Perl @INC for all Perl ports, and will be phased out as these old
Perl versions expire.

PR:		194969
Differential Revision:	https://reviews.freebsd.org/D1019
Exp-run by:	antoine
Reviewed by:	perl@
Approved by:	portmgr
</content>
</entry>
<entry>
<title>- add stage support</title>
<updated>2014-01-30T09:42:48Z</updated>
<author>
<name>Andrej Zverev</name>
<email>az@FreeBSD.org</email>
</author>
<published>2014-01-30T09:42:48Z</published>
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<id>urn:sha1:9ec58fca2181e62f9f6895c8e5c2fbc76efbb374</id>
<content type='text'>
Approved by:	portmgr (blanket infrastructure)
</content>
</entry>
<entry>
<title>Add NO_STAGE all over the place in preparation for the staging support (cat: math)</title>
<updated>2013-09-20T20:55:04Z</updated>
<author>
<name>Baptiste Daroussin</name>
<email>bapt@FreeBSD.org</email>
</author>
<published>2013-09-20T20:55:04Z</published>
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<id>urn:sha1:ce5e4570204c37f4ac986a2a6bc076aa911167d6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>- Convert to new perl framework</title>
<updated>2013-08-06T08:50:49Z</updated>
<author>
<name>Andrej Zverev</name>
<email>az@FreeBSD.org</email>
</author>
<published>2013-08-06T08:50:49Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=2c25cf429d2666ce14bd7dc8623ba038953a470e'/>
<id>urn:sha1:2c25cf429d2666ce14bd7dc8623ba038953a470e</id>
<content type='text'>
- Trim Makefile header

Approved by:	wen@ (maintainer)
</content>
</entry>
<entry>
<title>At the moment 1385 ports use BUILD_DEPENDS= ${RUN_DEPENDS} and 450</title>
<updated>2012-01-21T17:40:15Z</updated>
<author>
<name>Eitan Adler</name>
<email>eadler@FreeBSD.org</email>
</author>
<published>2012-01-21T17:40:15Z</published>
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<id>urn:sha1:c59a3834c4bd220def36c5006080d4e0f57b83e0</id>
<content type='text'>
ports use BUILD_DEPENDS:= ${RUN_DEPENDS}. This patch fixes ports that are
currently broken. This is a temporary measure until we organically stop using
:= or someone(s) spend a lot of time changing all the ports over.

Explicit duplication &gt; := &gt; = and this just moves ports one step to the left

Approved by:	portmgr
</content>
</entry>
<entry>
<title>- Replace ../../authors in MASTER_SITE_SUBDIR with CPAN:CPANID macro.</title>
<updated>2011-06-20T08:37:15Z</updated>
<author>
<name>Andrej Zverev</name>
<email>az@FreeBSD.org</email>
</author>
<published>2011-06-20T08:37:15Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=dec946ad510fca42e9c94b55d1d6a14f61b52298'/>
<id>urn:sha1:dec946ad510fca42e9c94b55d1d6a14f61b52298</id>
<content type='text'>
  See http://wiki.freebsd.org/Perl for details.
- Change maintainership from ports@ to perl@ for ports in this changeset.
- Remove MD5 checksum
</content>
</entry>
<entry>
<title>- Update to 1.004</title>
<updated>2011-02-20T08:18:23Z</updated>
<author>
<name>Wen Heping</name>
<email>wen@FreeBSD.org</email>
</author>
<published>2011-02-20T08:18:23Z</published>
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<id>urn:sha1:de1477d44b29de7d4c66e710ddd753734a07528e</id>
<content type='text'>
ChangeLog: http://cpansearch.perl.org/src/JAWNSY/Math-Random-ISAAC-1.004/Changes
</content>
</entry>
<entry>
<title>- Update to 1.003</title>
<updated>2011-01-16T07:38:02Z</updated>
<author>
<name>Wen Heping</name>
<email>wen@FreeBSD.org</email>
</author>
<published>2011-01-16T07:38:02Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=2259eea448b645d2b2bbec8c58dccc96d064a63e'/>
<id>urn:sha1:2259eea448b645d2b2bbec8c58dccc96d064a63e</id>
<content type='text'>
ChangeLog: http://search.cpan.org/src/JAWNSY/Math-Random-ISAAC-1.003/Changes

Feature safe:	yes
</content>
</entry>
<entry>
<title>As with other Pseudo-Random Number Generator (PRNG) algorithms like the</title>
<updated>2009-12-07T14:19:26Z</updated>
<author>
<name>Wen Heping</name>
<email>wen@FreeBSD.org</email>
</author>
<published>2009-12-07T14:19:26Z</published>
<link rel='alternate' type='text/html' href='https://cgit-dev.freebsd.org/ports/commit/?id=fb32debab6e22238fc3bf4c1847748ecfb838404'/>
<id>urn:sha1:fb32debab6e22238fc3bf4c1847748ecfb838404</id>
<content type='text'>
Mersenne Twister (see Math::Random::MT), this algorithm is designed to
take some seed information and produce seemingly random results as output.

However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
different goals than these commonly used algorithms. In particular, it's
really fast - on average, it requires only 18.75 machine cycles to generate
a 32-bit value. This makes it suitable for applications where a significant
amount of random data needs to be produced quickly, such solving using the
Monte Carlo method or for games.

WWW: http://search.cpan.org/dist/Math-Random-ISAAC/
</content>
</entry>
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