diff options
author | Rene Ladan <rene@FreeBSD.org> | 2013-11-12 10:00:08 +0000 |
---|---|---|
committer | Rene Ladan <rene@FreeBSD.org> | 2013-11-12 10:00:08 +0000 |
commit | f6ecd174b6ba733bed40214a7b7486e8ec356ad8 (patch) | |
tree | 022d0243c1bf42ef82473a8a7005034b4c5241ff | |
parent | 24e24e77334104257f430072895b500656e444e9 (diff) | |
download | ports-f6ecd174b6ba733bed40214a7b7486e8ec356ad8.tar.gz ports-f6ecd174b6ba733bed40214a7b7486e8ec356ad8.zip |
Notes
20 files changed, 2 insertions, 602 deletions
@@ -5179,3 +5179,5 @@ textproc/docproj-nojadetex||2013-11-07|Removed games/frozenbubble|games/frozen-bubble|2013-11-08|Renamed to match upstream naming biology/dotter|biology/seqtools|2013-11-10|Replaced with biology/seqtools games/nil||2013-11-11|Removed: long unmaintained, failes to build +games/windstille||2013-11-12|Has expired: Unplayable, development ceased +games/intensityengine||2013-11-12|Has expired: Unplayable, main server down, development ceased diff --git a/games/Makefile b/games/Makefile index 770011dd45a5..18c578c933fb 100644 --- a/games/Makefile +++ b/games/Makefile @@ -401,7 +401,6 @@ SUBDIR += inform SUBDIR += inform7 SUBDIR += instead - SUBDIR += intensityengine SUBDIR += interlogic SUBDIR += ioquake3 SUBDIR += ioquake3-devel @@ -1009,7 +1008,6 @@ SUBDIR += wesnoth SUBDIR += whichwayisup SUBDIR += widelands - SUBDIR += windstille SUBDIR += wizznic SUBDIR += wmeyes SUBDIR += wmfortune diff --git a/games/intensityengine/Makefile b/games/intensityengine/Makefile deleted file mode 100644 index ee5784b1936a..000000000000 --- a/games/intensityengine/Makefile +++ /dev/null @@ -1,64 +0,0 @@ -# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org> -# $FreeBSD$ - -PORTNAME= intensityengine -DISTVERSION= r20100129 -PORTREVISION= 5 -CATEGORIES= games -MASTER_SITES= http://mirror.amdmi3.ru/distfiles/ - -MAINTAINER= amdmi3@FreeBSD.org -COMMENT= Engine that forms the basis of Syntensity, 3D games world - -BUILD_DEPENDS= scons:${PORTSDIR}/devel/scons -LIB_DEPENDS= execinfo:${PORTSDIR}/devel/libexecinfo - -USE_BZIP2= yes -USE_SDL= sdl mixer image -USE_GL= gl glu -USES= cmake -SUB_FILES= intensity_client - -ONLY_FOR_ARCHS= i386 amd64 - -WRKSRC= ${WRKDIR}/${PORTNAME} - -DEPRECATED= Unplayable, main server down, development ceased -EXPIRATION_DATE=2013-11-12 - -PORTDOCS= * -PORTDATA= * - -PLIST_FILES= bin/intensityengine_client libexec/intensityengine_client - -NO_STAGE= yes -.include <bsd.port.options.mk> - -post-patch: - @${REINPLACE_CMD} -e '/set.*CMAKE_CXX_FLAGS/ d' ${WRKSRC}/CMakeLists.txt - @${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|' \ - ${WRKSRC}/src/thirdparty/v8/SConstruct - @${REINPLACE_CMD} -e '/add_subdirectory.*server/ d' \ - ${WRKSRC}/src/CMakeLists.txt - -pre-build: - cd ${WRKSRC}/src/thirdparty/v8 && ${SETENV} CC="${CC}" CXX="${CXX}" \ - CCFLAGS="${CFLAGS}" CXXFLAGS="${CXXFLAGS}" \ - ${LOCALBASE}/bin/scons ${_MAKE_JOBS} - -do-install: - ${INSTALL_SCRIPT} ${WRKDIR}/intensity_client ${PREFIX}/bin/ - ${INSTALL_PROGRAM} ${WRKSRC}/src/client/Intensity_CClient ${PREFIX}/libexec/intensity_client -.if !defined(NOPORTDATA) - ${MKDIR} ${DATADIR} - cd ${WRKSRC} && ${COPYTREE_SHARE} \ - "data src/python src/javascript packages intensity_client.py mybrushes.cfg" \ - ${DATADIR}/ -.endif -.if ${PORT_OPTIONS:MDOCS} -post-install: - ${MKDIR} ${DOCSDIR} - cd ${WRKSRC}/docs && ${COPYTREE_SHARE} '*' ${DOCSDIR}/ -.endif - -.include <bsd.port.mk> diff --git a/games/intensityengine/distinfo b/games/intensityengine/distinfo deleted file mode 100644 index 049d2faedd77..000000000000 --- a/games/intensityengine/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -SHA256 (intensityengine-r20100129.tar.bz2) = 44f570e26d19765f9c741d47475c7d7dd3254669f029e0628255272970c04020 -SIZE (intensityengine-r20100129.tar.bz2) = 39446122 diff --git a/games/intensityengine/files/intensity_client.in b/games/intensityengine/files/intensity_client.in deleted file mode 100644 index 39d0ef43249e..000000000000 --- a/games/intensityengine/files/intensity_client.in +++ /dev/null @@ -1,5 +0,0 @@ -#!/bin/sh - -cd %%DATADIR%% || exit 1 - -exec %%PREFIX%%/libexec/intensity_client "$@" diff --git a/games/intensityengine/files/patch-src-engine-cubeloader.cpp b/games/intensityengine/files/patch-src-engine-cubeloader.cpp deleted file mode 100644 index 8d403bfed00c..000000000000 --- a/games/intensityengine/files/patch-src-engine-cubeloader.cpp +++ /dev/null @@ -1,28 +0,0 @@ -diff --git src/engine/cubeloader.cpp src/engine/cubeloader.cpp -index b7a1504..939cc2c 100755 ---- src/engine/cubeloader.cpp -+++ src/engine/cubeloader.cpp -@@ -259,12 +259,12 @@ struct cubeloader - else - { - conoutf(CON_ERROR, "map %s has malformatted header", cgzname); -- gzclose(f); -+ delete f; - return; - } - } - else if(hdr.version>5) mod = true; -- if(hdr.version>5 && !mod) { conoutf(CON_ERROR, "map %s requires a newer version of the Cube 1 importer", cgzname); gzclose(f); return; } -+ if(hdr.version>5 && !mod) { conoutf(CON_ERROR, "map %s requires a newer version of the Cube 1 importer", cgzname); delete f; return; } - if(!haslocalclients()) game::forceedit(""); - emptymap(12, true, NULL); - freeocta(worldroot); -@@ -280,7 +280,7 @@ struct cubeloader - { - hdr.waterlevel = -100000; - } -- if(mod) gzseek(f, hdr.numents*sizeof(c_persistent_entity), SEEK_CUR); -+ if(mod) f->seek(hdr.numents*sizeof(c_persistent_entity), SEEK_CUR); - else loopi(hdr.numents) - { - c_persistent_entity e; diff --git a/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct b/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct deleted file mode 100644 index 7dccb6e8ecc5..000000000000 --- a/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct +++ /dev/null @@ -1,14 +0,0 @@ ---- src/thirdparty/v8/SConstruct.orig 2010-01-30 03:01:20.000000000 +0300 -+++ src/thirdparty/v8/SConstruct 2010-01-30 03:02:10.000000000 +0300 -@@ -824,7 +824,10 @@ - else: - prefix = options[key] - if isinstance(prefix, StringTypes): prefix = prefix.split() -- options[key] = prefix + value -+ if key == 'CPPPATH': -+ options[key] = value + prefix -+ else: -+ options[key] = prefix + value - - def ConfigureObject(self, env, input, **kw): - if (kw.has_key('CPPPATH') and env.has_key('CPPPATH')): diff --git a/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py b/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py deleted file mode 100644 index 0346dfb42e3e..000000000000 --- a/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py +++ /dev/null @@ -1,11 +0,0 @@ ---- src/thirdparty/v8/tools/utils.py.orig 2010-01-28 22:56:11.000000000 +0300 -+++ src/thirdparty/v8/tools/utils.py 2010-01-29 00:11:53.000000000 +0300 -@@ -67,6 +67,8 @@ - return 'arm' - elif (not id) or (not re.match('(x|i[3-6])86', id) is None): - return 'ia32' -+ elif id == 'amd64': -+ return 'x64' - else: - return None - diff --git a/games/intensityengine/pkg-descr b/games/intensityengine/pkg-descr deleted file mode 100644 index d00d68456143..000000000000 --- a/games/intensityengine/pkg-descr +++ /dev/null @@ -1,6 +0,0 @@ -The Intensity Engine is the open source project that forms the basis -of Syntensity, and consists of a client, server, and master (metadata) -server - everything you need to run your own games or even your own -virtual world. - -WWW: http://www.syntensity.com/ diff --git a/games/windstille/Makefile b/games/windstille/Makefile deleted file mode 100644 index 7e57c595f546..000000000000 --- a/games/windstille/Makefile +++ /dev/null @@ -1,50 +0,0 @@ -# Created by: Dmitry Marakasov <amdmi3@amdmi3.ru> -# $FreeBSD$ - -PORTNAME= windstille -PORTVERSION= 0.3.0 -PORTREVISION= 15 -CATEGORIES= games -MASTER_SITES= BERLIOS CENKES - -MAINTAINER= amdmi3@FreeBSD.org -COMMENT= Classic 2D jump-n-shoot game - -LIB_DEPENDS= physfs:${PORTSDIR}/devel/physfs \ - ogg:${PORTSDIR}/audio/libogg \ - vorbis:${PORTSDIR}/audio/libvorbis \ - png15:${PORTSDIR}/graphics/png \ - squirrel:${PORTSDIR}/lang/squirrel \ - freetype:${PORTSDIR}/print/freetype2 -BUILD_DEPENDS= ${LOCALBASE}/include/boost/shared_ptr.hpp:${PORTSDIR}/devel/boost-libs - -USE_BZIP2= yes -USE_SCONS= yes -USE_OPENAL= al -USE_GL= glew -USE_SDL= sdl image -USES= bison - -DEPRECATED= Unplayable, development ceased -EXPIRATION_DATE=2013-11-12 - -NO_STAGE= yes -post-extract: - @${RM} -rf ${WRKSRC}/lib ${WRKSRC}/data/music/* - -post-patch: - @cd ${WRKSRC}/src/ && ${REINPLACE_CMD} -e 's|data/|${DATADIR}/|' \ - particles/deform_drawer.cpp windstille_main.cpp objects/shockwave.cpp - @${REINPLACE_CMD} -e "s|glew|GLEW|;/LIBS/s|'squirrel'|'squirrel', 'sqstdlib'|"\ - ${WRKSRC}/src/SConscript - @${REINPLACE_CMD} -e 's|PHYSFS_getBaseDir()|""|' ${WRKSRC}/src/windstille_main.cpp - @${REINPLACE_CMD} -e 's|bison|${LOCALBASE}/bin/&|' ${WRKSRC}/tools/SConscript - @${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|; s|freetype-config|${LOCALBASE}/bin/&|' \ - ${WRKSRC}/SConstruct ${WRKSRC}/src/SConscript - -do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/windstille ${PREFIX}/bin/ - ${INSTALL} -d ${DATADIR}/ - @cd ${WRKSRC}/data && ${COPYTREE_SHARE} . ${DATADIR}/ - -.include <bsd.port.mk> diff --git a/games/windstille/distinfo b/games/windstille/distinfo deleted file mode 100644 index 00f9ceea5a3f..000000000000 --- a/games/windstille/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -SHA256 (windstille-0.3.0.tar.bz2) = e1cdef80ace70a6be7beceb60e7c2d2f81860eb4262e5df88f8ecda9aee1f7e4 -SIZE (windstille-0.3.0.tar.bz2) = 11926694 diff --git a/games/windstille/files/patch-SConstruct b/games/windstille/files/patch-SConstruct deleted file mode 100644 index 9ffcdcdf605c..000000000000 --- a/games/windstille/files/patch-SConstruct +++ /dev/null @@ -1,15 +0,0 @@ ---- SConstruct.orig Thu Jun 14 15:59:31 2007 -+++ SConstruct Thu Jun 14 16:03:28 2007 -@@ -99,7 +99,11 @@ - return output - - --conf_env = Environment() -+conf_env = Environment(**ARGUMENTS) -+conf_env.Replace(CCFLAGS = conf_env['CCFLAGS'].split()) -+conf_env.Replace(CXXFLAGS = conf_env['CXXFLAGS'].split()) -+conf_env.Replace(CPPPATH = conf_env['CPPPATH'].split()) -+conf_env.Replace(LIBPATH = conf_env['LIBPATH'].split()) - conf = Configure(conf_env, custom_tests = { 'Check32bit' : Check32bit }) - if conf.Check32bit() == "64bit": - conf.env.Append(CXXFLAGS="-D_SQ64") diff --git a/games/windstille/files/patch-src-SConstruct b/games/windstille/files/patch-src-SConstruct deleted file mode 100644 index 9bf34e0fe32c..000000000000 --- a/games/windstille/files/patch-src-SConstruct +++ /dev/null @@ -1,29 +0,0 @@ ---- src/SConscript.orig Wed Jun 13 07:04:35 2007 -+++ src/SConscript Thu Jun 14 15:51:17 2007 -@@ -26,11 +26,10 @@ - - Import('conf_env') - --env = Environment(CC = 'gcc', -- CXX = 'g++', -- CXXFLAGS = ['-O0', '-Wall', '-Werror', '-g', '-DDEBUG'] + conf_env['CXXFLAGS']) -- --env.Append(CXXFLAGS = conf_env['CXXFLAGS']) -+env = conf_env.Copy() -+env.Append(LIBS = ['GL', 'GLU', 'squirrel', 'physfs', 'SDL_image', 'openal', 'glew', 'ogg', 'vorbis', 'vorbisfile', 'png', 'iconv']) -+env.Append(LIBPATH = ['../lib/'] ) -+env.Append(CPPPATH = ['.', '..', '../lib/SQUIRREL2/include/', '../lib/glew']) - - # env.Copy(LIBS = ['a', 'b']) - -@@ -184,9 +183,6 @@ - 'sprite3d/sprite3d.cpp', - 'tinygettext/gettext.cpp', - 'tinygettext/tinygettext.cpp' --], --LIBS = ['GL', 'GLU', 'squirrel', 'physfs', 'SDL_image', 'openal', 'glew', 'ogg', 'vorbis', 'vorbisfile', 'png'] + env['LIBS'], --LIBPATH = ['../lib/'], --CPPPATH = env['CPPPATH'] + ['.', '..', '../lib/SQUIRREL2/include/', '../lib/glew']) -+]) - - # EOF # diff --git a/games/windstille/files/patch-src-display-surface__manager.cpp b/games/windstille/files/patch-src-display-surface__manager.cpp deleted file mode 100644 index 0f098a0b6d10..000000000000 --- a/games/windstille/files/patch-src-display-surface__manager.cpp +++ /dev/null @@ -1,14 +0,0 @@ ---- src/display/surface_manager.cpp.orig 2006-04-25 08:08:56.000000000 +0400 -+++ src/display/surface_manager.cpp 2013-09-12 04:51:36.056226058 +0400 -@@ -13,9 +13,10 @@ - #include "texture.hpp" - #include "surface.hpp" - #include "texture_manager.hpp" -+ - #include "physfs/physfs_sdl.hpp" - --SurfaceManager::SurfaceManager* surface_manager = 0; -+SurfaceManager* surface_manager = 0; - - SurfaceManager::SurfaceManager() - { diff --git a/games/windstille/files/patch-src-display-texture__manager.cpp b/games/windstille/files/patch-src-display-texture__manager.cpp deleted file mode 100644 index 0f82c2074c91..000000000000 --- a/games/windstille/files/patch-src-display-texture__manager.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/display/texture_manager.cpp.orig 2006-03-11 16:50:05.000000000 +0300 -+++ src/display/texture_manager.cpp 2013-09-12 04:43:09.595227271 +0400 -@@ -13,7 +13,7 @@ - #include "texture.hpp" - #include "physfs/physfs_sdl.hpp" - --TextureManager::TextureManager* texture_manager = 0; -+TextureManager* texture_manager = 0; - - TextureManager::TextureManager() - { diff --git a/games/windstille/files/patch-src-script__manager.cpp b/games/windstille/files/patch-src-script__manager.cpp deleted file mode 100644 index 24149d6b8dc8..000000000000 --- a/games/windstille/files/patch-src-script__manager.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/script_manager.cpp.orig 2007-06-12 21:32:05.000000000 +0400 -+++ src/script_manager.cpp 2009-07-28 23:45:51.000000000 +0400 -@@ -130,7 +130,7 @@ - { - squirrel_vm.waiting_for_events = WakeupData(NO_EVENT); - try { -- if(sq_wakeupvm(squirrel_vm.vm, false, false, true) < 0) { -+ if(sq_wakeupvm(squirrel_vm.vm, false, false, true, false) < 0) { - throw SquirrelError(squirrel_vm.vm, "Couldn't resume script"); - } - } catch(std::exception& e) { diff --git a/games/windstille/files/patch-src-tinygettext-tinygettext.cpp b/games/windstille/files/patch-src-tinygettext-tinygettext.cpp deleted file mode 100644 index db289b32adca..000000000000 --- a/games/windstille/files/patch-src-tinygettext-tinygettext.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/tinygettext/tinygettext.cpp.orig Sat Jul 2 19:58:07 2005 -+++ src/tinygettext/tinygettext.cpp Thu Jun 14 16:12:51 2007 -@@ -50,7 +50,7 @@ - strcpy(in_orig, text.c_str()); - - char* out = out_orig; -- ICONV_CONST char* in = in_orig; -+ const char* in = in_orig; - size_t out_len_temp = out_len; // iconv is counting down the bytes it has - // written from this... - diff --git a/games/windstille/files/patch-tools-SConscript b/games/windstille/files/patch-tools-SConscript deleted file mode 100644 index 6730fd0caab3..000000000000 --- a/games/windstille/files/patch-tools-SConscript +++ /dev/null @@ -1,20 +0,0 @@ ---- tools/SConscript.orig Thu Jun 22 19:15:05 2006 -+++ tools/SConscript Fri Jun 15 00:09:36 2007 -@@ -2,9 +2,14 @@ - - import glob - --env = Environment(CPPPATH=['../..'], -- CXXFILESUFFIX = ".cpp", -- YACCFLAGS=['-d', '--no-lines']) -+Import('conf_env') -+ -+env = conf_env.Copy() -+env.Append(CPPPATH=['../..']) -+env.Replace(CXXFILESUFFIX = ".cpp") -+env.Replace(YACCFLAGS = ['-d', '--no-lines']) -+env.Replace(YACC = 'bison') -+ - miniswig = env.Program('miniswig/miniswig', - ['miniswig/parser.yy', - 'miniswig/lexer.ll', diff --git a/games/windstille/pkg-descr b/games/windstille/pkg-descr deleted file mode 100644 index 0a5777d62292..000000000000 --- a/games/windstille/pkg-descr +++ /dev/null @@ -1,13 +0,0 @@ -In Windstille the player will be placed in a foreign alien world -and has to find its way back into safety. Special focus will be on -getting the foreign world and the players character itself believable. -Exploration will be more needed than plain shoot action, even so -the players-character will be equipped with a multifunctional -war-suit, so he will be far from defenseless. The game will have -slow placed explore and seak sequences as well as more rough section -that will feature fast shoot and jump action. The game world should -be presented in a consistent state, enemies once destroyed should -not respawn automatically. The player is free to go forward and -backward in the world as long as the level design allows it. - -WWW: http://windstille.berlios.de diff --git a/games/windstille/pkg-plist b/games/windstille/pkg-plist deleted file mode 100644 index 0f69c769964b..000000000000 --- a/games/windstille/pkg-plist +++ /dev/null @@ -1,294 +0,0 @@ -bin/windstille -%%DATADIR%%/Jamfile -%%DATADIR%%/addcolor.scm -%%DATADIR%%/controller/gamepad.scm -%%DATADIR%%/controller/gamepad2.scm -%%DATADIR%%/controller/keyboard.scm -%%DATADIR%%/coroutine.rb -%%DATADIR%%/fonts/COPYRIGHT.TXT -%%DATADIR%%/fonts/Vera.ttf -%%DATADIR%%/fonts/VeraMoBd.ttf -%%DATADIR%%/fonts/VeraMono.ttf -%%DATADIR%%/game.rb -%%DATADIR%%/game.scm -%%DATADIR%%/helper.scm -%%DATADIR%%/images/.cvsignore -%%DATADIR%%/images/404.png -%%DATADIR%%/images/arrow.png -%%DATADIR%%/images/arrow.sprite -%%DATADIR%%/images/black.png -%%DATADIR%%/images/bomb.png -%%DATADIR%%/images/bomb1.png -%%DATADIR%%/images/bombhighlight.png -%%DATADIR%%/images/bomblight.png -%%DATADIR%%/images/caustic/01.png -%%DATADIR%%/images/caustic/02.png -%%DATADIR%%/images/caustic/03.png -%%DATADIR%%/images/caustic/04.png -%%DATADIR%%/images/caustic/05.png -%%DATADIR%%/images/caustic/06.png -%%DATADIR%%/images/caustic/07.png -%%DATADIR%%/images/caustic/08.png -%%DATADIR%%/images/caustic/09.png -%%DATADIR%%/images/caustic/10.png -%%DATADIR%%/images/caustic/11.png -%%DATADIR%%/images/caustic/12.png -%%DATADIR%%/images/caustic/13.png -%%DATADIR%%/images/caustic/14.png -%%DATADIR%%/images/caustic/15.png -%%DATADIR%%/images/caustic/16.png -%%DATADIR%%/images/caustic/17.png -%%DATADIR%%/images/caustic/18.png -%%DATADIR%%/images/caustic/19.png -%%DATADIR%%/images/caustic/20.png -%%DATADIR%%/images/caustic/21.png -%%DATADIR%%/images/caustic/22.png -%%DATADIR%%/images/caustic/23.png -%%DATADIR%%/images/caustic/24.png -%%DATADIR%%/images/caustic/25.png -%%DATADIR%%/images/caustic/26.png -%%DATADIR%%/images/caustic/27.png -%%DATADIR%%/images/caustic/28.png -%%DATADIR%%/images/caustic/29.png -%%DATADIR%%/images/caustic/30.png -%%DATADIR%%/images/caustic/31.png -%%DATADIR%%/images/caustic/32.png -%%DATADIR%%/images/colltest.png -%%DATADIR%%/images/colltest2.png -%%DATADIR%%/images/controldialog.png -%%DATADIR%%/images/energy_bar.png -%%DATADIR%%/images/exit.png -%%DATADIR%%/images/explolight.png -%%DATADIR%%/images/explosion.png -%%DATADIR%%/images/flashlighthighlight.png -%%DATADIR%%/images/flashlighthighlight.sprite -%%DATADIR%%/images/flashlightlight.png -%%DATADIR%%/images/flashlightlight.sprite -%%DATADIR%%/images/greychess.png -%%DATADIR%%/images/groundset.png -%%DATADIR%%/images/groundset2.png -%%DATADIR%%/images/hedgehog.png -%%DATADIR%%/images/hedgehog1.png -%%DATADIR%%/images/hedgehog_die1.png -%%DATADIR%%/images/hedgehog_die2.png -%%DATADIR%%/images/hedgehog_die3.png -%%DATADIR%%/images/hedgehog_die4.png -%%DATADIR%%/images/hedgehog_die5.png -%%DATADIR%%/images/hedgehog_highlight.png -%%DATADIR%%/images/hedgehog_light.png -%%DATADIR%%/images/industrialset.png -%%DATADIR%%/images/inventory/flashlight.png -%%DATADIR%%/images/inventory/granate.png -%%DATADIR%%/images/inventory/keycard.png -%%DATADIR%%/images/inventory/pda.png -%%DATADIR%%/images/inventory/slot.png -%%DATADIR%%/images/inventory/slot.sprite -%%DATADIR%%/images/inventory/slothighlight.png -%%DATADIR%%/images/inventory/slothighlight.sprite -%%DATADIR%%/images/inventory/stone.png -%%DATADIR%%/images/laserpointer.png -%%DATADIR%%/images/laserpointer.sprite -%%DATADIR%%/images/laserpointer_light.png -%%DATADIR%%/images/laserpointer_light.sprite -%%DATADIR%%/images/light.png -%%DATADIR%%/images/light1.png -%%DATADIR%%/images/light2.png -%%DATADIR%%/images/light3.png -%%DATADIR%%/images/light3.sprite -%%DATADIR%%/images/logo.png -%%DATADIR%%/images/logo_black.png -%%DATADIR%%/images/logo_large.png -%%DATADIR%%/images/menu_background.jpg -%%DATADIR%%/images/nightvision.png -%%DATADIR%%/images/noise.png -%%DATADIR%%/images/noise2.png -%%DATADIR%%/images/noise3.png -%%DATADIR%%/images/objects/apartmentlamp.png -%%DATADIR%%/images/objects/apartmentlamp.sprite -%%DATADIR%%/images/objects/apartmentlamp_highlight.png -%%DATADIR%%/images/objects/apartmentlamp_highlight.sprite -%%DATADIR%%/images/objects/apartmentlamp_light.png -%%DATADIR%%/images/objects/apartmentlamp_light.sprite -%%DATADIR%%/images/objects/bar.png -%%DATADIR%%/images/objects/box.png -%%DATADIR%%/images/objects/box.sprite -%%DATADIR%%/images/objects/cabinet.png -%%DATADIR%%/images/objects/elevatordoor.png -%%DATADIR%%/images/objects/elevatordoor_left.png -%%DATADIR%%/images/objects/elevatordoor_right.png -%%DATADIR%%/images/objects/northernstar.svg -%%DATADIR%%/images/objects/northernstarjoinnow.png -%%DATADIR%%/images/objects/painting1.png -%%DATADIR%%/images/objects/painting1.sprite -%%DATADIR%%/images/objects/painting2.png -%%DATADIR%%/images/objects/painting2.sprite -%%DATADIR%%/images/objects/painting3.png 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-%%DATADIR%%/levels/newformat2.wst -%%DATADIR%%/levels/virtualreality.wst -%%DATADIR%%/locale/de.po -%%DATADIR%%/models/characters/bob/bob.wsprite -%%DATADIR%%/models/characters/bob/body.png -%%DATADIR%%/models/characters/bob/head.png -%%DATADIR%%/models/characters/jane/jane.wsprite -%%DATADIR%%/models/characters/jane/suit2-texture.png -%%DATADIR%%/models/characters/jane/texture1.png -%%DATADIR%%/models/characters/monster/monster.wsprite -%%DATADIR%%/models/characters/monster/monstertexture.png -%%DATADIR%%/models/characters/powersuit/powersuit.wsprite -%%DATADIR%%/models/characters/powersuit/powersuittexture.png -%%DATADIR%%/models/characters/sophie/headtexture.png -%%DATADIR%%/models/characters/sophie/sophie.wsprite -%%DATADIR%%/models/characters/sophie/sophietexture.png -%%DATADIR%%/models/characters/spider/spider.wsprite -%%DATADIR%%/models/characters/spider/spidertexture.png -%%DATADIR%%/models/characters/vrdummy/vrdummy.wsprite -%%DATADIR%%/models/characters/vrdummy/vrdummytexture.png -%%DATADIR%%/models/characters/yagor/clothtexture.png -%%DATADIR%%/models/characters/yagor/facetexture.png -%%DATADIR%%/models/characters/yagor/yagor.wsprite -%%DATADIR%%/models/objects/barrobot/barrobotsprite.png -%%DATADIR%%/models/objects/grenade/grenade.wsprite -%%DATADIR%%/models/objects/grenade/grenadetexture.png -%%DATADIR%%/models/objects/pistol/pistol.wsprite -%%DATADIR%%/models/objects/pistol/pistoltexture.png -%%DATADIR%%/models/vehicles/shuttle/shuttle.wsprite -%%DATADIR%%/models/vehicles/train/texture.png -%%DATADIR%%/models/vehicles/train/train.wsprite -%%DATADIR%%/particlesystems/deform.particles -%%DATADIR%%/particlesystems/fire.particles -%%DATADIR%%/scripts/apartment/barrobot.nut -%%DATADIR%%/scripts/apartment/init.nut -%%DATADIR%%/scripts/apartment/yagor.nut -%%DATADIR%%/scripts/init.nut -%%DATADIR%%/scripts/init_script_vars.nut -%%DATADIR%%/scripts/newformat2/bob.nut -%%DATADIR%%/scripts/newformat2/frank.nut 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%%DATADIR%%/models/objects/pistol -@dirrm %%DATADIR%%/models/objects/grenade -@dirrm %%DATADIR%%/models/objects/barrobot -@dirrm %%DATADIR%%/models/objects -@dirrm %%DATADIR%%/models/characters/yagor -@dirrm %%DATADIR%%/models/characters/vrdummy -@dirrm %%DATADIR%%/models/characters/spider -@dirrm %%DATADIR%%/models/characters/sophie -@dirrm %%DATADIR%%/models/characters/powersuit -@dirrm %%DATADIR%%/models/characters/monster -@dirrm %%DATADIR%%/models/characters/jane -@dirrm %%DATADIR%%/models/characters/bob -@dirrm %%DATADIR%%/models/characters -@dirrm %%DATADIR%%/models -@dirrm %%DATADIR%%/locale -@dirrm %%DATADIR%%/levels -@dirrm %%DATADIR%%/images/tiles -@dirrm %%DATADIR%%/images/textures -@dirrm %%DATADIR%%/images/portraits -@dirrm %%DATADIR%%/images/particles -@dirrm %%DATADIR%%/images/objects -@dirrm %%DATADIR%%/images/inventory -@dirrm %%DATADIR%%/images/caustic -@dirrm %%DATADIR%%/images -@dirrm %%DATADIR%%/fonts -@dirrm %%DATADIR%%/controller -@dirrm %%DATADIR%% |