diff options
author | OKAZAKI Tetsurou <okazaki@FreeBSD.org> | 2005-06-29 15:14:24 +0000 |
---|---|---|
committer | OKAZAKI Tetsurou <okazaki@FreeBSD.org> | 2005-06-29 15:14:24 +0000 |
commit | 2332baba7fdda9465c36662217b8f72a5c068a23 (patch) | |
tree | afdb742a4f677bb85ec5d6a47dba513e4a9ca284 | |
parent | b71ffdc0f6760f568a032399bdf7a1ed76f6c46f (diff) | |
download | ports-2332baba7fdda9465c36662217b8f72a5c068a23.tar.gz ports-2332baba7fdda9465c36662217b8f72a5c068a23.zip |
Notes
-rw-r--r-- | x11-toolkits/Makefile | 1 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/Makefile | 75 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/distinfo | 2 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h | 13 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/files/patch-CZipReader.cpp | 11 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/files/patch-Makefile | 51 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/pkg-descr | 11 | ||||
-rw-r--r-- | x11-toolkits/irrlicht/pkg-plist | 109 |
8 files changed, 273 insertions, 0 deletions
diff --git a/x11-toolkits/Makefile b/x11-toolkits/Makefile index 3815690a8993..d5067ece9684 100644 --- a/x11-toolkits/Makefile +++ b/x11-toolkits/Makefile @@ -71,6 +71,7 @@ SUBDIR += inti-gconf SUBDIR += inti-gl SUBDIR += inti-sourceview + SUBDIR += irrlicht SUBDIR += itk SUBDIR += iwidgets SUBDIR += jx diff --git a/x11-toolkits/irrlicht/Makefile b/x11-toolkits/irrlicht/Makefile new file mode 100644 index 000000000000..bbec66cbc570 --- /dev/null +++ b/x11-toolkits/irrlicht/Makefile @@ -0,0 +1,75 @@ +# New ports collection makefile for: irrlicht +# Date created: 19 September 2004 +# Whom: Simon Barner <barner@gmx.de> +# +# $FreeBSD$ +# + +PORTNAME= irrlicht +PORTVERSION= 0.10.0 +CATEGORIES= x11-toolkits graphics +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= ${PORTNAME} + +MAINTAINER= barner@gmx.de +COMMENT= High performance realtime 3D engine + +LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \ + png.5:${PORTSDIR}/graphics/png + +USE_X_PREFIX= yes +USE_GL= yes +USE_ZIP= yes +USE_REINPLACE= yes +WRKBASE= ${WRKDIR}/${PORTNAME}-${PORTVERSION} +WRKSRC= ${WRKBASE}/source/Irrlicht +INSTALLS_SHLIB= yes + +EXAMPLEDIRS= 01.HelloWorld 02.Quake3Map 03.CustomSceneNode 04.Movement 05.UserInterface \ + 06.2DGraphics 07.Collision 08.SpecialFX 09.Meshviewer 10.Shaders \ + 11.PerPixelLighting 12.TerrainRendering 13.RenderToTexture Demo + +.include <bsd.port.pre.mk> + +# g++ 2.95.4 does not support the language features used by Irrlicht +USE_GCC= 3.3+ + +.if !defined(NOPORTDOCS) +PORTDOCS= examples media +POST_INSTALL_SEQ+= doc-install +.endif + +# The source is resides in a zip file inside the distribution archive +post-extract: + @cd ${WRKBASE}/source && \ + ${UNZIP_CMD} -a source.zip > /dev/null + @${RM} -rf ${WRKSRC}/zlib ${WRKSRC}/jpeglib ${WRKSRC}/libpng + +do-install: + @${MKDIR} ${PREFIX}/lib + @${INSTALL_PROGRAM} ${WRKSRC}/libIrrlicht.a ${PREFIX}/lib + @${INSTALL_PROGRAM} ${WRKSRC}/libIrrlicht.so.1 ${PREFIX}/lib + @cd ${PREFIX}/lib && ${RM} -f libIrrlicht.so && ${LN} libIrrlicht.so.1 libIrrlicht.so + @${MKDIR} ${PREFIX}/include/irrlicht + @${FIND} ${WRKSRC}/include -name "*.h" -exec ${INSTALL_DATA} {} \ + ${PREFIX}/include/irrlicht \; + +post-install: ${POST_INSTALL_SEQ} + +doc-install: +# These are example applications. +.for dir in ${EXAMPLEDIRS} + @${MKDIR} ${DOCSDIR}/examples/${dir} + @${REINPLACE_CMD} -e 's|../../include|${PREFIX}/include/${PORTNAME}|' \ + -e 's|../../lib/Linux|${LOCALBASE}/lib|' \ + ${WRKBASE}/examples/${dir}/Makefile + @${INSTALL_DATA} ${WRKBASE}/examples/${dir}/Makefile \ + ${DOCSDIR}/examples/${dir} + @${FIND} ${WRKBASE}/examples/${dir} \( -name "*.cpp" -or -name "*.h" \) \ + -exec ${INSTALL_DATA} {} ${DOCSDIR}/examples/${dir} \; +.endfor + @${MKDIR} ${DOCSDIR}/media + @${FIND} ${WRKBASE}/media -type f \ + -exec ${INSTALL_DATA} {} ${DOCSDIR}/media \; + +.include <bsd.port.post.mk> diff --git a/x11-toolkits/irrlicht/distinfo b/x11-toolkits/irrlicht/distinfo new file mode 100644 index 000000000000..2621d11229ff --- /dev/null +++ b/x11-toolkits/irrlicht/distinfo @@ -0,0 +1,2 @@ +MD5 (irrlicht-0.10.0.zip) = 027244998de45944aa80f81f3f7fde55 +SIZE (irrlicht-0.10.0.zip) = 13540616 diff --git a/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h b/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h new file mode 100644 index 000000000000..e6dff83b785a --- /dev/null +++ b/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h @@ -0,0 +1,13 @@ +--- CImageLoaderJPG.h.orig Sun Sep 19 00:48:11 2004 ++++ CImageLoaderJPG.h Sun Sep 19 00:53:05 2004 +@@ -12,8 +12,8 @@ + #include "IrrCompileConfig.h" + #ifdef _IRR_COMPILE_WITH_LIBJPEG_ + extern "C" { +-#include "jpeglib/jconfig.h" +-#include "jpeglib/jpeglib.h" ++#include "jconfig.h" ++#include "jpeglib.h" + } + #endif + diff --git a/x11-toolkits/irrlicht/files/patch-CZipReader.cpp b/x11-toolkits/irrlicht/files/patch-CZipReader.cpp new file mode 100644 index 000000000000..6782c8eea534 --- /dev/null +++ b/x11-toolkits/irrlicht/files/patch-CZipReader.cpp @@ -0,0 +1,11 @@ +--- CZipReader.cpp.orig Sun Sep 19 00:54:31 2004 ++++ CZipReader.cpp Sun Sep 19 00:54:53 2004 +@@ -11,7 +11,7 @@ + #ifdef _WIN32 + #include "zlib\zlib.h" + #else +-#include "zlib/zlib.h" ++#include <zlib.h> + #endif // win32 + #endif // compile with zlib + diff --git a/x11-toolkits/irrlicht/files/patch-Makefile b/x11-toolkits/irrlicht/files/patch-Makefile new file mode 100644 index 000000000000..c4d11000e93c --- /dev/null +++ b/x11-toolkits/irrlicht/files/patch-Makefile @@ -0,0 +1,51 @@ +--- Makefile.orig Wed May 25 18:43:26 2005 ++++ Makefile Sun Jun 26 21:07:02 2005 +@@ -1,29 +1,38 @@ + # Irrlicht Engine 0.10.0 + # Makefile for Linux, created from Bloodshed Win32 Makefile by N.Gebhardt. + +-CPP = g++ +-LINKOBJ = CGUIButton.o CGUICheckbox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/rdbmp.o jpeglib/rdcolmap.o jpeglib/rdgif.o jpeglib/rdppm.o jpeglib/rdrle.o jpeglib/rdswitch.o jpeglib/rdtarga.o jpeglib/transupp.o jpeglib/wrbmp.o jpeglib/wrgif.o jpeglib/wrppm.o jpeglib/wrrle.o jpeglib/wrtarga.o libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o $(RES) +-LIBS = -L"/usr/X11R6/lib" -L"jpeglib" -L"zlib" --no-export-all-symbols --add-stdcall-alias -lGL -lXxf86vm +-CXXINCS = -I"include/" -I"zlib/" ++.SUFFIXES: .So ++ ++CPP = $(CXX) ++LINKOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o $(RES) ++LINKOBJ_SHARED= ${LINKOBJ:.o=.So} ++LIBS = -L$(X11BASE)/lib -L$(LOCALBASE)/lib --no-export-all-symbols --add-stdcall-alias -lGL -lXxf86vm -lz -ljpeg -lpng ++CXXINCS = -Iinclude + BIN = libIrrlicht.a +-CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1 ++BIN_SHARED = libIrrlicht.so.1 ++CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1 ${CFLAGS} -I${X11BASE}/include -I${LOCALBASE}/include ++ ++.cpp.So: ++ ${CXX} ${CXXFLAGS} -fPIC -c ${.IMPSRC} -o ${.TARGET} + +-all: $(LINKOBJ) $(BIN) +- cp libIrrlicht.a ../../lib/Linux/ ++all: $(LINKOBJ) $(BIN) $(BIN_SHARED) + + clean: + rm -f $(LINKOBJ) $(BIN) + + $(BIN): $(LINKOBJ) +- ar r $(BIN) $(LINKOBJ) ++ ar r $(BIN) `lorder $(LINKOBJ) | tsort -q` + ranlib $(BIN) + ++$(BIN_SHARED): $(LINKOBJ_SHARED) ++ $(CXX) -shared -Wl,-x -o ${.TARGET} -Wl,-soname,$(BIN_SHARED) \ ++ `lorder $(LINKOBJ_SHARED) | tsort -q` $(LIBS) + + CGUIButton.o: CGUIButton.cpp + $(CPP) -c CGUIButton.cpp -o CGUIButton.o $(CXXFLAGS) + +-CGUICheckbox.o: CGUICheckBox.cpp +- $(CPP) -c CGUICheckBox.cpp -o CGUICheckbox.o $(CXXFLAGS) ++CGUICheckBox.o: CGUICheckBox.cpp ++ $(CPP) -c CGUICheckBox.cpp -o CGUICheckBox.o $(CXXFLAGS) + + CGUIComboBox.o: CGUIComboBox.cpp + $(CPP) -c CGUIComboBox.cpp -o CGUIComboBox.o $(CXXFLAGS) diff --git a/x11-toolkits/irrlicht/pkg-descr b/x11-toolkits/irrlicht/pkg-descr new file mode 100644 index 000000000000..c4c08441aa0c --- /dev/null +++ b/x11-toolkits/irrlicht/pkg-descr @@ -0,0 +1,11 @@ +The Irrlicht Engine is an open source high performance realtime 3D engine +written in C++. It is completely cross-platform, using D3D, OpenGL and +its own software renderer, and has all of the state-of-the-art features +which can be found in commercial 3d engines. + +It has a huge active community, and there are lots of games in development that +use the engine. You can find enhancements for Irrlicht all over the web, like +alternative terrain renderers, portal renderers, world layers, tutorials, +editors, bindings for java, perl, ruby, python, and so on. + +WWW: http://irrlicht.sf.net/ diff --git a/x11-toolkits/irrlicht/pkg-plist b/x11-toolkits/irrlicht/pkg-plist new file mode 100644 index 000000000000..af46c0afb739 --- /dev/null +++ b/x11-toolkits/irrlicht/pkg-plist @@ -0,0 +1,109 @@ +lib/libIrrlicht.a +lib/libIrrlicht.so +lib/libIrrlicht.so.1 +include/irrlicht/EDriverTypes.h +include/irrlicht/IAnimatedMesh.h +include/irrlicht/IAnimatedMeshMD2.h +include/irrlicht/IAnimatedMeshMS3D.h +include/irrlicht/IAnimatedMeshSceneNode.h +include/irrlicht/IAnimatedMeshX.h +include/irrlicht/IBillboardSceneNode.h +include/irrlicht/ICameraSceneNode.h +include/irrlicht/ICursorControl.h +include/irrlicht/IDummyTransformationSceneNode.h +include/irrlicht/IEventReceiver.h +include/irrlicht/IFileList.h +include/irrlicht/IFileSystem.h +include/irrlicht/IGPUProgrammingServices.h +include/irrlicht/IGUIButton.h +include/irrlicht/IGUICheckBox.h +include/irrlicht/IGUIComboBox.h +include/irrlicht/IGUIContextMenu.h +include/irrlicht/IGUIEditBox.h +include/irrlicht/IGUIElement.h +include/irrlicht/IGUIEnvironment.h +include/irrlicht/IGUIFileOpenDialog.h +include/irrlicht/IGUIFont.h +include/irrlicht/IGUIImage.h +include/irrlicht/IGUIInOutFader.h +include/irrlicht/IGUIListBox.h +include/irrlicht/IGUIMeshViewer.h +include/irrlicht/IGUIScrollBar.h +include/irrlicht/IGUISkin.h +include/irrlicht/IGUIStaticText.h +include/irrlicht/IGUITabControl.h +include/irrlicht/IGUIToolbar.h +include/irrlicht/IGUIWindow.h +include/irrlicht/IImage.h +include/irrlicht/IImageLoader.h +include/irrlicht/ILightSceneNode.h +include/irrlicht/ILogger.h +include/irrlicht/IMaterialRenderer.h +include/irrlicht/IMesh.h +include/irrlicht/IMeshBuffer.h +include/irrlicht/IMeshLoader.h +include/irrlicht/IMeshManipulator.h +include/irrlicht/IMetaTriangleSelector.h +include/irrlicht/IOSOperator.h +include/irrlicht/IParticleAffector.h +include/irrlicht/IParticleEmitter.h +include/irrlicht/IParticleSystemSceneNode.h +include/irrlicht/IQ3LevelMesh.h +include/irrlicht/IReadFile.h +include/irrlicht/ISceneCollisionManager.h +include/irrlicht/ISceneManager.h +include/irrlicht/ISceneNode.h +include/irrlicht/ISceneNodeAnimator.h +include/irrlicht/ISceneNodeAnimatorCollisionResponse.h +include/irrlicht/IShaderConstantSetCallBack.h +include/irrlicht/IShadowVolumeSceneNode.h +include/irrlicht/IStringParameters.h +include/irrlicht/ITerrainSceneNode.h +include/irrlicht/ITextSceneNode.h +include/irrlicht/ITexture.h +include/irrlicht/ITimer.h +include/irrlicht/ITriangleSelector.h +include/irrlicht/IUnknown.h +include/irrlicht/IVideoDriver.h +include/irrlicht/IVideoModeList.h +include/irrlicht/IWriteFile.h +include/irrlicht/IXMLReader.h +include/irrlicht/IXMLWriter.h +include/irrlicht/IrrlichtDevice.h +include/irrlicht/Keycodes.h +include/irrlicht/S3DVertex.h +include/irrlicht/SAnimatedMesh.h +include/irrlicht/SColor.h +include/irrlicht/SExposedVideoData.h +include/irrlicht/SIrrCreationParameters.h +include/irrlicht/SKeyMap.h +include/irrlicht/SLight.h +include/irrlicht/SMaterial.h +include/irrlicht/SMaterialHelper.h +include/irrlicht/SMesh.h +include/irrlicht/SMeshBuffer.h +include/irrlicht/SMeshBufferLightMap.h +include/irrlicht/SMeshBufferTangents.h +include/irrlicht/SParticle.h +include/irrlicht/SViewFrustrum.h +include/irrlicht/aabbox3d.h +include/irrlicht/dimension2d.h +include/irrlicht/heapsort.h +include/irrlicht/irrArray.h +include/irrlicht/irrList.h +include/irrlicht/irrMath.h +include/irrlicht/irrString.h +include/irrlicht/irrTypes.h +include/irrlicht/irrXML.h +include/irrlicht/irrlicht.h +include/irrlicht/line2d.h +include/irrlicht/line3d.h +include/irrlicht/matrix4.h +include/irrlicht/plane3d.h +include/irrlicht/position2d.h +include/irrlicht/quaternion.h +include/irrlicht/rect.h +include/irrlicht/triangle3d.h +include/irrlicht/vector2d.h +include/irrlicht/vector3d.h +@dirrm include/irrlicht |