aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDmitry Marakasov <amdmi3@FreeBSD.org>2013-10-18 23:22:03 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2013-10-18 23:22:03 +0000
commit57efaddf7774d451f43e8e8198f2cc3b110352bf (patch)
treee88b3bc63aa7d2b046d6fc18c357dfa58c6133cb
parent2a9f9e50563871287c61b99b90ffadb77ca83b30 (diff)
downloadports-57efaddf7774d451f43e8e8198f2cc3b110352bf.tar.gz
ports-57efaddf7774d451f43e8e8198f2cc3b110352bf.zip
Notes
-rw-r--r--games/sdb/Makefile19
-rw-r--r--games/sdb/pkg-plist156
2 files changed, 10 insertions, 165 deletions
diff --git a/games/sdb/Makefile b/games/sdb/Makefile
index 4d92a73719d2..3eb55c7c7df6 100644
--- a/games/sdb/Makefile
+++ b/games/sdb/Makefile
@@ -13,9 +13,9 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Futuristic overhead shooter
+USES= gmake
USE_SDL= mixer image sdl
USE_GL= gl glu
-USE_GMAKE= yes
BUILD_WRKSRC= ${WRKSRC}/src
@@ -23,9 +23,13 @@ CXXFLAGS+= `${SDL_CONFIG} --cflags`
LDFLAGS+= `${SDL_CONFIG} --libs` -lSDL_image -lSDL_mixer -lGL -lGLU
MAKE_ARGS= CPP="${CXX}" CXXFLAGS="${CXXFLAGS}" LIBS="${LDFLAGS}"
+PLIST_FILES= bin/sdb
PORTDOCS= *
+PORTDATA= *
+
+OPTIONS_DEFINE= DOCS
+OPTIONS_DEFAULT=DOCS
-NO_STAGE= yes
.include <bsd.port.options.mk>
.if ${ARCH} != "powerpc" && ${ARCH} != "sparc64"
@@ -49,12 +53,9 @@ post-patch:
${WRKSRC}/src/sdb.h ${WRKSRC}/src/game.cpp
do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/src/sdb ${PREFIX}/bin
- ${MKDIR} ${DATADIR}
- cd ${WRKSRC} && ${COPYTREE_SHARE} "levels models snd sprites" ${DATADIR}
-.if ${PORT_OPTIONS:MDOCS}
- ${MKDIR} ${DOCSDIR}
- ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
-.endif
+ ${INSTALL_PROGRAM} ${WRKSRC}/src/sdb ${STAGEDIR}${PREFIX}/bin
+ cd ${WRKSRC} && ${COPYTREE_SHARE} "levels models snd sprites" ${STAGEDIR}${DATADIR}
+ ${MKDIR} ${STAGEDIR}${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>
diff --git a/games/sdb/pkg-plist b/games/sdb/pkg-plist
deleted file mode 100644
index 5f0103e92e15..000000000000
--- a/games/sdb/pkg-plist
+++ /dev/null
@@ -1,156 +0,0 @@
-bin/sdb
-%%DATADIR%%/levels/level1.vl
-%%DATADIR%%/levels/level2.vl
-%%DATADIR%%/levels/level3.vl
-%%DATADIR%%/levels/level4.vl
-%%DATADIR%%/levels/level5.vl
-%%DATADIR%%/levels/level6.vl
-%%DATADIR%%/levels/level7.vl
-%%DATADIR%%/levels/level8.vl
-%%DATADIR%%/levels/leveltext1.dat
-%%DATADIR%%/levels/leveltext2.dat
-%%DATADIR%%/levels/leveltext3.dat
-%%DATADIR%%/levels/leveltext4.dat
-%%DATADIR%%/levels/leveltext5.dat
-%%DATADIR%%/levels/leveltext6.dat
-%%DATADIR%%/levels/leveltext7.dat
-%%DATADIR%%/levels/leveltext8.dat
-%%DATADIR%%/levels/leveltext9.dat
-%%DATADIR%%/models/armeddrone.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/barrel.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/box.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/gladiator.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/hunter.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/mib.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/one.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/player_legs.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/player_torso.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/turret.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/unarmedguard.%%MODEL_SUFFIX%%
-%%DATADIR%%/models/zero.%%MODEL_SUFFIX%%
-%%DATADIR%%/snd/alarm.wav
-%%DATADIR%%/snd/blackbubble2.ogg
-%%DATADIR%%/snd/botalert.wav
-%%DATADIR%%/snd/botexplode.wav
-%%DATADIR%%/snd/botparalyze.wav
-%%DATADIR%%/snd/botseesyou.wav
-%%DATADIR%%/snd/bullet-on-hard.wav
-%%DATADIR%%/snd/bullet-on-soft.wav
-%%DATADIR%%/snd/button.wav
-%%DATADIR%%/snd/changegun.wav
-%%DATADIR%%/snd/dd2.ogg
-%%DATADIR%%/snd/doorclose.wav
-%%DATADIR%%/snd/dooropen.wav
-%%DATADIR%%/snd/doorunlockopen.wav
-%%DATADIR%%/snd/esg.wav
-%%DATADIR%%/snd/explosion.wav
-%%DATADIR%%/snd/gren-bounce.wav
-%%DATADIR%%/snd/hepa-explode.wav
-%%DATADIR%%/snd/hepa.wav
-%%DATADIR%%/snd/jump.wav
-%%DATADIR%%/snd/land.wav
-%%DATADIR%%/snd/laser.wav
-%%DATADIR%%/snd/lasercharge.wav
-%%DATADIR%%/snd/lasercharged.wav
-%%DATADIR%%/snd/laserchargeloop.wav
-%%DATADIR%%/snd/launch.wav
-%%DATADIR%%/snd/launch2.wav
-%%DATADIR%%/snd/loop13.ogg
-%%DATADIR%%/snd/pexplode.wav
-%%DATADIR%%/snd/pfall.wav
-%%DATADIR%%/snd/phealingsurface.wav
-%%DATADIR%%/snd/phurt.wav
-%%DATADIR%%/snd/phurt2.wav
-%%DATADIR%%/snd/phurtsurface.wav
-%%DATADIR%%/snd/pickuphealth.wav
-%%DATADIR%%/snd/pickupitem.wav
-%%DATADIR%%/snd/pkilledbybullet.wav
-%%DATADIR%%/snd/reload.wav
-%%DATADIR%%/snd/rifle.wav
-%%DATADIR%%/snd/shotgun.wav
-%%DATADIR%%/snd/smallexplosion.wav
-%%DATADIR%%/snd/termclear.wav
-%%DATADIR%%/snd/termcursormove.wav
-%%DATADIR%%/snd/termselect.wav
-%%DATADIR%%/sprites/barrel.png
-%%DATADIR%%/sprites/beam1.png
-%%DATADIR%%/sprites/beam2.png
-%%DATADIR%%/sprites/bg2.png
-%%DATADIR%%/sprites/bit.png
-%%DATADIR%%/sprites/blaster.png
-%%DATADIR%%/sprites/border.png
-%%DATADIR%%/sprites/box.png
-%%DATADIR%%/sprites/bullet.png
-%%DATADIR%%/sprites/clip.png
-%%DATADIR%%/sprites/esg.png
-%%DATADIR%%/sprites/esgcell.png
-%%DATADIR%%/sprites/esgcharge.png
-%%DATADIR%%/sprites/esgpickup.png
-%%DATADIR%%/sprites/esgshockwave.png
-%%DATADIR%%/sprites/explosion1.png
-%%DATADIR%%/sprites/explosion2.png
-%%DATADIR%%/sprites/explosion3.png
-%%DATADIR%%/sprites/explosion4.png
-%%DATADIR%%/sprites/explosionpart.png
-%%DATADIR%%/sprites/font3.png
-%%DATADIR%%/sprites/glowparticle.png
-%%DATADIR%%/sprites/grenade.png
-%%DATADIR%%/sprites/grenadelive.png
-%%DATADIR%%/sprites/health.png
-%%DATADIR%%/sprites/hepa.png
-%%DATADIR%%/sprites/hepaclip.png
-%%DATADIR%%/sprites/hepapickup.png
-%%DATADIR%%/sprites/hex1.png
-%%DATADIR%%/sprites/hex2.png
-%%DATADIR%%/sprites/key1.png
-%%DATADIR%%/sprites/key2.png
-%%DATADIR%%/sprites/key3.png
-%%DATADIR%%/sprites/laser.png
-%%DATADIR%%/sprites/lasercell.png
-%%DATADIR%%/sprites/laserglow.png
-%%DATADIR%%/sprites/laserpickup.png
-%%DATADIR%%/sprites/light.png
-%%DATADIR%%/sprites/muzzleflash.png
-%%DATADIR%%/sprites/muzzleflash2.png
-%%DATADIR%%/sprites/orangeglow.png
-%%DATADIR%%/sprites/particle.png
-%%DATADIR%%/sprites/particle_blood.png
-%%DATADIR%%/sprites/particle_energy.png
-%%DATADIR%%/sprites/particle_hepa_spark.png
-%%DATADIR%%/sprites/particle_laser_spark.png
-%%DATADIR%%/sprites/particle_laser_spark2.png
-%%DATADIR%%/sprites/particle_metal.png
-%%DATADIR%%/sprites/particle_pinkspark.png
-%%DATADIR%%/sprites/particle_slime.png
-%%DATADIR%%/sprites/particle_wood.png
-%%DATADIR%%/sprites/pellet.png
-%%DATADIR%%/sprites/rifle.png
-%%DATADIR%%/sprites/riflepickup.png
-%%DATADIR%%/sprites/rifleshell.png
-%%DATADIR%%/sprites/scanline.png
-%%DATADIR%%/sprites/scanlines.png
-%%DATADIR%%/sprites/shadow.png
-%%DATADIR%%/sprites/shotgun.png
-%%DATADIR%%/sprites/shotgunammo.png
-%%DATADIR%%/sprites/shotgunpickup.png
-%%DATADIR%%/sprites/shotgunshell.png
-%%DATADIR%%/sprites/shrapnel.png
-%%DATADIR%%/sprites/skins/armedskin.png
-%%DATADIR%%/sprites/skins/barrelskin.png
-%%DATADIR%%/sprites/skins/fade.png
-%%DATADIR%%/sprites/skins/gladiatorskin.png
-%%DATADIR%%/sprites/skins/hunterskin.png
-%%DATADIR%%/sprites/skins/mibskin.png
-%%DATADIR%%/sprites/skins/playerskin.png
-%%DATADIR%%/sprites/skins/playerskin2.png
-%%DATADIR%%/sprites/skins/turretskin.png
-%%DATADIR%%/sprites/skins/unarmedskin.png
-%%DATADIR%%/sprites/smoke.png
-%%DATADIR%%/sprites/steelbox.png
-%%DATADIR%%/sprites/title.png
-@dirrm %%DATADIR%%/sprites/skins
-@dirrm %%DATADIR%%/sprites
-@dirrm %%DATADIR%%/snd
-@dirrm %%DATADIR%%/models
-@dirrm %%DATADIR%%/levels
-@dirrm %%DATADIR%%