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author | Donald Burr <dburr@FreeBSD.org> | 1998-07-26 08:14:03 +0000 |
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committer | Donald Burr <dburr@FreeBSD.org> | 1998-07-26 08:14:03 +0000 |
commit | 6ffe0453844c810a0bb06ae3b50b340d90c6fd40 (patch) | |
tree | 6745d4b0f5bd104fb6863aeb5da7286cc910f402 /audio/sidplay/pkg-descr | |
parent | 29241b27a72d4161d26f85170d02af7e12dec39f (diff) | |
download | ports-6ffe0453844c810a0bb06ae3b50b340d90c6fd40.tar.gz ports-6ffe0453844c810a0bb06ae3b50b340d90c6fd40.zip |
Notes
Diffstat (limited to 'audio/sidplay/pkg-descr')
-rw-r--r-- | audio/sidplay/pkg-descr | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/audio/sidplay/pkg-descr b/audio/sidplay/pkg-descr new file mode 100644 index 000000000000..b68899d49676 --- /dev/null +++ b/audio/sidplay/pkg-descr @@ -0,0 +1,15 @@ +Basically, SIDPLAY is just an ordinary music player software. More +specifically, it emulates the Sound Interface Device chip (MOS 6581, +known as SID) and the Micro Processor Unit (MOS 6510) of the +Commodore 64 on your computer. Its platform independent software +emulates hardware components. Therefore it is able to load and execute +C64 machine code programs which produce music or sound. In general +these are independent fragments of code and data which have been +ripped from games and demonstration programs and were transferred +directly from the C64. All you need is a supported operating system and +audio hardware with average PCM waveform playback capabilities. A +fast CPU and a 16-bit sound card is recommended for better +performance. + +More info can be found on: +<http://www.geocities.com/SiliconValley/Lakes/5147/sidplay.html> |