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authorMaxim Sobolev <sobomax@FreeBSD.org>2000-09-25 06:58:43 +0000
committerMaxim Sobolev <sobomax@FreeBSD.org>2000-09-25 06:58:43 +0000
commit78d89936e265334c337c4a9858e8b4a26bf93b2b (patch)
tree6afe93024e33a60e5ce7d599152e7d61dca663f2 /devel/clanlib/pkg-descr
parentad82bf983f0713dbffc1f90aac9ab03938f49ed0 (diff)
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+ClanLib delivers a platform independent interface to write games with. If a
+game is written with ClanLib, it should be possible to compile the game under
+any platform (supported by ClanLib, that is) without changes in the application
+sourcecode.
+
+But ClanLib is not just a wrapper library, providing an common interface to
+lowlevel libraries such as DirectX, Svgalib, X11, GGI, etc. While platform
+independency is ClanLib's primary goal, it also tries to be a service-minded
+game sdk. In other words, authors have put great effort in to designing the API,
+to ensure ClanLib's easy of use - while maintaining it's power.
+
+WWW: http://www.clanlib.org/