diff options
author | Maxim Sobolev <sobomax@FreeBSD.org> | 2000-09-25 06:58:43 +0000 |
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committer | Maxim Sobolev <sobomax@FreeBSD.org> | 2000-09-25 06:58:43 +0000 |
commit | 78d89936e265334c337c4a9858e8b4a26bf93b2b (patch) | |
tree | 6afe93024e33a60e5ce7d599152e7d61dca663f2 /devel/clanlib/pkg-descr | |
parent | ad82bf983f0713dbffc1f90aac9ab03938f49ed0 (diff) |
Notes
Diffstat (limited to 'devel/clanlib/pkg-descr')
-rw-r--r-- | devel/clanlib/pkg-descr | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/devel/clanlib/pkg-descr b/devel/clanlib/pkg-descr new file mode 100644 index 000000000000..437361f16f31 --- /dev/null +++ b/devel/clanlib/pkg-descr @@ -0,0 +1,12 @@ +ClanLib delivers a platform independent interface to write games with. If a +game is written with ClanLib, it should be possible to compile the game under +any platform (supported by ClanLib, that is) without changes in the application +sourcecode. + +But ClanLib is not just a wrapper library, providing an common interface to +lowlevel libraries such as DirectX, Svgalib, X11, GGI, etc. While platform +independency is ClanLib's primary goal, it also tries to be a service-minded +game sdk. In other words, authors have put great effort in to designing the API, +to ensure ClanLib's easy of use - while maintaining it's power. + +WWW: http://www.clanlib.org/ |