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authorFlorent Thoumie <flz@FreeBSD.org>2005-11-17 18:03:14 +0000
committerFlorent Thoumie <flz@FreeBSD.org>2005-11-17 18:03:14 +0000
commit93350b17573a67eae43c4d7714aa6f025bc964d1 (patch)
treeb7f52e927fbbf196b2e3351d27d61d7941a82f3b /emulators
parent7ff50fde20d54fa2ef663024bc7cd7b93cd49d2b (diff)
downloadports-93350b17573a67eae43c4d7714aa6f025bc964d1.tar.gz
ports-93350b17573a67eae43c4d7714aa6f025bc964d1.zip
Notes
Diffstat (limited to 'emulators')
-rw-r--r--emulators/raine/Makefile17
-rw-r--r--emulators/raine/distinfo6
-rw-r--r--emulators/raine/files/patch-makefile27
-rw-r--r--emulators/raine/files/patch-source::emumain.c21
-rw-r--r--emulators/raine/files/patch-source::games::frogger.c24
-rw-r--r--emulators/raine/files/patch-source::games::pengo.c23
-rw-r--r--emulators/raine/files/patch-source_bezel.c28
-rw-r--r--emulators/raine/files/patch-source_games_diverboy.c22
-rw-r--r--emulators/raine/files/patch-source_games_esd16.c17
-rw-r--r--emulators/raine/files/patch-source_games_mitchell.c19
-rw-r--r--emulators/raine/files/patch-source_raine.c39
-rw-r--r--emulators/raine/pkg-plist5
12 files changed, 201 insertions, 47 deletions
diff --git a/emulators/raine/Makefile b/emulators/raine/Makefile
index 6fe93b35ef3f..04e505473bf2 100644
--- a/emulators/raine/Makefile
+++ b/emulators/raine/Makefile
@@ -7,7 +7,6 @@
PORTNAME= raine
PORTVERSION= 0.42.3
-PORTREVISION= 1
CATEGORIES= emulators games
MASTER_SITES= http://www.rainemu.com/html/archive/
DISTNAME= ${PORTNAME}s-${PORTVERSION}
@@ -16,7 +15,8 @@ MAINTAINER= flz@FreeBSD.org
COMMENT= Arcade Emulator for M68000, M68020 and Z80 based hardware
BUILD_DEPENDS= ${LOCALBASE}/bin/nasm:${PORTSDIR}/devel/nasm
-LIB_DEPENDS= alleg.42:${PORTSDIR}/devel/allegro
+LIB_DEPENDS= alleg.41:${PORTSDIR}/devel/allegro \
+ png.5:${PORTSDIR}/graphics/png
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
USE_BZIP2= yes
@@ -24,6 +24,7 @@ USE_GMAKE= yes
USE_REINPLACE= yes
USE_X_PREFIX= yes
USE_SDL= sdl
+USE_GNOME= gnomehier
MAKEFILE= makefile
MAKE_ENV= PREFIX=${PREFIX}
@@ -32,8 +33,14 @@ ONLY_FOR_ARCHS= i386
.include <bsd.port.pre.mk>
post-patch:
- ${REINPLACE_CMD} -e "s, [$$]_mcpu,,g" ${WRKSRC}/detect-cpu
- ${REINPLACE_CMD} -e "s,sdl-config,${SDL_CONFIG},g" ${WRKSRC}/makefile
- ${REINPLACE_CMD} -e "s,/usr/share/games/raine,${DATADIR},g" ${WRKSRC}/source/raine.c
+ @${REINPLACE_CMD} -e "s, [$$]_mcpu,,g" ${WRKSRC}/detect-cpu
+ @${REINPLACE_CMD} -e "s,sdl-config,${SDL_CONFIG},g" -e "s,/usr/share/,/share/gnome/,g" \
+ ${WRKSRC}/makefile
+ @${REINPLACE_CMD} -e "s,/usr/share/games/raine,${DATADIR},g" \
+ ${WRKSRC}/source/raine.c
+ @${REINPLACE_CMD} -e "s,^#ifdef GFX_SVGA,#ifdef GFX_SVGALIB,g" \
+ ${WRKSRC}/source/gui/rgui.c \
+ ${WRKSRC}/source/alleg/display.c \
+ ${WRKSRC}/source/config.c
.include <bsd.port.post.mk>
diff --git a/emulators/raine/distinfo b/emulators/raine/distinfo
index a939f4cf45b4..07fb1bdfff57 100644
--- a/emulators/raine/distinfo
+++ b/emulators/raine/distinfo
@@ -1,3 +1,3 @@
-MD5 (raines-0.42.3.tar.bz2) = a5adc3e4b8e92b28392bc77504707c9e
-SHA256 (raines-0.42.3.tar.bz2) = b16e5b19b210ac94fad1f906c06fb25f5b3fe129dadeff114b4ba22c7fc9e151
-SIZE (raines-0.42.3.tar.bz2) = 1683108
+MD5 (raines-0.43.2.tar.bz2) = 57bfd8c87b68242545d1ce8e50014e5e
+SHA256 (raines-0.43.2.tar.bz2) = b3bb0743b27d8353e2d25c6fa70bd0460ef4cee0fde161a67eac86ce55eaa30f
+SIZE (raines-0.43.2.tar.bz2) = 1740105
diff --git a/emulators/raine/files/patch-makefile b/emulators/raine/files/patch-makefile
index 86a2d1b602ae..73fd5ee1b7cc 100644
--- a/emulators/raine/files/patch-makefile
+++ b/emulators/raine/files/patch-makefile
@@ -1,15 +1,17 @@
---- makefile Sat Jun 12 16:02:17 2004
-+++ makefile.new Sat Jul 24 01:48:21 2004
-@@ -30,7 +30,7 @@
- # Try to detect mingw... If you want to build the dos and the mingw
- # version on the same system you should unset djdir before making
- # the mingw version.
--ifeq ($(shell uname),Linux)
-+ifeq ($(shell uname),FreeBSD)
+--- makefile.orig Tue Sep 20 09:24:09 2005
++++ makefile Thu Nov 17 13:02:40 2005
+@@ -32,6 +32,10 @@
OSTYPE=linux-gnu
endif
-@@ -182,11 +182,11 @@
++ifeq ("$(shell uname)","FreeBSD")
++OSTYPE=linux-gnu
++endif
++
+ ifeq ("$(OSTYPE)","msys")
+ MINGDIR=1
+ OSTYPE=mingw32
+@@ -181,11 +185,11 @@
# SDL = 1
@@ -25,12 +27,13 @@
+ rainedata = $(sharedir)/raine
langdir = $(rainedata)/languages
romdir = $(rainedata)/roms
+ artdir = $(rainedata)/artwork
+@@ -205,7 +209,7 @@
-@@ -205,6 +205,7 @@
AFLAGS = -f elf
- INCDIR += ` allegro-config --cflags`
-+ INCDIR += -I/usr/X11R6/include
+- INCDIR += ` allegro-config --cflags` `libpng-config --cflags`
++ INCDIR += ` allegro-config --cflags` `libpng-config --cflags` -I$(X11BASE)/include -I$(LOCALBASE)/include
DEFINE = -D__RAINE__ \
-DRAINE_UNIX \
diff --git a/emulators/raine/files/patch-source::emumain.c b/emulators/raine/files/patch-source::emumain.c
index 9776a857b277..40fa5142b735 100644
--- a/emulators/raine/files/patch-source::emumain.c
+++ b/emulators/raine/files/patch-source::emumain.c
@@ -1,9 +1,9 @@
---- source/emumain.c.orig Mon Jan 17 11:47:24 2005
-+++ source/emumain.c Mon Jan 17 11:49:36 2005
+--- source/emumain.c.orig Wed Aug 17 13:14:36 2005
++++ source/emumain.c Thu Nov 17 18:04:37 2005
@@ -9,6 +9,10 @@
#include <winalleg.h>
#endif
-
+
+#ifdef RAINE_UNIX
+#include <sys/time.h>
+#endif
@@ -11,3 +11,18 @@
#include "raine.h" // General defines and stuff
#include "gui.h" // Interface stuff
#include "sasound.h" // Sound Sample stuff
+@@ -286,13 +290,13 @@
+ } else if (recording_video) { // if draw_screen
+ int current_video_frame = cpu_frame_count*video_fps / fps;
+ if (current_video_frame != last_video_frame) {
+- last_video_frame = current_video_frame;
+ char full_name1[256],full_name2[256];
+ FILE *f,*f2;
+ char buffer[1024];
+ int lus,n;
+ char *extension = (display_cfg.screenshot_png ? "png" : "pcx");
+
++ last_video_frame = current_video_frame;
+ fprintf(stderr,"drop frame\n");
+ sprintf(full_name2,"%s%s_%06d.%s",dir_cfg.screen_dir, current_game->main_name,cpu_frame_count,extension);
+ n = 1;
diff --git a/emulators/raine/files/patch-source::games::frogger.c b/emulators/raine/files/patch-source::games::frogger.c
index 8031c33c20a5..9319fc698acd 100644
--- a/emulators/raine/files/patch-source::games::frogger.c
+++ b/emulators/raine/files/patch-source::games::frogger.c
@@ -1,30 +1,30 @@
---- source/games/frogger.c.orig Mon Jan 17 10:37:51 2005
-+++ source/games/frogger.c Mon Jan 17 10:40:26 2005
-@@ -437,7 +437,7 @@
-
+--- source/games/frogger.c.orig Sat Sep 17 10:35:38 2005
++++ source/games/frogger.c Thu Nov 17 16:52:10 2005
+@@ -438,7 +438,7 @@
+
static void draw_emudx() {
UINT8 code,color;
- SCROLL_REGS;
+ SCROLL_REGS
UINT8 *map,*solid;
int coul1, coul2;
-
-@@ -794,7 +794,7 @@
+
+@@ -796,7 +796,7 @@
rotated you call it either col or row scroll ! */
-
+
UINT8 code, color;
- SCROLL_REGS;
+ SCROLL_REGS
UINT8 *map,*solid;
int coul1, coul2;
-
-@@ -865,8 +865,8 @@
+ UINT8 *gfx = load_region[REGION_GFX1];
+@@ -868,8 +868,8 @@
}
-
+
if( check_layer_enabled(layer_id_data[1])) {
-- solid = GFX_SOLID[1];
+- solid = gfx_solid[1];
int offs;
-+ solid = GFX_SOLID[1];
++ solid = gfx_solid[1];
for (offs = 0x20 - 4;offs >= 0;offs -= 4) {
UINT8 sx,sy,color;
int flipx,flipy,code;
diff --git a/emulators/raine/files/patch-source::games::pengo.c b/emulators/raine/files/patch-source::games::pengo.c
index e3e254ac0aa6..8806cd2c79ff 100644
--- a/emulators/raine/files/patch-source::games::pengo.c
+++ b/emulators/raine/files/patch-source::games::pengo.c
@@ -1,19 +1,20 @@
---- source/games/pengo.c.orig Mon Jan 17 10:46:35 2005
-+++ source/games/pengo.c Mon Jan 17 10:47:35 2005
-@@ -444,11 +444,11 @@
- }
-
+--- source/games/pengo.c.orig Sat Sep 17 19:16:59 2005
++++ source/games/pengo.c Thu Nov 17 13:07:59 2005
+@@ -446,11 +446,12 @@
+ static int tile_cache_init;
+
static void load_pengo() {
- RAMSize = 0x1032+0x8000;
UINT8 *color_prom = load_region[REGION_PROMS];
- UINT8 *decode1,*decode2,palette[32*2];
- UINT32 dest_size;
+ UINT8 palette[32*2];
int i;
+
+ RAMSize = 0x1032+0x8000;
-
++
if(!(RAM=AllocateMem(RAMSize))) return;
-
-@@ -1536,10 +1536,10 @@
+
+ if (!strcmp(current_game->main_name,"pengo")) {// normal
+@@ -1498,10 +1499,10 @@
{
// quite different from pengo for the init : no encoding, different memory map,
// different palette...
@@ -22,6 +23,6 @@
UINT8 palette[32*2];
int i;
+ RAMSize = 0x103a;
-
+
if (!strcmp(current_game->main_name,"pacplus")) {
for (i = 0; i < 0x4000; i++)
diff --git a/emulators/raine/files/patch-source_bezel.c b/emulators/raine/files/patch-source_bezel.c
new file mode 100644
index 000000000000..a9ff757faf4e
--- /dev/null
+++ b/emulators/raine/files/patch-source_bezel.c
@@ -0,0 +1,28 @@
+--- source/bezel.c.orig Thu Nov 17 18:24:59 2005
++++ source/bezel.c Thu Nov 17 18:49:28 2005
+@@ -18,7 +18,7 @@
+ #define __USE_ISOC99 1
+ #include <math.h>
+
+-#ifdef RAINE_DOS
++#if defined(RAINE_DOS) || __FreeBSD_version < 500300
+ // djgpp seems to have specificities for rounding...
+ // why on earth non one implements cleanly such basic function ???
+ #define round rint
+@@ -296,6 +296,7 @@
+ int w = bezel_width, h = bezel_height;
+ int multw =1, multh = 1;
+ int xoff2,yoff2,destx,desty,xxx,yyy;
++ BITMAP *scaled_bezel;
+
+ if (!w || !h) {
+ // if wants_switch_res = 0, then the bezel is not initalised when arriving here...
+@@ -316,7 +317,7 @@
+
+ w *= multw; h *= multh;
+ print_debug("bezel: create bitmap %dx%d\n",w,h);
+- BITMAP *scaled_bezel = create_bitmap_ex(bitmap_color_depth(bezel_bitmap),w,h);
++ scaled_bezel = create_bitmap_ex(bitmap_color_depth(bezel_bitmap),w,h);
+ stretch_blit(bezel_bitmap,scaled_bezel,0,0,bezel_bitmap->w-1,bezel_bitmap->h-1,0,0,w,h);
+
+ if (rotate_screen == 3 || rotate_screen == 1) { // 270
diff --git a/emulators/raine/files/patch-source_games_diverboy.c b/emulators/raine/files/patch-source_games_diverboy.c
new file mode 100644
index 000000000000..519dbd00935c
--- /dev/null
+++ b/emulators/raine/files/patch-source_games_diverboy.c
@@ -0,0 +1,22 @@
+--- source/games/diverboy.c Tue Sep 20 08:37:39 2005
++++ source/games/diverboy.c.new Thu Nov 17 16:26:26 2005
+@@ -138,6 +138,8 @@
+ {
+ static int framecounter = 0;
+ UINT8* map;
++ UINT8 *source;
++ UINT8 *finish;
+
+ framecounter++;
+
+@@ -147,8 +149,8 @@
+ MAP_PALETTE_MAPPED_NEW(0x0,16,map);
+ clear_game_screen(ReadLong(&map[0]));
+
+- UINT8 *source = RAM_SPRITE;
+- UINT8 *finish = source + 0x4000;
++ source = RAM_SPRITE;
++ finish = source + 0x4000;
+
+ while (source < finish)
+ {
diff --git a/emulators/raine/files/patch-source_games_esd16.c b/emulators/raine/files/patch-source_games_esd16.c
new file mode 100644
index 000000000000..1ff24ecfbd08
--- /dev/null
+++ b/emulators/raine/files/patch-source_games_esd16.c
@@ -0,0 +1,17 @@
+--- source/games/esd16.c.orig Thu Nov 17 16:34:24 2005
++++ source/games/esd16.c Thu Nov 17 16:34:48 2005
+@@ -552,12 +552,13 @@
+ }
+
+ static void draw_multchmp() {
+- ClearPaletteMap();
+ int x16,y16,zzz,zzzz;
+ int zz;
+ int x,y;
+ UINT16 code;
+ UINT8 *map;
++
++ ClearPaletteMap();
+
+ // 1 layer is opaque 1024x512, 8x8 sprites
+ if (check_layer_enabled(layer_id_data[1])) {
diff --git a/emulators/raine/files/patch-source_games_mitchell.c b/emulators/raine/files/patch-source_games_mitchell.c
new file mode 100644
index 000000000000..33782ccf055c
--- /dev/null
+++ b/emulators/raine/files/patch-source_games_mitchell.c
@@ -0,0 +1,19 @@
+--- source/games/mitchell.c.orig Thu Nov 17 17:41:02 2005
++++ source/games/mitchell.c Thu Nov 17 17:41:34 2005
+@@ -451,6 +451,7 @@
+
+ static UINT8 pang_port5_r (UINT32 offset) {
+ int bit;
++ UINT8 res;
+
+ bit = EEPROM_read_bit() << 7;
+ // 2 bits are togled in the cpu frame, 1 for the vblank, the other unknown
+@@ -458,7 +459,7 @@
+ /* if (Machine->gamedrv == &driver_mgakuen2) /\* hack... music doesn't work otherwise *\/ */
+ /* bit ^= 0x08; */
+
+- UINT8 res = (input_buffer[0] & 0x7f) | bit;
++ res = (input_buffer[0] & 0x7f) | bit;
+ return res;
+ }
+
diff --git a/emulators/raine/files/patch-source_raine.c b/emulators/raine/files/patch-source_raine.c
new file mode 100644
index 000000000000..7cfc040154ad
--- /dev/null
+++ b/emulators/raine/files/patch-source_raine.c
@@ -0,0 +1,39 @@
+--- source/raine.c.bak Thu Nov 17 17:58:51 2005
++++ source/raine.c Thu Nov 17 17:57:32 2005
+@@ -92,6 +92,17 @@
+ {
+ int i,ta,version_id;
+ char str[256],*s;
++ char *dirs[] = {
++ "config",
++ "savegame",
++ "savedata",
++ "roms",
++ "demos",
++ "snapshot",
++ "artwork",
++ NULL
++ };
++ char **dirp = dirs;
+ #ifdef GFX_FBCON
+ FILE *f;
+ #endif
+@@ -241,18 +252,6 @@
+ raine_cfg.hide = 0;
+ raine_cfg.req_load_game = 0;
+ raine_cfg.req_game_index = 0;
+-
+- char *dirs[] = {
+- "config",
+- "savegame",
+- "savedata",
+- "roms",
+- "demos",
+- "snapshot",
+- "artwork",
+- NULL
+- };
+- char **dirp = dirs;
+
+ mkdir_rwx(dir_cfg.exe_path);
+ while (*dirp) {
diff --git a/emulators/raine/pkg-plist b/emulators/raine/pkg-plist
index 339410d8ace6..f8c2b88dce61 100644
--- a/emulators/raine/pkg-plist
+++ b/emulators/raine/pkg-plist
@@ -24,7 +24,10 @@ bin/raine
%%DATADIR%%/languages/turkish.cfg
%%DATADIR%%/languages/galego.cfg
%%DATADIR%%/raine.dat
-@exec mkdir -p %D/%%DATADIR%%/roms
+share/gnome/applications/raine.desktop
+share/gnome/pixmaps/raine.png
@unexec rmdir %D/%%DATADIR%%/roms 2> /dev/null || true
+@unexec rmdir %D/%%DATADIR%%/emudx 2> /dev/null || true
+@unexec rmdir %D/%%DATADIR%%/artwork 2> /dev/null || true
@dirrm %%DATADIR%%/languages
@unexec rmdir %D/%%DATADIR%% 2> /dev/null || true