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authorDmitry Marakasov <amdmi3@FreeBSD.org>2016-05-19 10:44:11 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2016-05-19 10:44:11 +0000
commit4e942b64191e2ef98dce2c5af31047a8640db768 (patch)
tree8c3238b7f0cbec2e9210d52f562960bb22323a7d /games/0verkill
parent1d1f878054efdd1171a8cb006e59ad0727610293 (diff)
downloadports-4e942b64191e2ef98dce2c5af31047a8640db768.tar.gz
ports-4e942b64191e2ef98dce2c5af31047a8640db768.zip
Notes
Diffstat (limited to 'games/0verkill')
-rw-r--r--games/0verkill/pkg-descr4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/0verkill/pkg-descr b/games/0verkill/pkg-descr
index 87b821d3eb92..cd07733b4a49 100644
--- a/games/0verkill/pkg-descr
+++ b/games/0verkill/pkg-descr
@@ -1,9 +1,9 @@
Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need
-graphic mode if you wanna take on your friends in a bloody deathmatch.
+graphic mode if you wanna take on your friends in a bloody deathmatch.
Finally you can taste elaborate shoot-em-up action in 16 glorious colors on
your plain old text terminal. You never thought that ASCII letters are capable
-of network-game action in such a massive manner.
+of network-game action in such a massive manner.
No one ever connected gushing blood with those innocent ASCII letters that were
so utterly boring until recently, when 0verkill was released.