diff options
author | Thomas Gellekum <tg@FreeBSD.org> | 1998-05-15 12:14:23 +0000 |
---|---|---|
committer | Thomas Gellekum <tg@FreeBSD.org> | 1998-05-15 12:14:23 +0000 |
commit | 8859f559f49e065e92ccc5f4ae520df098fbccef (patch) | |
tree | 61ea03e87f1743e7da61cdf7839388e754b5fcd1 /games/KnightCap/pkg-descr | |
parent | f27a20cecacc861cf8140ec0a6bac47eb34f3ffd (diff) |
New port KnightCap, a learning chess program with an OpenGL-based GUI.
PR: 6631
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
Notes
Notes:
svn path=/head/; revision=10994
Diffstat (limited to 'games/KnightCap/pkg-descr')
-rw-r--r-- | games/KnightCap/pkg-descr | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/games/KnightCap/pkg-descr b/games/KnightCap/pkg-descr new file mode 100644 index 000000000000..a6308a455b37 --- /dev/null +++ b/games/KnightCap/pkg-descr @@ -0,0 +1,22 @@ +KnightCap is a chess program. + +The principal differences between KnightCap and other chess programs +are: + + - KnightCap has an optional fully rendered 3D interface, giving a feel much + more like an "over the board" game. + + - KnightCap was developed to run on a parallel distributed memory + machine, although it also runs on normal unix boxes. + + - KnightCap does not have an opening book---instead it keeps a file + (brain.dat) of losing moves and inserts them in the hash table at the + start of each search. At present it has about 1500 entries, and + this makes it a pretty competitive opening player. + + - KnightCap learns the parameters of its evaluation function as it + plays. The most dramatic example of how this helps is an experiment + we conducted on FICS in which KnightCap learnt from a 1650 player + to a 2100 player in just 300 games. See + http://keating.anu.edu.au/~jon/papers/knigtcap.ps.gz for more info on + its learning algorithm. |