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author | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2016-05-19 10:44:11 +0000 |
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committer | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2016-05-19 10:44:11 +0000 |
commit | 4e942b64191e2ef98dce2c5af31047a8640db768 (patch) | |
tree | 8c3238b7f0cbec2e9210d52f562960bb22323a7d /games/KnightCap | |
parent | 1d1f878054efdd1171a8cb006e59ad0727610293 (diff) | |
download | ports-4e942b64191e2ef98dce2c5af31047a8640db768.tar.gz ports-4e942b64191e2ef98dce2c5af31047a8640db768.zip |
Notes
Diffstat (limited to 'games/KnightCap')
-rw-r--r-- | games/KnightCap/pkg-descr | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/KnightCap/pkg-descr b/games/KnightCap/pkg-descr index 961d4ea68828..ccf314a2a83d 100644 --- a/games/KnightCap/pkg-descr +++ b/games/KnightCap/pkg-descr @@ -12,7 +12,7 @@ are: - KnightCap does not have an opening book---instead it keeps a file (brain.dat) of losing moves and inserts them in the hash table at the start of each search. At present it has about 1500 entries, and - this makes it a pretty competitive opening player. + this makes it a pretty competitive opening player. - KnightCap learns the parameters of its evaluation function as it plays. The most dramatic example of how this helps is an experiment |