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authorDmitry Marakasov <amdmi3@FreeBSD.org>2012-08-06 15:23:38 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2012-08-06 15:23:38 +0000
commite8ecbea97b7be8ad440f5e405f03f009465aded4 (patch)
tree6b34172cc4d9360dad2795b1e2e704b53f55a7d0 /games/agame
parent7c97d8fbc3fc53052974778e61f97981da128ad0 (diff)
downloadports-e8ecbea97b7be8ad440f5e405f03f009465aded4.tar.gz
ports-e8ecbea97b7be8ad440f5e405f03f009465aded4.zip
Notes
Diffstat (limited to 'games/agame')
-rw-r--r--games/agame/Makefile2
-rw-r--r--games/agame/pkg-descr2
2 files changed, 2 insertions, 2 deletions
diff --git a/games/agame/Makefile b/games/agame/Makefile
index 40e47bd0fee8..5a2a638f5e20 100644
--- a/games/agame/Makefile
+++ b/games/agame/Makefile
@@ -7,7 +7,7 @@
PORTNAME= agame
PORTVERSION= 1577
-PORTREVISION= 9
+PORTREVISION= 10
CATEGORIES= games
MASTER_SITES= http://zevv.nl/play/code/game/ \
http://critical.ch/distfiles/ \
diff --git a/games/agame/pkg-descr b/games/agame/pkg-descr
index 0e844d500f92..3f61ddef0850 100644
--- a/games/agame/pkg-descr
+++ b/games/agame/pkg-descr
@@ -3,4 +3,4 @@ colored blocks down as long as possible. New blocks are falling down at an
increasing rate, blocks can be removed by creating rows of three or more blocks
of the same color. The longer the row, the more points you get.
-WWW: http://zevv.nl/code/game/
+WWW: http://zevv.nl/play/code/game/