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authorMartin Wilke <miwi@FreeBSD.org>2012-08-05 08:13:22 +0000
committerMartin Wilke <miwi@FreeBSD.org>2012-08-05 08:13:22 +0000
commit52183c360c6ffb12f1f2c85824c24e700694015f (patch)
treeb5cebb60bde5ba3d37db10cfe4dfd19f32485571 /games/bastet
parent26e5c730d7612e7dc02170d85089b12466de15ee (diff)
downloadports-52183c360c6ffb12f1f2c85824c24e700694015f.tar.gz
ports-52183c360c6ffb12f1f2c85824c24e700694015f.zip
Notes
Diffstat (limited to 'games/bastet')
-rw-r--r--games/bastet/Makefile34
-rw-r--r--games/bastet/distinfo4
-rw-r--r--games/bastet/files/patch-Makefile21
-rw-r--r--games/bastet/files/patch-bast.c11
-rw-r--r--games/bastet/files/patch-game.c67
-rw-r--r--games/bastet/pkg-descr22
-rw-r--r--games/bastet/pkg-plist3
7 files changed, 42 insertions, 120 deletions
diff --git a/games/bastet/Makefile b/games/bastet/Makefile
index b6f2b2efa6db..9e631620ae01 100644
--- a/games/bastet/Makefile
+++ b/games/bastet/Makefile
@@ -6,8 +6,7 @@
#
PORTNAME= bastet
-PORTVERSION= 0.41
-PORTREVISION= 1
+PORTVERSION= 0.43
CATEGORIES= games
MASTER_SITES= http://fph.altervista.org/prog/files/
EXTRACT_SUFX= .tgz
@@ -15,7 +14,34 @@ EXTRACT_SUFX= .tgz
MAINTAINER= ports@FreeBSD.org
COMMENT= An ncurses Tetris clone which is harder than every other Tetris
+LICENSE= GPLv3 # (or later)
+
+LIB_DEPENDS= boost_program_options:${PORTSDIR}/devel/boost-libs
+
+USE_NCURSES= yes
USE_GMAKE= yes
-MAKE_ENV= DATADIR=${DATADIR}
+MAKE_JOBS_SAFE= yes
+
+CPPFLAGS+= -I${LOCALBASE}/include
+LDFLAGS+= -L${LOCALBASE}/lib
+
+MAN6= bastet.6
+PLIST_FILES= bin/bastet
+
+.include <bsd.port.pre.mk>
+
+.if ${ARCH} != "i386"
+USE_GCC= 4.6+
+.endif
+
+post-patch:
+ @${REINPLACE_CMD} -e \
+ 's|^CXXFLAGS+=-D|CXXFLAGS+=$$(CPPFLAGS) -D| ; \
+ s|$$(CXX) -MM|$$(CXX) $$(CPPFLAGS) -MM| ; \
+ s| -ggdb | |' ${WRKSRC}/Makefile
+
+do-install:
+ ${INSTALL_PROGRAM} ${WRKSRC}/bastet ${PREFIX}/bin
+ ${INSTALL_MAN} ${WRKSRC}/bastet.6 ${MAN6PREFIX}/man/man6
-.include <bsd.port.mk>
+.include <bsd.port.post.mk>
diff --git a/games/bastet/distinfo b/games/bastet/distinfo
index f1563ccd33de..a30ca8bb7c87 100644
--- a/games/bastet/distinfo
+++ b/games/bastet/distinfo
@@ -1,2 +1,2 @@
-SHA256 (bastet-0.41.tgz) = 32e58210499d4c525a2b2c82e08e1bbbc53de455b74922c94ac25a1fb7e17463
-SIZE (bastet-0.41.tgz) = 24195
+SHA256 (bastet-0.43.tgz) = e208c68684cc9b818a08b0d3f5f1e7ef381b1e4d8bc801a90b5ff6a8f00d8168
+SIZE (bastet-0.43.tgz) = 29115
diff --git a/games/bastet/files/patch-Makefile b/games/bastet/files/patch-Makefile
deleted file mode 100644
index 0fd6be981b0d..000000000000
--- a/games/bastet/files/patch-Makefile
+++ /dev/null
@@ -1,21 +0,0 @@
---- Makefile.orig Tue Oct 19 19:54:58 2004
-+++ Makefile Thu Oct 21 20:43:02 2004
-@@ -1,8 +1,8 @@
- #makefile for bastet (c) 2004 Federico Poloni
-
- #default paths
--BIN_PREFIX=/usr/bin/
--DATA_PREFIX=/var/games/
-+BIN_PREFIX=$(PREFIX)/bin/
-+DATA_PREFIX=$(PREFIX)/share/bastet/
- HISCORE=bastet.scores
-
- #in order to handle highscores properly, bastet must be setuid.
-@@ -41,6 +41,7 @@
- cp $(EXNAME) $(BIN_PREFIX)
- chown $(GAME_USER) $(BIN_PREFIX)$(EXNAME)
- chmod u+s $(BIN_PREFIX)$(EXNAME)
-+ mkdir -p $(DATA_PREFIX)
- touch $(DATA_PREFIX)$(HISCORE)
- chown $(GAME_USER) $(DATA_PREFIX)$(HISCORE)
- chmod 644 $(DATA_PREFIX)$(HISCORE)
diff --git a/games/bastet/files/patch-bast.c b/games/bastet/files/patch-bast.c
deleted file mode 100644
index 8d392fd4acaa..000000000000
--- a/games/bastet/files/patch-bast.c
+++ /dev/null
@@ -1,11 +0,0 @@
---- bast.c.orig Thu Oct 21 20:32:29 2004
-+++ bast.c Thu Oct 21 20:32:39 2004
-@@ -1,7 +1,7 @@
- #include <stdlib.h>
- #include <stdio.h>
- #include <ncurses.h>
--#include <termio.h>
-+#include <termios.h>
- #include <assert.h>
- #include <unistd.h>
- #include <string.h>
diff --git a/games/bastet/files/patch-game.c b/games/bastet/files/patch-game.c
deleted file mode 100644
index b93093af52af..000000000000
--- a/games/bastet/files/patch-game.c
+++ /dev/null
@@ -1,67 +0,0 @@
-diff -ru game.c bastet-0.41/game.c
---- game.c Sat Dec 18 00:28:00 2004
-+++ bastet-0.41/game.c Sat Dec 18 00:56:26 2004
-@@ -12,6 +12,9 @@
- #include "game.h"
- #include "main.h"
- #include "bast.h"
-+#include <sys/select.h>
-+
-+void bast_clear();
-
- const DOT block_data[BLOCK_TYPES][BLOCK_ORIENTS][BLOCK_DOTS] =
- {
-@@ -66,7 +70,7 @@
-
- /* Delay before block drop one step down (usec).
- We start at one sec. and then decreases the delay by 23% at each level. */
--const int delay[NO_LEVELS] = {1000000, 770000, 593000, 457000, 352000, 271000, 208000, 160000, 124000, 95000};
-+const int delay[NO_LEVELS] = {999999, 770000, 593000, 457000, 352000, 271000, 208000, 160000, 124000, 95000};
-
- /* Window in which the action takes place. */
- WINDOW *well_win;
-@@ -278,6 +282,7 @@
- refresh();
- }
-
-+struct timeval mytimeout;
- /* Drop a block in the well. When done return y-cord. of where block
- ended. If it's not possible to even start with a new block return -1. */
- int drop_block(int type, int level)
-@@ -288,14 +293,13 @@
- int orient = 0;
- int ch;
- fd_set inputs, test_fds;
-- struct timeval timeout;
- int sel_ret;
-
- if (0 == check_block_pos(y, x, type, orient))
- return -1; /* Oh no, game over. */
-
-- timeout.tv_sec = 0;
-- timeout.tv_usec = delay[level];
-+ mytimeout.tv_sec = 0;
-+ mytimeout.tv_usec = delay[level];
-
- FD_ZERO(&inputs);
- FD_SET(0, &inputs);
-@@ -308,7 +312,7 @@
- while(1) {
- test_fds = inputs;
-
-- sel_ret = select(FD_SETSIZE, &test_fds, (fd_set *) 0, (fd_set *) 0, &timeout);
-+ sel_ret = select(FD_SETSIZE, &test_fds, (fd_set *) 0, (fd_set *) 0, &mytimeout);
-
- ch = getch();
-
-@@ -391,8 +402,8 @@
- set_block(y, x, type, orient);
- return y;
- }
-- timeout.tv_sec = 0;
-- timeout.tv_usec = delay[level];
-+ mytimeout.tv_sec = 0;
-+ mytimeout.tv_usec = delay[level];
- }
- }
- }
diff --git a/games/bastet/pkg-descr b/games/bastet/pkg-descr
index 65f5661c7ef2..a303ec8f649c 100644
--- a/games/bastet/pkg-descr
+++ b/games/bastet/pkg-descr
@@ -1,15 +1,13 @@
-Have you ever thought Tetris(R) was evil because it wouldn't send
-you that straight "I" brick you needed in order to clear four rows
-at the same time?
+Have you ever thought Tetris(R) was evil because it wouldn't send you
+that straight "I" brick you needed in order to clear four rows at the
+same time?
-Well Tetris(R) probably isn't evil, but Bastet
-certainly is. Bastet stands for "bastard tetris", and is a
-simple ncurses-based Tetris(R) clone for Linux. Unlike normal
-Tetris(R), however, Bastet does not choose your next brick at random.
-Instead, Bastet uses a special algorithm designed to choose the
-worst brick possible.
+Well Tetris(R) probably isn't evil, but Bastet certainly is. Bastet
+stands for "bastard tetris", and is a simple ncurses-based Tetris(R)
+clone for Linux. Unlike normal Tetris(R), however, Bastet does not
+choose your next brick at random. Instead, Bastet uses a special
+algorithm designed to choose the worst brick possible.
-As you can imagine, playing Bastet can be a
-very frustrating experience!
+As you can imagine, playing Bastet can be a very frustrating experience!
-WWW: http://fph.altervista.org/prog/bastet.shtml
+WWW: http://fph.altervista.org/prog/bastet.html
diff --git a/games/bastet/pkg-plist b/games/bastet/pkg-plist
index 9009caf8143f..e69de29bb2d1 100644
--- a/games/bastet/pkg-plist
+++ b/games/bastet/pkg-plist
@@ -1,3 +0,0 @@
-bin/bastet
-%%DATADIR%%/bastet.scores
-@dirrm %%DATADIR%%