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authorAlexey Dokuchaev <danfe@FreeBSD.org>2020-01-29 07:08:01 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2020-01-29 07:08:01 +0000
commit1d00638388a822ce3c314ea3bfd0e65b98d8e73f (patch)
treea1fa3f4dc46ba201724b9289e521620583de66a0 /games/battletanks
parentc8396503c80714f63491d3bb30977c5046d714a0 (diff)
downloadports-1d00638388a822ce3c314ea3bfd0e65b98d8e73f.tar.gz
ports-1d00638388a822ce3c314ea3bfd0e65b98d8e73f.zip
Notes
Diffstat (limited to 'games/battletanks')
-rw-r--r--games/battletanks/Makefile15
1 files changed, 8 insertions, 7 deletions
diff --git a/games/battletanks/Makefile b/games/battletanks/Makefile
index ea474748d28f..bf8c48e49cbe 100644
--- a/games/battletanks/Makefile
+++ b/games/battletanks/Makefile
@@ -7,7 +7,7 @@ PORTREVISION= 9
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/
-MAINTAINER= ports@FreeBSD.org
+MAINTAINER= danfe@FreeBSD.org
COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
LICENSE= GPLv2+
@@ -34,13 +34,14 @@ DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" ""
OPTIONS_DEFINE= DOCS
-pre-build:
-# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
-# would have resulted in a larger diff and gratuitous difference with Debian)
- @cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h
-
post-patch:
- @${REINPLACE_CMD} -e "s/lua5.1/lua-${LUA_VER}/g" ${WRKSRC}/engine/SConscript
+ @${REINPLACE_CMD} -e 's/lua5\.1/lua-${LUA_VER}/' \
+ ${WRKSRC}/engine/SConscript
+
+pre-build:
+# Regenerate `sl08.h' after we patch `sl08.py' (patching the header itself
+# would've resulted in a larger diff and gratuitous difference with Debian)
+ cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h
post-install:
${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \