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authorWill Andrews <will@FreeBSD.org>2002-04-19 02:30:02 +0000
committerWill Andrews <will@FreeBSD.org>2002-04-19 02:30:02 +0000
commite05ed36727813c752300995435b0dc1aee51ecc3 (patch)
treed926f0f9b039ccf866d06988fbb956f5373cb5b9 /games/blackjack
parenta9115fa27e6e7ffe5911b46d8498cdc5eff851fc (diff)
downloadports-e05ed36727813c752300995435b0dc1aee51ecc3.tar.gz
ports-e05ed36727813c752300995435b0dc1aee51ecc3.zip
Notes
Diffstat (limited to 'games/blackjack')
-rw-r--r--games/blackjack/Makefile22
-rw-r--r--games/blackjack/distinfo1
-rw-r--r--games/blackjack/files/patch-aa51
-rw-r--r--games/blackjack/files/patch-ab15
-rw-r--r--games/blackjack/files/patch-ac29
-rw-r--r--games/blackjack/files/patch-ad85
-rw-r--r--games/blackjack/pkg-comment1
-rw-r--r--games/blackjack/pkg-descr23
-rw-r--r--games/blackjack/pkg-plist1
9 files changed, 0 insertions, 228 deletions
diff --git a/games/blackjack/Makefile b/games/blackjack/Makefile
deleted file mode 100644
index e4f584e83dc6..000000000000
--- a/games/blackjack/Makefile
+++ /dev/null
@@ -1,22 +0,0 @@
-# New ports collection makefile for: blackjack
-# Date created: 23 February 1998
-# Whom: Peter Mutsaers
-#
-# $FreeBSD$
-#
-
-PORTNAME= blackjack
-PORTVERSION= 1.2
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SUNSITE}
-MASTER_SITE_SUBDIR= games/strategy
-EXTRACT_SUFX= .tgz
-
-MAINTAINER= ports@FreeBSD.org
-
-WRKSRC= ${WRKDIR}/${PORTNAME}
-USE_QT_VER= 1
-
-MAN1= blackjack.1
-
-.include <bsd.port.mk>
diff --git a/games/blackjack/distinfo b/games/blackjack/distinfo
deleted file mode 100644
index b5eafa9b2c03..000000000000
--- a/games/blackjack/distinfo
+++ /dev/null
@@ -1 +0,0 @@
-MD5 (blackjack-1.2.tgz) = 3b7751ee38c06ce758ab06015d57cb11
diff --git a/games/blackjack/files/patch-aa b/games/blackjack/files/patch-aa
deleted file mode 100644
index 17e62f4d87ee..000000000000
--- a/games/blackjack/files/patch-aa
+++ /dev/null
@@ -1,51 +0,0 @@
---- Makefile.orig Thu Jun 3 11:28:44 1999
-+++ Makefile Sat Jun 3 01:28:49 2000
-@@ -1,9 +1,8 @@
-
--CC=gcc
--CXX=g++
--CFLAGS=
--INCLUDES=-I$(QTDIR)/include
--LDFLAGS=-L$(QTDIR)/lib -lqt
-+CC?=gcc
-+CXX?=g++
-+INCLUDES=-I$(X11BASE)/include/X11/qt
-+LDFLAGS=-L$(X11BASE)/lib -lqt
- VERSION=1.2
-
- # For systems that don't have install, use this
-@@ -28,7 +27,7 @@
- INSTALL=install
- INSTALL_BIN_FLAGS=-s
-
--INSTALL_ROOT=/usr/local
-+INSTALL_ROOT=${PREFIX}
- INSTALL_BIN=$(INSTALL_ROOT)/bin
- INSTALL_MAN=$(INSTALL_ROOT)/man
-
-@@ -39,19 +38,21 @@
- user_input.o dollar_scroll_bar.o bet_option.o table_option.o \
- insurance_window.o $(METAOBJS)
-
--MOC=$(QTDIR)/bin/moc
-+MOC=$(X11BASE)/bin/moc
-
- .SUFFIXES: .cpp
-
- .cpp.o:
-- $(CXX) -c $(CFLAGS) $(INCLUDES) $<
-+ $(CXX) -c $(CXXFLAGS) $(INCLUDES) $<
-+
-+all: blackjack
-
- blackjack: main.o $(OBJS)
- $(CXX) -o $@ $(LDFLAGS) main.o $(OBJS)
-
- install:
-- $(INSTALL) $(INSTALL_BIN_FLAGS) blackjack $(INSTALL_BIN)
-- $(INSTALL) blackjack.1 $(INSTALL_MAN)/man1
-+ ${BSD_INSTALL_PROGRAM} blackjack $(INSTALL_BIN)
-+ ${BSD_INSTALL_MAN} blackjack.1 $(INSTALL_MAN)/man1
-
- mblackjack.cpp: blackjack.h
- $(MOC) -o mblackjack.cpp blackjack.h
diff --git a/games/blackjack/files/patch-ab b/games/blackjack/files/patch-ab
deleted file mode 100644
index 9180b300e0b7..000000000000
--- a/games/blackjack/files/patch-ab
+++ /dev/null
@@ -1,15 +0,0 @@
---- bet_option.h.orig Sat Jan 8 23:58:22 2000
-+++ bet_option.h Sat Jan 8 23:53:45 2000
-@@ -63,9 +63,9 @@
- void setInc(float inc);
-
- private slots:
-- minBetPressed(int id);
-- maxBetPressed(int id);
-- betIncPressed(int id);
-+ int minBetPressed(int id);
-+ int maxBetPressed(int id);
-+ int betIncPressed(int id);
- };
-
- #endif
diff --git a/games/blackjack/files/patch-ac b/games/blackjack/files/patch-ac
deleted file mode 100644
index 419ffc707ef8..000000000000
--- a/games/blackjack/files/patch-ac
+++ /dev/null
@@ -1,29 +0,0 @@
---- bet_option.cpp.orig Sat Jan 8 23:58:15 2000
-+++ bet_option.cpp Sat Jan 8 23:56:09 2000
-@@ -221,7 +221,7 @@
-
- //*****************************************************************************
-
--BetOption::
-+int BetOption::
- minBetPressed(int id) {
- int i;
- QButton *qb;
-@@ -256,7 +256,7 @@
-
- //*****************************************************************************
-
--BetOption::
-+int BetOption::
- maxBetPressed(int id) {
- QButton *rb;
-
-@@ -271,7 +271,7 @@
-
- //*****************************************************************************
-
--BetOption::
-+int BetOption::
- betIncPressed(int id) {
- _bet_inc = *_bet_inc_list.at(id);
- }
diff --git a/games/blackjack/files/patch-ad b/games/blackjack/files/patch-ad
deleted file mode 100644
index 924c19d9df1d..000000000000
--- a/games/blackjack/files/patch-ad
+++ /dev/null
@@ -1,85 +0,0 @@
---- card.cpp.orig Mon Dec 6 00:45:34 1999
-+++ card.cpp Sat Jun 3 02:47:49 2000
-@@ -201,8 +201,8 @@
- QBitmap *bitmap_p = new QBitmap(CARD_W, CARD_H, TRUE);
- QBitmap *back_bitmap_p = new QBitmap(logo_width, logo_height, logo_bits,
- TRUE);
-- QBrush fill(Qt::white);
-- QBrush pattern(Qt::CustomPattern);
-+ QBrush fill(white);
-+ QBrush pattern(CustomPattern);
- QPainter painter;
-
- if ((painter.begin(bitmap_p)) == FALSE) {
-@@ -210,7 +210,7 @@
- delete (bitmap_p);
- bitmap_p = NULL;
- } else {
-- QBrush fill_ones(Qt::color1);// make a mask so we don't paint the corners
-+ QBrush fill_ones(color1); // make a mask so we don't paint the corners
- painter.setBrush(fill_ones); // make pixmap mask for card
- painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
- painter.end();
-@@ -221,7 +221,7 @@
- delete (pixmap_p);
- pixmap_p = NULL;
- } else {
-- painter.setPen(Qt::black);
-+ painter.setPen(black);
-
- if (bitmap_p) // if we made a mask bitmap
- pixmap_p->setMask(*bitmap_p); // set the mask for the pixmap
-@@ -229,7 +229,7 @@
- painter.setBrush(fill);
- painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
- pattern.setPixmap(*back_bitmap_p);
-- pattern.setColor(Qt::red);
-+ pattern.setColor(red);
- painter.setBrush(pattern); // set up some painter options
- painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
- painter.end();
-@@ -255,21 +255,21 @@
- QColor color;
- QPixmap *pixmap_p = new QPixmap(CARD_W, CARD_H);
- QBitmap *bitmap_p = new QBitmap(CARD_W, CARD_H, TRUE);
-- QBrush fill(Qt::white); // make two brushes, fill and no_fill
-- QBrush no_fill(Qt::NoBrush);
-+ QBrush fill(white); // make two brushes, fill and no_fill
-+ QBrush no_fill(NoBrush);
- QPainter painter;
-
- if (_suit == HEART || _suit == DIAMOND)
-- color = Qt::red;
-+ color = red;
- else
-- color = Qt::black;
-+ color = black;
-
- if ((painter.begin(bitmap_p)) == FALSE) {
- cerr << "card::makePixmap(): Can't open bitmap paint device\n";
- delete (bitmap_p);
- bitmap_p = NULL;
- } else {
-- QBrush fill_ones(Qt::color1);// make a mask so we don't paint the corners
-+ QBrush fill_ones(color1); // make a mask so we don't paint the corners
- painter.setBrush(fill_ones); // make pixmap mask for card
- painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
- painter.end();
-@@ -281,7 +281,7 @@
- pixmap_p = NULL;
- } else {
- painter.setBrush(fill); // set up some painter options
-- painter.setPen(Qt::black);
-+ painter.setPen(black);
-
- if (bitmap_p) // if we made a mask bitmap
- pixmap_p->setMask(*bitmap_p); // set the mask for the pixmap
-@@ -295,7 +295,7 @@
- painter.setWorldXForm(FALSE); // disable transformation for now
-
- painter.setPen(color); // draw rank and suit in corners
-- painter.setBackgroundColor(Qt::white);
-+ painter.setBackgroundColor(white);
- painter.drawPixmap(4, 6, *_rank_bitmaps[_rank]);
- painter.drawPixmap(4, 23, *_small_suit_bitmaps[_suit]);
- painter.setWorldXForm(TRUE); // now draw flipped rank and suit
diff --git a/games/blackjack/pkg-comment b/games/blackjack/pkg-comment
deleted file mode 100644
index ed22b52897ab..000000000000
--- a/games/blackjack/pkg-comment
+++ /dev/null
@@ -1 +0,0 @@
-One of the better implementations of blackjack, based on QT
diff --git a/games/blackjack/pkg-descr b/games/blackjack/pkg-descr
deleted file mode 100644
index f57e03966b09..000000000000
--- a/games/blackjack/pkg-descr
+++ /dev/null
@@ -1,23 +0,0 @@
-
- This is an X windows based game of the casino game blackjack.
-The program is currently written to use the Qt toolkit from Troll Tech.
-For more information on Qt see "http://www.troll.no/".
-
- I have always enjoyed the game of blackjack. When I first played in
-a casino I lost all the money I had brought. After reading some books
-on blackjack and the FAQ for rec.gambling.blackjack, I now know that there
-is a basic strategy to follow. The strategy is based on the odds of each
-hand and the dealers up card. I wrote this program so I could practice
-the basic strategy of blackjack. The basic strategy is in the program
-and a help level can be set to help the user learn to play by these rules.
-My blackjack game has improved greatly.
-
- I first wrote this program in tcl/tk. It was OK, but I have trouble
-remembering all the syntax and parsing rules. The tcl/tk version was also
-noticably slow on my 386 running Linux. Qt has been very good as a C++
-GUI library and is not slow at all on my 386.
-
-Tom Daley
-tdaley@vsys.com
-
-WWW: http://members.surfbest.net/daley/blackjack/blackjack.html
diff --git a/games/blackjack/pkg-plist b/games/blackjack/pkg-plist
deleted file mode 100644
index 0d7e5485310d..000000000000
--- a/games/blackjack/pkg-plist
+++ /dev/null
@@ -1 +0,0 @@
-bin/blackjack