diff options
author | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2006-04-03 04:24:48 +0000 |
---|---|---|
committer | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2006-04-03 04:24:48 +0000 |
commit | 3dcfe541c1799de5c05627d717dca51bf0ee56ba (patch) | |
tree | 295b27507fe15224753e509c8baed0e0685c9455 /games/blobandconquer | |
parent | 0ce6ff89f24322ab1c87728b8cff05aaeb7e30e5 (diff) | |
download | ports-3dcfe541c1799de5c05627d717dca51bf0ee56ba.tar.gz ports-3dcfe541c1799de5c05627d717dca51bf0ee56ba.zip |
Notes
Diffstat (limited to 'games/blobandconquer')
-rw-r--r-- | games/blobandconquer/Makefile | 57 | ||||
-rw-r--r-- | games/blobandconquer/distinfo | 3 | ||||
-rw-r--r-- | games/blobandconquer/files/patch-makefile | 40 | ||||
-rw-r--r-- | games/blobandconquer/files/patch-src_headers.h | 28 | ||||
-rw-r--r-- | games/blobandconquer/files/patch-src_main.cpp | 10 | ||||
-rw-r--r-- | games/blobandconquer/pkg-descr | 12 | ||||
-rw-r--r-- | games/blobandconquer/pkg-plist | 369 |
7 files changed, 519 insertions, 0 deletions
diff --git a/games/blobandconquer/Makefile b/games/blobandconquer/Makefile new file mode 100644 index 000000000000..cc8c6837665f --- /dev/null +++ b/games/blobandconquer/Makefile @@ -0,0 +1,57 @@ +# New ports collection makefile for: blobandconquer +# Date created: 02 Apr 2006 +# Whom: Dmitry Marakasov <amdmi3@mail.ru> +# +# $FreeBSD$ +# + +PORTNAME= blobandconquer +DISTVERSION= 0.1-1 +CATEGORIES= games +MASTER_SITES= http://www.parallelrealities.co.uk/download.php?type=zip&file= +DISTNAME= blobAndConquer-${DISTVERSION} + +MAINTAINER= amdmi3@mail.ru +COMMENT= A somewhat violent 3D action game + +FETCH_BEFORE_ARGS+= -o ${DISTNAME}${EXTRACT_SUFX} + +USE_X_PREFIX= yes +USE_SDL= sdl mixer image ttf +USE_GL= yes +USE_GMAKE= yes +USE_DOS2UNIX= makefile src/headers.h src/main.cpp + +WRKSRC= ${WRKDIR}/BlobAndConquer +PORTDOCS= * + +MAKEFILE= makefile +MAKE_ENV= CXX="${CXX}" DATADIR="${DATADIR}" DOCSDIR="${DOCSDIR}" + +DESKTOP_ENTRIES="Blob and Conquer" \ + "Save Blobs" \ + "" \ + "blobAndConquer" \ + "Application;Game;" \ + false + +post-patch: + @${RM} -f ${WRKSRC}/doc/LICENSE + @${FIND} ${WRKSRC} -type d -empty -exec ${TOUCH} "{}/.keep_me" \; + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/blobAndConquer ${PREFIX}/bin +.for d in data gfx music sound textures + cd ${WRKSRC} && \ + ${FIND} ${d} -type d -exec ${MKDIR} "${DATADIR}/{}" \; ;\ + ${FIND} ${d} -type f -exec ${INSTALL_DATA} "{}" "${DATADIR}/{}" \; +.endfor + +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR} + cd ${WRKSRC}/doc && \ + ${FIND} . -type d -exec ${MKDIR} "${DOCSDIR}/{}" \; ;\ + ${FIND} . -type f -exec ${INSTALL_DATA} "{}" "${DOCSDIR}/{}" \; +.endif + +.include <bsd.port.mk> diff --git a/games/blobandconquer/distinfo b/games/blobandconquer/distinfo new file mode 100644 index 000000000000..47ca85e00652 --- /dev/null +++ b/games/blobandconquer/distinfo @@ -0,0 +1,3 @@ +MD5 (blobAndConquer-0.1-1.tar.gz) = 3211cf0eea63d185d25eae69b2f134cb +SHA256 (blobAndConquer-0.1-1.tar.gz) = 6255b01f828b018e1874dbf049239f01550324f2d51282e96795d4fd57ea0992 +SIZE (blobAndConquer-0.1-1.tar.gz) = 12695926 diff --git a/games/blobandconquer/files/patch-makefile b/games/blobandconquer/files/patch-makefile new file mode 100644 index 000000000000..0e9b99fa2b75 --- /dev/null +++ b/games/blobandconquer/files/patch-makefile @@ -0,0 +1,40 @@ +--- makefile.orig Mon Apr 3 06:09:24 2006 ++++ makefile Mon Apr 3 06:09:45 2006 +@@ -12,16 +12,16 @@ + + PREFIX=$(DESTDIR)/usr + BINDIR = $(PREFIX)/games/ +-DATADIR = $(PREFIX)/share/games/blobAndConquer/ +-DOCDIR = $(PREFIX)/share/doc/$(PROG)/ ++DATADIR := $(DATADIR)/ ++DOCDIR = $(DOCSDIR)/ + ICONDIR = $(PREFIX)/share/icons/ + KDE = $(PREFIX)/share/applnk/Games/Arcade/ + GNOME = $(PREFIX)/share/gnome/apps/Games/ + +-CFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) +-CFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall -pedantic +-LIBPATH = -L/usr/X11/lib -L/usr/X11R6/lib +-LIBS = -lGL -lGLU `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz ++CXXFLAGS += -I$(X11BASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) ++CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall ++LIBPATH = -L$(X11BASE)/lib ++LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz + + # Yes, it means compiling is a little slower... but it's less hassle + SEARCHPATH = src/ src/3d/ src/common/ src/gui/ src/util/ src/game/ src/system/ +@@ -75,12 +75,12 @@ + all: $(PROG) $(PAK) + + %.o: %.cpp %.h defines.h defs.h headers.h +- $(CXX) $(CFLAGS) -c $< ++ $(CXX) $(CXXFLAGS) -c $< + + # linking the program. + $(PROG): $(OBJS) main.o + $(CXX) $(LIBPATH) $(OBJS) main.o -o $(PROG) $(LIBS) +- ++ + $(PAK): $(PAKOBJS) + $(CXX) $(LIBPATH) $(LIBS) $(PAKOBJS) -o pak + diff --git a/games/blobandconquer/files/patch-src_headers.h b/games/blobandconquer/files/patch-src_headers.h new file mode 100644 index 000000000000..dafde97dc0b7 --- /dev/null +++ b/games/blobandconquer/files/patch-src_headers.h @@ -0,0 +1,28 @@ +--- src/headers.h.orig Mon Apr 3 05:24:55 2006 ++++ src/headers.h Mon Apr 3 05:26:10 2006 +@@ -18,7 +18,7 @@ + + */ + +-#include "mcheck.h" ++#include <unistd.h> + #include "stdlib.h" + #include "stdio.h" + #include "string.h" +@@ -29,11 +29,11 @@ + + #include "zlib.h" + +-#include "SDL/SDL.h" +-#include "SDL/SDL_image.h" +-#include "SDL/SDL_mixer.h" +-#include "SDL/SDL_ttf.h" +-#include "SDL/SDL_endian.h" ++#include "SDL11/SDL.h" ++#include "SDL11/SDL_image.h" ++#include "SDL11/SDL_mixer.h" ++#include "SDL11/SDL_ttf.h" ++#include "SDL11/SDL_endian.h" + + #include "GL/gl.h" + #include "GL/glu.h" diff --git a/games/blobandconquer/files/patch-src_main.cpp b/games/blobandconquer/files/patch-src_main.cpp new file mode 100644 index 000000000000..bb8ebc015716 --- /dev/null +++ b/games/blobandconquer/files/patch-src_main.cpp @@ -0,0 +1,10 @@ +--- src/main.cpp.orig Mon Apr 3 06:07:33 2006 ++++ src/main.cpp Mon Apr 3 06:08:15 2006 +@@ -88,6 +88,7 @@ + + int main(int argc, char *argv[]) + { ++ chdir(PAKLOCATION); + atexit(cleanup); + + loadLocaleIndex(); diff --git a/games/blobandconquer/pkg-descr b/games/blobandconquer/pkg-descr new file mode 100644 index 000000000000..39dd0d323e55 --- /dev/null +++ b/games/blobandconquer/pkg-descr @@ -0,0 +1,12 @@ +Blob and Conquer is a mission and objective based 3D action game. +This is episode 2 of the Blob Wars saga (see /usr/ports/games/blobwars). + +With the apparent defeat of Galdov and the reclaiming of the Fire, +Time, Space and Reality Crystals the Blobs' battle was only just +beginning. Bob had rescued many Blobs and fought many battles, but +now he had an ever bigger task ahead of him. The Blobs' homeworld +is still littered with the alien forces and Bob once again makes +it his task to lead the counter attack. But even without Galdov the +aliens are still extremely well organised... + +WWW: http://www.parallelrealities.co.uk/blobAndConquer.php diff --git a/games/blobandconquer/pkg-plist b/games/blobandconquer/pkg-plist new file mode 100644 index 000000000000..23f06187167c --- /dev/null +++ b/games/blobandconquer/pkg-plist @@ -0,0 +1,369 @@ +bin/blobAndConquer +%%DATADIR%%/data/bsp/caves1.bak +%%DATADIR%%/data/bsp/caves1.bsp +%%DATADIR%%/data/bsp/caves1.map +%%DATADIR%%/data/bsp/caves2.bak +%%DATADIR%%/data/bsp/caves2.bsp +%%DATADIR%%/data/bsp/caves2.map +%%DATADIR%%/data/bsp/enemyTest.bak +%%DATADIR%%/data/bsp/enemyTest.bsp +%%DATADIR%%/data/bsp/enemyTest.map +%%DATADIR%%/data/bsp/grasslands2.bak +%%DATADIR%%/data/bsp/grasslands2.bsp +%%DATADIR%%/data/bsp/grasslands2.map +%%DATADIR%%/data/bsp/ground.bsp +%%DATADIR%%/data/bsp/ground.map +%%DATADIR%%/data/bsp/hub.bak +%%DATADIR%%/data/bsp/hub.bsp +%%DATADIR%%/data/bsp/hub.map +%%DATADIR%%/data/bsp/sewers1.bak +%%DATADIR%%/data/bsp/sewers1.bsp +%%DATADIR%%/data/bsp/sewers1.map +%%DATADIR%%/data/bsp/start.bak +%%DATADIR%%/data/bsp/start.bsp +%%DATADIR%%/data/bsp/start.map +%%DATADIR%%/data/bsp/test.bak +%%DATADIR%%/data/bsp/test.bsp +%%DATADIR%%/data/bsp/test.map +%%DATADIR%%/data/bsp/training.bak +%%DATADIR%%/data/bsp/training.bsp +%%DATADIR%%/data/bsp/training.map +%%DATADIR%%/data/bsp/waste.bak +%%DATADIR%%/data/bsp/waste.bsp +%%DATADIR%%/data/bsp/waste.map +%%DATADIR%%/data/combatResources/models +%%DATADIR%%/data/combatResources/sounds +%%DATADIR%%/data/combatResources/textures +%%DATADIR%%/data/fonts/909.ttf +%%DATADIR%%/data/fonts/tele.ttf +%%DATADIR%%/data/fonts/tycho.ttf +%%DATADIR%%/data/fonts/vera.ttf +%%DATADIR%%/data/gameDefs/blobs +%%DATADIR%%/data/gameDefs/defines.h +%%DATADIR%%/data/gameDefs/enemies +%%DATADIR%%/data/gameDefs/features +%%DATADIR%%/data/gameDefs/items +%%DATADIR%%/data/gameDefs/weapons +%%DATADIR%%/data/locale/battle +%%DATADIR%%/data/locale/controls +%%DATADIR%%/data/locale/enemies +%%DATADIR%%/data/locale/index +%%DATADIR%%/data/locale/init +%%DATADIR%%/data/locale/items +%%DATADIR%%/data/locale/loadSave +%%DATADIR%%/data/locale/options +%%DATADIR%%/data/locale/status +%%DATADIR%%/data/locale/system +%%DATADIR%%/data/locale/weapons +%%DATADIR%%/data/misc/letterFrequencyTable +%%DATADIR%%/data/missions/enemytest +%%DATADIR%%/data/missions/hub +%%DATADIR%%/data/missions/hubLocale +%%DATADIR%%/data/missions/mission1 +%%DATADIR%%/data/missions/mission1Locale +%%DATADIR%%/data/missions/mission2 +%%DATADIR%%/data/missions/mission2Locale +%%DATADIR%%/data/missions/mission3 +%%DATADIR%%/data/missions/mission3Locale +%%DATADIR%%/data/missions/mission4 +%%DATADIR%%/data/missions/mission4Locale +%%DATADIR%%/data/missions/mission5 +%%DATADIR%%/data/missions/mission5Locale +%%DATADIR%%/data/missions/mission7 +%%DATADIR%%/data/missions/mission7Locale +%%DATADIR%%/data/missions/test +%%DATADIR%%/data/missions/training +%%DATADIR%%/data/missions/trainingLocale +%%DATADIR%%/data/texturespecs/common +%%DATADIR%%/data/texturespecs/liquid +%%DATADIR%%/data/texturespecs/list +%%DATADIR%%/data/texturespecs/mech +%%DATADIR%%/data/widgets/controlOptions +%%DATADIR%%/data/widgets/gameover +%%DATADIR%%/data/widgets/generalOptions +%%DATADIR%%/data/widgets/inGameOptions +%%DATADIR%%/data/widgets/loadSave +%%DATADIR%%/data/widgets/status +%%DATADIR%%/data/widgets/title +%%DATADIR%%/gfx/game/episode2.png +%%DATADIR%%/gfx/game/missionFailed.png +%%DATADIR%%/gfx/game/orderIcon1.png +%%DATADIR%%/gfx/game/orderIcon2.png +%%DATADIR%%/gfx/game/orderIcon3.png +%%DATADIR%%/gfx/game/orderIcon4.png +%%DATADIR%%/gfx/game/targetter.png +%%DATADIR%%/gfx/game/title.png +%%DATADIR%%/gfx/game/titleBack.png +%%DATADIR%%/gfx/game/violenceWarning.jpg +%%DATADIR%%/gfx/gui/checked.png +%%DATADIR%%/gfx/gui/downArrow.png +%%DATADIR%%/gfx/gui/minus.png +%%DATADIR%%/gfx/gui/plus.png +%%DATADIR%%/gfx/gui/unchecked.png +%%DATADIR%%/gfx/gui/upArrow.png +%%DATADIR%%/gfx/md2/.keep_me +%%DATADIR%%/gfx/primitive/blob.primitive +%%DATADIR%%/gfx/primitive/bob.primitive +%%DATADIR%%/gfx/primitive/c4.primitive +%%DATADIR%%/gfx/primitive/eyedroid.primitive +%%DATADIR%%/gfx/primitive/item.primitive +%%DATADIR%%/gfx/primitive/keycard.primitive +%%DATADIR%%/gfx/primitive/medipack.primitive +%%DATADIR%%/gfx/primitive/weapon.primitive +%%DATADIR%%/gfx/rw2/bullet.blend.raw +%%DATADIR%%/gfx/rw2/cherry.blend.raw +%%DATADIR%%/gfx/rw2/clip.blend.raw +%%DATADIR%%/gfx/rw2/grenade.blend.raw +%%DATADIR%%/gfx/rw2/gun.blend.raw +%%DATADIR%%/gfx/rw2/pointer.blend.raw +%%DATADIR%%/gfx/rw2/rifle.blend.raw +%%DATADIR%%/gfx/rw2/uzi.blend.raw +%%DATADIR%%/music/Dark Club.s3m +%%DATADIR%%/music/Dragon Cave.xm +%%DATADIR%%/music/Helmet Shake.mod +%%DATADIR%%/music/Liquid Crystal.xm +%%DATADIR%%/music/Neutral Zone.xm +%%DATADIR%%/music/Sodom of Evil.xm +%%DATADIR%%/music/Super Robot Fighter.xm +%%DATADIR%%/music/Tales Untold.xm +%%DATADIR%%/music/Temple.xm +%%DATADIR%%/music/War Tales 3.xm +%%DATADIR%%/music/Warlord Theme.s3m +%%DATADIR%%/music/Zenith.s3m +%%DATADIR%%/sound/ambience/general/rain.ogg +%%DATADIR%%/sound/ambience/grasslands/birdsong.ogg +%%DATADIR%%/sound/ambience/grasslands/cardinal.ogg +%%DATADIR%%/sound/ambience/grasslands/falsebird.ogg +%%DATADIR%%/sound/ambience/grasslands/lapwing.ogg +%%DATADIR%%/sound/ambience/grasslands/robin.ogg +%%DATADIR%%/sound/ambience/mech/commplus.ogg +%%DATADIR%%/sound/ambience/mech/data_1.ogg +%%DATADIR%%/sound/ambience/mech/dial.ogg +%%DATADIR%%/sound/ambience/ruins/soulWail1.ogg +%%DATADIR%%/sound/ambience/ruins/soulWail2.ogg +%%DATADIR%%/sound/ambience/ruins/wolfHowl.ogg +%%DATADIR%%/sound/combat/arm1.ogg +%%DATADIR%%/sound/combat/arm2.ogg +%%DATADIR%%/sound/combat/arm3.ogg +%%DATADIR%%/sound/combat/barrierShutDown.ogg +%%DATADIR%%/sound/combat/boom.ogg +%%DATADIR%%/sound/combat/bulletHitWater.ogg +%%DATADIR%%/sound/combat/clang.ogg +%%DATADIR%%/sound/combat/command.ogg +%%DATADIR%%/sound/combat/computer_write.ogg +%%DATADIR%%/sound/combat/death1.ogg +%%DATADIR%%/sound/combat/death2.ogg +%%DATADIR%%/sound/combat/death3.ogg +%%DATADIR%%/sound/combat/death4.ogg +%%DATADIR%%/sound/combat/doorOpened.ogg +%%DATADIR%%/sound/combat/doorStart.ogg +%%DATADIR%%/sound/combat/drowning.ogg +%%DATADIR%%/sound/combat/elecDeath1.ogg +%%DATADIR%%/sound/combat/elecDeath2.ogg +%%DATADIR%%/sound/combat/elecDeath3.ogg +%%DATADIR%%/sound/combat/electricSparks01.ogg +%%DATADIR%%/sound/combat/electricSparks02.ogg +%%DATADIR%%/sound/combat/electricSparks03.ogg +%%DATADIR%%/sound/combat/electricSparks04.ogg +%%DATADIR%%/sound/combat/electricSparks05.ogg +%%DATADIR%%/sound/combat/empty.ogg +%%DATADIR%%/sound/combat/explode.ogg +%%DATADIR%%/sound/combat/glassShatter1.ogg +%%DATADIR%%/sound/combat/glassShatter2.ogg +%%DATADIR%%/sound/combat/glassShatter3.ogg +%%DATADIR%%/sound/combat/grenadeBounce.ogg +%%DATADIR%%/sound/combat/gulp.ogg +%%DATADIR%%/sound/combat/heavyPlasma.ogg +%%DATADIR%%/sound/combat/hit.ogg +%%DATADIR%%/sound/combat/ice.ogg +%%DATADIR%%/sound/combat/item.ogg +%%DATADIR%%/sound/combat/laser.ogg +%%DATADIR%%/sound/combat/machineGun.ogg +%%DATADIR%%/sound/combat/pain1.ogg +%%DATADIR%%/sound/combat/pistol.ogg +%%DATADIR%%/sound/combat/pistolReload.ogg +%%DATADIR%%/sound/combat/plasma1.ogg +%%DATADIR%%/sound/combat/rico1.ogg +%%DATADIR%%/sound/combat/rico2.ogg +%%DATADIR%%/sound/combat/rifle.ogg +%%DATADIR%%/sound/combat/rocketLauncher.ogg +%%DATADIR%%/sound/combat/silencedPistol.ogg +%%DATADIR%%/sound/combat/sizzle.ogg +%%DATADIR%%/sound/combat/smallExplode.ogg +%%DATADIR%%/sound/combat/splat.ogg +%%DATADIR%%/sound/combat/splatUnderwater.ogg +%%DATADIR%%/sound/combat/switch1.ogg +%%DATADIR%%/sound/combat/switch2.ogg +%%DATADIR%%/sound/combat/switch3.ogg +%%DATADIR%%/sound/combat/switchBleep.ogg +%%DATADIR%%/sound/combat/teleport1.ogg +%%DATADIR%%/sound/combat/teleport2.ogg +%%DATADIR%%/sound/combat/teleport3.ogg +%%DATADIR%%/sound/combat/throw1.ogg +%%DATADIR%%/sound/combat/throw2.ogg +%%DATADIR%%/sound/combat/waterIn.ogg +%%DATADIR%%/sound/combat/waterOut.ogg +%%DATADIR%%/sound/combat/weaponPickup.ogg +%%DATADIR%%/sound/gui/buttonClick.ogg +%%DATADIR%%/textures/arctic/snow01.jpg +%%DATADIR%%/textures/common/blank.jpg +%%DATADIR%%/textures/desert/.keep_me +%%DATADIR%%/textures/game/arrow.png +%%DATADIR%%/textures/game/black.png +%%DATADIR%%/textures/game/blood01.png +%%DATADIR%%/textures/game/bullet.png +%%DATADIR%%/textures/game/c4.png +%%DATADIR%%/textures/game/cherry.png +%%DATADIR%%/textures/game/dawn.jpg +%%DATADIR%%/textures/game/day.jpg +%%DATADIR%%/textures/game/dusk.jpg +%%DATADIR%%/textures/game/explosion.png +%%DATADIR%%/textures/game/fire.png +%%DATADIR%%/textures/game/goodBlob.png +%%DATADIR%%/textures/game/goodBlobInjured.png +%%DATADIR%%/textures/game/grad.png +%%DATADIR%%/textures/game/grenade.png +%%DATADIR%%/textures/game/grenadeBlob.png +%%DATADIR%%/textures/game/grenadeDroid.png +%%DATADIR%%/textures/game/grey.png +%%DATADIR%%/textures/game/iceBlock.jpg +%%DATADIR%%/textures/game/keycard.png +%%DATADIR%%/textures/game/laserBlob.png +%%DATADIR%%/textures/game/machineGunBlob.png +%%DATADIR%%/textures/game/machineGunDroid.png +%%DATADIR%%/textures/game/medipack.png +%%DATADIR%%/textures/game/overcast.png +%%DATADIR%%/textures/game/pistolBlob.png +%%DATADIR%%/textures/game/pistolDroid.png +%%DATADIR%%/textures/game/shotGunDroid.png +%%DATADIR%%/textures/game/spotLightMap.png +%%DATADIR%%/textures/game/sunset.png +%%DATADIR%%/textures/game/teekaWeapon.png +%%DATADIR%%/textures/game/weapon.png +%%DATADIR%%/textures/game/white.png +%%DATADIR%%/textures/grasslands/american_cherry.jpg +%%DATADIR%%/textures/grasslands/brick01.jpg +%%DATADIR%%/textures/grasslands/brick30.jpg +%%DATADIR%%/textures/grasslands/dirt01.jpg +%%DATADIR%%/textures/grasslands/dirt02.jpg +%%DATADIR%%/textures/grasslands/drygrass.jpg +%%DATADIR%%/textures/grasslands/grass.jpg +%%DATADIR%%/textures/grasslands/grass02.jpg +%%DATADIR%%/textures/grasslands/grass03.jpg +%%DATADIR%%/textures/grasslands/grass04.jpg +%%DATADIR%%/textures/grasslands/grass15.jpg +%%DATADIR%%/textures/grasslands/grass42.jpg +%%DATADIR%%/textures/grasslands/grass5.jpg +%%DATADIR%%/textures/grasslands/gx_03_grass_01_patchy2.jpg +%%DATADIR%%/textures/grasslands/gx_03_rock_01.jpg +%%DATADIR%%/textures/grasslands/gx_04_grass_01_patchy3.jpg +%%DATADIR%%/textures/grasslands/gx_05_grass_02.jpg +%%DATADIR%%/textures/grasslands/kbtexture6.jpg +%%DATADIR%%/textures/grasslands/rimu_coloured.jpg +%%DATADIR%%/textures/grasslands/rock01.jpg +%%DATADIR%%/textures/grasslands/rock43.jpg +%%DATADIR%%/textures/grasslands/rusticblk.jpg +%%DATADIR%%/textures/grasslands/sapele_cross_cut.jpg +%%DATADIR%%/textures/grasslands/stonetile15.jpg +%%DATADIR%%/textures/grasslands/stonetile4.jpg +%%DATADIR%%/textures/grasslands/stonetile6.jpg +%%DATADIR%%/textures/grasslands/stonewall03.jpg 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