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authorJose Alonso Cardenas Marquez <acm@FreeBSD.org>2010-01-25 22:53:30 +0000
committerJose Alonso Cardenas Marquez <acm@FreeBSD.org>2010-01-25 22:53:30 +0000
commit2d9aecd94cbc2b45e448791f7b86e49be8b65fca (patch)
treef2afffe35e2e6c4cdf9de21572b1b92c15d51458 /games/dangerdeep
parentd07ea34398e8b2f7dae1a15592630acb53c4f9b3 (diff)
downloadports-2d9aecd94cbc2b45e448791f7b86e49be8b65fca.tar.gz
ports-2d9aecd94cbc2b45e448791f7b86e49be8b65fca.zip
Notes
Diffstat (limited to 'games/dangerdeep')
-rw-r--r--games/dangerdeep/Makefile4
-rw-r--r--games/dangerdeep/files/patch-SConstruct2
-rw-r--r--games/dangerdeep/pkg-descr2
3 files changed, 2 insertions, 6 deletions
diff --git a/games/dangerdeep/Makefile b/games/dangerdeep/Makefile
index 0877ab75bd41..88b4919a9ed2 100644
--- a/games/dangerdeep/Makefile
+++ b/games/dangerdeep/Makefile
@@ -34,10 +34,6 @@ PORTDOCS= CREDITS README
.include <bsd.port.pre.mk>
-.if ${OSVERSION} >= 900000
-BROKEN= does not build
-.endif
-
.if defined(PACKAGE_BUILDING)
SCONS_ARGS+= usex86sse=-1 # disable MMX/SSE on the build cluster
.endif
diff --git a/games/dangerdeep/files/patch-SConstruct b/games/dangerdeep/files/patch-SConstruct
index 5e74c5dc744d..3970bac2c032 100644
--- a/games/dangerdeep/files/patch-SConstruct
+++ b/games/dangerdeep/files/patch-SConstruct
@@ -5,7 +5,7 @@
env.Append(CCFLAGS = '-g')
env.Append(CPPDEFINES = ['DEBUG'])
-elif (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7'):
-+elif (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7') or (sys.platform == 'freebsd8'):
++elif (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7') or (sys.platform == 'freebsd8') or (sys.platform == 'freebsd9'):
print "Compiling for FreeBSD Environment"
env = Environment(ENV = os.environ)
LOCALBASE = os.environ['LOCALBASE']
diff --git a/games/dangerdeep/pkg-descr b/games/dangerdeep/pkg-descr
index dfa93a9b8aa4..ccd7c0b70c10 100644
--- a/games/dangerdeep/pkg-descr
+++ b/games/dangerdeep/pkg-descr
@@ -3,4 +3,4 @@ German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
-WWW: http://www.dangerdeep.net/
+WWW: http://dangerdeep.sf.net/