diff options
author | Jimmy Olgeni <olgeni@FreeBSD.org> | 2015-09-20 20:54:08 +0000 |
---|---|---|
committer | Jimmy Olgeni <olgeni@FreeBSD.org> | 2015-09-20 20:54:08 +0000 |
commit | 41a7072cfbf055dc6c89e9ca7fa617b720337e24 (patch) | |
tree | b63994e684ffd6fb805f9017ff2e8c81d549ca91 /games/darkplaces | |
parent | 20b96b3ed5bab9778e6a3bfb8c877e145c9b2404 (diff) | |
download | ports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.tar.gz ports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.zip |
Notes
Diffstat (limited to 'games/darkplaces')
-rw-r--r-- | games/darkplaces/pkg-descr | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/darkplaces/pkg-descr b/games/darkplaces/pkg-descr index 9613f00c2b1a..920e3d23ccfc 100644 --- a/games/darkplaces/pkg-descr +++ b/games/darkplaces/pkg-descr @@ -13,6 +13,6 @@ sticking to the walls... Behind the scenes the code has changed a great deal, I was not content with the original QuakeC code, and I have greatly changed the engine while -maintaining compatibility with normal quake modifications. +maintaining compatibility with normal Quake modifications. WWW: http://icculus.org/twilight/darkplaces/ |