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authorJimmy Olgeni <olgeni@FreeBSD.org>2015-09-20 20:54:08 +0000
committerJimmy Olgeni <olgeni@FreeBSD.org>2015-09-20 20:54:08 +0000
commit41a7072cfbf055dc6c89e9ca7fa617b720337e24 (patch)
treeb63994e684ffd6fb805f9017ff2e8c81d549ca91 /games/darkplaces
parent20b96b3ed5bab9778e6a3bfb8c877e145c9b2404 (diff)
downloadports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.tar.gz
ports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.zip
Notes
Diffstat (limited to 'games/darkplaces')
-rw-r--r--games/darkplaces/pkg-descr2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/darkplaces/pkg-descr b/games/darkplaces/pkg-descr
index 9613f00c2b1a..920e3d23ccfc 100644
--- a/games/darkplaces/pkg-descr
+++ b/games/darkplaces/pkg-descr
@@ -13,6 +13,6 @@ sticking to the walls...
Behind the scenes the code has changed a great deal, I was not content with
the original QuakeC code, and I have greatly changed the engine while
-maintaining compatibility with normal quake modifications.
+maintaining compatibility with normal Quake modifications.
WWW: http://icculus.org/twilight/darkplaces/