diff options
author | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-05-27 16:59:29 +0000 |
---|---|---|
committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-05-27 16:59:29 +0000 |
commit | 21912230929308e3549a6aaf8002d9873cc18e0c (patch) | |
tree | c87de4dcc7f845a66ff6dd05441ac083138ae2d6 /games/demonquake | |
parent | 714fdfdb40f650cff6777760903b45271afe41a5 (diff) |
Notes
Diffstat (limited to 'games/demonquake')
-rw-r--r-- | games/demonquake/Makefile | 14 | ||||
-rw-r--r-- | games/demonquake/files/patch-Makefile | 245 | ||||
-rw-r--r-- | games/demonquake/files/patch-src__mod.c | 84 |
3 files changed, 188 insertions, 155 deletions
diff --git a/games/demonquake/Makefile b/games/demonquake/Makefile index d21dc878789b..6c5508b0e849 100644 --- a/games/demonquake/Makefile +++ b/games/demonquake/Makefile @@ -20,11 +20,13 @@ LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \ png.5:${PORTSDIR}/graphics/png USE_GMAKE= yes +USE_DOS2UNIX= yes USE_GL= yes USE_BZIP2= yes OPTIONS= OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ - SDL "Build SDL client" on + SDL "Build SDL client" on \ + X86_ASM "Enable x86 assembly code" on ALL_TARGET= release @@ -36,9 +38,13 @@ PLIST_DIRS= %%Q1DIR%%/${PORTNAME} .include <bsd.port.pre.mk> -.if !defined(WITHOUT_OPTIMIZED_CFLAGS) -MAKE_ENV+= WITH_OPTIMIZED_CFLAGS=YES -.endif +.for f in OPTIMIZED_CFLAGS X86_ASM +. if !defined(WITHOUT_${f}) +MAKE_ENV+= USE_${f}=YES +. else +MAKE_ENV+= USE_${f}=NO +. endif +.endfor .if !defined(WITHOUT_SDL) USE_SDL= sdl diff --git a/games/demonquake/files/patch-Makefile b/games/demonquake/files/patch-Makefile index 16c3e95d4e1a..1a18ab36e9c2 100644 --- a/games/demonquake/files/patch-Makefile +++ b/games/demonquake/files/patch-Makefile @@ -1,110 +1,137 @@ ---- ./Makefile.orig Thu Nov 10 09:52:39 2005 -+++ ./Makefile Tue May 16 14:33:39 2006 +--- Makefile.orig Thu Nov 10 09:52:39 2005 ++++ Makefile Sat May 27 13:44:29 2006 @@ -8,7 +8,7 @@ - # Modified by QuDos at http://qudos.quakedev.com
-
- BASEVERSION=0.16
--VERSION=$(BASEVERSION)$(GLIBC)
-+VERSION=$(BASEVERSION)
-
- ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6 ];then echo libc6;fi)))
- GLIBC=-glibc
-@@ -16,45 +16,42 @@ - GLIBC=
- endif
-
--ifneq (,$(findstring alpha,$(shell uname -m)))
--ARCH=axp
--else
--ARCH=i386
--endif
- NOARCH=noarch
-
- MOUNT_DIR=./src
-
--BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
--BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
-+BUILD_DEBUG_DIR=debug
-+BUILD_RELEASE_DIR=release
-
--BUILD_SDL=YES # demonquake sdl glx executable (uses SDL for cdrom and sound)
-+BUILD_SDL?=NO # demonquake sdl glx executable (uses SDL for cdrom and sound)
-
--CC=gcc
-+CC?=gcc
-
--BASE_CFLAGS=-Dstricmp=strcasecmp -Did386 -funsigned-char #-Wall
-+BASE_CFLAGS=$(CFLAGS) -DDATADIR='"$(Q1DIR)"' -Dstricmp=strcasecmp -funsigned-char #-Wall
-
--RELEASE_CFLAGS=$(BASE_CFLAGS) -march=i686 -O2 -ffast-math -funroll-loops \
-+ifeq ($(ARCH),i386)
-+BASE_CFLAGS+=-Did386
-+endif
-+
-+RELEASE_CFLAGS=$(BASE_CFLAGS)
-+ifeq ($(WITH_OPTIMIZED_CFLAGS),YES)
-+RELEASE_CFLAGS+=-O2 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -pipe #-Wall
-+endif
-
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g #-DDEBUG_MEM
-
--
--LDFLAGS=-lm -ldl
--
--LDFLAGS += -L./src/fmod -Wl,-rpath,. -lfmod #-L./src/mss -Wl,-rpath,. -lmss
-+LDFLAGS+=-lm
-
- ifeq ($(strip $(BUILD_SDL)),YES)
-- SDLCFLAGS=$(shell sdl-config --cflags)
-- SDLLDFLAGS=$(shell sdl-config --libs)
-- LDFLAGS += \
-- -lSDL
-+ SDLCFLAGS=$(shell $(SDL_CONFIG) --cflags)
-+ SDLLDFLAGS=$(shell $(SDL_CONFIG) --libs)
- BASE_CFLAGS += \
- -D_SDL_FIX -D_SDL_BIN
- endif
-
--GLLDFLAGS=-L/usr/X11R6/lib -L/usr/lib -L/usr/local/lib -lGL -lGLU -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm -lz -lpng -ljpeg
--GLCFLAGS=-DGLQUAKE -I/usr/include -I/usr/X11R6/include
-+GLLDFLAGS=-L$(X11BASE)/lib -L/usr/lib -L$(LOCALBASE)/lib -lGL -lGLU -lX11 -lXext -lXxf86dga -lXxf86vm -lm -lz -lpng -ljpeg
-+GLCFLAGS=-DGLQUAKE -I/usr/include -I$(X11BASE)/include -I$(LOCALBASE)/include
-
- DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
- DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $<
-@@ -70,10 +67,10 @@ - # SETUP AND BUILD
- #############################################################################
-
-- TARGETS=$(BUILDDIR)/demonquake.glx
-+ TARGETS=$(BUILDDIR)/demonquake
-
- ifeq ($(strip $(BUILD_SDL)),YES)
-- TARGETS +=$(BUILDDIR)/demonquake-sdl.glx
-+ TARGETS +=$(BUILDDIR)/demonquake-sdl
- endif
-
- all:
-@@ -183,10 +180,10 @@ - GLX_OBJS=$(BUILDDIR)/glquake/vid_glx.o \
- $(BUILDDIR)/glquake/vid_common_gl.o
-
--$(BUILDDIR)/demonquake.glx : $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS)
-+$(BUILDDIR)/demonquake : $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS)
- $(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS) $(GLLDFLAGS) $(LDFLAGS)
-
--$(BUILDDIR)/demonquake-sdl.glx : $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS)
-+$(BUILDDIR)/demonquake-sdl : $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS)
- $(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS) $(GLLDFLAGS) $(LDFLAGS) $(SDLLDFLAGS)
-
- $(BUILDDIR)/glquake/cl_collision.o : $(MOUNT_DIR)/cl_collision.c
-@@ -291,7 +288,7 @@ - $(BUILDDIR)/glquake/mathlib.o : $(MOUNT_DIR)/mathlib.c
- $(DO_GL_CC)
-
--$(BUILDDIR)/glquake/mod.o : $(MOUNT_DIR)/mod.c
-+$(BUILDDIR)/glquake/mod.o : $(MOUNT_DIR)/mod.c
- $(DO_GL_CC)
-
- $(BUILDDIR)/glquake/nehahra.o : $(MOUNT_DIR)/nehahra.c
+ # Modified by QuDos at http://qudos.quakedev.com + + BASEVERSION=0.16 +-VERSION=$(BASEVERSION)$(GLIBC) ++VERSION=$(BASEVERSION) + + ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6 ];then echo libc6;fi))) + GLIBC=-glibc +@@ -16,45 +16,50 @@ + GLIBC= + endif + +-ifneq (,$(findstring alpha,$(shell uname -m))) +-ARCH=axp +-else +-ARCH=i386 +-endif + NOARCH=noarch + + MOUNT_DIR=./src + +-BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC) +-BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC) ++BUILD_DEBUG_DIR=debug ++BUILD_RELEASE_DIR=release + +-BUILD_SDL=YES # demonquake sdl glx executable (uses SDL for cdrom and sound) ++BUILD_SDL?=NO # demonquake sdl glx executable (uses SDL for cdrom and sound) + +-CC=gcc ++ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) ++CC?=gcc ++USE_OPTIMIZED_CFLAGS?=YES + +-BASE_CFLAGS=-Dstricmp=strcasecmp -Did386 -funsigned-char #-Wall ++BASE_CFLAGS=$(CFLAGS) -DDATADIR='"$(Q1DIR)"' -Dstricmp=strcasecmp -funsigned-char + +-RELEASE_CFLAGS=$(BASE_CFLAGS) -march=i686 -O2 -ffast-math -funroll-loops \ +- -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -pipe #-Wall +- +-DEBUG_CFLAGS=$(BASE_CFLAGS) -g #-DDEBUG_MEM ++ifeq ($(ARCH),i386) ++USE_X86_ASM?=YES ++else ++USE_X86_ASM=NO ++endif + ++ifeq ($(strip $(USE_X86_ASM)),YES) ++BASE_CFLAGS+=-Did386 ++endif + +-LDFLAGS=-lm -ldl ++RELEASE_CFLAGS=$(BASE_CFLAGS) ++ifeq ($(strip $(USE_OPTIMIZED_CFLAGS)),YES) ++RELEASE_CFLAGS+=-O2 -ffast-math -funroll-loops \ ++ -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -pipe ++endif ++ ++DEBUG_CFLAGS=$(BASE_CFLAGS) -g #-DDEBUG_MEM + +-LDFLAGS += -L./src/fmod -Wl,-rpath,. -lfmod #-L./src/mss -Wl,-rpath,. -lmss ++LDFLAGS+=-lm + + ifeq ($(strip $(BUILD_SDL)),YES) +- SDLCFLAGS=$(shell sdl-config --cflags) +- SDLLDFLAGS=$(shell sdl-config --libs) +- LDFLAGS += \ +- -lSDL ++ SDLCFLAGS=$(shell $(SDL_CONFIG) --cflags) ++ SDLLDFLAGS=$(shell $(SDL_CONFIG) --libs) + BASE_CFLAGS += \ + -D_SDL_FIX -D_SDL_BIN + endif + +-GLLDFLAGS=-L/usr/X11R6/lib -L/usr/lib -L/usr/local/lib -lGL -lGLU -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm -lz -lpng -ljpeg +-GLCFLAGS=-DGLQUAKE -I/usr/include -I/usr/X11R6/include ++GLLDFLAGS=-L$(X11BASE)/lib -L$(LOCALBASE)/lib -lGL -lGLU -lX11 -lXext -lXxf86dga -lXxf86vm -lm -lz -lpng -ljpeg ++GLCFLAGS=-DGLQUAKE -I$(X11BASE)/include -I$(LOCALBASE)/include + + DO_CC=$(CC) $(CFLAGS) -o $@ -c $< + DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $< +@@ -70,10 +75,10 @@ + # SETUP AND BUILD + ############################################################################# + +- TARGETS=$(BUILDDIR)/demonquake.glx ++ TARGETS=$(BUILDDIR)/demonquake + + ifeq ($(strip $(BUILD_SDL)),YES) +- TARGETS +=$(BUILDDIR)/demonquake-sdl.glx ++ TARGETS +=$(BUILDDIR)/demonquake-sdl + endif + + all: +@@ -165,12 +170,15 @@ + $(BUILDDIR)/glquake/sys_linux.o \ + $(BUILDDIR)/glquake/snd_dma.o \ + $(BUILDDIR)/glquake/snd_mem.o \ +- $(BUILDDIR)/glquake/snd_mix.o \ +- \ ++ $(BUILDDIR)/glquake/snd_mix.o ++ ++ifeq ($(strip $(USE_X86_ASM)),YES) ++GLQUAKE_OBJS+= \ + $(BUILDDIR)/glquake/math.o \ + $(BUILDDIR)/glquake/snd_mixa.o \ + $(BUILDDIR)/glquake/sys_x86.o \ + $(BUILDDIR)/glquake/worlda.o ++endif + + GLQUAKE_LNX_OBJS = \ + $(BUILDDIR)/glquake/cd_linux.o \ +@@ -183,10 +191,10 @@ + GLX_OBJS=$(BUILDDIR)/glquake/vid_glx.o \ + $(BUILDDIR)/glquake/vid_common_gl.o + +-$(BUILDDIR)/demonquake.glx : $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS) ++$(BUILDDIR)/demonquake : $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS) + $(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLQUAKE_LNX_OBJS) $(GLX_OBJS) $(GLLDFLAGS) $(LDFLAGS) + +-$(BUILDDIR)/demonquake-sdl.glx : $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS) ++$(BUILDDIR)/demonquake-sdl : $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS) + $(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLQUAKE_SDL_OBJS) $(GLX_OBJS) $(GLLDFLAGS) $(LDFLAGS) $(SDLLDFLAGS) + + $(BUILDDIR)/glquake/cl_collision.o : $(MOUNT_DIR)/cl_collision.c +@@ -291,7 +299,7 @@ + $(BUILDDIR)/glquake/mathlib.o : $(MOUNT_DIR)/mathlib.c + $(DO_GL_CC) + +-$(BUILDDIR)/glquake/mod.o : $(MOUNT_DIR)/mod.c ++$(BUILDDIR)/glquake/mod.o : $(MOUNT_DIR)/mod.c + $(DO_GL_CC) + + $(BUILDDIR)/glquake/nehahra.o : $(MOUNT_DIR)/nehahra.c diff --git a/games/demonquake/files/patch-src__mod.c b/games/demonquake/files/patch-src__mod.c index 797473063501..7e852e11eabc 100644 --- a/games/demonquake/files/patch-src__mod.c +++ b/games/demonquake/files/patch-src__mod.c @@ -1,47 +1,47 @@ --- ./src/mod.c.orig Sat Oct 8 14:08:32 2005 +++ ./src/mod.c Tue May 16 14:33:39 2006 @@ -30,14 +30,17 @@ -
- void MOD_stop (void)
- {
-+#if 0
- if (modplaying) {
- FMUSIC_FreeSong (mod);
- }
- modplaying = 0;
-+#endif
- }
-
- void MOD_play (void)
- {
-+#if 0
- char modname[256], *buffer;
- int mark;
-
+ + void MOD_stop (void) + { ++#if 0 + if (modplaying) { + FMUSIC_FreeSong (mod); + } + modplaying = 0; ++#endif + } + + void MOD_play (void) + { ++#if 0 + char modname[256], *buffer; + int mark; + @@ -69,10 +72,12 @@ -
- modplaying = 1;
- FMUSIC_PlaySong (mod);
-+#endif
- }
-
- void MOD_init (void)
- {
-+#if 0
- FSOUND_SetBufferSize (300);
- if (!FSOUND_Init(11025, 32, 0)) {
- Con_Printf ("%s\n", FMOD_ErrorString(FSOUND_GetError()));
+ + modplaying = 1; + FMUSIC_PlaySong (mod); ++#endif + } + + void MOD_init (void) + { ++#if 0 + FSOUND_SetBufferSize (300); + if (!FSOUND_Init(11025, 32, 0)) { + Con_Printf ("%s\n", FMOD_ErrorString(FSOUND_GetError())); @@ -109,10 +114,13 @@ -
- Cmd_AddCommand ("stopmod", MOD_stop);
- Cmd_AddCommand ("playmod", MOD_play);
-+#endif
- };
-
- void MOD_done (void)
- {
-+#if 0
- FSOUND_Close ();
-+#endif
- };
- #endif
+ + Cmd_AddCommand ("stopmod", MOD_stop); + Cmd_AddCommand ("playmod", MOD_play); ++#endif + }; + + void MOD_done (void) + { ++#if 0 + FSOUND_Close (); ++#endif + }; + #endif |