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authorTobias Kortkamp <tobik@FreeBSD.org>2019-11-02 11:09:31 +0000
committerTobias Kortkamp <tobik@FreeBSD.org>2019-11-02 11:09:31 +0000
commitf48f3ed45500b30a8f850cec927b18546884020c (patch)
treec8c8fa6c18856d8aa847586461e5fd75a774b2eb /games/devilutionX
parentf8ec4110ff94b0a4e9826ba9fea8e5e342bf4cef (diff)
downloadports-f48f3ed45500b30a8f850cec927b18546884020c.tar.gz
ports-f48f3ed45500b30a8f850cec927b18546884020c.zip
Notes
Diffstat (limited to 'games/devilutionX')
-rw-r--r--games/devilutionX/Makefile9
-rw-r--r--games/devilutionX/distinfo6
-rw-r--r--games/devilutionX/files/patch-3rdParty_StormLib_src_StormPort.h10
-rw-r--r--games/devilutionX/files/patch-CMakeLists.txt30
-rw-r--r--games/devilutionX/pkg-message5
5 files changed, 43 insertions, 17 deletions
diff --git a/games/devilutionX/Makefile b/games/devilutionX/Makefile
index 897f082edc38..9eb9d0db0b44 100644
--- a/games/devilutionX/Makefile
+++ b/games/devilutionX/Makefile
@@ -1,8 +1,8 @@
# $FreeBSD$
PORTNAME= devilutionX
-PORTVERSION= 0.4.0
-PORTREVISION= 1
+PORTVERSION= 0.5.0
+PORTREVISION= 0
CATEGORIES= games
MAINTAINER= benny.goemans@gmail.com
@@ -10,20 +10,15 @@ COMMENT= Open-source implementation of Diablo Game engine
LICENSE= UNLICENSE
-ONLY_FOR_ARCHS= amd64 i386
-ONLY_FOR_ARCHS_REASON= Uses inline x86 assembly
-
LIB_DEPENDS= libsodium.so:security/libsodium
USES= cmake dos2unix sdl
-USE_GCC= yes
USE_SDL= mixer2 sdl2 ttf2
PLIST_FILES= bin/devilutionx
USE_GITHUB= yes
GH_ACCOUNT= diasurgical
-GH_PROJECT= devilutionX
OPTIONS_DEFAULT= RELEASE
diff --git a/games/devilutionX/distinfo b/games/devilutionX/distinfo
index a57a89c996ef..bcab00f5633b 100644
--- a/games/devilutionX/distinfo
+++ b/games/devilutionX/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1558349866
-SHA256 (diasurgical-devilutionX-0.4.0_GH0.tar.gz) = 2a2ca9c375aaca6958a4bcca001acf7e714e86adca80b1c03684befa48ea576c
-SIZE (diasurgical-devilutionX-0.4.0_GH0.tar.gz) = 1351201
+TIMESTAMP = 1570734030
+SHA256 (diasurgical-devilutionX-0.5.0_GH0.tar.gz) = 45f779084aa7459880e5eab1bf3d63dcd223d937485a840dc055e7d1e8eace5c
+SIZE (diasurgical-devilutionX-0.5.0_GH0.tar.gz) = 1767600
diff --git a/games/devilutionX/files/patch-3rdParty_StormLib_src_StormPort.h b/games/devilutionX/files/patch-3rdParty_StormLib_src_StormPort.h
new file mode 100644
index 000000000000..d47645519a46
--- /dev/null
+++ b/games/devilutionX/files/patch-3rdParty_StormLib_src_StormPort.h
@@ -0,0 +1,10 @@
+--- 3rdParty/StormLib/src/StormPort.h.orig 2019-10-11 11:58:58 UTC
++++ 3rdParty/StormLib/src/StormPort.h
+@@ -165,6 +165,7 @@
+ #include <ctype.h>
+ #include <assert.h>
+ #include <errno.h>
++ #include <strings.h>
+
+ #ifndef __BIG_ENDIAN__
+ #define PLATFORM_LITTLE_ENDIAN
diff --git a/games/devilutionX/files/patch-CMakeLists.txt b/games/devilutionX/files/patch-CMakeLists.txt
index 826b81b1b473..e7d501226325 100644
--- a/games/devilutionX/files/patch-CMakeLists.txt
+++ b/games/devilutionX/files/patch-CMakeLists.txt
@@ -1,8 +1,32 @@
---- CMakeLists.txt.orig 2019-05-13 15:14:29 UTC
+--- CMakeLists.txt.orig 2019-10-11 23:27:07 UTC
+++ CMakeLists.txt
-@@ -287,3 +287,5 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
- # Silence appfat.cpp warnings
+@@ -68,6 +68,9 @@ list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DI
+ if(${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD)
+ set(ASAN OFF)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate")
++ add_definitions(-D__BSD_VISIBLE=1)
++ add_definitions(-D__POSIX_VISIBLE=200809L)
++ add_definitions(-D__XSI_VISIBLE=1)
+ endif()
+
+ if(WIN32)
+@@ -337,8 +340,8 @@ endif()
+
+ if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
+ # Change __FILE__ to only show the path relative to the project folder
+- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-builtin-macro-redefined -D'__FILE__=\"$(subst $(realpath ${CMAKE_SOURCE_DIR})/,,$(abspath $<))\"'")
+- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-builtin-macro-redefined -D'__FILE__=\"$(subst $(realpath ${CMAKE_SOURCE_DIR})/,,$(abspath $<))\"'")
++ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-builtin-macro-redefined")
++ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-builtin-macro-redefined")
+
+ if(DEBUG)
+ # Note: For Valgrind suppor.
+@@ -368,6 +371,8 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
+ # Silence appfat.cpp warnings
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
endif()
+
+install(TARGETS devilutionx DESTINATION ${BINDIR})
+
+ if(APPLE)
+ set_source_files_properties("./Packaging/macOS/AppIcon.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
diff --git a/games/devilutionX/pkg-message b/games/devilutionX/pkg-message
index 9b6eccc56fd4..72524ec0f3a7 100644
--- a/games/devilutionX/pkg-message
+++ b/games/devilutionX/pkg-message
@@ -7,11 +7,8 @@ If you don't own it yet, you can buy it at https://www.gog.com/game/diablo
Copy DIABDAT.MPQ to ~/.local/share/diasurgical/devilution/diabdat.mpq
Pay attention to the case, the resulting file needs to be entirely lowercase!
-If you have any issues with this game, file a bug report on the GitHub page:
+If you have any issues with this game, please file a bug report on the GitHub page:
https://github.com/diasurgical/devilutionX/issues
-
-Note that only 32-bit builds are currently supported, amd64 is experimental but
-seems to be working fine as far as I've tested.
EOM
}
]