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authorSimon Barner <barner@FreeBSD.org>2005-11-17 11:32:59 +0000
committerSimon Barner <barner@FreeBSD.org>2005-11-17 11:32:59 +0000
commitd4e586086039ada61734eb21520d656e5889a729 (patch)
tree35f13ff5c48af4187a8544a5d0b91fa64a0a9565 /games/doom-wolfendoom/pkg-descr
parenta0de5e3ea7f3e3d82989f31599a5a50958ffe635 (diff)
downloadports-d4e586086039ada61734eb21520d656e5889a729.tar.gz
ports-d4e586086039ada61734eb21520d656e5889a729.zip
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+I have ported the Wolfenstein missions to DOOM II, creating what is
+essentially an improved and updated Wolfenstein. Each scenario is
+painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein
+textures, objects, sounds, and enemies. The result is a total conversion, a
+complete Wolfenstein experience which takes full advantage of the DOOM engine.
+There are even ambient sounds.
+
+In addition to recreating the original missions, I have also created brand new
+scenarios which go beyond the original scope and concept of Wolfenstein.
+Scenarios such as Operation: Arctic Wolf, Operation: Rheingold, and the
+Astrostein Trilogy take the Wolfenstein fan where no Wolfenstein has gone
+before, immersing the player in adventures not possible with the original
+Wolfenstein.
+
+WWW: http://www.doomworld.com/wolfendoom/