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author | Clement Laforet <clement@FreeBSD.org> | 2004-04-18 19:22:45 +0000 |
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committer | Clement Laforet <clement@FreeBSD.org> | 2004-04-18 19:22:45 +0000 |
commit | 45886ec3a1e50983e03a2bc829c280a277f001d1 (patch) | |
tree | e7691498596807f9d894a80cac4b081646d704b2 /games/duke3d/pkg-descr | |
parent | f890ae4b237152d1fc107611ff8718fa635649fd (diff) | |
download | ports-45886ec3a1e50983e03a2bc829c280a277f001d1.tar.gz ports-45886ec3a1e50983e03a2bc829c280a277f001d1.zip |
Notes
Diffstat (limited to 'games/duke3d/pkg-descr')
-rw-r--r-- | games/duke3d/pkg-descr | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/duke3d/pkg-descr b/games/duke3d/pkg-descr new file mode 100644 index 000000000000..34498d39175b --- /dev/null +++ b/games/duke3d/pkg-descr @@ -0,0 +1,19 @@ +Duke3D for Linux + +This port was done by Dan Olson, Steven Fuller, and Ryan C. Gordon, +with contributions from David Koenig, Dave Watson, among others. + +The real nasty part (porting the Build Engine) was the work of: + + * Ryan C. Gordon + * Dan Olson + * Andrew Henderson + * Christian Zander + * Adrian Neill + * Matt Helsley + * Nicholas Vining + * Matt Saettler + * Steven Fuller + * A cast of thousands. + +WWW: http://www.icculus.org/duke3d/ |