diff options
author | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-05-25 18:44:00 +0000 |
---|---|---|
committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-05-25 18:44:00 +0000 |
commit | 9f2d15ac29a5ce7a43b10e74a22a2ef0e8a07d5e (patch) | |
tree | 44ba20be327bec2083df89f0d24db58ac94cb024 /games/egl | |
parent | 42522c183f4c4d2b6428ace4081be3aa1465017d (diff) | |
download | ports-9f2d15ac29a5ce7a43b10e74a22a2ef0e8a07d5e.tar.gz ports-9f2d15ac29a5ce7a43b10e74a22a2ef0e8a07d5e.zip |
Notes
Diffstat (limited to 'games/egl')
21 files changed, 1178 insertions, 0 deletions
diff --git a/games/egl/Makefile b/games/egl/Makefile new file mode 100644 index 000000000000..409269c8fd9f --- /dev/null +++ b/games/egl/Makefile @@ -0,0 +1,63 @@ +# New ports collection makefile for: egl +# Date created: 20 May 2006 +# Whom: alepulver +# +# $FreeBSD$ +# + +PORTNAME= egl +PORTVERSION= 0.2.5 +CATEGORIES= games +MASTER_SITES= http://egl.quakedev.com/files/:src \ + ftp://ftp.alepulver.com.ar/ports/egl/:data +DISTNAME= ${PORTNAME}-v${PORTVERSION}-src +DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ + egl.pkz:data +EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} + +MAINTAINER= alepulver@FreeBSD.org +COMMENT= Enhaced OpenGL only Quake II engine + +LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \ + png.5:${PORTSDIR}/graphics/png + +USE_ZIP= yes +USE_DOS2UNIX= yes +USE_GL= yes +USE_GMAKE= yes +NO_WRKSUBDIR= yes + +OPTIONS= DEDICATED "Build dedicated server" on \ + OPTIMIZED_CFLAGS "Enable compilation optimizations" on + +MAKEFILE= makefile + +MAKE_ENV= LIBDIR="${LIBDIR}" PTHREAD_LIBS="${PTHREAD_LIBS}" +PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" +LIBDIR= ${PREFIX}/lib/${PORTNAME} + +.include "${.CURDIR}/../quake2-data/Makefile.include" + +.include <bsd.port.pre.mk> + +.if !defined(WITHOUT_DEDICATED) +PLIST_SUB+= DEDICATED="" +.else +MAKE_ENV+= BUILD_DEDICATED=NO +PLIST_SUB+= DEDICATED="@comment " +.endif + +.if defined(WITHOUT_OPTIMIZED_CFLAGS) +MAKE_ENV+= WITH_OPT_CFLAGS=NO +.endif + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/release/egl ${PREFIX}/bin +.if !defined(WITHOUT_DEDICATED) + ${INSTALL_PROGRAM} ${WRKSRC}/release/eglded ${PREFIX}/bin +.endif + ${MKDIR} ${LIBDIR}/baseq2 + ${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so ${LIBDIR}/baseq2 + ${INSTALL_DATA} ${DISTDIR}/egl.pkz ${LIBDIR}/baseq2 + +.include <bsd.port.post.mk> diff --git a/games/egl/distinfo b/games/egl/distinfo new file mode 100644 index 000000000000..2ec0ef08be5b --- /dev/null +++ b/games/egl/distinfo @@ -0,0 +1,6 @@ +MD5 (egl-v0.2.5-src.zip) = 1026746d24837d585015458c38775d46 +SHA256 (egl-v0.2.5-src.zip) = 3ee9a001cb27b24971221203cc852d5eed8942f70861c0407ca78d5701881c1c +SIZE (egl-v0.2.5-src.zip) = 2128931 +MD5 (egl.pkz) = 491e4c7c784a29c806e0dfd038eb3ddc +SHA256 (egl.pkz) = 4b925b38243508aba0c2ecd2a7f9b89ae29e4bfe0c15658295f8313d123341b7 +SIZE (egl.pkz) = 9299043 diff --git a/games/egl/files/patch-cgame__menu__m_opts_sound.c b/games/egl/files/patch-cgame__menu__m_opts_sound.c new file mode 100644 index 000000000000..fbe2fa3aedd3 --- /dev/null +++ b/games/egl/files/patch-cgame__menu__m_opts_sound.c @@ -0,0 +1,78 @@ +--- ./cgame/menu/m_opts_sound.c.orig Tue May 23 20:05:59 2006 ++++ ./cgame/menu/m_opts_sound.c Tue May 23 20:06:00 2006 +@@ -60,7 +60,7 @@ + uiList_t cdtoggle_toggle; + + // openal +-/* uiAction_t al_header; ++ uiAction_t al_header; + + uiSlider_t dopplerfactor_slider; + uiAction_t dopplerfactor_amount; +@@ -69,7 +69,7 @@ + + uiList_t al_extensions_toggle; + uiList_t al_ext_eax_toggle; +-*/ ++ + // software + uiAction_t sw_header; + uiList_t sw_quality_list; +@@ -94,14 +94,14 @@ + + static void ALDopFactorFunc (void *unused) + { +-// cgi.Cvar_SetValue ("al_dopplerfactor", m_soundMenu.dopplerfactor_slider.curValue * 0.1, qFalse); +-// m_soundMenu.dopplerfactor_amount.generic.name = cgi.Cvar_GetStringValue ("al_dopplerfactor"); ++ cgi.Cvar_SetValue ("al_dopplerfactor", m_soundMenu.dopplerfactor_slider.curValue * 0.1, qFalse); ++ m_soundMenu.dopplerfactor_amount.generic.name = cgi.Cvar_GetStringValue ("al_dopplerfactor"); + } + + static void ALDopVelocityFunc (void *unused) + { +-// cgi.Cvar_SetValue ("al_dopplervelocity", m_soundMenu.dopplervelocity_slider.curValue * 100, qFalse); +-// m_soundMenu.dopplervelocity_amount.generic.name = cgi.Cvar_GetStringValue ("al_dopplervelocity"); ++ cgi.Cvar_SetValue ("al_dopplervelocity", m_soundMenu.dopplervelocity_slider.curValue * 100, qFalse); ++ m_soundMenu.dopplervelocity_amount.generic.name = cgi.Cvar_GetStringValue ("al_dopplervelocity"); + } + + static void ALExtensionsFunc (void *unused) +@@ -152,8 +152,7 @@ + */ + static void SoundMenu_SetValues (void) + { +-// cgi.Cvar_SetValue ("s_initSound", clamp (cgi.Cvar_GetIntegerValue ("s_initSound"), 0, 2), qTrue); +- cgi.Cvar_SetValue ("s_initSound", clamp (cgi.Cvar_GetIntegerValue ("s_initSound"), 0, 1), qTrue); ++ cgi.Cvar_SetValue ("s_initSound", clamp (cgi.Cvar_GetIntegerValue ("s_initSound"), 0, 2), qTrue); + m_soundMenu.sound_toggle.curValue = cgi.Cvar_GetIntegerValue ("s_initSound"); + + m_soundMenu.sfxvolume_slider.curValue = cgi.Cvar_GetFloatValue ("s_volume") * 20; +@@ -207,8 +206,8 @@ + + static char *soundinit_items[] = { + "off", +- "on", +-// "OpenAL [ EXPERIMENTAL ]", ++ "OSS", ++ "OpenAL [UNSTABLE]", + 0 + }; + +@@ -256,7 +255,7 @@ + m_soundMenu.cdtoggle_toggle.generic.statusBar = "Toggle CD Play"; + + // openal +-/* m_soundMenu.al_header.generic.type = UITYPE_ACTION; ++ m_soundMenu.al_header.generic.type = UITYPE_ACTION; + m_soundMenu.al_header.generic.flags = UIF_NOSELECT|UIF_CENTERED|UIF_MEDIUM|UIF_SHADOW; + m_soundMenu.al_header.generic.name = "OpenAL Sound Settings"; + +@@ -289,7 +288,7 @@ + m_soundMenu.al_ext_eax_toggle.generic.callBack = ALExtEAXFunc; + m_soundMenu.al_ext_eax_toggle.itemNames = soundinit_items; + m_soundMenu.al_ext_eax_toggle.generic.statusBar = "Toggle the OpenAL extension EAX 2.0"; +-*/ ++ + // software + m_soundMenu.sw_header.generic.type = UITYPE_ACTION; + m_soundMenu.sw_header.generic.flags = UIF_NOSELECT|UIF_CENTERED|UIF_MEDIUM|UIF_SHADOW; diff --git a/games/egl/files/patch-client__snd_main.c b/games/egl/files/patch-client__snd_main.c new file mode 100644 index 000000000000..8e2f91d5408c --- /dev/null +++ b/games/egl/files/patch-client__snd_main.c @@ -0,0 +1,129 @@ +--- ./client/snd_main.c.orig Tue May 23 20:05:59 2006 ++++ ./client/snd_main.c Tue May 23 20:06:00 2006 +@@ -25,7 +25,8 @@ + #include "snd_local.h" + + qBool snd_isActive = qTrue; +-qBool snd_isInitialized; ++qBool snd_isFirstInit = qTrue; ++qBool snd_isInitialized = qFalse; + qBool snd_isDMA; + qBool snd_isAL; + +@@ -870,7 +871,7 @@ + int initTime; + + if (snd_isInitialized) +- Snd_Shutdown (); ++ return; + + Com_Printf (0, "\n--------- Sound Initialization ---------\n"); + +@@ -892,27 +893,44 @@ + s_testsound = Cvar_Register ("s_testsound", "0", 0); + s_primary = Cvar_Register ("s_primary", "0", CVAR_ARCHIVE|CVAR_LATCH_AUDIO); // win32 specific + +- al_allowExtensions = Cvar_Register ("al_allowExtensions", "1", CVAR_ARCHIVE|CVAR_LATCH_AUDIO); +- al_device = Cvar_Register ("al_device", "", CVAR_ARCHIVE); +- al_dopplerFactor = Cvar_Register ("al_dopplerFactor", "1", CVAR_ARCHIVE); +- al_dopplerVelocity = Cvar_Register ("al_dopplerVelocity", "16384", CVAR_ARCHIVE); +- al_driver = Cvar_Register ("al_driver", AL_DRIVERNAME, CVAR_ARCHIVE|CVAR_LATCH_AUDIO); +- al_errorCheck = Cvar_Register ("al_errorCheck", "1", CVAR_ARCHIVE); +- al_ext_eax2 = Cvar_Register ("al_ext_eax2", "1", CVAR_ARCHIVE|CVAR_LATCH_AUDIO); +- al_gain = Cvar_Register ("al_gain", "5", CVAR_ARCHIVE); +- al_minDistance = Cvar_Register ("al_minDistance", "100", CVAR_ARCHIVE); +- al_maxDistance = Cvar_Register ("al_maxDistance", "8192", CVAR_ARCHIVE); +- al_rollOffFactor = Cvar_Register ("al_rollOffFactor", "0.8", CVAR_ARCHIVE); ++ if (s_initSound->integer == 2) { ++ al_allowExtensions = Cvar_Register ("al_allowExtensions", "1", CVAR_ARCHIVE|CVAR_LATCH_AUDIO); ++ al_device = Cvar_Register ("al_device", "", CVAR_ARCHIVE); ++ al_dopplerFactor = Cvar_Register ("al_dopplerFactor", "1", CVAR_ARCHIVE); ++ al_dopplerVelocity = Cvar_Register ("al_dopplerVelocity", "16384", CVAR_ARCHIVE); ++ al_driver = Cvar_Register ("al_driver", AL_DRIVERNAME, CVAR_ARCHIVE|CVAR_LATCH_AUDIO); ++ al_errorCheck = Cvar_Register ("al_errorCheck", "1", CVAR_ARCHIVE); ++ al_ext_eax2 = Cvar_Register ("al_ext_eax2", "1", CVAR_ARCHIVE|CVAR_LATCH_AUDIO); ++ al_gain = Cvar_Register ("al_gain", "5", CVAR_ARCHIVE); ++ al_minDistance = Cvar_Register ("al_minDistance", "100", CVAR_ARCHIVE); ++ al_maxDistance = Cvar_Register ("al_maxDistance", "8192", CVAR_ARCHIVE); ++ al_rollOffFactor = Cvar_Register ("al_rollOffFactor", "0.8", CVAR_ARCHIVE); ++ } ++ ++ /* ++ * We need to keep the snd_restart command even if the sound subsystem ++ * is not started, because there has to be a way to start it. ++ */ ++ if (snd_isFirstInit) { ++ cmd_snd_restart = Cmd_AddCommand ("snd_restart", Snd_Restart_f, "Restarts the audio subsystem"); ++ snd_isFirstInit = qFalse; ++ } + +- cmd_snd_restart = Cmd_AddCommand ("snd_restart", Snd_Restart_f, "Restarts the audio subsystem"); + cmd_play = Cmd_AddCommand ("play", Snd_Play_f, "Plays a sound"); + cmd_stopSound = Cmd_AddCommand ("stopsound", Snd_StopAllSounds, "Stops all currently playing sounds"); + cmd_soundList = Cmd_AddCommand ("soundlist", Snd_SoundList_f, "Prints out a list of loaded sound files"); + cmd_soundInfo = Cmd_AddCommand ("soundinfo", Snd_SoundInfo_f, "Prints out information on sound subsystem"); + ++ /* ++ * Make Snd_Shutdown() abort the startup if necessary (it quits when ++ * the subsystem is not initialized, so make it think the opposite). ++ */ ++ snd_isInitialized = qTrue; ++ + if (!s_initSound->value) { + Com_Printf (0, "...not initializing\n"); + Com_Printf (0, "----------------------------------------\n"); ++ Snd_Shutdown(); + return; + } + +@@ -927,13 +945,13 @@ + } + } + if (!snd_isAL) { +- if (!DMASnd_Init()) ++ if (!DMASnd_Init()) { ++ Snd_Shutdown(); + return; ++ } + snd_isDMA = qTrue; + } + +- snd_isInitialized = qTrue; +- + Snd_StopAllSounds (); + + Com_Printf (0, "----------------------------------------\n"); +@@ -955,18 +973,19 @@ + { + int size; + +- Cmd_RemoveCommand ("snd_restart", cmd_snd_restart); ++ if (!snd_isInitialized) ++ return; ++ + Cmd_RemoveCommand ("play", cmd_play); + Cmd_RemoveCommand ("stopsound", cmd_stopSound); + Cmd_RemoveCommand ("soundlist", cmd_soundList); + Cmd_RemoveCommand ("soundinfo", cmd_soundInfo); + +- if (!snd_isInitialized) +- return; +- snd_isInitialized = qFalse; +- + Com_Printf (0, "\n------------ Sound Shutdown ------------\n"); + ++ // Stop all sounds ++ Snd_StopAllSounds(); ++ + // Free all sounds + Snd_FreeSounds (); + +@@ -984,6 +1003,8 @@ + ALSnd_Shutdown (); + snd_isAL = qFalse; + } ++ ++ snd_isInitialized = qFalse; + + Com_Printf (0, "----------------------------------------\n"); + } diff --git a/games/egl/files/patch-client__snd_openal.c b/games/egl/files/patch-client__snd_openal.c new file mode 100644 index 000000000000..545c2128a00f --- /dev/null +++ b/games/egl/files/patch-client__snd_openal.c @@ -0,0 +1,11 @@ +--- ./client/snd_openal.c.orig Tue May 23 20:05:59 2006 ++++ ./client/snd_openal.c Tue May 23 20:06:00 2006 +@@ -40,7 +40,7 @@ + # define AL_FREELIB(a) FreeLibrary (a) + #endif + +-#if defined(__linux__) || defined(__FreeBSD__) ++#ifdef __unix__ + # include <dlfcn.h> + # include <unistd.h> + # include <sys/types.h> diff --git a/games/egl/files/patch-common__common.c b/games/egl/files/patch-common__common.c new file mode 100644 index 000000000000..ee0c7cf7389d --- /dev/null +++ b/games/egl/files/patch-common__common.c @@ -0,0 +1,10 @@ +--- ./common/common.c.orig Tue May 23 20:05:59 2006 ++++ ./common/common.c Tue May 23 20:06:00 2006 +@@ -645,6 +645,7 @@ + Com_InitArgv (argc, argv); + + Cmd_Init (); ++ Swap_Init (); + Cbuf_Init (); + Alias_Init (); + Cvar_Init (); diff --git a/games/egl/files/patch-common__files.c b/games/egl/files/patch-common__files.c new file mode 100644 index 000000000000..4ecbb4cbf844 --- /dev/null +++ b/games/egl/files/patch-common__files.c @@ -0,0 +1,75 @@ +--- ./common/files.c.orig Tue May 23 20:05:59 2006 ++++ ./common/files.c Tue May 23 20:06:00 2006 +@@ -1169,6 +1169,23 @@ + return BASE_MODDIRNAME; + } + ++#ifdef HOMEDIR ++/* ++ * FS_AddHomeAsGameDirectory ++ * Add a game directory in "~/.egl". It can be used to set the last path, so ++ * it will be used for writting. ++ */ ++void FS_AddHomeAsGameDirectory(char *dir) ++{ ++ char gdir[MAX_OSPATH]; /* Game directory. */ ++ char *homedir; /* Home directory. */ ++ ++ if ((homedir = getenv("HOME")) != NULL) { ++ Q_snprintfz(gdir, sizeof(gdir), "%s/.egl/%s", homedir, dir); ++ FS_AddGameDirectory(gdir, dir); ++ } ++} ++#endif + + /* + ================ +@@ -1220,10 +1237,17 @@ + } + else { + Cvar_VariableSet (fs_gamedircvar, dir, qTrue); ++#ifdef __FreeBSD__ ++ FS_AddGameDirectory (Q_VarArgs ("%s/%s", DATADIR, dir), dir); ++ FS_AddGameDirectory (Q_VarArgs ("%s/%s", LIBDIR, dir), dir); ++#endif + if (fs_cddir->string[0]) + FS_AddGameDirectory (Q_VarArgs ("%s/%s", fs_cddir->string, dir), dir); + + FS_AddGameDirectory (Q_VarArgs ("%s/%s", fs_basedir->string, dir), dir); ++#ifdef HOMEDIR ++ FS_AddHomeAsGameDirectory(dir); ++#endif + } + + if (!firstTime) { +@@ -1573,16 +1597,30 @@ + fs_defaultPaks = Cvar_Register ("fs_defaultPaks", "1", CVAR_ARCHIVE); + + // Load pak files ++#ifdef __FreeBSD__ ++ FS_AddGameDirectory (Q_VarArgs ("%s/"BASE_MODDIRNAME, DATADIR), BASE_MODDIRNAME); ++ FS_AddGameDirectory (Q_VarArgs ("%s/"BASE_MODDIRNAME, LIBDIR), BASE_MODDIRNAME); ++#endif + if (fs_cddir->string[0]) + FS_AddGameDirectory (Q_VarArgs ("%s/"BASE_MODDIRNAME, fs_cddir->string), BASE_MODDIRNAME); + + FS_AddGameDirectory (Q_VarArgs ("%s/"BASE_MODDIRNAME, fs_basedir->string), BASE_MODDIRNAME); ++#ifdef HOMEDIR ++ FS_AddHomeAsGameDirectory(BASE_MODDIRNAME); ++#endif + + // Any set gamedirs will be freed up to here + fs_baseSearchPath = fs_searchPaths; + + if (fs_game->string[0]) + FS_SetGamedir (fs_game->string, qTrue); ++ ++#ifdef HOMEDIR ++ /* Create the writable directory if doesn't exist ("~/.egl"). */ ++ FS_CreatePath(fs_gameDir); ++ Sys_Mkdir(fs_gameDir); ++ Com_Printf(0, "Using '%s' for writing.\n", fs_gameDir); ++#endif + + // Check memory integrity + Mem_CheckPoolIntegrity (MEMPOOL_FILESYS); diff --git a/games/egl/files/patch-include__zlibpng__zconf.h b/games/egl/files/patch-include__zlibpng__zconf.h new file mode 100644 index 000000000000..f99643bad20a --- /dev/null +++ b/games/egl/files/patch-include__zlibpng__zconf.h @@ -0,0 +1,11 @@ +--- ./include/zlibpng/zconf.h.orig Tue May 23 20:05:59 2006 ++++ ./include/zlibpng/zconf.h Tue May 23 20:06:00 2006 +@@ -254,7 +254,7 @@ + #if !defined(__MACTYPES__) + typedef unsigned char Byte; /* 8 bits */ + #endif +-#if !defined(__linux__) && !defined(__FreeBSD__) ++#ifndef __unix__ + typedef unsigned int uInt; /* 16 bits or more */ + typedef unsigned long uLong; /* 32 bits or more */ + #endif diff --git a/games/egl/files/patch-linux__glimp_linux.c b/games/egl/files/patch-linux__glimp_linux.c new file mode 100644 index 000000000000..6b03efcd5a12 --- /dev/null +++ b/games/egl/files/patch-linux__glimp_linux.c @@ -0,0 +1,10 @@ +--- ./linux/glimp_linux.c.orig Tue May 23 20:05:59 2006 ++++ ./linux/glimp_linux.c Tue May 23 20:06:00 2006 +@@ -282,6 +282,7 @@ + glStatic.cDepthBits = X11_GetGLAttribute(GLX_DEPTH_SIZE); + glStatic.cStencilBits = X11_GetGLAttribute(GLX_STENCIL_SIZE); + ++ X11_SetKMGrab(qFalse, qTrue); + return qTrue; + } + diff --git a/games/egl/files/patch-linux__glimp_linux.h b/games/egl/files/patch-linux__glimp_linux.h new file mode 100644 index 000000000000..64af66498429 --- /dev/null +++ b/games/egl/files/patch-linux__glimp_linux.h @@ -0,0 +1,14 @@ +--- ./linux/glimp_linux.h.orig Tue May 23 20:05:59 2006 ++++ ./linux/glimp_linux.h Tue May 23 20:06:00 2006 +@@ -21,9 +21,9 @@ + // glimp_linux.h + // + +-#ifndef __linux__ ++#ifndef __unix__ + # error You should not be including this file on this platform +-#endif // __linux__ ++#endif // __unix__ + + #ifndef __GLIMP_LINUX_H__ + #define __GLIMP_LINUX_H__ diff --git a/games/egl/files/patch-linux__snd_linux.c b/games/egl/files/patch-linux__snd_linux.c new file mode 100644 index 000000000000..1e0f247d2e4a --- /dev/null +++ b/games/egl/files/patch-linux__snd_linux.c @@ -0,0 +1,109 @@ +--- ./linux/snd_linux.c.orig Tue May 23 20:05:59 2006 ++++ ./linux/snd_linux.c Tue May 23 20:06:00 2006 +@@ -25,7 +25,11 @@ + #include <sys/mman.h> + #include <sys/shm.h> + #include <sys/wait.h> ++#ifdef __linux__ + #include <linux/soundcard.h> ++#else ++#include <sys/soundcard.h> ++#endif + #include <stdio.h> + + #include "../client/snd_local.h" +@@ -56,7 +60,7 @@ + extern uid_t saved_euid; + + if (sndInitialized) +- return; ++ return 1; + + if (!snddevice) { + sndbits = Cvar_Register ("sndbits", "16", CVAR_ARCHIVE); +@@ -101,13 +105,6 @@ + return 0; + } + +- if (ioctl (audio_fd, SNDCTL_DSP_GETOSPACE, &info) == -1) { +- perror ("GETOSPACE"); +- Com_Printf (0, "Um, can't do GETOSPACE?\n"); +- close (audio_fd); +- return 0; +- } +- + // set sample bits & speed + snd_audioDMA.sampleBits = (int)sndbits->value; + if (snd_audioDMA.sampleBits != 16 && snd_audioDMA.sampleBits != 8) { +@@ -126,21 +123,6 @@ + snd_audioDMA.channels = (int)sndchannels->value; + if ((snd_audioDMA.channels < 1) || (snd_audioDMA.channels > 2)) + snd_audioDMA.channels = 2; +- +- snd_audioDMA.samples = info.fragstotal * info.fragsize / (snd_audioDMA.sampleBits/8); +- snd_audioDMA.submissionChunk = 1; +- +- // memory map the dma buffer +- if (!snd_audioDMA.buffer) +- snd_audioDMA.buffer = (unsigned char *) mmap(NULL, info.fragstotal +- * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0); +- +- if (!snd_audioDMA.buffer) { +- perror (snddevice->string); +- Com_Printf (0, "Could not mmap %s\n", snddevice->string); +- close (audio_fd); +- return 0; +- } + + tmp = 0; + if (snd_audioDMA.channels == 2) +@@ -157,6 +139,14 @@ + else + snd_audioDMA.channels = 1; + ++ rc = ioctl (audio_fd, SNDCTL_DSP_SPEED, &snd_audioDMA.speed); ++ if (rc < 0) { ++ perror (snddevice->string); ++ Com_Printf (0, "Could not set %s speed to %d", snddevice->string, snd_audioDMA.speed); ++ close (audio_fd); ++ return 0; ++ } ++ + if (snd_audioDMA.sampleBits == 16) { + rc = AFMT_S16_LE; + rc = ioctl (audio_fd, SNDCTL_DSP_SETFMT, &rc); +@@ -182,13 +172,29 @@ + return 0; + } + +- rc = ioctl (audio_fd, SNDCTL_DSP_SPEED, &snd_audioDMA.speed); +- if (rc < 0) { +- perror (snddevice->string); +- Com_Printf (0, "Could not set %s speed to %d", snddevice->string, snd_audioDMA.speed); ++ if (ioctl (audio_fd, SNDCTL_DSP_GETOSPACE, &info) == -1) { ++ perror ("GETOSPACE"); ++ Com_Printf (0, "Um, can't do GETOSPACE?\n"); + close (audio_fd); +- return 0; ++ return 0; + } ++ ++ snd_audioDMA.samples = info.fragstotal * info.fragsize / (snd_audioDMA.sampleBits/8); ++ snd_audioDMA.submissionChunk = 1; ++ ++ // memory map the dma buffer ++ if (!snd_audioDMA.buffer) ++ snd_audioDMA.buffer = (unsigned char *) mmap(NULL, info.fragstotal ++ * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0); ++ ++ if (!snd_audioDMA.buffer) { ++ perror (snddevice->string); ++ Com_Printf (0, "Could not mmap %s\n", snddevice->string); ++ close (audio_fd); ++ return 0; ++ } ++ ++ + + // toggle the trigger & start her up + tmp = 0; diff --git a/games/egl/files/patch-linux__sys_linux.c b/games/egl/files/patch-linux__sys_linux.c new file mode 100644 index 000000000000..fa2572fad7fb --- /dev/null +++ b/games/egl/files/patch-linux__sys_linux.c @@ -0,0 +1,58 @@ +--- ./linux/sys_linux.c.orig Tue May 23 20:05:59 2006 ++++ ./linux/sys_linux.c Tue May 23 20:06:00 2006 +@@ -43,10 +43,6 @@ + + #include "../common/common.h" + +-#if defined(__FreeBSD__) +-#include <machine/param.h> +-#endif +- + uint32 sys_frameTime; + int sys_currTime; + +@@ -607,7 +603,6 @@ + void *Sys_LoadLibrary (libType_t libType, void *parms) + { + char name[MAX_OSPATH]; +- char cwd[MAX_OSPATH]; + char *path; + void *(*APIfunc) (void *); + void **lib; +@@ -657,13 +652,13 @@ + switch (libType) { + case LIB_CGAME: + lib = &cGameLib; +- libname = "eglcgame" ARCH ".so"; ++ libname = "eglcgame.so"; + apifuncname = "GetCGameAPI"; + break; + + case LIB_GAME: + lib = &gameLib; +- libname = "game" ARCH ".so"; ++ libname = "game.so"; + apifuncname = "GetGameAPI"; + break; + +@@ -673,8 +668,7 @@ + } + + // check the current debug directory first for development purposes +- getcwd (cwd, sizeof(cwd)); +- Q_snprintfz (name, sizeof(name), "%s/%s/%s", cwd, debugdir, libname); ++ Q_snprintfz (name, sizeof(name), "%s/%s", debugdir, libname); + *lib = dlopen (name, RTLD_NOW); + + if (*lib) { +@@ -697,8 +691,10 @@ + Com_DevPrintf (0, "dlopen (%s)\n", name); + break; + } ++#if 0 + if (!*lib && (error = dlerror())) + Com_Printf (PRNT_ERROR, "dlopen (%s): %s\n", name, error); ++#endif + } + } + diff --git a/games/egl/files/patch-linux__x11_linux.h b/games/egl/files/patch-linux__x11_linux.h new file mode 100644 index 000000000000..a00634674628 --- /dev/null +++ b/games/egl/files/patch-linux__x11_linux.h @@ -0,0 +1,11 @@ +--- ./linux/x11_linux.h.orig Tue May 23 20:05:59 2006 ++++ ./linux/x11_linux.h Tue May 23 20:06:00 2006 +@@ -1,6 +1,6 @@ +-#ifndef __linux__ ++#ifndef __unix__ + # error You should not be including this file on this platform +-#endif // __linux__ ++#endif // __unix__ + + #ifndef __X11_LINUX_H__ + #define __X11_LINUX_H__ diff --git a/games/egl/files/patch-linux__x11_main.c b/games/egl/files/patch-linux__x11_main.c new file mode 100644 index 000000000000..7a0c54c5f880 --- /dev/null +++ b/games/egl/files/patch-linux__x11_main.c @@ -0,0 +1,11 @@ +--- ./linux/x11_main.c.orig Tue May 23 20:05:59 2006 ++++ ./linux/x11_main.c Tue May 23 20:06:00 2006 +@@ -147,7 +147,7 @@ + } + } + +-static void X11_SetKMGrab (qBool kg, qBool mg) ++void X11_SetKMGrab (qBool kg, qBool mg) + { + keybd_grabbed = kg; + mouse_grabbed = mg; diff --git a/games/egl/files/patch-makefile b/games/egl/files/patch-makefile new file mode 100644 index 000000000000..411d76cca0d1 --- /dev/null +++ b/games/egl/files/patch-makefile @@ -0,0 +1,150 @@ +--- ./makefile.orig Tue May 23 20:06:00 2006 ++++ ./makefile Tue May 23 20:11:46 2006 +@@ -1,37 +1,64 @@ +-BUILD_CLIENT=YES # client executable +-BUILD_DEDICATED=YES # server executable +-BUILD_CGAME=YES # cgame dll +-BUILD_GAME=YES # game dll ++# GNU Makefile for EGL. ++ ++# Compilation components and options. ++BUILD_CLIENT?=YES # Client executable. ++BUILD_DEDICATED?=YES # Server executable. ++BUILD_CGAME?=YES # cgame shared library. ++BUILD_GAME?=YES # game shared library. ++WITH_OPT_CFLAGS?=YES # Optimized compiler flags. ++WITH_HOMEDIR?=YES # Write files in "~/.egl". + ++# Common variables. ++CC?=gcc + VERSION=0.0.6 ++EGL_MAKEFILE=makefile + ++# Compiler flags. ++SHARED_FLAGS= $(CFLAGS) -DARCH='\"$(ARCH)\"' \ ++ -DGAME_NAME='\"$(GAME_NAME)\"' \ ++ -DEGLCGAME_NAME='\"$(EGLCGAME_NAME)\"' ++RELEASE_CFLAGS= -Isource/ -I./ -I../ $(SHARED_FLAGS) ++DEBUG_CFLAGS=- g -Isource/ -I./ -I../ $(SHARED_FLAGS) -DC_ONLY + +-CC=gcc +-EGL_MAKEFILE=makefile +-SHARED_FLAGS:= +-RELEASE_CFLAGS=-Isource/ -I./ -I../ $(SHARED_FLAGS) -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations +-DEBUG_CFLAGS=-g -Isource/ -I./ -I../ $(SHARED_FLAGS) -DC_ONLY +-LDFLAGS=-ldl -lm -lz -ljpeg -lpng +-DED_LDFLAGS=-ldl -lm -lz +-MODULE_LDFLAGS=-ldl -lm +-X11_LDFLAGS=-L/usr/X11R6/lib -lX11 -lXext ++# Linker flags. ++LDFLAGS+=-lm ++DED_LDFLAGS=-lz ++MODULE_LDFLAGS= ++X11_LDFLAGS=-lX11 -lXext -ljpeg -lpng -lz + ++# Compilation commands. + + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared + +- + DO_CC=$(CC) $(CFLAGS) -o $@ -c $< + DO_DED_CC=$(CC) $(CFLAGS) -DDEDICATED_ONLY -o $@ -c $< + DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< + +- +-# this nice line comes from the linux kernel makefile ++# This nice line comes from the linux kernel makefile. + ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) + SHLIBEXT =so + +-BUILD_DEBUG_DIR=debug$(ARCH) +-BUILD_RELEASE_DIR=release$(ARCH) ++OSTYPE := $(shell uname -s) ++ ++BUILD_DEBUG_DIR=debug ++BUILD_RELEASE_DIR=release ++ ++ifeq ($(OSTYPE),Linux) ++LDFLAGS+=-ldl ++GAME_NAME= game$(ARCH) ++EGLCGAME_NAME= eglcgame$(ARCH) ++endif ++ ++ifeq ($(OSTYPE),FreeBSD) ++# These variables are defined from the port, and passed by the environment. ++SHARED_FLAGS+= -I$(LOCALBASE)/include -I$(X11BASE)/include \ ++ -DDATADIR='\"$(Q2DIR)\"' -DLIBDIR='\"$(LIBDIR)\"' ++LDFLAGS+= -L$(LOCALBASE)/lib -L$(X11BASE)/lib ++X11_LDFLAGS+= $(PTHREAD_LIBS) ++GAME_NAME= game ++EGLCGAME_NAME= eglcgame ++endif + + ifeq ($(strip $(BUILD_CLIENT)),YES) + TARGETS += $(BUILDDIR)/egl +@@ -42,20 +69,27 @@ + endif + + ifeq ($(strip $(BUILD_CGAME)),YES) +- TARGETS += $(BUILDDIR)/baseq2/eglcgame$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/baseq2/$(EGLCGAME_NAME).$(SHLIBEXT) + endif + + ifeq ($(strip $(BUILD_GAME)),YES) +- TARGETS += $(BUILDDIR)/baseq2/game$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/baseq2/$(GAME_NAME).$(SHLIBEXT) + endif + ++ifeq ($(strip $(WITH_OPT_CFLAGS)),YES) ++RELEASE_CFLAGS += -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations ++endif + +-ifeq ($(wildcard /usr/include/X11/extensions/xf86vmode.h),/usr/include/X11/extensions/xf86vmode.h) ++ifeq ($(strip $(WITH_HOMEDIR)),YES) ++SHARED_FLAGS += -DHOMEDIR ++endif ++ ++ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86vmode.h),$(X11BASE)/include/X11/extensions/xf86vmode.h) + SHARED_FLAGS += -DXF86VMODE + X11_LDFLAGS += -lXxf86vm + endif + +-ifeq ($(wildcard /usr/include/X11/extensions/xf86dga.h),/usr/include/X11/extensions/xf86dga.h) ++ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86dga.h),$(X11BASE)/include/X11/extensions/xf86dga.h) + SHARED_FLAGS += -DXF86DGA + X11_LDFLAGS += -lXxf86dga + endif +@@ -527,7 +561,7 @@ + + $(BUILDDIR)/eglded: $(OBJS_DEDICATED) + @echo Linking eglded; +- $(CC) $(CFLAGS) -o $@ $(OBJS_DEDICATED) $(DED_LDFLAGS) ++ $(CC) $(CFLAGS) -o $@ $(OBJS_DEDICATED) $(LDFLAGS) $(DED_LDFLAGS) + + $(BUILDDIR)/dedicated/alias.o: $(SOURCEDIR)/common/alias.c + $(DO_DED_CC) +@@ -738,9 +772,9 @@ + $(BUILDDIR)/baseq2/cgame/m_flash.o \ + + +-$(BUILDDIR)/baseq2/eglcgame$(ARCH).$(SHLIBEXT): $(OBJS_CGAME) ++$(BUILDDIR)/baseq2/$(EGLCGAME_NAME).$(SHLIBEXT): $(OBJS_CGAME) + @echo Linking cgame dll; +- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_CGAME) $(MODULE_LDFLAGS) ++ $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_CGAME) $(LDFLAGS) $(MODULE_LDFLAGS) + + $(BUILDDIR)/baseq2/cgame/cg_api.o: $(SOURCEDIR)/cgame/cg_api.c + $(DO_SHLIB_CC) +@@ -1026,9 +1060,9 @@ + $(BUILDDIR)/baseq2/game/string.o \ + + +-$(BUILDDIR)/baseq2/game$(ARCH).$(SHLIBEXT): $(OBJS_GAME) ++$(BUILDDIR)/baseq2/$(GAME_NAME).$(SHLIBEXT): $(OBJS_GAME) + @echo Linking game dll; +- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_GAME) $(MODULE_LDFLAGS) ++ $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_GAME) $(LDFLAGS) $(MODULE_LDFLAGS) + + $(BUILDDIR)/baseq2/game/cg_api.o: $(SOURCEDIR)/cgame/cg_api.c + $(DO_SHLIB_CC) diff --git a/games/egl/files/patch-renderer__qgl.h b/games/egl/files/patch-renderer__qgl.h new file mode 100644 index 000000000000..8ba30f2f935a --- /dev/null +++ b/games/egl/files/patch-renderer__qgl.h @@ -0,0 +1,20 @@ +--- ./renderer/qgl.h.orig Tue May 23 20:05:59 2006 ++++ ./renderer/qgl.h Tue May 23 20:06:00 2006 +@@ -30,7 +30,7 @@ + + #include <GL/gl.h> + +-#if defined(__linux__) || defined(__FreeBSD__) ++#ifdef __unix__ + # include <GL/glx.h> + #endif + +@@ -431,7 +431,7 @@ + + + +-#if defined(__linux__) || defined(__FreeBSD__) ++#ifdef __unix__ + + // + // linux diff --git a/games/egl/files/patch-renderer__r_init.c b/games/egl/files/patch-renderer__r_init.c new file mode 100644 index 000000000000..acab148d9f26 --- /dev/null +++ b/games/egl/files/patch-renderer__r_init.c @@ -0,0 +1,10 @@ +--- ./renderer/r_init.c.orig Tue May 23 20:05:59 2006 ++++ ./renderer/r_init.c Tue May 23 20:06:00 2006 +@@ -1395,6 +1395,7 @@ + Com_Printf (0, "----------------------------------------\n"); + + // Sub-system init ++ Swap_Init(); + R_ImageInit (); + R_ProgramInit (); + R_ShaderInit (); diff --git a/games/egl/files/patch-shared__shared.c b/games/egl/files/patch-shared__shared.c new file mode 100644 index 000000000000..6f538ea38cac --- /dev/null +++ b/games/egl/files/patch-shared__shared.c @@ -0,0 +1,115 @@ +--- ./shared/shared.c.orig Tue May 23 20:05:59 2006 ++++ ./shared/shared.c Tue May 23 20:06:00 2006 +@@ -539,3 +539,112 @@ + dest--; + } + } ++ ++/* ++============================================================================== ++ ++ BYTE ORDER FUNCTIONS ++ ++============================================================================== ++*/ ++ ++qBool bigendien; ++ ++/* ++ * Can't just use function pointers, or DLL linkage can mess up when qcommon ++ * is included in multiple places. ++ */ ++ ++int16 (*_LittleShort) (int16 l); ++int32 (*_LittleLong) (int32 l); ++float (*_LittleFloat) (float l); ++int16 (*_BigShort) (int16 l); ++int32 (*_BigLong) (int32 l); ++float (*_BigFloat) (float l); ++ ++int16 LittleShort (int16 l) { return _LittleShort(l); } ++int32 LittleLong (int32 l) { return _LittleLong(l); } ++float LittleFloat (float l) { return _LittleFloat(l); } ++int16 BigShort (int16 l) { return _BigShort(l); } ++int32 BigLong (int32 l) { return _BigLong(l); } ++float BigFloat (float l) { return _BigFloat(l); } ++ ++int16 ShortNoSwap (int16 l) { return l; } ++int32 LongNoSwap (int32 l) { return l; } ++float FloatNoSwap (float f) { return f; } ++ ++int16 ShortSwap (int16 s) ++{ ++ union { ++ byte b[2]; ++ int16 s; ++ } in, out; ++ ++ in.s = s; ++ ++ out.b[0] = in.b[1]; ++ out.b[1] = in.b[0]; ++ ++ return out.s; ++} ++ ++int32 LongSwap (int32 l) ++{ ++ union { ++ byte b[4]; ++ int l; ++ } in, out; ++ ++ in.l = l; ++ ++ out.b[0] = in.b[3]; ++ out.b[1] = in.b[2]; ++ out.b[2] = in.b[1]; ++ out.b[3] = in.b[0]; ++ ++ return out.l; ++} ++ ++float FloatSwap (float f) ++{ ++ union { ++ byte b[4]; ++ float f; ++ } in, out; ++ ++ in.f = f; ++ ++ out.b[0] = in.b[3]; ++ out.b[1] = in.b[2]; ++ out.b[2] = in.b[1]; ++ out.b[3] = in.b[0]; ++ ++ return out.f; ++} ++ ++/* ++ * Swap_Init ++ * Set the byte swapping variables in a portable manner. ++ */ ++void Swap_Init (void) ++{ ++ byte swaptest[2] = {1, 0}; ++ ++ if (*(int16 *)swaptest == 1) { ++ bigendien = qFalse; ++ _LittleShort = ShortNoSwap; ++ _LittleLong = LongNoSwap; ++ _LittleFloat = FloatNoSwap; ++ _BigShort = ShortSwap; ++ _BigLong = LongSwap; ++ _BigFloat = FloatSwap; ++ } else { ++ bigendien = qTrue; ++ _LittleShort = ShortSwap; ++ _LittleLong = LongSwap; ++ _LittleFloat = FloatSwap; ++ _BigShort = ShortNoSwap; ++ _BigLong = LongNoSwap; ++ _BigFloat = FloatNoSwap; ++ } ++} diff --git a/games/egl/files/patch-shared__shared.h b/games/egl/files/patch-shared__shared.h new file mode 100644 index 000000000000..c80d1af68309 --- /dev/null +++ b/games/egl/files/patch-shared__shared.h @@ -0,0 +1,277 @@ +--- ./shared/shared.h.orig Tue May 23 20:05:59 2006 ++++ ./shared/shared.h Tue May 23 20:06:00 2006 +@@ -41,6 +41,15 @@ + //R1Q2 SPECIFC + + // ========================================================================= ++// Common ++// ++#ifdef NDEBUG ++# define DEBUG_STR "" ++#else ++# define DEBUG_STR " Debug" ++#endif ++ ++// ========================================================================= + // Windows + // + #ifdef WIN32 +@@ -68,23 +77,15 @@ + + # define BUILDSTRING "Win32" + +-# ifdef NDEBUG +-# ifdef _M_IX86 +-# define CPUSTRING "x86" +-# elif defined _M_ALPHA +-# define CPUSTRING "AXP" +-# endif +-# else // NDEBUG +-# ifdef _M_IX86 +-# define CPUSTRING "x86 Debug" +-# elif defined _M_ALPHA +-# define CPUSTRING "AXP Debug" +-# endif +-# endif // NDEBUG ++# ifdef _M_IX86 ++# define CPUSTRING "x86" ++# elif defined _M_ALPHA ++# define CPUSTRING "AXP" ++# endif + +-typedef __int16 int16; +-typedef __int32 int32; +-typedef __int64 int64; ++typedef __int16 int16; ++typedef __int32 int32; ++typedef __int64 int64; + typedef unsigned __int16 uint16; + typedef unsigned __int32 uint32; + typedef unsigned __int64 uint64; +@@ -94,49 +95,35 @@ + # define __declspec_naked __declspec(naked) + + // ========================================================================= +-// Linux ++// Unix in general (Linux, *BSD, etc) + // +-#elif defined __linux__ +-# include <stdint.h> +- +-# define GL_DRIVERNAME "libGL.so.1" +-# define AL_DRIVERNAME "libopenal.so.0" +-# define GL_FORCEFINISH ++#elif defined __unix__ + +-# define HAVE_INLINE +-# define HAVE_STRCASECMP ++// Linux ++# if defined(__linux__) ++# include <stdint.h> + +-# define BUILDSTRING "Linux" ++# define BUILDSTRING "Linux" + +-# ifdef NDEBUG +-# ifdef __i386__ +-# define CPUSTRING "i386" +-# elif defined(__alpha__) +-# define CPUSTRING "AXP" +-# endif +-# else // NDEBUG +-# ifdef __i386__ +-# define CPUSTRING "i386 Debug" +-# elif defined(__alpha__) +-# define CPUSTRING "AXP Debug" ++// FreeBSD ++# elif defined __FreeBSD__ ++# include <machine/param.h> ++# if __FreeBSD_version < 500000 ++# include <inttypes.h> ++# else ++# include <stdint.h> + # endif +-# endif // NDEBUG + +-typedef int16_t int16; +-typedef int32_t int32; +-typedef int64_t int64; +-typedef uint16_t uint16; +-typedef uint32_t uint32; +-typedef uint64_t uint64; ++# define BUILDSTRING "FreeBSD" + +-# define __declspec +-# define __declspec_naked ++# else ++# include <stdint.h> ++# endif + +-// ========================================================================= +-// FreeBSD +-// +-#elif defined __FreeBSD__ +-# include <stdint.h> ++// Common ++# ifdef ARCH ++# define CPUSTRING ARCH ++# endif + + # define GL_DRIVERNAME "libGL.so.1" + # define AL_DRIVERNAME "libopenal.so.0" +@@ -145,22 +132,6 @@ + # define HAVE_INLINE + # define HAVE_STRCASECMP + +-# define BUILDSTRING "FreeBSD" +- +-# ifdef NDEBUG +-# ifdef __i386__ +-# define CPUSTRING "i386" +-# elif defined(__alpha__) +-# define CPUSTRING "AXP" +-# endif +-# else // NDEBUG +-# ifdef __i386__ +-# define CPUSTRING "i386 Debug" +-# elif defined(__alpha__) +-# define CPUSTRING "AXP Debug" +-# endif +-# endif // NDEBUG +- + typedef int16_t int16; + typedef int32_t int32; + typedef int64_t int64; +@@ -225,7 +196,7 @@ + + // ========================================================================= + +-#if (defined(_M_IX86) || defined(__i386__)) && !defined(C_ONLY) && !defined(__linux__) && !defined(__FreeBSD__) // FIXME: make this work with linux ++#if (defined(_M_IX86) || defined(__i386__)) && !defined(C_ONLY) && !defined(__unix__) // FIXME: make this work with linux + # define id386 + #else + # ifdef id386 +@@ -233,14 +204,6 @@ + # endif + #endif + +-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG) +-# if defined(__i386__) || defined(__ia64__) || defined(WIN32) || (defined(__alpha__) || defined(__alpha)) || defined(__arm__) || (defined(__mips__) && defined(__MIPSEL__)) || defined(__LITTLE_ENDIAN__) +-# define ENDIAN_LITTLE +-# else +-# define ENDIAN_BIG +-# endif +-#endif +- + #ifndef BUILDSTRING + # define BUILDSTRING "Unknown" + #endif +@@ -755,100 +718,17 @@ + ============================================================================== + + BYTE ORDER FUNCTIONS +- +-============================================================================== +-*/ +- +-#ifdef USE_BYTESWAP +- +-/* +-=============== +-FloatSwap +-=============== +-*/ +-static inline float FloatSwap (float f) +-{ +- union { +- byte b[4]; +- float f; +- } in, out; +- +- in.f = f; + +- out.b[0] = in.b[3]; +- out.b[1] = in.b[2]; +- out.b[2] = in.b[1]; +- out.b[3] = in.b[0]; +- +- return out.f; +-} +- +- +-/* +-=============== +-LongSwap +-=============== +-*/ +-static inline int LongSwap (int l) +-{ +- union { +- byte b[4]; +- int l; +- } in, out; +- +- in.l = l; +- +- out.b[0] = in.b[3]; +- out.b[1] = in.b[2]; +- out.b[2] = in.b[1]; +- out.b[3] = in.b[0]; +- +- return out.l; +-} +- +-/* +-=============== +-ShortSwap +-=============== ++============================================================================== + */ +-static inline int16 ShortSwap (int16 s) +-{ +- union { +- byte b[2]; +- int16 s; +- } in, out; +- +- in.s = s; + +- out.b[0] = in.b[1]; +- out.b[1] = in.b[0]; +- +- return out.s; +-} +- +-#if defined(WIN32) || defined(__linux__) || defined(__FreeBSD__) +- +-#define LittleFloat +-#define LittleLong +-#define LittleShort +- +-static inline float BigFloat (float f) { return FloatSwap (f); } +-static inline int BigLong (int l) { return LongSwap (l); } +-static inline int16 BigShort (int16 s) { return ShortSwap (s); } +- +-#elif (defined __MACOS__ || defined MACOS_X) +- +-#define BigFloat +-#define BigLong +-#define BigShort +- +-static inline float LittleFloat (float f) { return FloatSwap (f); } +-static inline int LittleLong (int l) { return LongSwap (l); } +-static inline int16 LittleShort (int16 s) { return ShortSwap (s); } +- +-#endif +- +-#endif // USE_BYTESWAP ++int16 LittleShort (int16 l); ++int32 LittleLong (int32 l); ++float LittleFloat (float l); ++int16 BigShort (int16 l); ++int32 BigLong (int32 l); ++float BigFloat (float l); ++void Swap_Init (void); + + /* + ============================================================================== diff --git a/games/egl/pkg-descr b/games/egl/pkg-descr new file mode 100644 index 000000000000..d41499954e9d --- /dev/null +++ b/games/egl/pkg-descr @@ -0,0 +1,3 @@ +Enhaced OpenGL only Quake II engine. + +WWW: http://egl.quakedev.com/ diff --git a/games/egl/pkg-plist b/games/egl/pkg-plist new file mode 100644 index 000000000000..93ca6c63923f --- /dev/null +++ b/games/egl/pkg-plist @@ -0,0 +1,7 @@ +bin/egl +%%DEDICATED%%bin/eglded +%%LIBDIR%%/baseq2/egl.pkz +%%LIBDIR%%/baseq2/eglcgame.so +%%LIBDIR%%/baseq2/game.so +@dirrm %%LIBDIR%%/baseq2 +@dirrm %%LIBDIR%% |