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authorAlejandro Pulver <alepulver@FreeBSD.org>2006-08-31 22:42:23 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2006-08-31 22:42:23 +0000
commitbcf691f2992785c059b8f6d9c5daad795b7019e2 (patch)
treeed53511137bb338847a685852843393cbe0e30b8 /games/ezquake
parent8a15aa5afe7965a112b85f167d176a2c0c4c9768 (diff)
downloadports-bcf691f2992785c059b8f6d9c5daad795b7019e2.tar.gz
ports-bcf691f2992785c059b8f6d9c5daad795b7019e2.zip
Notes
Diffstat (limited to 'games/ezquake')
-rw-r--r--games/ezquake/Makefile104
-rw-r--r--games/ezquake/distinfo6
-rw-r--r--games/ezquake/files/patch-EX_misc.c11
-rw-r--r--games/ezquake/files/patch-Makefile192
-rw-r--r--games/ezquake/files/patch-cd_linux.c253
-rw-r--r--games/ezquake/files/patch-cl_tcl.c10
-rw-r--r--games/ezquake/files/patch-common.c54
-rw-r--r--games/ezquake/files/patch-config_manager.c11
-rw-r--r--games/ezquake/files/patch-image.c19
-rw-r--r--games/ezquake/files/patch-menu.h11
-rw-r--r--games/ezquake/files/patch-modules.c10
-rw-r--r--games/ezquake/files/patch-mp3_player.c31
-rw-r--r--games/ezquake/files/patch-mp3_player.h11
-rw-r--r--games/ezquake/files/patch-quakeasm.h15
-rw-r--r--games/ezquake/files/patch-snd_linux.c90
-rw-r--r--games/ezquake/files/patch-snd_oss.c75
-rw-r--r--games/ezquake/files/patch-sys_linux.c26
-rw-r--r--games/ezquake/files/patch-vid_glx.c12
-rw-r--r--games/ezquake/pkg-descr18
-rw-r--r--games/ezquake/pkg-message9
-rw-r--r--games/ezquake/pkg-plist1947
21 files changed, 2915 insertions, 0 deletions
diff --git a/games/ezquake/Makefile b/games/ezquake/Makefile
new file mode 100644
index 000000000000..3b687ae1aba2
--- /dev/null
+++ b/games/ezquake/Makefile
@@ -0,0 +1,104 @@
+# New ports collection makefile for: ezquake
+# Date created: 29 Aug 2006
+# Whom: alepulver
+#
+# $FreeBSD$
+#
+
+PORTNAME= ezquake
+PORTVERSION= 1517
+CATEGORIES= games
+MASTER_SITES= SF
+DISTNAME= ${PORTNAME}_source_${PORTVERSION}
+DISTFILES= ${DISTNAME}.7z \
+ ${PORTNAME}_linux_${PORTVERSION}${EXTRACT_SUFX}
+DIST_SUBDIR= ${PORTNAME}
+EXTRACT_ONLY= ${PORTNAME}_linux_${PORTVERSION}${EXTRACT_SUFX}
+
+MAINTAINER= alepulver@FreeBSD.org
+COMMENT= Modern QuakeWorld client
+
+EXTRACT_DEPENDS=p7zip:${PORTSDIR}/archivers/p7zip
+LIB_DEPENDS= expat.6:${PORTSDIR}/textproc/expat2 \
+ jpeg.9:${PORTSDIR}/graphics/jpeg \
+ pcre.0:${PORTSDIR}/devel/pcre \
+ png.5:${PORTSDIR}/graphics/png \
+ xmms.4:${PORTSDIR}/multimedia/xmms
+
+USE_GCC= 3.2+
+USE_GMAKE= yes
+USE_TCL= yes
+USE_TCL_BUILD= yes
+MAKE_ENV= TCL_SUFX="${TCL_VER:S/.//}"
+.for v in TCL_INCLUDEDIR TCL_LIBDIR PTHREAD_LIBS
+MAKE_ENV+= ${v}="${${v}}"
+.endfor
+NO_WRKSUBDIR= yes
+
+OPTIONS= GLX "Build GLX client" on \
+ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
+ X11 "Build X11 client" on \
+ X86_ASM "Enable x86 assembly code" on
+
+.include "${.CURDIR}/../quake-data/Makefile.include"
+
+.include <bsd.port.pre.mk>
+
+.if defined(WITHOUT_GLX) && defined(WITHOUT_X11)
+IGNORE= needs at least one interface (GLX or X11)
+.endif
+
+.if !defined(WITHOUT_GLX)
+USE_GL= yes
+ALL_TARGET+= glx_release
+PLIST_SUB+= GLX=""
+.else
+PLIST_SUB+= GLX="@comment "
+.endif
+
+.if !defined(WITHOUT_X11)
+USE_XLIB= yes
+ALL_TARGET+= x11_release
+PLIST_SUB+= X11=""
+.else
+PLIST_SUB+= X11="@comment "
+.endif
+
+.for f in OPTIMIZED_CFLAGS X86_ASM
+. if !defined(WITHOUT_${f})
+MAKE_ENV+= USE_${f}=YES
+. else
+MAKE_ENV+= USE_${f}=NO
+. endif
+.endfor
+
+post-extract:
+ @cd ${WRKDIR} && 7z x -y ${DISTDIR}/${DIST_SUBDIR}/${DISTNAME}.7z \
+ >/dev/null
+ @${FIND} ${WRKDIR} -type d -name CVS -print0 | ${XARGS} -0 ${RM} -rf
+
+post-patch:
+ @${REINPLACE_CMD} -e 's|libtcl\.so|libtcl${TCL_VER:S/.//}|' \
+ ${WRKSRC}/embed_tcl.h
+ @${REINPLACE_CMD} -e 's|%%X11BASE%%|${X11BASE}|' ${WRKSRC}/mp3_player.c
+
+do-install:
+ ${MKDIR} ${Q1DIR}/${PORTNAME}
+.for f in cfg help keymaps manual pak0.pak sb textures ../qw/*
+ ${CP} -R ${WRKSRC}/ezquake/${f} ${Q1DIR}/${PORTNAME}
+.endfor
+.if !defined(WITHOUT_GLX)
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/ezquake-gl.glx \
+ ${PREFIX}/bin/ezquake-glx
+.endif
+.if !defined(WITHOUT_X11)
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/ezquake.x11 \
+ ${PREFIX}/bin/ezquake-x11
+.endif
+
+post-install:
+ @${ECHO_CMD}
+ @${CAT} ${PKGMESSAGE}
+ @${ECHO_CMD}
+
+.include <bsd.port.post.mk>
diff --git a/games/ezquake/distinfo b/games/ezquake/distinfo
new file mode 100644
index 000000000000..a357311c7460
--- /dev/null
+++ b/games/ezquake/distinfo
@@ -0,0 +1,6 @@
+MD5 (ezquake/ezquake_source_1517.7z) = 006acbb0b17522266c8e70e3516edc6b
+SHA256 (ezquake/ezquake_source_1517.7z) = df91df3dd268a4f71c622959d8dfcceba47499668cfea178c51fe2b9ef0dce5e
+SIZE (ezquake/ezquake_source_1517.7z) = 1940056
+MD5 (ezquake/ezquake_linux_1517.tar.gz) = e367ff5e2fbf3bd78b4dfc4e5aa8c7a4
+SHA256 (ezquake/ezquake_linux_1517.tar.gz) = c2c320cc898aafe9619b3996b278903f09804f856c25f3a996c9a8359f104d7c
+SIZE (ezquake/ezquake_linux_1517.tar.gz) = 9963640
diff --git a/games/ezquake/files/patch-EX_misc.c b/games/ezquake/files/patch-EX_misc.c
new file mode 100644
index 000000000000..533acd880cbc
--- /dev/null
+++ b/games/ezquake/files/patch-EX_misc.c
@@ -0,0 +1,11 @@
+--- ./EX_misc.c.orig Wed Mar 29 18:54:03 2006
++++ ./EX_misc.c Tue Aug 29 20:59:12 2006
+@@ -8,7 +8,7 @@
+ #include "EX_misc.h"
+ #include "EX_FunNames.h"
+
+-#if defined __linux || defined(__APPLE__)
++#if defined __unix__ || defined(__APPLE__)
+ #define CLIPBOARDSIZE 1024
+ static char clipboard[CLIPBOARDSIZE] = "\0"; // for clipboard implementation
+ #endif
diff --git a/games/ezquake/files/patch-Makefile b/games/ezquake/files/patch-Makefile
new file mode 100644
index 000000000000..a115d2f4c37c
--- /dev/null
+++ b/games/ezquake/files/patch-Makefile
@@ -0,0 +1,192 @@
+--- ./Makefile.orig Fri Apr 7 13:48:24 2006
++++ ./Makefile Tue Aug 29 21:08:26 2006
+@@ -5,54 +5,26 @@
+
+
+ # compilation tool and detection of targets/achitecture
+-CC =gcc
+ CC_BASEVERSION =$(shell $(CC) -dumpversion | sed -e 's/\..*//g')
+ MACHINE =$(shell $(CC) -dumpmachine)
+ ARCH =$(shell echo $(MACHINE) | sed -e 's/.*mingw32.*/mingw32/g' -e 's/\-.*//g' -e 's/i.86/x86/g')
+ STRIP =strip --strip-unneeded --remove-section=.comment
+
+-# Mac OSX Tiger : powerpc -> ppc
+-ifeq ($(MACHINE),powerpc-apple-darwin8) # MacOS-10.4/ppc
+- ARCH = ppc
+-endif
+-
+-# Mac OSX Tiger : i686 -> macx86
+-ifeq ($(MACHINE),i686-apple-darwin8) # MacOS-10.4/x86
+- ARCH = macx86
+- STRIP = strip
+-endif
+-
+-# add special architecture based flags
+-ifeq ($(ARCH),x86) # Linux/x86
+- DEST_ARCH =x86
+- ARCH_CFLAGS =-march=$(shell echo $(MACHINE) | sed -e 's/\-.*//g')
+-endif
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- DEST_ARCH =x86
+- ARCH_CFLAGS =-mwin32 -mno-cygwin
+-endif
+-ifeq ($(ARCH),ppc) # MacOS-X/ppc
+- DEST_ARCH =ppc
+- ARCH_CFLAGS =-arch ppc -faltivec -maltivec -mcpu=7450 -mtune=7450 -mpowerpc -mpowerpc-gfxopt
+- ifeq ($(CC_BASEVERSION),4) # auto vectorize if we're using gcc4.0+
+- ARCH_CFLAGS += -ftree-vectorize
+- endif
+-endif
+-
+-
+ #======================================================================
+ # Output Directories
+ #======================================================================
+ # location of source relative to Makefile
+ SOURCE_DIR =.
+
+-BUILD_DEBUG_DIR =debug-$(ARCH)
+-BUILD_RELEASE_DIR =release-$(ARCH)
++BUILD_DEBUG_DIR =debug
++BUILD_RELEASE_DIR =release
+
+ # compiler flags
+ PRJ_CFLAGS =-DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DUSE_TCL_STUBS
+-XMMS_CFLAGS =-DWITH_XMMS `glib-config --cflags`
+-BASE_CFLAGS =-Wall $(PRJ_CFLAGS) $(ARCH_CFLAGS)
++XMMS_CFLAGS =-DWITH_XMMS `xmms-config --cflags` `glib-config --cflags`
++BASE_CFLAGS =$(CFLAGS) -I$(LOCALBASE)/include `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -DDATADIR='\"$(Q1DIR)\"' -Wall $(PRJ_CFLAGS) $(XMMS_CFLAGS)
++
++ifeq ($(USE_OPTIMIZED_CFLAGS),YES)
+ BASE_RELEASE_CFLAGS =-ffast-math -fomit-frame-pointer -fexpensive-optimizations
+ ifneq ($(CC_BASEVERSION),4) # if we're not auto-vectorizing then we can unroll the loops (mdfour ahoy)
+ BASE_RELEASE_CFLAGS += -funroll-loops
+@@ -69,99 +41,47 @@
+ BASE_RELEASE_CFLAGS += -falign-loops=2 -falign-jumps=2 -falign-functions=2
+ endif
+ endif
++endif
++
+ BASE_DEBUG_CFLAGS =-g -D_DEBUG
+
+-ifeq ($(ARCH),x86) # Linux/x86
+- BASE_CFLAGS += -Did386 $(XMMS_CFLAGS)
+- CL_DLFLAGS += -ldl
+-endif
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- # use define for special assembly routines:
+- BASE_CFLAGS += -Did386 -DMINGW32
+-endif
+-ifeq ($(ARCH),ppc) # MacOS-X/ppc
+- BASE_CFLAGS += -D__BIG_ENDIAN__ -Ddarwin
+-endif
+-ifeq ($(ARCH),macx86) # MacOS-X/x86
+- BASE_CFLAGS += -Ddarwin
+-endif
+-ifeq ($(ARCH),powerpc) # Linux/PPC
+- BASE_CFLAGS += -D__BIG_ENDIAN__
+- CL_DLFLAGS += -ldl
++ifeq ($(ARCH),i386)
++ ifeq ($(USE_X86_ASM),YES)
++ BASE_CFLAGS += -Did386
++ endif
+ endif
+
+ BASE_CFLAGS += -funsigned-char -pipe -fno-strict-aliasing
+ RELEASE_CFLAGS =$(BASE_CFLAGS) $(BASE_RELEASE_CFLAGS) -DNDEBUG
+ DEBUG_CFLAGS =$(BASE_CFLAGS) $(BASE_DEBUG_CFLAGS) -Wimplicit
+
+-
+ # software and console (svga) builds
+ DO_CC =$(CC) -DWITH_VMODE $(CFLAGS) -o $@ -c $<
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- DO_CC += -D_WINDOWS -mwindows
+-endif
+ DO_O_CC =$(CC) -O $(CFLAGS) -o $@ -c $<
+ DO_AS =$(CC) $(CFLAGS) -x assembler-with-cpp
+-ifeq ($(ARCH),x86) # Linux/x86
+- DO_AS += -DELF
+-endif
++DO_AS += -DELF
+ DO_AS += -o $@ -c $<
+
+ # opengl builds
+-BASE_GLCFLAGS =-DWITH_JPEG -DGLQUAKE
+-ifeq ($(ARCH),x86) # Linux/x86
+- ARCH_GLCFLAGS =-I/usr/include -DWITH_VMODE -DWITH_DGA -DWITH_EVDEV
+-endif
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- ARCH_GLCFLAGS =-mwindows -I/opt/xmingw/include/ -I./pcre/ -I./libexpat/
+-endif
+-ifeq ($(ARCH),ppc) # MacOS-X/ppc
+- ARCH_GLCFLAGS = -I/opt/local/include/ -I/Developer/Headers/FlatCarbon -I/sw/include -FOpenGL -FAGL
+-endif
+-ifeq ($(ARCH),macx86) # MacOS-X/x86
+- ARCH_GLCFLAGS = -I/opt/local/include/ -I/Developer/Headers/FlatCarbon -I/sw/include -FOpenGL -FAGL `pcre-config --cflags` -I./libs
+-endif
++BASE_GLCFLAGS =-DWITH_JPEG -DGLQUAKE -I$(X11BASE)/include
++ARCH_GLCFLAGS =-DWITH_VMODE -DWITH_DGA
+
+ GLCFLAGS =$(ARCH_GLCFLAGS) $(BASE_GLCFLAGS)
+
+ DO_GL_CC =$(CC) $(CFLAGS) $(GLCFLAGS) -o $@ -c $<
+ DO_GL_AS =$(CC) $(CFLAGS) $(GLCFLAGS) -x assembler-with-cpp
+-ifeq ($(ARCH),x86) # Linux/x86
+- DO_GL_AS += -DELF
+-endif
++DO_GL_AS += -DELF
+ DO_GL_AS += -o $@ -c $<
+
+-
+ # linker flags
+-LDFLAGS =-lm `glib-config --libs` -lpthread -lexpat `pcre-config --libs` -ltclstub $(CL_DLFLAGS)
++LDFLAGS =-L$(LOCALBASE)/lib -lm `glib-config --libs` $(PTHREAD_LIBS) -lexpat `pcre-config --libs` -ltclstub$(TCL_SUFX) $(CL_DLFLAGS)
+ SVGALDFLAGS =-lvga
+-X11_LDFLAGS =-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- LDFLAGS += -lws2_32 -luser32 -lwinmm
+-endif
+-ifeq ($(ARCH),ppc) # MacOS-X/ppc
+- LDFLAGS =`pcre-config --libs` -lexpat -framework OpenGL -framework AGL -framework DrawSprocket -framework Carbon -framework ApplicationServices -framework IOKit
+-endif
+-ifeq ($(ARCH),macx86) # MacOS-X/x86
+- LDFLAGS =`pcre-config --libs` -lexpat -framework OpenGL -framework AGL -framework DrawSprocket -framework Carbon -framework ApplicationServices -framework IOKit
+-endif
++X11_LDFLAGS =-L$(X11BASE)/lib -lX11 -lXext -lXxf86dga -lXxf86vm
+
+ # opengl build
+ BASE_GL_LDFLAGS =-L/usr/X11R6/lib -lGL -lm -lX11 -lXext
+ ARCH_GL_LDFLAGS =
+-ifeq ($(ARCH),x86) # Linux/x86
+- ARCH_GL_LDFLAGS =-lXxf86dga -lXxf86vm
+-endif
+-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
+- BASE_GL_LDFLAGS =
+- ARCH_GL_LDFLAGS =-mwindows -lopengl32 -ldxguid -lgdi32
+-endif
+-ifeq ($(ARCH),ppc) # MacOS-X/ppc
+- BASE_GL_LDFLAGS =
+-endif
+-ifeq ($(ARCH),macx86) # MacOS-X/x86
+- BASE_GL_LDFLAGS =
+-endif
++ARCH_GL_LDFLAGS =-lXxf86dga -lXxf86vm
+ GL_LDFLAGS =$(ARCH_GL_LDFLAGS) $(BASE_GL_LDFLAGS)
+
+
+@@ -234,7 +154,6 @@
+ $(BUILDDIR)/build/snd_mix.o \
+ $(BUILDDIR)/build/snd_linux.o \
+ $(BUILDDIR)/build/snd_oss.o \
+- $(BUILDDIR)/build/snd_alsa.o \
+ \
+ $(BUILDDIR)/build/cl_input.o \
+ $(BUILDDIR)/build/keys.o \
+@@ -855,7 +774,6 @@
+ $(BUILDDIR)/build-gl/snd_mix.o \
+ $(BUILDDIR)/build-gl/snd_linux.o \
+ $(BUILDDIR)/build-gl/snd_oss.o \
+- $(BUILDDIR)/build-gl/snd_alsa.o \
+ \
+ $(BUILDDIR)/build-gl/cl_input.o \
+ $(BUILDDIR)/build-gl/keys.o \
diff --git a/games/ezquake/files/patch-cd_linux.c b/games/ezquake/files/patch-cd_linux.c
new file mode 100644
index 000000000000..8a68b2a7e404
--- /dev/null
+++ b/games/ezquake/files/patch-cd_linux.c
@@ -0,0 +1,253 @@
+--- ./cd_linux.c.orig Thu Apr 6 20:23:18 2006
++++ ./cd_linux.c Tue Aug 29 20:59:12 2006
+@@ -30,7 +30,11 @@
+ #include <string.h>
+ #include <time.h>
+ #include <errno.h>
++#ifdef __FreeBSD__
++#include <sys/cdio.h>
++#else
+ #include <linux/cdrom.h>
++#endif
+
+ #include "quakedef.h"
+ #include "cdaudio.h"
+@@ -54,8 +58,13 @@
+ if (cdfile == -1 || !enabled)
+ return; // no cd init'd
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCEJECT) == -1)
++ Com_DPrintf ("ioctl cdioceject failed\n");
++#else
+ if ( ioctl(cdfile, CDROMEJECT) == -1 )
+ Com_DPrintf ("ioctl cdromeject failed\n");
++#endif
+ }
+
+
+@@ -64,30 +73,53 @@
+ if (cdfile == -1 || !enabled)
+ return; // no cd init'd
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCCLOSE) == -1)
++ Com_DPrintf ("ioctl cdiocclose failed\n");
++#else
+ if ( ioctl(cdfile, CDROMCLOSETRAY) == -1 )
+ Com_DPrintf ("ioctl cdromclosetray failed\n");
++#endif
+ }
+
+ static int CDAudio_GetAudioDiskInfo(void)
+ {
++#ifdef __FreeBSD__
++ struct ioc_toc_header tochdr;
++#else
+ struct cdrom_tochdr tochdr;
++#endif
+
+ cdValid = false;
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOREADTOCHEADER, &tochdr) == -1)
++ {
++ Com_DPrintf ("ioctl cdioreadtocheader failed\n");
++#else
+ if ( ioctl(cdfile, CDROMREADTOCHDR, &tochdr) == -1 )
+ {
+ Com_DPrintf ("ioctl cdromreadtochdr failed\n");
++#endif
+ return -1;
+ }
+
++#ifdef __FreeBSD__
++ if (tochdr.starting_track < 1)
++#else
+ if (tochdr.cdth_trk0 < 1)
++#endif
+ {
+ Com_DPrintf ("CDAudio: no music tracks\n");
+ return -1;
+ }
+
+ cdValid = true;
++#ifdef __FreeBSD__
++ maxTrack = tochdr.ending_track;
++#else
+ maxTrack = tochdr.cdth_trk1;
++#endif
+
+ return 0;
+ }
+@@ -95,8 +127,14 @@
+
+ void CDAudio_Play(byte track, qbool looping)
+ {
++#ifdef __FreeBSD__
++ struct ioc_read_toc_entry entry;
++ struct cd_toc_entry toc_buffer;
++ struct ioc_play_track ti;
++#else
+ struct cdrom_tocentry entry;
+ struct cdrom_ti ti;
++#endif
+
+ if (cdfile == -1 || !enabled)
+ return;
+@@ -116,6 +154,21 @@
+ return;
+ }
+
++#ifdef __FreeBSD__
++ #define CDROM_DATA_TRACK 4
++ bzero((char *)&toc_buffer, sizeof(toc_buffer));
++ entry.data_len = sizeof(toc_buffer);
++ entry.data = &toc_buffer;
++ // don't try to play a non-audio track
++ entry.starting_track = track;
++ entry.address_format = CD_MSF_FORMAT;
++ if ( ioctl(cdfile, CDIOREADTOCENTRYS, &entry) == -1 )
++ {
++ Com_DPrintf("ioctl cdromreadtocentry failed\n");
++ return;
++ }
++ if (toc_buffer.control == CDROM_DATA_TRACK)
++#else
+ // don't try to play a non-audio track
+ entry.cdte_track = track;
+ entry.cdte_format = CDROM_MSF;
+@@ -125,6 +178,7 @@
+ return;
+ }
+ if (entry.cdte_ctrl == CDROM_DATA_TRACK)
++#endif
+ {
+ Com_Printf ("CDAudio: track %i is not audio\n", track);
+ return;
+@@ -137,19 +191,37 @@
+ CDAudio_Stop();
+ }
+
++#ifdef __FreeBSD__
++ ti.start_track = track;
++ ti.end_track = track;
++ ti.start_index = 1;
++ ti.end_index = 99;
++#else
+ ti.cdti_trk0 = track;
+ ti.cdti_trk1 = track;
+ ti.cdti_ind0 = 1;
+ ti.cdti_ind1 = 99;
++#endif
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCPLAYTRACKS, &ti) == -1)
++ {
++ Com_DPrintf ("ioctl cdiocplaytracks failed\n");
++#else
+ if ( ioctl(cdfile, CDROMPLAYTRKIND, &ti) == -1 )
+ {
+ Com_DPrintf ("ioctl cdromplaytrkind failed\n");
++#endif
+ return;
+ }
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCRESUME) == -1)
++ Com_DPrintf ("ioctl cdiocresume failed\n");
++#else
+ if ( ioctl(cdfile, CDROMRESUME) == -1 )
+ Com_DPrintf ("ioctl cdromresume failed\n");
++#endif
+
+ playLooping = looping;
+ playTrack = track;
+@@ -168,8 +240,13 @@
+ if (!playing)
+ return;
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCSTOP) == -1)
++ Com_DPrintf ("ioctl cdiocstop failed (%d)\n", errno);
++#else
+ if ( ioctl(cdfile, CDROMSTOP) == -1 )
+ Com_DPrintf ("ioctl cdromstop failed (%d)\n", errno);
++#endif
+
+ wasPlaying = false;
+ playing = false;
+@@ -183,8 +260,13 @@
+ if (!playing)
+ return;
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCPAUSE) == -1)
++ Com_DPrintf ("ioctl cdiocpause failed\n");
++#else
+ if ( ioctl(cdfile, CDROMPAUSE) == -1 )
+ Com_DPrintf ("ioctl cdrompause failed\n");
++#endif
+
+ wasPlaying = playing;
+ playing = false;
+@@ -202,8 +284,13 @@
+ if (!wasPlaying)
+ return;
+
++#ifdef __FreeBSD__
++ if (ioctl(cdfile, CDIOCRESUME) == -1)
++ Com_DPrintf ("ioctl cdiocresume failed\n");
++#else
+ if ( ioctl(cdfile, CDROMRESUME) == -1 )
+ Com_DPrintf ("ioctl cdromresume failed\n");
++#endif
+ playing = true;
+ }
+
+@@ -299,7 +386,12 @@
+
+ void CDAudio_Update(void)
+ {
++#ifdef __FreeBSD__
++ struct ioc_read_subchannel subchnl;
++ struct cd_sub_channel_info data;
++#else
+ struct cdrom_subchnl subchnl;
++#endif
+ static time_t lastchk;
+
+ if (!enabled)
+@@ -323,6 +415,24 @@
+
+ if (playing && lastchk < time(NULL)) {
+ lastchk = time(NULL) + 2; //two seconds between chks
++#if defined(__FreeBSD__)
++ subchnl.address_format = CD_MSF_FORMAT;
++ subchnl.data_format = CD_CURRENT_POSITION;
++ subchnl.data_len = sizeof(data);
++ subchnl.track = playTrack;
++ subchnl.data = &data;
++ if (ioctl(cdfile, CDIOCREADSUBCHANNEL, &subchnl) == -1 ) {
++ Com_DPrintf("ioctl cdiocreadsubchannel failed\n");
++ playing = false;
++ return;
++ }
++ if (subchnl.data->header.audio_status != CD_AS_PLAY_IN_PROGRESS &&
++ subchnl.data->header.audio_status != CD_AS_PLAY_PAUSED) {
++ playing = false;
++ if (playLooping)
++ CDAudio_Play(playTrack, true);
++ }
++#else
+ subchnl.cdsc_format = CDROM_MSF;
+ if (ioctl(cdfile, CDROMSUBCHNL, &subchnl) == -1 ) {
+ Com_DPrintf ("ioctl cdromsubchnl failed\n");
+@@ -335,6 +445,7 @@
+ if (playLooping)
+ CDAudio_Play(playTrack, true);
+ }
++#endif
+ }
+ }
+
diff --git a/games/ezquake/files/patch-cl_tcl.c b/games/ezquake/files/patch-cl_tcl.c
new file mode 100644
index 000000000000..89b0f91d0313
--- /dev/null
+++ b/games/ezquake/files/patch-cl_tcl.c
@@ -0,0 +1,10 @@
+--- ./cl_tcl.c.orig Tue Apr 18 17:59:55 2006
++++ ./cl_tcl.c Tue Aug 29 20:59:12 2006
+@@ -24,6 +24,7 @@
+ #define STATIC_BUILD
+ #include <tcl.h>
+ #include <time.h>
++#include <dlfcn.h>
+ #include "quakedef.h"
+
+ extern cmd_function_t *impulse_cmd;
diff --git a/games/ezquake/files/patch-common.c b/games/ezquake/files/patch-common.c
new file mode 100644
index 000000000000..a7bc34f4b90c
--- /dev/null
+++ b/games/ezquake/files/patch-common.c
@@ -0,0 +1,54 @@
+--- ./common.c.orig Tue Apr 18 17:59:55 2006
++++ ./common.c Wed Aug 30 18:01:03 2006
+@@ -1387,14 +1387,18 @@
+ }
+
+ void FS_InitFilesystem (void) {
++ char *home;
++ char homepath[MAX_OSPATH];
+ int i;
+
++ home = getenv("HOME");
++
+ // -basedir <path>
+ // Overrides the system supplied base directory (under id1)
+ if ((i = COM_CheckParm ("-basedir")) && i < com_argc - 1)
+ strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir));
+ else
+- getcwd(com_basedir, sizeof(com_basedir) - 1);
++ strlcpy(com_basedir, DATADIR, sizeof(com_basedir) - 1);
+
+ for (i = 0; i < strlen(com_basedir); i++)
+ if (com_basedir[i] == '\\')
+@@ -1406,8 +1410,16 @@
+
+ // start up with id1 by default
+ FS_AddGameDirectory ( va("%s/id1", com_basedir) );
+- FS_AddGameDirectory ( va("%s/ezquake", com_basedir) );
++ if (home != NULL)
++ FS_AddGameDirectory(va("%s/.ezquake/id1", home));
++
+ FS_AddGameDirectory ( va("%s/qw", com_basedir) );
++ if (home != NULL)
++ FS_AddGameDirectory(va("%s/.ezquake/qw", home));
++
++ FS_AddGameDirectory ( va("%s/ezquake", com_basedir) );
++ if (home != NULL)
++ FS_AddGameDirectory(va("%s/.ezquake/ezquake", home));
+
+ // any set gamedirs will be freed up to here
+ com_base_searchpaths = com_searchpaths;
+@@ -1426,6 +1438,13 @@
+ {
+ if( UserdirSet )
+ FS_SetGamedir("qw");
++ }
++
++ if (home != NULL) {
++ snprintf(homepath, sizeof(homepath), "%s/.ezquake/%s", home, com_gamedirfile);
++ COM_CreatePath(homepath);
++ Sys_mkdir(homepath);
++ FS_AddGameDirectory(homepath);
+ }
+ }
+
diff --git a/games/ezquake/files/patch-config_manager.c b/games/ezquake/files/patch-config_manager.c
new file mode 100644
index 000000000000..7b556b2e78ff
--- /dev/null
+++ b/games/ezquake/files/patch-config_manager.c
@@ -0,0 +1,11 @@
+--- config_manager.c.orig Tue Apr 18 17:59:55 2006
++++ config_manager.c Wed Aug 30 19:01:17 2006
+@@ -67,7 +67,7 @@
+ cvar_t cfg_save_unchanged = {"cfg_save_unchanged", "0"};
+ cvar_t cfg_save_userinfo = {"cfg_save_userinfo", "2"};
+ cvar_t cfg_legacy_exec = {"cfg_legacy_exec", "1"};
+-cvar_t cfg_legacy_write = {"cfg_legacy_write", "0"};
++cvar_t cfg_legacy_write = {"cfg_legacy_write", "1"};
+
+ cvar_t cfg_save_cvars = {"cfg_save_cvars", "1"};
+ cvar_t cfg_save_aliases = {"cfg_save_aliases", "1"};
diff --git a/games/ezquake/files/patch-image.c b/games/ezquake/files/patch-image.c
new file mode 100644
index 000000000000..6204632f299a
--- /dev/null
+++ b/games/ezquake/files/patch-image.c
@@ -0,0 +1,19 @@
+--- ./image.c.orig Sat Apr 8 10:15:01 2006
++++ ./image.c Tue Aug 29 20:59:12 2006
+@@ -20,6 +20,7 @@
+ $Id: image.c,v 1.20 2006/04/08 13:15:01 disconn3ct Exp $
+ */
+
++#include <dlfcn.h>
+ #include "quakedef.h"
+
+
+@@ -1271,7 +1272,7 @@
+
+ static QLIB_HANDLETYPE_T jpeg_handle = NULL;
+
+-#define qjpeg_create_compress(cinfo) \
++#define qjpeg_create_compress(cinfo) \
+ qjpeg_CreateCompress((cinfo), JPEG_LIB_VERSION, (size_t) sizeof(struct jpeg_compress_struct))
+
+ static struct jpeg_error_mgr *(*qjpeg_std_error)(struct jpeg_error_mgr *);
diff --git a/games/ezquake/files/patch-menu.h b/games/ezquake/files/patch-menu.h
new file mode 100644
index 000000000000..4bb9bbaa298d
--- /dev/null
+++ b/games/ezquake/files/patch-menu.h
@@ -0,0 +1,11 @@
+--- ./menu.h.orig Thu Apr 6 13:47:34 2006
++++ ./menu.h Tue Aug 29 21:09:39 2006
+@@ -34,7 +34,7 @@
+ m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer,
+ m_setup, m_options, m_video, m_keys, m_help, m_quit,
+ m_gameoptions, m_slist,/* m_sedit,*/ m_fps, m_demos, m_demos_del
+-#if defined(_WIN32) || (defined(__linux__) && defined(WITH_XMMS))
++#if defined(_WIN32) || (defined(__unix__) && defined(WITH_XMMS))
+ , m_mp3_control, m_mp3_playlist
+ #endif
+ } m_state;
diff --git a/games/ezquake/files/patch-modules.c b/games/ezquake/files/patch-modules.c
new file mode 100644
index 000000000000..64904d62fe15
--- /dev/null
+++ b/games/ezquake/files/patch-modules.c
@@ -0,0 +1,10 @@
+--- ./modules.c.orig Mon Mar 20 10:51:27 2006
++++ ./modules.c Tue Aug 29 20:59:12 2006
+@@ -20,6 +20,7 @@
+ $Id: modules.c,v 1.8 2006/03/20 13:51:27 vvd0 Exp $
+ */
+
++#include <dlfcn.h>
+ #include "quakedef.h"
+
+
diff --git a/games/ezquake/files/patch-mp3_player.c b/games/ezquake/files/patch-mp3_player.c
new file mode 100644
index 000000000000..1f9bb8f2da53
--- /dev/null
+++ b/games/ezquake/files/patch-mp3_player.c
@@ -0,0 +1,31 @@
+--- mp3_player.c.orig Thu Apr 6 20:23:18 2006
++++ mp3_player.c Wed Aug 30 20:11:52 2006
+@@ -21,6 +21,7 @@
+ */
+
+
++#include <dlfcn.h>
+ #include "quakedef.h"
+ #include "mp3_player.h"
+
+@@ -58,9 +59,10 @@
+
+ #include <sys/wait.h>
+ #include <sys/types.h> // fork, execv, usleep
++#include <signal.h>
+ #include <unistd.h> // fork, execv, usleep
+
+-cvar_t mp3_dir = {"mp3_xmms_dir", "/usr/local/bin"};
++cvar_t mp3_dir = {"mp3_xmms_dir", "%%X11BASE%%/bin"};
+ cvar_t mp3_xmms_session = {"mp3_xmms_session", "0"};
+
+ #endif
+@@ -134,7 +136,7 @@
+ }
+
+ static void XMMS_LoadLibrary(void) {
+- if (!(libxmms_handle = dlopen("libxmms.so.1", RTLD_NOW)) && !(libxmms_handle = dlopen("libxmms.so", RTLD_NOW)))
++ if (!(libxmms_handle = dlopen("libxmms.so", RTLD_NOW)))
+ return;
+
+ if (!QLib_ProcessProcdef(libxmms_handle, xmmsProcs, NUM_XMMSPROCS)) {
diff --git a/games/ezquake/files/patch-mp3_player.h b/games/ezquake/files/patch-mp3_player.h
new file mode 100644
index 000000000000..6d01cb2557d0
--- /dev/null
+++ b/games/ezquake/files/patch-mp3_player.h
@@ -0,0 +1,11 @@
+--- ./mp3_player.h.orig Fri Sep 9 08:00:27 2005
++++ ./mp3_player.h Tue Aug 29 21:05:59 2006
+@@ -19,7 +19,7 @@
+ */
+
+
+-#if defined(__linux__) && defined(WITH_XMMS)
++#if defined(__unix__) && defined(WITH_XMMS)
+ #define __XMMS__
+ #endif
+
diff --git a/games/ezquake/files/patch-quakeasm.h b/games/ezquake/files/patch-quakeasm.h
new file mode 100644
index 000000000000..51396555c038
--- /dev/null
+++ b/games/ezquake/files/patch-quakeasm.h
@@ -0,0 +1,15 @@
+--- quakeasm.h.orig Tue Jul 5 17:01:34 2005
++++ quakeasm.h Thu Aug 31 17:29:32 2006
+@@ -25,12 +25,6 @@
+ #define __i386__ 1
+ #endif
+
+-#ifdef __i386__
+-#define id386 1
+-#else
+-#define id386 0
+-#endif
+-
+ #ifndef SERVERONLY
+
+ // !!! must be kept the same as in d_iface.h !!!
diff --git a/games/ezquake/files/patch-snd_linux.c b/games/ezquake/files/patch-snd_linux.c
new file mode 100644
index 000000000000..25773fb9449e
--- /dev/null
+++ b/games/ezquake/files/patch-snd_linux.c
@@ -0,0 +1,90 @@
+--- ./snd_linux.c.orig Fri Sep 9 08:00:27 2005
++++ ./snd_linux.c Tue Aug 29 20:59:12 2006
+@@ -6,7 +6,6 @@
+
+ #include "quakedef.h"
+
+-qbool SNDDMA_ALSA;
+ int snd_inited;
+ // Note: The functions here keep track of if the sound system is inited.
+ // They perform checks so that the real functions are only called if
+@@ -15,13 +14,9 @@
+
+ // Prototypes
+
+-qbool SNDDMA_Init_ALSA(void);
+ qbool SNDDMA_Init_OSS(void);
+-int SNDDMA_GetDMAPos_ALSA(void);
+ int SNDDMA_GetDMAPos_OSS(void);
+-void SNDDMA_Shutdown_ALSA(void);
+ void SNDDMA_Shutdown_OSS(void);
+-void SNDDMA_Submit_ALSA(void);
+ void SNDDMA_Submit_OSS(void);
+
+
+@@ -31,30 +26,8 @@
+ {
+ int retval;
+
+- // Give user the option to force OSS...
+- if(COM_CheckParm("-noalsa")) // || Cvar_VariableValue("s_noalsa") )
+- {
+- // User wants us to use OSS...
+- Com_Printf("sound: Using OSS at user's request...\n");
+- retval = SNDDMA_Init_OSS();
+- }
+- else
+- {
+- // Try ALSA first...
+- Com_Printf("sound: Attempting to initialise ALSA...\n");
+- retval = SNDDMA_Init_ALSA();
+- if( retval )
+- {
+- SNDDMA_ALSA = true;
+- }
+- else
+- {
+- // Fall back to OSS...
+- SNDDMA_ALSA = false;
+- Com_Printf("sound: Falling back to OSS...\n");
+- retval = SNDDMA_Init_OSS();
+- }
+- }
++ Com_Printf("sound: Initializing OSS...\n");
++ retval = SNDDMA_Init_OSS();
+
+ snd_inited = retval;
+ return retval;
+@@ -64,10 +37,7 @@
+ {
+ if( snd_inited )
+ {
+- if( SNDDMA_ALSA )
+- return SNDDMA_GetDMAPos_ALSA();
+- else
+- return SNDDMA_GetDMAPos_OSS();
++ return SNDDMA_GetDMAPos_OSS();
+ }
+ else
+ return 0;
+@@ -77,10 +47,7 @@
+ {
+ if (snd_inited)
+ {
+- if( SNDDMA_ALSA )
+- SNDDMA_Shutdown_ALSA();
+- else
+- SNDDMA_Shutdown_OSS();
++ SNDDMA_Shutdown_OSS();
+
+ snd_inited = 0;
+ }
+@@ -97,8 +64,6 @@
+ {
+ if( snd_inited )
+ {
+- if( SNDDMA_ALSA )
+- SNDDMA_Submit_ALSA();
+ // OSS doesn't use this so no need to call it.
+ }
+ }
diff --git a/games/ezquake/files/patch-snd_oss.c b/games/ezquake/files/patch-snd_oss.c
new file mode 100644
index 000000000000..cdcf188f7db8
--- /dev/null
+++ b/games/ezquake/files/patch-snd_oss.c
@@ -0,0 +1,75 @@
+--- snd_oss.c.orig Mon Mar 20 10:51:28 2006
++++ snd_oss.c Wed Aug 30 20:09:50 2006
+@@ -27,7 +27,11 @@
+ #include <sys/mman.h>
+ #include <sys/shm.h>
+ #include <sys/wait.h>
++#ifdef __linux__
+ #include <linux/soundcard.h>
++#else
++#include <sys/soundcard.h>
++#endif
+ #include <stdio.h>
+
+ #include "quakedef.h"
+@@ -78,13 +82,6 @@
+ return 0;
+ }
+
+- if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) == -1) {
+- perror("GETOSPACE");
+- Com_Printf ("Um, can't do GETOSPACE?\n");
+- close(audio_fd);
+- return 0;
+- }
+-
+ shm = &sn;
+ shm->splitbuffer = 0;
+
+@@ -125,19 +122,6 @@
+ else
+ shm->channels = 2;
+
+- shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8);
+- shm->submission_chunk = 1;
+-
+- // memory map the dma buffer
+-
+- shm->buffer = (byte *) mmap(NULL, info.fragstotal * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
+- if (!shm->buffer) {
+- perror(snd_dev);
+- Com_Printf ("Could not mmap %s\n", snd_dev);
+- close(audio_fd);
+- return 0;
+- }
+-
+ tmp = 0;
+ if (shm->channels == 2)
+ tmp = 1;
+@@ -182,6 +166,26 @@
+ } else {
+ perror(snd_dev);
+ Com_Printf ("%d-bit sound not supported.", shm->samplebits);
++ close(audio_fd);
++ return 0;
++ }
++
++ if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) == -1) {
++ perror("GETOSPACE");
++ Com_Printf ("Um, can't do GETOSPACE?\n");
++ close(audio_fd);
++ return 0;
++ }
++
++ shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8);
++ shm->submission_chunk = 1;
++
++ // memory map the dma buffer
++
++ shm->buffer = (byte *) mmap(NULL, info.fragstotal * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
++ if (!shm->buffer) {
++ perror(snd_dev);
++ Com_Printf ("Could not mmap %s\n", snd_dev);
+ close(audio_fd);
+ return 0;
+ }
diff --git a/games/ezquake/files/patch-sys_linux.c b/games/ezquake/files/patch-sys_linux.c
new file mode 100644
index 000000000000..46d2cdb26928
--- /dev/null
+++ b/games/ezquake/files/patch-sys_linux.c
@@ -0,0 +1,26 @@
+--- ./sys_linux.c.orig Mon Mar 20 10:51:28 2006
++++ ./sys_linux.c Tue Aug 29 20:59:12 2006
+@@ -35,7 +35,6 @@
+ #include <ctype.h>
+ #include <sys/wait.h>
+ #include <sys/mman.h>
+-#include <linux/rtc.h>
+ #include <sys/ioctl.h>
+ #include <sys/poll.h>
+ #include <sched.h>
+@@ -256,6 +255,7 @@
+ if (COM_CheckParm("-nostdout"))
+ sys_nostdout.value = 1;
+
++#if 0
+ /* also check for -rtctimer before Host_Init is called */
+ if (COM_CheckParm("-rtctimer")) {
+ int retval;
+@@ -292,6 +292,7 @@
+
+ Com_Printf("RTC Timer Enabled.\n");
+ }
++#endif
+
+ #if id386
+ Sys_SetFPCW();
diff --git a/games/ezquake/files/patch-vid_glx.c b/games/ezquake/files/patch-vid_glx.c
new file mode 100644
index 000000000000..bd5ad2a39c5d
--- /dev/null
+++ b/games/ezquake/files/patch-vid_glx.c
@@ -0,0 +1,12 @@
+--- ./vid_glx.c.orig Thu Apr 6 20:23:19 2006
++++ ./vid_glx.c Tue Aug 29 20:59:12 2006
+@@ -20,7 +20,9 @@
+ #include <termios.h>
+ #include <sys/ioctl.h>
+ #include <sys/stat.h>
++#ifdef __linux__
+ #include <sys/vt.h>
++#endif
+ #include <stdarg.h>
+ #include <stdio.h>
+ #include <signal.h>
diff --git a/games/ezquake/pkg-descr b/games/ezquake/pkg-descr
new file mode 100644
index 000000000000..63a1b07199e6
--- /dev/null
+++ b/games/ezquake/pkg-descr
@@ -0,0 +1,18 @@
+Combining the features of all modern QuakeWorld clients, ezQuake makes
+QuakeWorld easier to start and play. The immortal first person shooter Quake
+in the brand new skin with superb graphics and extremely fast gameplay.
+
+Features:
+
+- Modern graphics.
+- Multiview support.
+- Tons of features to serve latest pro-gaming needs.
+- Inbuilt Server Browser & MP3 player control.
+- Recorded Games Browser.
+- Customization of all possible graphics elements of the game including Head
+ Up Display.
+- All sorts of scripting possibilities.
+- MAC OS X platform supported. Software version for computers without 3D
+ graphics accelerators.
+
+WWW: http://ezquake.sourceforge.net/
diff --git a/games/ezquake/pkg-message b/games/ezquake/pkg-message
new file mode 100644
index 000000000000..c29e130b8b22
--- /dev/null
+++ b/games/ezquake/pkg-message
@@ -0,0 +1,9 @@
+==============================================================================
+
+ezQuake has been installed.
+
+If you have mouse problems you can try running it with the "-nomdga"
+parameter (this will make the mouse work fine when the DGA X11 extension is
+disabled).
+
+==============================================================================
diff --git a/games/ezquake/pkg-plist b/games/ezquake/pkg-plist
new file mode 100644
index 000000000000..c6af775548a4
--- /dev/null
+++ b/games/ezquake/pkg-plist
@@ -0,0 +1,1947 @@
+%%GLX%%bin/ezquake-glx
+%%X11%%bin/ezquake-x11
+%%Q1DIR%%/ezquake/cfg/eq260.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_gl_eyecandy.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_gl_faithful.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_gl_fast.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_gl_movies.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_sw_default.cfg
+%%Q1DIR%%/ezquake/cfg/gfx_sw_fast.cfg
+%%Q1DIR%%/ezquake/cfg/how_to_use_these_files.txt
+%%Q1DIR%%/ezquake/cfg/hud_berzerk.cfg
+%%Q1DIR%%/ezquake/cfg/hud_corner.cfg
+%%Q1DIR%%/ezquake/cfg/hud_dobbz.cfg
+%%Q1DIR%%/ezquake/cfg/hud_empezar.cfg
+%%Q1DIR%%/ezquake/cfg/hud_murdoc.cfg
+%%Q1DIR%%/ezquake/cfg/hud_vleesh.cfg
+%%Q1DIR%%/ezquake/cfg/movement.cfg
+%%Q1DIR%%/ezquake/cfg/teamplay.cfg
+%%Q1DIR%%/ezquake/cfg/teamtime.cfg
+%%Q1DIR%%/ezquake/fragfile.dat
+%%Q1DIR%%/ezquake/help/commands/+attack.xml
+%%Q1DIR%%/ezquake/help/commands/+back.xml
+%%Q1DIR%%/ezquake/help/commands/+forward.xml
+%%Q1DIR%%/ezquake/help/commands/+jump.xml
+%%Q1DIR%%/ezquake/help/commands/+klook.xml
+%%Q1DIR%%/ezquake/help/commands/+left.xml
+%%Q1DIR%%/ezquake/help/commands/+lookdown.xml
+%%Q1DIR%%/ezquake/help/commands/+lookup.xml
+%%Q1DIR%%/ezquake/help/commands/+mlook.xml
+%%Q1DIR%%/ezquake/help/commands/+movedown.xml
+%%Q1DIR%%/ezquake/help/commands/+moveleft.xml
+%%Q1DIR%%/ezquake/help/commands/+moveright.xml
+%%Q1DIR%%/ezquake/help/commands/+moveup.xml
+%%Q1DIR%%/ezquake/help/commands/+right.xml
+%%Q1DIR%%/ezquake/help/commands/+showscores.xml
+%%Q1DIR%%/ezquake/help/commands/+showteamscores.xml
+%%Q1DIR%%/ezquake/help/commands/+speed.xml
+%%Q1DIR%%/ezquake/help/commands/+strafe.xml
+%%Q1DIR%%/ezquake/help/commands/+use.xml
+%%Q1DIR%%/ezquake/help/commands/-attack.xml
+%%Q1DIR%%/ezquake/help/commands/-back.xml
+%%Q1DIR%%/ezquake/help/commands/-forward.xml
+%%Q1DIR%%/ezquake/help/commands/-jump.xml
+%%Q1DIR%%/ezquake/help/commands/-klook.xml
+%%Q1DIR%%/ezquake/help/commands/-left.xml
+%%Q1DIR%%/ezquake/help/commands/-lookdown.xml
+%%Q1DIR%%/ezquake/help/commands/-lookup.xml
+%%Q1DIR%%/ezquake/help/commands/-mlook.xml
+%%Q1DIR%%/ezquake/help/commands/-movedown.xml
+%%Q1DIR%%/ezquake/help/commands/-moveleft.xml
+%%Q1DIR%%/ezquake/help/commands/-moveright.xml
+%%Q1DIR%%/ezquake/help/commands/-moveup.xml
+%%Q1DIR%%/ezquake/help/commands/-right.xml
+%%Q1DIR%%/ezquake/help/commands/-showscores.xml
+%%Q1DIR%%/ezquake/help/commands/-showteamscores.xml
+%%Q1DIR%%/ezquake/help/commands/-speed.xml
+%%Q1DIR%%/ezquake/help/commands/-strafe.xml
+%%Q1DIR%%/ezquake/help/commands/-use.xml
+%%Q1DIR%%/ezquake/help/commands/addip.xml
+%%Q1DIR%%/ezquake/help/commands/addserver.xml
+%%Q1DIR%%/ezquake/help/commands/alias.xml
+%%Q1DIR%%/ezquake/help/commands/aliasedit.xml
+%%Q1DIR%%/ezquake/help/commands/aliaslist.xml
+%%Q1DIR%%/ezquake/help/commands/allskins.xml
+%%Q1DIR%%/ezquake/help/commands/bf.xml
+%%Q1DIR%%/ezquake/help/commands/bind.xml
+%%Q1DIR%%/ezquake/help/commands/bindlist.xml
+%%Q1DIR%%/ezquake/help/commands/calendar.xml
+%%Q1DIR%%/ezquake/help/commands/cd.xml
+%%Q1DIR%%/ezquake/help/commands/centerview.xml
+%%Q1DIR%%/ezquake/help/commands/cfg_load.xml
+%%Q1DIR%%/ezquake/help/commands/cfg_reset.xml
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