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author | Torsten Zuehlsdorff <tz@FreeBSD.org> | 2018-04-05 08:50:40 +0000 |
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committer | Torsten Zuehlsdorff <tz@FreeBSD.org> | 2018-04-05 08:50:40 +0000 |
commit | fed3ef2f5f50d8d64c54d6fd33bbf3c08adb19d9 (patch) | |
tree | 85a015672d9ac7271900a68b285df2875ab90c02 /games/flightgear-terragear | |
parent | 59e1e3ab82edf9602f83848873e585d58d03b44a (diff) | |
download | ports-fed3ef2f5f50d8d64c54d6fd33bbf3c08adb19d9.tar.gz ports-fed3ef2f5f50d8d64c54d6fd33bbf3c08adb19d9.zip |
Notes
Diffstat (limited to 'games/flightgear-terragear')
-rw-r--r-- | games/flightgear-terragear/Makefile | 32 | ||||
-rw-r--r-- | games/flightgear-terragear/distinfo | 3 | ||||
-rw-r--r-- | games/flightgear-terragear/files/patch-tg_misc.cxx | 20 | ||||
-rw-r--r-- | games/flightgear-terragear/files/patch-tg_shapefile.cxx | 11 | ||||
-rw-r--r-- | games/flightgear-terragear/pkg-descr | 11 | ||||
-rw-r--r-- | games/flightgear-terragear/pkg-plist | 14 |
6 files changed, 91 insertions, 0 deletions
diff --git a/games/flightgear-terragear/Makefile b/games/flightgear-terragear/Makefile new file mode 100644 index 000000000000..450a5f8315d8 --- /dev/null +++ b/games/flightgear-terragear/Makefile @@ -0,0 +1,32 @@ +# $FreeBSD$ + +PORTNAME= flightgear-terragear +PORTVERSION= 20171007 +CATEGORIES= games + +MAINTAINER= mike.d.ft402@gmail.com +COMMENT= Tools for building scenery for the FlightGear project + +LICENSE= GPLv2 + +BUILD_DEPENDS= ${LOCALBASE}/lib/libSimGearCore.a:devel/simgear +LIB_DEPENDS= libCGAL.so:math/cgal \ + libgdal.so:graphics/gdal \ + libmpfr.so:math/mpfr \ + libgmp.so:math/gmp \ + libboost_thread.so:devel/boost-libs \ + libboost_system.so:devel/boost-libs \ + libboost_chrono.so:devel/boost-libs \ + libboost_date_time.so:devel/boost-libs \ + libboost_atomic.so:devel/boost-libs \ + libtiff.so:graphics/tiff +RUN_DEPENDS= ${LOCALBASE}/lib/libSimGearCore.a:devel/simgear + +USES= cmake + +USE_GITHUB= yes +GH_ACCOUNT= flightgear +GH_PROJECT= terragear +GH_TAGNAME= 5b5e5fc + +.include <bsd.port.mk> diff --git a/games/flightgear-terragear/distinfo b/games/flightgear-terragear/distinfo new file mode 100644 index 000000000000..1bde07875dc7 --- /dev/null +++ b/games/flightgear-terragear/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1510318229 +SHA256 (flightgear-terragear-20171007-5b5e5fc_GH0.tar.gz) = c590cc233238ce1a85e2270fdaa1eaef753ba5b481f602790b676afb932e6d7d +SIZE (flightgear-terragear-20171007-5b5e5fc_GH0.tar.gz) = 2615341 diff --git a/games/flightgear-terragear/files/patch-tg_misc.cxx b/games/flightgear-terragear/files/patch-tg_misc.cxx new file mode 100644 index 000000000000..ae18bc309501 --- /dev/null +++ b/games/flightgear-terragear/files/patch-tg_misc.cxx @@ -0,0 +1,20 @@ +--- src/Lib/terragear/tg_misc.cxx.orig 2017-10-07 06:58:20 UTC ++++ src/Lib/terragear/tg_misc.cxx +@@ -112,8 +112,8 @@ + ClipperLib::IntPoint min_pt, max_pt; + SGGeod min, max; + +- min_pt.X = min_pt.Y = LONG_LONG_MAX; +- max_pt.X = max_pt.Y = LONG_LONG_MIN; ++ min_pt.X = min_pt.Y = LLONG_MAX; ++ max_pt.X = max_pt.Y = LLONG_MIN; + + // for each polygon, we need to check the orientation, to set the hole flag... + for (unsigned int i=0; i<subject.size(); i++) +@@ -377,4 +377,4 @@ + // handle the no intersection case. + return false; + } +-} +\ No newline at end of file ++} diff --git a/games/flightgear-terragear/files/patch-tg_shapefile.cxx b/games/flightgear-terragear/files/patch-tg_shapefile.cxx new file mode 100644 index 000000000000..46e249f09b51 --- /dev/null +++ b/games/flightgear-terragear/files/patch-tg_shapefile.cxx @@ -0,0 +1,11 @@ +--- src/Lib/terragear/tg_shapefile.cxx.orig 2017-10-07 06:58:20 UTC ++++ src/Lib/terragear/tg_shapefile.cxx +@@ -152,7 +152,7 @@ + } + + // close after each write +- if ( ds_id >= 0 ) { ++ if ( ds_id >= (void *)0 ) { + ds_id = tgShapefile::CloseDatasource( ds_id ); + } + } diff --git a/games/flightgear-terragear/pkg-descr b/games/flightgear-terragear/pkg-descr new file mode 100644 index 000000000000..952c465787de --- /dev/null +++ b/games/flightgear-terragear/pkg-descr @@ -0,0 +1,11 @@ +TerraGear is a collection of tools for building scenery for the +FlightGear project. Generally, the process is done in two steps: + + 1. Preprocess the original raw data. This chops up the data into + the FG tiling scheme and saves it in a simple, intermediate + format. + + 2. Collect all the different pieces of intermediate data and + assemble them into a 3d model of the terrain. + +WWW: https://github.com/FlightGear/terragear diff --git a/games/flightgear-terragear/pkg-plist b/games/flightgear-terragear/pkg-plist new file mode 100644 index 000000000000..85aa63d3313c --- /dev/null +++ b/games/flightgear-terragear/pkg-plist @@ -0,0 +1,14 @@ +bin/demchop +bin/fillvoids +bin/gdalchop +bin/genapts850 +bin/hgtchop +bin/ogr-decode +bin/poly2ogr +bin/srtmchop +bin/terrafit +bin/test_array +bin/testassem +bin/tg-construct +share/TerraGear/default_priorities.txt +share/TerraGear/usgsmap.txt |