aboutsummaryrefslogtreecommitdiff
path: root/games/golddig/pkg-descr
diff options
context:
space:
mode:
authorJean-Marc Zucconi <jmz@FreeBSD.org>1994-11-20 01:30:16 +0000
committerJean-Marc Zucconi <jmz@FreeBSD.org>1994-11-20 01:30:16 +0000
commit2b398ad2b703cd447d99e6b557473bd5c2f06964 (patch)
treef10ef8191811622b1f0d2529c677af1c4e262bb2 /games/golddig/pkg-descr
parent60bd905d4610c33193069a9a94bb100da4db15cd (diff)
Notes
Diffstat (limited to 'games/golddig/pkg-descr')
-rw-r--r--games/golddig/pkg-descr10
1 files changed, 10 insertions, 0 deletions
diff --git a/games/golddig/pkg-descr b/games/golddig/pkg-descr
new file mode 100644
index 000000000000..5075ef0d12e6
--- /dev/null
+++ b/games/golddig/pkg-descr
@@ -0,0 +1,10 @@
+Golddig is a fast action game designed for use with the X window
+system.
+Makelev is used to create and edit new levels which can be used by
+golddig.
+
+The goal in golddig is to pick up all the gold pieces and then go to
+the next level without getting eaten by one of the bad guys. The gold
+pieces are distinctive small circular coins. After picking up all of
+the gold, the player must get to an open door or the top row of the
+level. After accomplishing this, the game will start the next level.