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author | Steve Price <steve@FreeBSD.org> | 1998-03-28 15:22:39 +0000 |
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committer | Steve Price <steve@FreeBSD.org> | 1998-03-28 15:22:39 +0000 |
commit | 2e4011f942b5fed8f47dd5c51efe00014a554a6c (patch) | |
tree | 3e168edfce5d70cb7e5ee7498f16d9988669d381 /games/icbm3d/pkg-descr | |
parent | 53f6a9e817b0c2a0ed92a0813a4c7b483b3682fa (diff) | |
download | ports-2e4011f942b5fed8f47dd5c51efe00014a554a6c.tar.gz ports-2e4011f942b5fed8f47dd5c51efe00014a554a6c.zip |
Notes
Diffstat (limited to 'games/icbm3d/pkg-descr')
-rw-r--r-- | games/icbm3d/pkg-descr | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/games/icbm3d/pkg-descr b/games/icbm3d/pkg-descr new file mode 100644 index 000000000000..21e1f1ed5989 --- /dev/null +++ b/games/icbm3d/pkg-descr @@ -0,0 +1,12 @@ + Like the original "Missile Command" and its clones, this game +places you in control of Anti-ICBM weapons which you use to +destroy an onslaught of missiles (and other nasties) which are +dropping onto your nation. + The game ends when your cities have all been destroyed. You +only gain replacement cities by acheiving certain score +thresholds during each attack (level). + The main difference between this game and Missile Command is +that ICBM3D, as the name suggests, provides a 3D perspective. +You take advantage of X-Window's 3-button mouse to control your +firing sight ("cross-hair") in 3-dimensions, and change your +viewpoint. |