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authorDmitry Marakasov <amdmi3@FreeBSD.org>2009-10-23 17:48:12 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2009-10-23 17:48:12 +0000
commit2ce50df6c14f49441fb70b7f3cbfc6791c1b6cd5 (patch)
tree9ab6b699ce519d9e3fa7007ff169f48509639823 /games/ioquake3-devel
parent8913c9326f8df6c6381bf590eb598d2646d8af10 (diff)
downloadports-2ce50df6c14f49441fb70b7f3cbfc6791c1b6cd5.tar.gz
ports-2ce50df6c14f49441fb70b7f3cbfc6791c1b6cd5.zip
Notes
Diffstat (limited to 'games/ioquake3-devel')
-rw-r--r--games/ioquake3-devel/Makefile24
-rw-r--r--games/ioquake3-devel/distinfo3
-rw-r--r--games/ioquake3-devel/pkg-descr11
-rw-r--r--games/ioquake3-devel/pkg-message10
4 files changed, 48 insertions, 0 deletions
diff --git a/games/ioquake3-devel/Makefile b/games/ioquake3-devel/Makefile
new file mode 100644
index 000000000000..332dcc0b7db0
--- /dev/null
+++ b/games/ioquake3-devel/Makefile
@@ -0,0 +1,24 @@
+# New ports collection makefile for: ioquake3-devel
+# Date created: 31 Aug 2009
+# Whom: Dominic Fandrey
+#
+# $FreeBSD$
+#
+
+PORTNAME= ioquake3-devel
+DISTVERSION= 1.36_SVN${SVNREVISION}
+MASTER_SITES= ftp://deponie.yamagi.org/freebsd/distfiles/ioquake3/ \
+ http://deponie.yamagi.org/freebsd/distfiles/ioquake3/
+
+MAINTAINER= kamikaze@bsdforen.de
+COMMENT= Development SVN snapshots of ioquake3
+
+BUILD_DEPENDS+= svnversion:${PORTSDIR}/devel/subversion
+
+PLIST= ${.CURDIR}/../ioquake3/pkg-plist
+PATCHDIR= ${WRKDIR}/freebsd-patchset/
+
+SVNREVISION= 1583
+BINSUFFIX= -devel
+
+.include "${.CURDIR}/../ioquake3/Makefile"
diff --git a/games/ioquake3-devel/distinfo b/games/ioquake3-devel/distinfo
new file mode 100644
index 000000000000..3c685df27540
--- /dev/null
+++ b/games/ioquake3-devel/distinfo
@@ -0,0 +1,3 @@
+MD5 (ioquake3-devel-1.36_SVN1583.zip) = 5a59062ce5779fe1985c40ece41c2722
+SHA256 (ioquake3-devel-1.36_SVN1583.zip) = 353f5bddbaed46323d4078e6907fcd602c771bd41fe641fc5b3ae67a187c1a88
+SIZE (ioquake3-devel-1.36_SVN1583.zip) = 5057370
diff --git a/games/ioquake3-devel/pkg-descr b/games/ioquake3-devel/pkg-descr
new file mode 100644
index 000000000000..d49d4c07954b
--- /dev/null
+++ b/games/ioquake3-devel/pkg-descr
@@ -0,0 +1,11 @@
+This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
+short) aims to build upon id Software's Quake 3 source code release. The
+source code was released on August 20, 2005 under the GPL. Since then, we have
+been cleaning up, fixing bugs, and adding features. Our permanent goal is to
+create the open source Quake 3 distribution upon which people base their games
+and projects. We also seek to have the perfect version of the engine for
+playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
+the engine has been ported to many new platforms and has had a slew of new
+features added, along with massive bug extermination.
+
+WWW: http://ioquake3.org/
diff --git a/games/ioquake3-devel/pkg-message b/games/ioquake3-devel/pkg-message
new file mode 100644
index 000000000000..cecc7823aff2
--- /dev/null
+++ b/games/ioquake3-devel/pkg-message
@@ -0,0 +1,10 @@
+==============================================================================
+
+The input devices are now handled by SDL. Some mouse buttons will have
+different aliases and the mouse speed needs to be readjusted.
+
+The configuration files are saved to ~/.ioquake3-devel instead of ~/.ioquake3
+if you prefer both versions to share the configurations files create a
+symlink.
+
+==============================================================================