diff options
author | John Marino <marino@FreeBSD.org> | 2013-08-31 14:45:10 +0000 |
---|---|---|
committer | John Marino <marino@FreeBSD.org> | 2013-08-31 14:45:10 +0000 |
commit | b053c074f91ea141c59fed0c51749a7409acfa80 (patch) | |
tree | 8810003defbef970c12709fcbfce3df131e027ee /games/ioquake3-devel | |
parent | 0d1f63f3ad829b12032c12e4b79d91d9b39df2c3 (diff) |
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere
Notes
Notes:
svn path=/head/; revision=325812
Diffstat (limited to 'games/ioquake3-devel')
-rw-r--r-- | games/ioquake3-devel/Makefile | 12 | ||||
-rw-r--r-- | games/ioquake3-devel/distinfo | 4 | ||||
-rw-r--r-- | games/ioquake3-devel/pkg-message | 4 |
3 files changed, 9 insertions, 11 deletions
diff --git a/games/ioquake3-devel/Makefile b/games/ioquake3-devel/Makefile index 0af495fa157a..72cdc5ab1a18 100644 --- a/games/ioquake3-devel/Makefile +++ b/games/ioquake3-devel/Makefile @@ -2,23 +2,25 @@ # $FreeBSD$ PORTNAME?= ioquake3-devel -DISTVERSION?= 1.36_SVN${SVNREVISION} +DISTVERSION?= GIT${GITREVISION} PORTREVISION?= 0 MASTER_SITES?= ftp://deponie.yamagi.org/freebsd/distfiles/ioquake3/ \ http://deponie.yamagi.org/freebsd/distfiles/ioquake3/ +EXTRACT_SUFX?= .tar.xz MAINTAINER?= kamikaze@bsdforen.de -COMMENT?= Development SVN snapshots of ioquake3 +COMMENT?= Development GIT snapshots of ioquake3 MASTERDIR= ${.CURDIR}/../ioquake3 DESCR?= ${.CURDIR}/../${PORTNAME}/pkg-descr DISTINFO_FILE?= ${.CURDIR}/../${PORTNAME}/distinfo -PATCHDIR?= ${WRKDIR}/freebsd-patchset/ +PATCHDIR?= ${.CURDIR}/../${PORTNAME}/files PKGMESSAGE?= ${.CURDIR}/../${PORTNAME}/pkg-message -SVNREVISION?= 2318 +GITREVISION?= 2178 BINSUFFIX?= -devel -HAS_DLRENDERER?= yes +IOQ3?= CLIENT TOOLS DLRENDERER GAMELIBS OPUS OPENGL2 +IOQ3ARCH?= ${ARCH:S/i386/x86/:S/amd64/x86_64/} .include "${MASTERDIR}/Makefile" diff --git a/games/ioquake3-devel/distinfo b/games/ioquake3-devel/distinfo index 43a3836b7939..0816e0a3d488 100644 --- a/games/ioquake3-devel/distinfo +++ b/games/ioquake3-devel/distinfo @@ -1,2 +1,2 @@ -SHA256 (ioquake3-devel-1.36_SVN2318.zip) = 5e82c2108425ef3ce7de463ea924b8b83e6d84b38a60c4561195b4d37ab76c15 -SIZE (ioquake3-devel-1.36_SVN2318.zip) = 5657343 +SHA256 (ioquake3-devel-GIT2178.tar.xz) = 9567243047c7c0ef6f9e329a1c8be826bdce4f12d02685eb51ec3a8058324eb9 +SIZE (ioquake3-devel-GIT2178.tar.xz) = 4167780 diff --git a/games/ioquake3-devel/pkg-message b/games/ioquake3-devel/pkg-message index e81d1bb04c68..50e32c4d2dd4 100644 --- a/games/ioquake3-devel/pkg-message +++ b/games/ioquake3-devel/pkg-message @@ -1,6 +1,2 @@ -============================================================================== - Should the game have trouble meeting com_maxfps, which would result in less effective strafe jumping, set com_busywait 1 to restore the old behaviour. - -============================================================================== |