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authorAlejandro Pulver <alepulver@FreeBSD.org>2007-09-14 18:14:05 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2007-09-14 18:14:05 +0000
commit4a0fd0bbc9d4eea4ab053cf5d25c885157d92f01 (patch)
tree2995b992d984259741e2658ac4d6997fd565028a /games/ioquake3/pkg-message
parentbacdf199042c529142e6eb13b8a19be40dc9e14a (diff)
downloadports-4a0fd0bbc9d4eea4ab053cf5d25c885157d92f01.tar.gz
ports-4a0fd0bbc9d4eea4ab053cf5d25c885157d92f01.zip
Notes
Diffstat (limited to 'games/ioquake3/pkg-message')
-rw-r--r--games/ioquake3/pkg-message2
1 files changed, 2 insertions, 0 deletions
diff --git a/games/ioquake3/pkg-message b/games/ioquake3/pkg-message
index a812c9d679ba..1f128f1231e9 100644
--- a/games/ioquake3/pkg-message
+++ b/games/ioquake3/pkg-message
@@ -12,4 +12,6 @@ they have additional variables which would be removed if other engines
overwrite them. But you can safely copy the original directory to the new one
for the first time.
+If you enabled CELLSHADING, check files/extra-patch-cellshading for variables.
+
==============================================================================