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authorAdam Weinberger <adamw@FreeBSD.org>2014-07-29 18:41:15 +0000
committerAdam Weinberger <adamw@FreeBSD.org>2014-07-29 18:41:15 +0000
commitbbc8c4d740872dbe971f6164448e5ba893cb166f (patch)
treec756810defa7862a81134a13cec391bfef55e24e /games/jaggedalliance2
parent7eb500363752ce8dd82189f56d621b11450e92f9 (diff)
downloadports-bbc8c4d740872dbe971f6164448e5ba893cb166f.tar.gz
ports-bbc8c4d740872dbe971f6164448e5ba893cb166f.zip
Convert a bunch of USE_BZIP2 to USES=tar:bzip2
Approved by: portmgr (not really, but touches unstaged ports)
Notes
Notes: svn path=/head/; revision=363371
Diffstat (limited to 'games/jaggedalliance2')
-rw-r--r--games/jaggedalliance2/Makefile3
1 files changed, 1 insertions, 2 deletions
diff --git a/games/jaggedalliance2/Makefile b/games/jaggedalliance2/Makefile
index 207aca2af1a3..2c5d27f18bca 100644
--- a/games/jaggedalliance2/Makefile
+++ b/games/jaggedalliance2/Makefile
@@ -16,8 +16,7 @@ DISTVERSIONSUFFIX= -source
# Ignore this if you feel adventurous
ONLY_FOR_ARCHS= amd64 arm i386 pc98
ONLY_FOR_ARCHS_REASON= Needs a little endian environment
-USE_BZIP2= yes
-USES= gmake
+USES= gmake tar:bzip2
USE_SDL= sdl
NO_CDROM= License only permits non-commerical use
NO_PACKAGE= Language of the datafiles must be hardcoded in the game binary