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author | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 18:34:07 +0000 |
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committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 18:34:07 +0000 |
commit | 118779596bb221aef422ee6a197528891c6097f9 (patch) | |
tree | 04000011c9b085817305a85b9ea17c85c9532e82 /games/legends/pkg-descr | |
parent | 6f57571dca505a37e48c78428971332bb156a044 (diff) |
Notes
Diffstat (limited to 'games/legends/pkg-descr')
-rw-r--r-- | games/legends/pkg-descr | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/games/legends/pkg-descr b/games/legends/pkg-descr new file mode 100644 index 000000000000..2a3668b4a096 --- /dev/null +++ b/games/legends/pkg-descr @@ -0,0 +1,24 @@ +Legends is a fast-paced first-person-perspective online multiplayer game +released as freeware (software license). The game is designed to take +advantage of the beautiful environments available from the Torque engine it is +based on, while still offering the breakneck pacing and variety of styles +available from such classics as Quake and Tribes. + +Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style +a lot of games espouse; the addition of a jetpack adds a third dimension of +mobility that makes skill, forethought, and restraint necessities to winning. + +Team sizes are ideal between 10 and 15 on each side, and the network code +allows 56k upwards to play smoothly. Game type offerings range from the +classic Capture the Flag, Deathmatch and Duel to our own new types, e.g.. +'War'. + +Plenty of maps are provided by us, but the beauty of this game is its +customization possibilities. Mission creation has never been easier, with a +stable, full-featured editor integrated into the game engine itself. Skins, +models, and effects can all be modified by the end-user with commonly +available tools. The game has an Autodownload feature which means you never +have to leave the game to join new user created Client-Side and Server-Side +missions. + +WWW: http://legendsthegame.net/ |