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authorAlejandro Pulver <alepulver@FreeBSD.org>2007-12-17 18:34:07 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2007-12-17 18:34:07 +0000
commit118779596bb221aef422ee6a197528891c6097f9 (patch)
tree04000011c9b085817305a85b9ea17c85c9532e82 /games/legends/pkg-descr
parent6f57571dca505a37e48c78428971332bb156a044 (diff)
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+Legends is a fast-paced first-person-perspective online multiplayer game
+released as freeware (software license). The game is designed to take
+advantage of the beautiful environments available from the Torque engine it is
+based on, while still offering the breakneck pacing and variety of styles
+available from such classics as Quake and Tribes.
+
+Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style
+a lot of games espouse; the addition of a jetpack adds a third dimension of
+mobility that makes skill, forethought, and restraint necessities to winning.
+
+Team sizes are ideal between 10 and 15 on each side, and the network code
+allows 56k upwards to play smoothly. Game type offerings range from the
+classic Capture the Flag, Deathmatch and Duel to our own new types, e.g..
+'War'.
+
+Plenty of maps are provided by us, but the beauty of this game is its
+customization possibilities. Mission creation has never been easier, with a
+stable, full-featured editor integrated into the game engine itself. Skins,
+models, and effects can all be modified by the end-user with commonly
+available tools. The game has an Autodownload feature which means you never
+have to leave the game to join new user created Client-Side and Server-Side
+missions.
+
+WWW: http://legendsthegame.net/