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authorDoug Barton <dougb@FreeBSD.org>2011-11-02 01:35:45 +0000
committerDoug Barton <dougb@FreeBSD.org>2011-11-02 01:35:45 +0000
commita1b8c7234f3d864683b1cfabf75c94d3e69f8daa (patch)
tree58d8bed54b0e8f5b37e2efeb21a5ef5725734914 /games/linux-enemyterritory-jaymod-21/pkg-descr
parentd2808ff1955d34d3553065194dbc38bb503e154c (diff)
downloadports-a1b8c7234f3d864683b1cfabf75c94d3e69f8daa.tar.gz
ports-a1b8c7234f3d864683b1cfabf75c94d3e69f8daa.zip
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-Jaymod is an add-on modification to RTCW: Enemy Territory.
-
-The idea for Jaymod came from the main features of Shrubmod. Shrubmod has
-long been out of date and unsupported, and with the instability issues that
-come with Shrubmod, something had to be done to get a Shrub-like server-side
-mod that would provide most of Shrub's features, be stable, and be supported.
-
-This mod has, obviously, outgrown the original objective of being server-side
-only. Some of the ideas I wanted to implement could not be done with server
-code only, so the decision was made to start working on the client end as
-well. I wanted this to be as easy as possible for end users, and now only one
-pak needs to be downloaded (on the fly) to be able to play this mod.
-
-WWW: http://jaymod.clanfu.org/