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authorcvs2svn <cvs2svn@FreeBSD.org>2006-11-17 01:18:44 +0000
committercvs2svn <cvs2svn@FreeBSD.org>2006-11-17 01:18:44 +0000
commitf8374320671c6a39b6d2935b5b3e21b5824e4407 (patch)
treee8f1280d7479efefe71879ca2d9e78fbe327b405 /games/linux-ssamtse/pkg-message
parent088b4fa7df37b5bea6880adfa83fcc36d9e7dc6a (diff)
Diffstat (limited to 'games/linux-ssamtse/pkg-message')
-rw-r--r--games/linux-ssamtse/pkg-message11
1 files changed, 0 insertions, 11 deletions
diff --git a/games/linux-ssamtse/pkg-message b/games/linux-ssamtse/pkg-message
deleted file mode 100644
index e35c4721d2fd..000000000000
--- a/games/linux-ssamtse/pkg-message
+++ /dev/null
@@ -1,11 +0,0 @@
-Serious Sam - The Second Encounter linux binaries are now
-installed. But it's up to you to copy SSam data files
-to %SSAMDIR%.
-
-Also, you need to edit ssamtse executable (this is a shell
-script) to set correct CPU frequency in SERIOUS_MHZ variable.
-This variable can also be passed to make at port build time.
-
-I hope, this will be fixed someday...
-(especially if someone mails me file list
-of original game CD)