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author | Renato Botelho <garga@FreeBSD.org> | 2006-03-15 10:45:00 +0000 |
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committer | Renato Botelho <garga@FreeBSD.org> | 2006-03-15 10:45:00 +0000 |
commit | daeff6b21b50d15a804d20135e9d83e0debb9f4f (patch) | |
tree | 0aedd02bd430679853a6ab94c8927b16bf67955b /games/pysycache/files/patch-pysyclick.py | |
parent | 2571a1881c06b74ea42ea7bd6bb6af43a60636e2 (diff) | |
download | ports-daeff6b21b50d15a804d20135e9d83e0debb9f4f.tar.gz ports-daeff6b21b50d15a804d20135e9d83e0debb9f4f.zip |
Notes
Diffstat (limited to 'games/pysycache/files/patch-pysyclick.py')
-rw-r--r-- | games/pysycache/files/patch-pysyclick.py | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/games/pysycache/files/patch-pysyclick.py b/games/pysycache/files/patch-pysyclick.py new file mode 100644 index 000000000000..3dc3c185be3b --- /dev/null +++ b/games/pysycache/files/patch-pysyclick.py @@ -0,0 +1,154 @@ +--- pysyclick.py Wed Feb 15 17:23:28 2006 ++++ pysyclick.py Sun Feb 26 23:52:12 2006 +@@ -66,7 +66,7 @@ + if os.path.isfile(filetmp) == True: + self.image, self.rect = datas.load_png(dirname, filename) + else : +- self.image, self.rect = datas.load_png('images', 'vide-off.png') ++ self.image, self.rect = datas.load_png('%%DATADIR%%/images', 'vide-off.png') + self.imagename = filename + self.rect.left = 712 + self.rect.top = 50 + 51 * id +@@ -99,7 +99,7 @@ + + #chargement du dessin servant de cache + filename = os.path.join(directory, GImgBackground) +- ImgFond, background_rect = datas.load_image('themes-click', filename ) ++ ImgFond, background_rect = datas.load_image('%%DATADIR%%/themes-click', filename ) + + #on copie ce cache sur l'image de fond + screen = pygame.display.get_surface() +@@ -127,15 +127,15 @@ + """ Change logo of a theme """ + if const.GIdxThemes == 999999: + #tous les themes +- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png') + else: + #un theme particulier +- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png') + + if os.path.isfile(filename) == True: + imgtmp = pygame.image.load(filename) + else: +- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png') + imgtmp = pygame.image.load(filename) + + #mise a jour de l'image du theme +@@ -181,7 +181,7 @@ + pho = Photo() + lig = lig.split('-') + (shortname, extension) = os.path.splitext(lig[0]) +- pho.chemin = os.path.join(const.GRepPysycache, 'themes-click', themename, lig[0]) ++ pho.chemin = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, lig[0]) + pho.miniature = shortname #nom (sans extension de la miniature) + pho.id = cpt - 1 + pho.left = int(lig[1]) + const.MARGELEFT +@@ -207,7 +207,7 @@ + for pho in const.GTabPhotos: + for img in GLstImgPhotos.sprites() : + if img.id == pho.id : +- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png') + imgtmp = pygame.image.load(filename) + screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50)) + img.image.blit(imgtmp, (0, 0), (0, 0, 96, 50)) +@@ -226,7 +226,7 @@ + """ Find all definition files of a theme directoy """ + + #-------------------------- definition files ------------------------------- +- filtre = os.path.join(const.GRepPysycache, 'themes-click', themename, '*.dfg') ++ filtre = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, '*.dfg') + + #vider + cptliste = 0 +@@ -307,9 +307,9 @@ + if const.GTypeSouris == 0: + #on est actuellement en appareil photo normal et on passe en mode couleur + if const.GWithSound == 1: +- datas.load_sound('sounds', 'photo-beep0.ogg') ++ datas.load_sound('%%DATADIR%%/sounds', 'photo-beep0.ogg') + +- filename = os.path.join(const.GRepPysycache, 'images', 'souris0.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris0.png') + souristmp = pygame.image.load(filename) + colsvg = GMaSouris.get_at((0,0)) + GMaSouris.fill(colsvg) +@@ -327,7 +327,7 @@ + pass + else: + #on est en appareil photo en couleur : on passe a normal +- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') + souristmp = pygame.image.load(filename) + colsvg = GMaSouris.get_at((0,0)) + GMaSouris.fill(colsvg) +@@ -420,14 +420,14 @@ + #mise a jour du dessin representant la photo prise + for img in GLstImgPhotos.sprites() : + if img.id == car.id : +- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png') + imgtmp = pygame.image.load(filename) + screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50)) + img.image.blit(imgtmp, (img.rect.left, img.rect.top), (0, 0, 96, 50)) + img.image = imgtmp + break + +- datas.load_sound('sounds', 'photo-click.ogg'); ++ datas.load_sound('%%DATADIR%%/sounds', 'photo-click.ogg'); + + #on affiche la photo + screen.blit(Gbackground_image, (0,0)) +@@ -493,7 +493,7 @@ + # cursor = cursor[0], (cursor[0][0] / 2, cursor[0][1] / 2), cursor[2], cursor[3] + # pygame.mouse.set_cursor(cursor[0], (0, 0), cursor[2], cursor[3]) + +- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') + GMaSouris = pygame.image.load(filename) + GMaSouris_position = GMaSouris.get_rect() + GMaSouris_position.left = const.GPosDepX +@@ -501,7 +501,7 @@ + const.Gtypsouris = 0 + + #------------------ transition vers le jeu ------------------------ +- Gbackground_image, background_rect = datas.load_image('images', 'fond-click.bmp') ++ Gbackground_image, background_rect = datas.load_image('%%DATADIR%%/images', 'fond-click.bmp') + for i in range(300): + screen.blit(Gbackground_image, (0, i), (0, i, 800, 1)) + screen.blit(Gbackground_image, (0, 600 - i), (0, 600 - i, 800, 1)) +@@ -527,11 +527,11 @@ + GLstFicConfig = [] + + #----------------- rechercher les themes disponibles ----------------------- +- repertoire = os.path.join(const.GRepPysycache, 'themes-click') ++ repertoire = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click') + GLstThemesClick = [] + for nom in os.listdir(repertoire): + #ne prendre que les repertoires +- isrep = os.path.join(const.GRepPysycache, 'themes-click', nom) ++ isrep = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', nom) + if os.path.isdir(isrep): + GLstThemesClick.append(nom) + +@@ -576,7 +576,7 @@ + + #on affiche l'image de gagne + screen = pygame.display.get_surface() +- imggagne, imgfin_rect = datas.load_png('images', 'gagne.png') ++ imggagne, imgfin_rect = datas.load_png('%%DATADIR%%/images', 'gagne.png') + screen.blit(imggagne, (100, 40)) + LstBtn.draw(screen) + GLstImgPhotos.draw(screen) +@@ -602,7 +602,7 @@ + RAZMiniatures() + + #on remet la souris en normal +- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') ++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') + souristmp = pygame.image.load(filename) + colsvg = GMaSouris.get_at((0,0)) + GMaSouris.fill(colsvg) |