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authorRenato Botelho <garga@FreeBSD.org>2006-03-15 10:45:00 +0000
committerRenato Botelho <garga@FreeBSD.org>2006-03-15 10:45:00 +0000
commitdaeff6b21b50d15a804d20135e9d83e0debb9f4f (patch)
tree0aedd02bd430679853a6ab94c8927b16bf67955b /games/pysycache/files/patch-pysyclick.py
parent2571a1881c06b74ea42ea7bd6bb6af43a60636e2 (diff)
downloadports-daeff6b21b50d15a804d20135e9d83e0debb9f4f.tar.gz
ports-daeff6b21b50d15a804d20135e9d83e0debb9f4f.zip
Notes
Diffstat (limited to 'games/pysycache/files/patch-pysyclick.py')
-rw-r--r--games/pysycache/files/patch-pysyclick.py154
1 files changed, 154 insertions, 0 deletions
diff --git a/games/pysycache/files/patch-pysyclick.py b/games/pysycache/files/patch-pysyclick.py
new file mode 100644
index 000000000000..3dc3c185be3b
--- /dev/null
+++ b/games/pysycache/files/patch-pysyclick.py
@@ -0,0 +1,154 @@
+--- pysyclick.py Wed Feb 15 17:23:28 2006
++++ pysyclick.py Sun Feb 26 23:52:12 2006
+@@ -66,7 +66,7 @@
+ if os.path.isfile(filetmp) == True:
+ self.image, self.rect = datas.load_png(dirname, filename)
+ else :
+- self.image, self.rect = datas.load_png('images', 'vide-off.png')
++ self.image, self.rect = datas.load_png('%%DATADIR%%/images', 'vide-off.png')
+ self.imagename = filename
+ self.rect.left = 712
+ self.rect.top = 50 + 51 * id
+@@ -99,7 +99,7 @@
+
+ #chargement du dessin servant de cache
+ filename = os.path.join(directory, GImgBackground)
+- ImgFond, background_rect = datas.load_image('themes-click', filename )
++ ImgFond, background_rect = datas.load_image('%%DATADIR%%/themes-click', filename )
+
+ #on copie ce cache sur l'image de fond
+ screen = pygame.display.get_surface()
+@@ -127,15 +127,15 @@
+ """ Change logo of a theme """
+ if const.GIdxThemes == 999999:
+ #tous les themes
+- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png')
+ else:
+ #un theme particulier
+- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png')
+
+ if os.path.isfile(filename) == True:
+ imgtmp = pygame.image.load(filename)
+ else:
+- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png')
+ imgtmp = pygame.image.load(filename)
+
+ #mise a jour de l'image du theme
+@@ -181,7 +181,7 @@
+ pho = Photo()
+ lig = lig.split('-')
+ (shortname, extension) = os.path.splitext(lig[0])
+- pho.chemin = os.path.join(const.GRepPysycache, 'themes-click', themename, lig[0])
++ pho.chemin = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, lig[0])
+ pho.miniature = shortname #nom (sans extension de la miniature)
+ pho.id = cpt - 1
+ pho.left = int(lig[1]) + const.MARGELEFT
+@@ -207,7 +207,7 @@
+ for pho in const.GTabPhotos:
+ for img in GLstImgPhotos.sprites() :
+ if img.id == pho.id :
+- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png')
+ imgtmp = pygame.image.load(filename)
+ screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50))
+ img.image.blit(imgtmp, (0, 0), (0, 0, 96, 50))
+@@ -226,7 +226,7 @@
+ """ Find all definition files of a theme directoy """
+
+ #-------------------------- definition files -------------------------------
+- filtre = os.path.join(const.GRepPysycache, 'themes-click', themename, '*.dfg')
++ filtre = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, '*.dfg')
+
+ #vider
+ cptliste = 0
+@@ -307,9 +307,9 @@
+ if const.GTypeSouris == 0:
+ #on est actuellement en appareil photo normal et on passe en mode couleur
+ if const.GWithSound == 1:
+- datas.load_sound('sounds', 'photo-beep0.ogg')
++ datas.load_sound('%%DATADIR%%/sounds', 'photo-beep0.ogg')
+
+- filename = os.path.join(const.GRepPysycache, 'images', 'souris0.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris0.png')
+ souristmp = pygame.image.load(filename)
+ colsvg = GMaSouris.get_at((0,0))
+ GMaSouris.fill(colsvg)
+@@ -327,7 +327,7 @@
+ pass
+ else:
+ #on est en appareil photo en couleur : on passe a normal
+- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png')
+ souristmp = pygame.image.load(filename)
+ colsvg = GMaSouris.get_at((0,0))
+ GMaSouris.fill(colsvg)
+@@ -420,14 +420,14 @@
+ #mise a jour du dessin representant la photo prise
+ for img in GLstImgPhotos.sprites() :
+ if img.id == car.id :
+- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png')
+ imgtmp = pygame.image.load(filename)
+ screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50))
+ img.image.blit(imgtmp, (img.rect.left, img.rect.top), (0, 0, 96, 50))
+ img.image = imgtmp
+ break
+
+- datas.load_sound('sounds', 'photo-click.ogg');
++ datas.load_sound('%%DATADIR%%/sounds', 'photo-click.ogg');
+
+ #on affiche la photo
+ screen.blit(Gbackground_image, (0,0))
+@@ -493,7 +493,7 @@
+ # cursor = cursor[0], (cursor[0][0] / 2, cursor[0][1] / 2), cursor[2], cursor[3]
+ # pygame.mouse.set_cursor(cursor[0], (0, 0), cursor[2], cursor[3])
+
+- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png')
+ GMaSouris = pygame.image.load(filename)
+ GMaSouris_position = GMaSouris.get_rect()
+ GMaSouris_position.left = const.GPosDepX
+@@ -501,7 +501,7 @@
+ const.Gtypsouris = 0
+
+ #------------------ transition vers le jeu ------------------------
+- Gbackground_image, background_rect = datas.load_image('images', 'fond-click.bmp')
++ Gbackground_image, background_rect = datas.load_image('%%DATADIR%%/images', 'fond-click.bmp')
+ for i in range(300):
+ screen.blit(Gbackground_image, (0, i), (0, i, 800, 1))
+ screen.blit(Gbackground_image, (0, 600 - i), (0, 600 - i, 800, 1))
+@@ -527,11 +527,11 @@
+ GLstFicConfig = []
+
+ #----------------- rechercher les themes disponibles -----------------------
+- repertoire = os.path.join(const.GRepPysycache, 'themes-click')
++ repertoire = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click')
+ GLstThemesClick = []
+ for nom in os.listdir(repertoire):
+ #ne prendre que les repertoires
+- isrep = os.path.join(const.GRepPysycache, 'themes-click', nom)
++ isrep = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', nom)
+ if os.path.isdir(isrep):
+ GLstThemesClick.append(nom)
+
+@@ -576,7 +576,7 @@
+
+ #on affiche l'image de gagne
+ screen = pygame.display.get_surface()
+- imggagne, imgfin_rect = datas.load_png('images', 'gagne.png')
++ imggagne, imgfin_rect = datas.load_png('%%DATADIR%%/images', 'gagne.png')
+ screen.blit(imggagne, (100, 40))
+ LstBtn.draw(screen)
+ GLstImgPhotos.draw(screen)
+@@ -602,7 +602,7 @@
+ RAZMiniatures()
+
+ #on remet la souris en normal
+- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png')
++ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png')
+ souristmp = pygame.image.load(filename)
+ colsvg = GMaSouris.get_at((0,0))
+ GMaSouris.fill(colsvg)