diff options
author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2011-08-09 08:11:41 +0000 |
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committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2011-08-09 08:11:41 +0000 |
commit | 89b9f138fe052c02778bf6e430d6ea38bc63a9f2 (patch) | |
tree | 174473319d7231d308c735cc779339a475288a92 /games/qcc | |
parent | 947dc231ecd3bc0ea8d3cde963ef89433f79419c (diff) |
Notes
Diffstat (limited to 'games/qcc')
-rw-r--r-- | games/qcc/pkg-descr | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/games/qcc/pkg-descr b/games/qcc/pkg-descr index 308429570432..6bb5ee71b91c 100644 --- a/games/qcc/pkg-descr +++ b/games/qcc/pkg-descr @@ -1,6 +1,9 @@ -QCC is the Quake-C Compiler made by John Carmack of id Software. It is used -to generate `progs.dat' file that essentially holds game logic behind the -graphic engine. It is used primarily to create modifications (MODs) for -Quake and QuakeWorld. +QCC is the original QuakeC compiler created by John Carmack of id Software, +used to generate `progs.dat' file that essentially holds game logic behind +the graphic engine. It is used primarily to create modifications for Quake +and QuakeWorld. + +Note that more feature-rich, optimizing QuakeC compilers are available in +the Ports Collection. WWW: ftp://ftp.idsoftware.com/idstuff/source/ |