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author | Max Khon <fjoe@FreeBSD.org> | 2003-06-18 09:21:21 +0000 |
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committer | Max Khon <fjoe@FreeBSD.org> | 2003-06-18 09:21:21 +0000 |
commit | 5dfaba8ea1e84f0b981ac1ea14dbf2ebcf6c4cff (patch) | |
tree | 94263949a16f153327d82eb0e15dc57c28ad5254 /games/quake2lnx/pkg-descr | |
parent | a1ac4c1a825f6f9b9f572312a9734934303a0c7f (diff) | |
download | ports-5dfaba8ea1e84f0b981ac1ea14dbf2ebcf6c4cff.tar.gz ports-5dfaba8ea1e84f0b981ac1ea14dbf2ebcf6c4cff.zip |
Notes
Diffstat (limited to 'games/quake2lnx/pkg-descr')
-rw-r--r-- | games/quake2lnx/pkg-descr | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/quake2lnx/pkg-descr b/games/quake2lnx/pkg-descr new file mode 100644 index 000000000000..902c23c3adf0 --- /dev/null +++ b/games/quake2lnx/pkg-descr @@ -0,0 +1,7 @@ +Quake2-LNX project aims to further develop and bug fix original Quake II +code released by id Software in 1998, as well as support multiple +architectures (currently i386, alpha, sparc64, and powerpc are supported). +It also includes additional rendering drivers, eyecandy stuff from +Quake2Max project, and experimental IPv6 support. + +WWW: http://www.icculus.org/quake2/ |