diff options
author | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-17 10:51:28 +0000 |
---|---|---|
committer | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-17 10:51:28 +0000 |
commit | 8175bdc56ac0cdc7eaf5bc3f3a308e4722790544 (patch) | |
tree | 218115ab9bd09b05e3ac5e3b7df7fdf62225025a /games/quake2lnx | |
parent | 822f76591c3ba8df9e0580f31ded39c5b382fc9b (diff) | |
download | ports-8175bdc56ac0cdc7eaf5bc3f3a308e4722790544.tar.gz ports-8175bdc56ac0cdc7eaf5bc3f3a308e4722790544.zip |
Notes
Diffstat (limited to 'games/quake2lnx')
20 files changed, 341 insertions, 597 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile index cacb926d3bb3..853a4f624bd0 100644 --- a/games/quake2lnx/Makefile +++ b/games/quake2lnx/Makefile @@ -9,32 +9,11 @@ PORTNAME= quake2lnx PORTVERSION= 0.16.2 PORTREVISION= 1 CATEGORIES= games -MASTER_SITES= http://www.icculus.org/quake2/files/:icc \ - ftp://ftp.idsoftware.com/idstuff/quake2/:id +MASTER_SITES= http://offload1.icculus.org/quake2/files/:icc \ + http://www.icculus.org/quake2/files/:icc \ + ftp://ftp.idsoftware.com/idstuff/quake2/source/:id DISTNAME= quake2-r${PORTVERSION} DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:icc -.if defined(WITH_EYECANDY) -DISTFILES+= maxpak.pak:icc -.endif -.if defined(WITH_RETEXTURE) -. for i in 10 11 12 13 14 16 17 19 -DISTFILES+= pak${i}.pak:icc -. endfor -.endif -.if defined(WITH_SHAREWARE_DATA) || defined(WITH_MANUAL) || defined(WITH_CTF_MAPS) -EXTRACT_DEPENDS+= unzip:${PORTSDIR}/archivers/unzip -. if defined(WITH_CTF_MAPS) -DISTFILES+= q2-3.20-x86-full-ctf.exe:id -. else -DISTFILES+= q2-314-demo-x86.exe:id -. endif -.endif -.if defined(WITH_XATRIX) -DISTFILES+= source/xatrixsrc320.shar.Z:id -.endif -.if defined(WITH_ROGUE) -DISTFILES+= source/roguesrc320.shar.Z:id -.endif DIST_SUBDIR= ${PORTNAME} EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} @@ -42,78 +21,43 @@ MAINTAINER= danfe@FreeBSD.org COMMENT= Cleaned up copy of the original Quake II source code USE_GMAKE= yes -USE_REINPLACE= yes WANT_SDL= yes -.include <bsd.port.pre.mk> +OPTIONS= AA "Build ASCII software renderer" off \ + ARTS "Enable support for aRts sound daemon" off \ + CLIENT "Build client executable" on \ + CTF "Build Capture The Flag mod" off \ + EYECANDY "Build executable with fancier GL graphics" off \ + GAME "Build a main game .so file" on \ + GLX "Build GLX driver" on \ + IPV6 "Enable experimental IPv6 support" off \ + JOYSTICK "Enable joystick support" off \ + OPTIMIZED_CFLAGS "Enable extra optimization options" off \ + REDBLUE "Enable 3D glasses rendering" off \ + RETEXTURE "Enable support of retextured graphics" off \ + ROGUE "Build Ground Zero (Rogue) mission pack" off \ + SDL "Build SDL software driver" off \ + SDLCLIENT "Build executable that uses SDL" off \ + SDLGL "Build SDL OpenGL driver" off \ + SERVER "Build dedicated server executable" on \ + SVGA "Build SVGA driver" off \ + XATRIX "Build The Reckoning (Xatrix) mission pack" off \ + X11 "Build X11 software driver" on \ + X86_ASM "Enable use of x86 assembly code" on -### # -## CLIENTS AND RENDERERS ## -# ### +ALL_TARGET= build_release +MAKE_ENV= DATADIR="${DATADIR}" LIBDIR="${LIBDIR}" -.if ${ARCH} == "i386" && !defined(WITHOUT_SVGA) \ - && (defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)) -LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib -MAKE_ARGS+= BUILD_SVGA=YES -REF_TARGETS+= soft -PLIST_SUB+= SVGA="" -.else -PLIST_SUB+= SVGA="@comment " -.endif +PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" -.if defined(WITH_SDLCLIENT) || defined(WITH_SDL) || defined(WITH_SDLGL) \ - || ${HAVE_SDL:Msdl} != "" -. if !(defined(WITHOUT_SDLCLIENT) && defined(WITHOUT_SDL) \ - && defined(WITHOUT_SDLGL)) -USE_SDL= sdl -. endif -. if !defined(WITHOUT_SDLCLIENT) -MAKE_ARGS+= BUILD_SDLQUAKE2=YES -EXE_TARGETS+= sdlquake2 -PLIST_SUB+= SDLCLIENT="" -. else -PLIST_SUB+= SDLCLIENT="@comment " -. endif -. if !defined(WITHOUT_SDL) -MAKE_ARGS+= BUILD_SDL=YES -REF_TARGETS+= softsdl -PLIST_SUB+= SDL="" -. else -PLIST_SUB+= SDL="@comment " -. endif -. if !defined(WITHOUT_SDLGL) -MAKE_ARGS+= BUILD_SDLGL=YES -REF_TARGETS+= sdlgl -PLIST_SUB+= SDLGL="" -. else -PLIST_SUB+= SDLGL="@comment " -. endif -.else -PLIST_SUB+= SDLCLIENT="@comment " -PLIST_SUB+= SDL="@comment " -PLIST_SUB+= SDLGL="@comment " -.endif +TGTDIR= ${WRKSRC}/release +LIBDIR= ${PREFIX}/lib/${PORTNAME} -.if !defined(WITHOUT_X11) -USE_XLIB= yes -MAKE_ARGS+= BUILD_X11=YES -REF_TARGETS+= softx -PLIST_SUB+= X11="" -.else -PLIST_SUB+= X11="@comment " -.endif +.include "${.CURDIR}/../quake2-data/Makefile.include" -.if !defined(WITHOUT_GLX) || defined(WITH_EYECANDY) -USE_GL= yes -MAKE_ARGS+= BUILD_GLX=YES -REF_TARGETS+= glx -PLIST_SUB+= GLX="" -.else -PLIST_SUB+= GLX="@comment " -.endif +.include <bsd.port.pre.mk> -.if !defined(WITHOUT_AA) && (defined(WITH_AA) \ - || exists(${LOCALBASE}/lib/libaa.so.1)) +.if defined(WITH_AA) || exists(${LOCALBASE}/lib/libaa.so.1) LIB_DEPENDS+= aa.1:${PORTSDIR}/graphics/aalib MAKE_ARGS+= BUILD_AA=YES REF_TARGETS+= softaa @@ -122,15 +66,12 @@ PLIST_SUB+= AA="" PLIST_SUB+= AA="@comment " .endif -.if defined(WITH_EYECANDY) -LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg -MAKE_ARGS+= BUILD_QMAX=YES -PLIST_SUB+= QMAX="" -.else -PLIST_SUB+= QMAX="@comment " +.if defined(WITH_ARTS) || exists (${LOCALBASE}/lib/libartsc.so.0) +LIB_DEPENDS+= artsc.0:${PORTSDIR}/audio/arts +MAKE_ARGS+= BUILD_ARTS=YES .endif -.if !defined(WITHOUT_CLIENT) +.if defined(WITH_CLIENT) MAKE_ARGS+= BUILD_CLIENT=YES EXE_TARGETS+= quake2 PLIST_SUB+= CLIENT="" @@ -138,275 +79,185 @@ PLIST_SUB+= CLIENT="" PLIST_SUB+= CLIENT="@comment " .endif -.if !defined(WITHOUT_SERVER) -MAKE_ARGS+= BUILD_DEDICATED=YES -PLIST_SUB+= SERVER="" -EXE_TARGETS+= q2ded +.if defined(WITH_CTF) +MAKE_ARGS+= BUILD_CTFDLL=YES +PLIST_SUB+= CTF="" .else -PLIST_SUB+= SERVER="@comment " +PLIST_SUB+= CTF="@comment " .endif -### # -## GAME, MISSION ADDONS, AND MODS ## -# ### +.if defined(WITH_EYECANDY) +DISTFILES+= maxpak.pak:icc +LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg +MAKE_ARGS+= BUILD_QMAX=YES +PLIST_SUB+= QMAX="" +.else +PLIST_SUB+= QMAX="@comment " +.endif -.if !defined(WITHOUT_GAME) +.if defined(WITH_GAME) MAKE_ARGS+= BUILD_GAME=YES PLIST_SUB+= GAME="" .else PLIST_SUB+= GAME="@comment " .endif -.if defined(WITH_XATRIX) -MAKE_ARGS+= BUILD_XATRIX=YES -Q2MP+= xatrix -IS_INTERACTIVE= yes -PLIST_SUB+= XATRIX="" +.if defined(WITH_GLX) || defined(WITH_EYECANDY) +USE_GL= yes +MAKE_ARGS+= BUILD_GLX=YES +REF_TARGETS+= glx +PLIST_SUB+= GLX="" .else -PLIST_SUB+= XATRIX="@comment " +PLIST_SUB+= GLX="@comment " .endif -.if defined(WITH_ROGUE) -MAKE_ARGS+= BUILD_ROGUE=YES -Q2MP+= rogue -IS_INTERACTIVE= yes -PLIST_SUB+= ROGUE="" -.else -PLIST_SUB+= ROGUE="@comment " +.if defined(WITH_IPV6) +MAKE_ARGS+= HAVE_IPV6=YES .endif -.if defined(WITH_CTF) -MAKE_ARGS+= BUILD_CTFDLL=YES -PLIST_SUB+= CTF="" -.else -PLIST_SUB+= CTF="@comment " +.if defined(WITH_JOYSTICK) +MAKE_ARGS+= BUILD_JOYSTICK=YES .endif -.if defined(WITH_CTF_MAPS) -PLIST_SUB+= CTFMAPS="" -.else -PLIST_SUB+= CTFMAPS="@comment " +.if defined(WITH_OPTIMIZED_CFLAGS) +MAKE_ARGS+= OPTIMIZED_CFLAGS="-O3 -s -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" .endif -.if defined(WITH_SHAREWARE_DATA) -PLIST_SUB+= SHAREWARE="" -.else -PLIST_SUB+= SHAREWARE="@comment " +.if defined(WITH_REDBLUE) +MAKE_ARGS+= BUILD_REDBLUE=YES .endif -### # -## MISCELLANEOUS TUNABLES ## -# ### - .if defined(WITH_RETEXTURE) +. for i in 10 11 12 13 14 16 17 19 +DISTFILES+= pak${i}.pak:icc +. endfor MAKE_ARGS+= BUILD_RETEXTURE=YES PLIST_SUB+= RETEX="" .else PLIST_SUB+= RETEX="@comment " .endif -.if defined(WITH_REDBLUE) -MAKE_ARGS+= BUILD_REDBLUE=YES +.if defined(WITH_ROGUE) +DISTFILES+= roguesrc320.shar.Z:id +EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_rogue_g__local.h \ + ${FILESDIR}/extra-patch-src_rogue_q__shared.c +MAKE_ARGS+= BUILD_ROGUE=YES +Q2MP+= rogue +ROGUE_OFF= 454 +PLIST_SUB+= ROGUE="" +.else +PLIST_SUB+= ROGUE="@comment " .endif -.if defined(WITH_JOYSTICK) -MAKE_ARGS+= BUILD_JOYSTICK=YES +.if defined(WITH_SDL) || ${HAVE_SDL:Msdl} != "" +USE_SDL= sdl +MAKE_ARGS+= BUILD_SDL=YES +REF_TARGETS+= softsdl +PLIST_SUB+= SDL="" +.else +PLIST_SUB+= SDL="@comment " .endif -.if !defined(WITHOUT_ARTS) && (defined(WITH_ARTS) \ - || exists (${LOCALBASE}/lib/libartsc.so.0)) -LIB_DEPENDS+= artsc.0:${PORTSDIR}/audio/arts -MAKE_ARGS+= BUILD_ARTS=YES +.if defined(WITH_SDLCLIENT) && (defined(WITH_SDL) || ${HAVE_SDL:Msdl} != "") +MAKE_ARGS+= BUILD_SDLQUAKE2=YES +EXE_TARGETS+= sdlquake2 +PLIST_SUB+= SDLCLIENT="" +.else +PLIST_SUB+= SDLCLIENT="@comment " .endif -.if defined(WITH_IPV6) -MAKE_ARGS+= HAVE_IPV6=YES +.if defined(WITH_SDLGL) && (defined(WITH_SDL) || ${HAVE_SDL:Msdl} != "") +MAKE_ARGS+= BUILD_SDLGL=YES +REF_TARGETS+= sdlgl +PLIST_SUB+= SDLGL="" +.else +PLIST_SUB+= SDLGL="@comment " .endif -.if defined(WITH_OPTIMIZED_CFLAGS) -MAKE_ARGS+= OPTIMIZED_CFLAGS="-O9 -pipe -s -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" +.if defined(WITH_SERVER) +MAKE_ARGS+= BUILD_DEDICATED=YES +PLIST_SUB+= SERVER="" +EXE_TARGETS+= q2ded +.else +PLIST_SUB+= SERVER="@comment " .endif -.if ${ARCH} != "i386" || defined(WITHOUT_X86_ASM) -MAKE_ARGS+= NO_X86_ASM=YES +.if defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1) +LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib +MAKE_ARGS+= BUILD_SVGA=YES +REF_TARGETS+= soft +PLIST_SUB+= SVGA="" +.else +PLIST_SUB+= SVGA="@comment " .endif -.if defined(WITH_MANUAL) -PLIST_SUB+= MANUAL="" +.if defined(WITH_XATRIX) +DISTFILES+= xatrixsrc320.shar.Z:id +EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_xatrix_q__shared.c +MAKE_ARGS+= BUILD_XATRIX=YES +Q2MP+= xatrix +XATRIX_OFF= 441 +PLIST_SUB+= XATRIX="" .else -PLIST_SUB+= MANUAL="@comment " +PLIST_SUB+= XATRIX="@comment " .endif -### # -## END OF CONFIGURATION KNOBS ## -# ### - -pre-everything:: -.if ${ARCH} == "i386" && !(defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)) - @${ECHO_MSG} "Define WITH_SVGA to build SVGA driver" -.endif -.if !(defined(WITH_SDL) || ${HAVE_SDL:Msdl} != "") - @${ECHO_MSG} "Define WITH_SDL to build SDL software driver" -.endif -.if !(defined(WITH_SDLGL) || ${HAVE_SDL:Msdl} != "") - @${ECHO_MSG} "Define WITH_SDLGL to build SDL OpenGL driver" -.endif -.if !(defined(WITH_SDLCLIENT) || ${HAVE_SDL:Msdl} != "") - @${ECHO_MSG} "Define WITH_SDLCLIENT to build executable that uses SDL for CDROM and sound" -.endif -.if !(defined(WITH_AA) || exists(${LOCALBASE}/lib/libaa.so.1)) - @${ECHO_MSG} "Define WITH_AA to build ASCII software renderer" -.endif -.if !defined(WITHOUT_X11) - @${ECHO_MSG} "Define WITHOUT_X11 to disable building of X11 driver" -.endif -.if !defined(WITHOUT_GLX) - @${ECHO_MSG} "Define WITHOUT_GLX to disable building of GLX driver" -.endif -.if !defined(WITH_EYECANDY) - @${ECHO_MSG} "Define WITH_EYECANDY to build executable with fancier GL graphics" -.endif -.if !defined(WITHOUT_CLIENT) - @${ECHO_MSG} "Define WITHOUT_CLIENT to disable building Quake2 client executable" -.endif -.if !defined(WITHOUT_SERVER) - @${ECHO_MSG} "Define WITHOUT_SERVER to disable building of dedicated server" -.endif -.if !defined(WITHOUT_GAME) - @${ECHO_MSG} "Define WITHOUT_GAME to build without main game .so" -.endif -.if !defined(WITH_CTF) - @${ECHO_MSG} "Define WITH_CTF to build Capture The Flag mod" -.endif -.if !defined(WITH_CTF_MAPS) - @${ECHO_MSG} "Define WITH_CTF_MAPS to install maps for CTF mod" -.endif -.if !defined(WITH_XATRIX) - @${ECHO_MSG} "Define WITH_XATRIX to install \"The Reckoning\" (Xatrix) mission pack .so" -.endif -.if !defined(WITH_ROGUE) - @${ECHO_MSG} "Define WITH_ROGUE to install the \"Ground Zero\" (Rogue) mission pack .so" -.endif -.if !defined(WITH_SHAREWARE_DATA) - @${ECHO_MSG} "Define WITH_SHAREWARE_DATA to install demo version game data" -.endif -.if !defined(WITH_MANUAL) - @${ECHO_MSG} "Define WITH_MANUAL to install the official Quake II HTML manual" -.endif -.if !defined(WITH_RETEXTURE) - @${ECHO_MSG} "Define WITH_RETEXTURE to enable support of retextured graphics" -.endif -.if !defined(WITH_REDBLUE) - @${ECHO_MSG} "Define WITH_REDBLUE to enable red-blue 3D glasses rendering" -.endif -.if !defined(WITH_JOYSTICK) - @${ECHO_MSG} "Define WITH_JOYSTICK to enable joystick support" -.endif -.if !(defined(WITH_ARTS) || exists (${LOCALBASE}/lib/libartsc.so.0)) - @${ECHO_MSG} "Define WITH_ARTS to enable support for aRts sound daemon" -.endif -.if !defined(WITH_IPV6) - @${ECHO_MSG} "Define WITH_IPV6 to enable experimental IPv6 support" -.endif -.if !defined(WITH_OPTIMIZED_CFLAGS) - @${ECHO_MSG} "Define WITH_OPTIMIZED_CFLAGS to enable extra optimization options" -.endif -.if ${ARCH} == "i386" && !defined(WITHOUT_X86_ASM) - @${ECHO_MSG} "Define WITHOUT_X86_ASM to disable x86 assembly code" +.if defined(WITH_X11) +USE_XLIB= yes +MAKE_ARGS+= BUILD_X11=YES +REF_TARGETS+= softx +PLIST_SUB+= X11="" +.else +PLIST_SUB+= X11="@comment " .endif -ALL_TARGET= build_release -TGTDIR= ${WRKSRC}/release${ARCH} +.if ${ARCH} != "i386" || defined(WITHOUT_X86_ASM) +MAKE_ARGS+= NO_X86_ASM=YES +.endif post-extract: -.if defined(WITH_XATRIX) || defined(WITH_ROGUE) -. for mp in ${Q2MP} +.for mp in ${Q2MP} @${MKDIR} ${WRKSRC}/src/${mp} @(cd ${WRKSRC}/src/${mp} && ${GUNZIP_CMD} -c \ - ${DISTDIR}/${DIST_SUBDIR}/source/${mp}src320.shar.Z > \ - ${mp}src320.shar && ${SH} ./${mp}src320.shar) - @${REINPLACE_CMD} -e 's/__ $$/&|| defined __FreeBSD__/' \ - ${WRKSRC}/src/${mp}/q_shared.c -. endfor -.endif -.if defined(WITH_ROGUE) - @${REINPLACE_CMD} -e '/^#include <nan.h>/d' ${WRKSRC}/src/rogue/g_local.h -.endif - @${REINPLACE_CMD} -e 's|/dev/js|/dev/joy|' ${WRKSRC}/src/linux/joystick.c - -post-patch: - @${REINPLACE_CMD} -e 's|%%%%BASEDIR%%%%|${DATADIR}|' ${WRKSRC}/src/qcommon/files.c - -PLIST_SUB+= ARCH="${ARCH}" + ${DISTDIR}/${DIST_SUBDIR}/${mp}src320.shar.Z > \ + ${mp}src320.shar && \ + ${TAIL} +${${mp:U}_OFF} ${mp}src320.shar | ${SH}) +.endfor do-install: .for tgt in ${EXE_TARGETS} ${INSTALL_PROGRAM} ${TGTDIR}/${tgt} ${PREFIX}/bin .endfor - @${MKDIR} ${DATADIR}/baseq2 ${DATADIR}/ctf + ${MKDIR} ${LIBDIR} .for tgt in ${REF_TARGETS} - ${INSTALL_PROGRAM} ${TGTDIR}/ref_${tgt}.so ${DATADIR} + ${INSTALL_PROGRAM} ${TGTDIR}/ref_${tgt}.so ${LIBDIR} .endfor -.if !defined(WITHOUT_GAME) - ${INSTALL_PROGRAM} ${TGTDIR}/game${ARCH}.so ${DATADIR}/baseq2 -.endif -.if defined(WITH_XATRIX) || defined(WITH_ROGUE) -. for mp in ${Q2MP} - @${MKDIR} ${DATADIR}/${mp} - ${INSTALL_PROGRAM} ${TGTDIR}/${mp}/game${ARCH}.so ${DATADIR}/${mp} -. endfor -.endif .if defined(WITH_CTF) - ${INSTALL_PROGRAM} ${TGTDIR}/ctf/game${ARCH}.so ${DATADIR}/ctf + ${MKDIR} ${LIBDIR}/ctf + ${INSTALL_PROGRAM} ${TGTDIR}/ctf/game.so ${LIBDIR}/ctf .endif -.if defined(WITH_CTF_MAPS) - ${UNZIP_CMD} -oj -d ${DATADIR}/ctf \ - ${DISTDIR}/${DIST_SUBDIR}/q2-3.20-x86-full-ctf.exe ctf/pak0.pak +.if defined(WITH_EYECANDY) + ${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/maxpak.pak ${DATADIR}/baseq2 .endif -.if defined(WITH_SHAREWARE_DATA) - @${MKDIR} ${DATADIR}/baseq2/players - ${UNZIP_CMD} -oj -d ${DATADIR}/baseq2/players/female \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/baseq2/players/female/\* - ${UNZIP_CMD} -oj -d ${DATADIR}/baseq2/players/male \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/baseq2/players/male/\* - ${UNZIP_CMD} -oj -d ${DATADIR}/baseq2 \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/baseq2/pak0.pak +.if defined(WITH_GAME) + ${MKDIR} ${LIBDIR}/baseq2 + ${INSTALL_PROGRAM} ${TGTDIR}/game.so ${LIBDIR}/baseq2 .endif .if defined(WITH_RETEXTURE) -. for i in 10 11 12 13 14 16 17 19 +. for i in 10 11 12 13 14 16 17 19 ${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/pak${i}.pak ${DATADIR}/baseq2 -. endfor -.endif -.if defined(WITH_EYECANDY) - ${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/maxpak.pak ${DATADIR}/baseq2 +. endfor .endif +.for mp in ${Q2MP} + ${MKDIR} ${LIBDIR}/${mp} + ${INSTALL_PROGRAM} ${TGTDIR}/${mp}/game.so ${LIBDIR}/${mp} +.endfor .if !defined(NOPORTDOCS) @${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/src/docs/README ${DOCSDIR}/README.320 ${INSTALL_DATA} ${WRKSRC}/src/docs/joystick.txt ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/src/docs/quake2.3dfxgl ${DOCSDIR} -. if defined(WITH_MANUAL) - ${UNZIP_CMD} -oj -d ${DOCSDIR}/quake2_manual \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/DOCS/quake2_manual/\* \ - -x Install/Data/DOCS/quake2_manual/images\* - ${UNZIP_CMD} -oj -d ${DOCSDIR}/quake2_manual/images \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/DOCS/quake2_manual/images\* - ${UNZIP_CMD} -oj -d ${DOCSDIR} \ - ${DISTDIR}/${DIST_SUBDIR}/q2-314-demo-x86.exe \ - Install/Data/DOCS/Manual.html -. endif .endif -PKGMESSAGE= ${WRKDIR}/pkg-message - -post-install: - @${SED} -e 's|$${DATADIR}|${DATADIR}|g' ${.CURDIR}/pkg-message >${PKGMESSAGE} - @${CAT} ${PKGMESSAGE} - .include <bsd.port.post.mk> diff --git a/games/quake2lnx/distinfo b/games/quake2lnx/distinfo index f5d889a4b568..e6c5781159c8 100644 --- a/games/quake2lnx/distinfo +++ b/games/quake2lnx/distinfo @@ -1,28 +1,3 @@ MD5 (quake2lnx/quake2-r0.16.2.tar.gz) = 872fee27fb13a2a4c8876d5973c3c691 +SHA256 (quake2lnx/quake2-r0.16.2.tar.gz) = 98cea3cbd70bd1f195e5190d0ae047c636e00e21dbc6cc5bdee4acd52876d3e9 SIZE (quake2lnx/quake2-r0.16.2.tar.gz) = 1496377 -MD5 (quake2lnx/maxpak.pak) = 04d3f1fb7fb4dada7175a41f4595c7eb -SIZE (quake2lnx/maxpak.pak) = 3282742 -MD5 (quake2lnx/pak10.pak) = fc2de3c33c23cca5f0e6fcec068ce616 -SIZE (quake2lnx/pak10.pak) = 16315845 -MD5 (quake2lnx/pak11.pak) = 221019679613a13c6d7e5f9e21701d85 -SIZE (quake2lnx/pak11.pak) = 1702702 -MD5 (quake2lnx/pak12.pak) = 0c8b49c303014e535394168aed9b668a -SIZE (quake2lnx/pak12.pak) = 3629554 -MD5 (quake2lnx/pak13.pak) = 9628c82566535e48c59caaee5281b963 -SIZE (quake2lnx/pak13.pak) = 2198193 -MD5 (quake2lnx/pak14.pak) = 5d47605de09c458c7f1c69d8e6fea6a7 -SIZE (quake2lnx/pak14.pak) = 2397651 -MD5 (quake2lnx/pak16.pak) = 94b18e1f2d76fb7e7d0c5bd0ae8d7c69 -SIZE (quake2lnx/pak16.pak) = 2675893 -MD5 (quake2lnx/pak17.pak) = e24d79286ba3c1f3da1f9642a78c49af -SIZE (quake2lnx/pak17.pak) = 1431798 -MD5 (quake2lnx/pak19.pak) = 070a4d00b93a2a427ca92adee2736000 -SIZE (quake2lnx/pak19.pak) = 648896 -MD5 (quake2lnx/q2-314-demo-x86.exe) = 4d1cd4618e80a38db59304132ea0856c -SIZE (quake2lnx/q2-314-demo-x86.exe) = 39015499 -MD5 (quake2lnx/q2-3.20-x86-full-ctf.exe) = 490557d4a90ff346a175d865a2bade87 -SIZE (quake2lnx/q2-3.20-x86-full-ctf.exe) = 19267584 -MD5 (quake2lnx/source/xatrixsrc320.shar.Z) = 41fc4ecc4f25c068e7d1f488bd4a1e1a -SIZE (quake2lnx/source/xatrixsrc320.shar.Z) = 455917 -MD5 (quake2lnx/source/roguesrc320.shar.Z) = 7d5e052839c9e629bad0a6570aa70554 -SIZE (quake2lnx/source/roguesrc320.shar.Z) = 626769 diff --git a/games/quake2lnx/files/extra-patch-src_rogue_g__local.h b/games/quake2lnx/files/extra-patch-src_rogue_g__local.h new file mode 100644 index 000000000000..6b43c988effc --- /dev/null +++ b/games/quake2lnx/files/extra-patch-src_rogue_g__local.h @@ -0,0 +1,10 @@ +--- src/rogue/g_local.h.orig Mon Nov 30 17:53:20 1998 ++++ src/rogue/g_local.h Tue Sep 27 20:20:27 2005 +@@ -22,7 +22,6 @@ + //================================================================== + + #ifndef _WIN32 +-#include <nan.h> + #define min(a,b) ((a) < (b) ? (a) : (b)) + #define max(a,b) ((a) > (b) ? (a) : (b)) + #ifdef __sun__ diff --git a/games/quake2lnx/files/extra-patch-src_rogue_q__shared.c b/games/quake2lnx/files/extra-patch-src_rogue_q__shared.c new file mode 100644 index 000000000000..25ffc42c24b4 --- /dev/null +++ b/games/quake2lnx/files/extra-patch-src_rogue_q__shared.c @@ -0,0 +1,11 @@ +--- src/rogue/q_shared.c.orig Mon Nov 30 17:53:34 1998 ++++ src/rogue/q_shared.c Tue Sep 27 20:03:24 2005 +@@ -329,7 +329,7 @@ + Returns 1, 2, or 1 + 2 + ================== + */ +-#if !id386 || defined __linux__ ++#if !id386 || defined __linux__ || defined __FreeBSD__ + int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p) + { + float dist1, dist2; diff --git a/games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c b/games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c new file mode 100644 index 000000000000..917934b400b9 --- /dev/null +++ b/games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c @@ -0,0 +1,11 @@ +--- src/xatrix/q_shared.c.orig Mon Nov 30 17:55:36 1998 ++++ src/xatrix/q_shared.c Tue Sep 27 20:04:53 2005 +@@ -326,7 +326,7 @@ + Returns 1, 2, or 1 + 2 + ================== + */ +-#if !id386 || defined __linux__ ++#if !id386 || defined __linux__ || defined __FreeBSD__ + int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p) + { + float dist1, dist2; diff --git a/games/quake2lnx/files/patch-Makefile b/games/quake2lnx/files/patch-Makefile index 2c19abb064ea..bd7c4aab765e 100644 --- a/games/quake2lnx/files/patch-Makefile +++ b/games/quake2lnx/files/patch-Makefile @@ -1,5 +1,5 @@ ---- Makefile.orig Thu Oct 10 01:08:21 2002 -+++ Makefile Tue Jun 17 22:23:11 2003 +--- Makefile.orig Fri Sep 24 19:06:52 2004 ++++ Makefile Fri Oct 7 17:37:25 2005 @@ -12,30 +12,30 @@ # (Note: not all options are available for all platforms). # quake2 (uses OSS for sound, cdrom ioctls for cd audio) is automatically built. @@ -51,7 +51,7 @@ # (hopefully) end of configurable options -@@ -52,55 +52,11 @@ +@@ -52,60 +52,16 @@ endif endif @@ -110,12 +110,19 @@ MOUNT_DIR=src +-BUILD_DEBUG_DIR=debug$(ARCH) +-BUILD_RELEASE_DIR=release$(ARCH) ++BUILD_DEBUG_DIR=debug ++BUILD_RELEASE_DIR=release + CLIENT_DIR=$(MOUNT_DIR)/client + SERVER_DIR=$(MOUNT_DIR)/server + REF_SOFT_DIR=$(MOUNT_DIR)/ref_soft @@ -118,7 +74,7 @@ ROGUE_DIR=$(MOUNT_DIR)/rogue NULL_DIR=$(MOUNT_DIR)/null -BASE_CFLAGS=-Wall -pipe -Dstricmp=strcasecmp -+BASE_CFLAGS=-Wall -pipe -Dstricmp=strcasecmp $(CFLAGS) ++BASE_CFLAGS=-pipe -Dstricmp=strcasecmp -DDATADIR='\"${DATADIR}\"' -DLIBDIR='\"${LIBDIR}\"' $(CFLAGS) ifeq ($(HAVE_IPV6),YES) BASE_CFLAGS+= -DHAVE_IPV6 ifeq ($(OSTYPE),FreeBSD) @@ -151,7 +158,7 @@ +AALDFLAGS=-L${PREFIX}/lib -laa -SDLCFLAGS=$(shell sdl-config --cflags) -+SDLCFLAGS=$(shell sdl11-config --cflags) ++SDLCFLAGS=$(shell ${SDL_CONFIG} --cflags) ifeq ($(strip $(STATICSDL)),YES) - SDLLDFLAGS += -L/usr/X11R6/lib$(_LIB) -Wl,-Bstatic $(SDLDIR)/libSDL.a + SDLLDFLAGS += -L${X11BASE}/lib$(_LIB) -Wl,-Bstatic $(SDLDIR)/libSDL.a @@ -160,7 +167,7 @@ -lXinerama else - SDLLDFLAGS=$(shell sdl-config --libs) -+ SDLLDFLAGS=$(shell sdl11-config --libs) ++ SDLLDFLAGS=$(shell ${SDL_CONFIG} --libs) endif ifeq ($(strip $(BUILD_JOYSTICK)),YES) @@ -194,7 +201,7 @@ DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< DO_SHLIB_AS=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< -@@ -224,10 +189,42 @@ +@@ -224,168 +189,54 @@ .PHONY : targets build_debug build_release clean clean-debug clean-release clean2 @@ -232,14 +239,22 @@ endif + +ifeq ($(strip $(BUILD_GAME)),YES) -+ TARGETS += $(BUILDDIR)/game$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/game.$(SHLIBEXT) +endif + ifeq ($(strip $(BUILD_CTFDLL)),YES) - TARGETS += $(BUILDDIR)/ctf/game$(ARCH).$(SHLIBEXT) +- TARGETS += $(BUILDDIR)/ctf/game$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/ctf/game.$(SHLIBEXT) endif -@@ -240,152 +237,6 @@ - TARGETS += $(BUILDDIR)/rogue/game$(ARCH).$(SHLIBEXT) + + ifeq ($(strip $(BUILD_XATRIX)),YES) +- TARGETS += $(BUILDDIR)/xatrix/game$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/xatrix/game.$(SHLIBEXT) + endif + + ifeq ($(strip $(BUILD_ROGUE)),YES) +- TARGETS += $(BUILDDIR)/rogue/game$(ARCH).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/rogue/game.$(SHLIBEXT) endif -ifeq ($(ARCH),axp) @@ -404,6 +419,42 @@ endif $(BUILDDIR)/quake2 : $(QUAKE2_OBJS) $(QUAKE2_LNX_OBJS) $(QUAKE2_AS_OBJS) +@@ -821,7 +673,7 @@ + $(BUILDDIR)/game/q_shared.o \ + $(BUILDDIR)/game/m_flash.o + +-$(BUILDDIR)/game$(ARCH).$(SHLIBEXT) : $(GAME_OBJS) ++$(BUILDDIR)/game.$(SHLIBEXT) : $(GAME_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) + + $(BUILDDIR)/game/g_ai.o : $(GAME_DIR)/g_ai.c +@@ -1000,7 +852,7 @@ + $(BUILDDIR)/ctf/p_weapon.o \ + $(BUILDDIR)/ctf/q_shared.o + +-$(BUILDDIR)/ctf/game$(ARCH).$(SHLIBEXT) : $(CTF_OBJS) ++$(BUILDDIR)/ctf/game.$(SHLIBEXT) : $(CTF_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CTF_OBJS) + + $(BUILDDIR)/ctf/g_ai.o : $(CTF_DIR)/g_ai.c +@@ -1139,7 +991,7 @@ + $(BUILDDIR)/xatrix/p_weapon.o \ + $(BUILDDIR)/xatrix/q_shared.o + +-$(BUILDDIR)/xatrix/game$(ARCH).$(SHLIBEXT) : $(XATRIX_OBJS) ++$(BUILDDIR)/xatrix/game.$(SHLIBEXT) : $(XATRIX_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(XATRIX_OBJS) + + $(BUILDDIR)/xatrix/g_ai.o : $(XATRIX_DIR)/g_ai.c +@@ -1367,7 +1219,7 @@ + $(BUILDDIR)/rogue/q_shared.o + + +-$(BUILDDIR)/rogue/game$(ARCH).$(SHLIBEXT) : $(ROGUE_OBJS) ++$(BUILDDIR)/rogue/game.$(SHLIBEXT) : $(ROGUE_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ROGUE_OBJS) + + $(BUILDDIR)/rogue/dm_ball.o : $(ROGUE_DIR)/dm_ball.c @@ -1588,6 +1440,7 @@ endif diff --git a/games/quake2lnx/files/patch-src::linux::sys_linux.c b/games/quake2lnx/files/patch-src::linux::sys_linux.c deleted file mode 100644 index f8937490018d..000000000000 --- a/games/quake2lnx/files/patch-src::linux::sys_linux.c +++ /dev/null @@ -1,22 +0,0 @@ ---- src/linux/sys_linux.c.orig Sun Feb 1 19:06:29 2004 -+++ src/linux/sys_linux.c Sun Feb 1 19:18:07 2004 -@@ -217,14 +217,16 @@ - char *str_p; - #if defined __i386__ - const char *gamename = "gamei386.so"; --#elif defined __x86_64__ -- const char *gamename = "gamex86_64.so"; -+#elif defined __amd64__ -+ const char *gamename = "gameamd64.so"; - #elif defined __alpha__ -- const char *gamename = "gameaxp.so"; -+ const char *gamename = "gamealpha.so"; - #elif defined __powerpc__ - const char *gamename = "gameppc.so"; - #elif defined __sparc__ - const char *gamename = "gamesparc.so"; -+#elif defined __ia64__ -+ const char *gamename = "gameia64.so"; - #else - #error Unknown arch - #endif diff --git a/games/quake2lnx/files/patch-src::qcommon::files.c b/games/quake2lnx/files/patch-src::qcommon::files.c deleted file mode 100644 index db9829b74fba..000000000000 --- a/games/quake2lnx/files/patch-src::qcommon::files.c +++ /dev/null @@ -1,14 +0,0 @@ ---- src/qcommon/files.c.orig Wed Oct 9 03:54:25 2002 -+++ src/qcommon/files.c Sat Jun 28 12:30:57 2003 -@@ -898,7 +898,11 @@ - // basedir <path> - // allows the game to run from outside the data tree - // -+#ifdef DEDICATED_ONLY - fs_basedir = Cvar_Get ("basedir", ".", CVAR_NOSET); -+#else -+ fs_basedir = Cvar_Get ("basedir", "%%%%BASEDIR%%%%", CVAR_NOSET); -+#endif - - // - // cddir <path> diff --git a/games/quake2lnx/files/patch-src::game::g_phys.c b/games/quake2lnx/files/patch-src_game_g__phys.c index d6684b01e770..d6684b01e770 100644 --- a/games/quake2lnx/files/patch-src::game::g_phys.c +++ b/games/quake2lnx/files/patch-src_game_g__phys.c diff --git a/games/quake2lnx/files/patch-src::linux::gl_glx.c b/games/quake2lnx/files/patch-src_linux_gl__glx.c index 16b252319b98..16b252319b98 100644 --- a/games/quake2lnx/files/patch-src::linux::gl_glx.c +++ b/games/quake2lnx/files/patch-src_linux_gl__glx.c diff --git a/games/quake2lnx/files/patch-src_linux_joystick.c b/games/quake2lnx/files/patch-src_linux_joystick.c new file mode 100644 index 000000000000..f06b903a5aef --- /dev/null +++ b/games/quake2lnx/files/patch-src_linux_joystick.c @@ -0,0 +1,11 @@ +--- src/linux/joystick.c.orig Thu Jan 27 19:35:20 2005 ++++ src/linux/joystick.c Tue Sep 27 20:21:45 2005 +@@ -75,7 +75,7 @@ + in_joystick = ri.Cvar_Get ("in_joystick", "1", CVAR_ARCHIVE); + if (in_joystick->value) { + joy_name = ri.Cvar_Get ("joy_name", "joystick", 0); +- joy_dev = ri.Cvar_Get ("joy_dev","/dev/js*",CVAR_ARCHIVE); ++ joy_dev = ri.Cvar_Get ("joy_dev","/dev/joy*",CVAR_ARCHIVE); + joy_advanced = ri.Cvar_Get ("joy_advanced","0",0); + joy_advaxisx = ri.Cvar_Get ("joy_advaxisx","4",0); + joy_advaxisy = ri.Cvar_Get ("joy_advaxisy","2",0); diff --git a/games/quake2lnx/files/patch-src::linux::rw_in_svgalib.c b/games/quake2lnx/files/patch-src_linux_rw__in__svgalib.c index f5502683e86f..f5502683e86f 100644 --- a/games/quake2lnx/files/patch-src::linux::rw_in_svgalib.c +++ b/games/quake2lnx/files/patch-src_linux_rw__in__svgalib.c diff --git a/games/quake2lnx/files/patch-src::linux::rw_linux.c b/games/quake2lnx/files/patch-src_linux_rw__linux.c index 2ad83894da85..2ad83894da85 100644 --- a/games/quake2lnx/files/patch-src::linux::rw_linux.c +++ b/games/quake2lnx/files/patch-src_linux_rw__linux.c diff --git a/games/quake2lnx/files/patch-src::linux::rw_svgalib.c b/games/quake2lnx/files/patch-src_linux_rw__svgalib.c index a9937ff476b3..a9937ff476b3 100644 --- a/games/quake2lnx/files/patch-src::linux::rw_svgalib.c +++ b/games/quake2lnx/files/patch-src_linux_rw__svgalib.c diff --git a/games/quake2lnx/files/patch-src::linux::rw_x11.c b/games/quake2lnx/files/patch-src_linux_rw__x11.c index 72144026f5a4..72144026f5a4 100644 --- a/games/quake2lnx/files/patch-src::linux::rw_x11.c +++ b/games/quake2lnx/files/patch-src_linux_rw__x11.c diff --git a/games/quake2lnx/files/patch-src_linux_sys__linux.c b/games/quake2lnx/files/patch-src_linux_sys__linux.c new file mode 100644 index 000000000000..ac0070d6388e --- /dev/null +++ b/games/quake2lnx/files/patch-src_linux_sys__linux.c @@ -0,0 +1,23 @@ +--- src/linux/sys_linux.c.orig Sun Sep 12 15:26:29 2004 ++++ src/linux/sys_linux.c Fri Oct 7 17:32:46 2005 +@@ -215,19 +215,7 @@ + char name[MAX_OSPATH]; + char *path; + char *str_p; +-#if defined __i386__ +- const char *gamename = "gamei386.so"; +-#elif defined __x86_64__ +- const char *gamename = "gamex86_64.so"; +-#elif defined __alpha__ +- const char *gamename = "gameaxp.so"; +-#elif defined __powerpc__ +- const char *gamename = "gameppc.so"; +-#elif defined __sparc__ +- const char *gamename = "gamesparc.so"; +-#else +-#error Unknown arch +-#endif ++ const char *gamename = "game.so"; + + setreuid(getuid(), getuid()); + setegid(getgid()); diff --git a/games/quake2lnx/files/patch-src_linux_vid_so.c b/games/quake2lnx/files/patch-src_linux_vid_so.c new file mode 100644 index 000000000000..deb9d57f9d48 --- /dev/null +++ b/games/quake2lnx/files/patch-src_linux_vid_so.c @@ -0,0 +1,34 @@ +--- src/linux/vid_so.c.orig Fri Sep 24 19:11:44 2004 ++++ src/linux/vid_so.c Tue Sep 27 19:28:29 2005 +@@ -216,7 +216,6 @@ + refimport_t ri; + GetRefAPI_t GetRefAPI; + char fn[MAX_OSPATH]; +- char *path; + struct stat st; + extern uid_t saved_euid; + +@@ -237,9 +236,7 @@ + //regain root + seteuid(saved_euid); + +- path = Cvar_Get ("basedir", ".", CVAR_NOSET)->string; +- +- snprintf (fn, MAX_OSPATH, "%s/%s", path, name ); ++ snprintf (fn, MAX_OSPATH, LIBDIR"/%s", name ); + + if (stat(fn, &st) == -1) { + Com_Printf( "LoadLibrary(\"%s\") failed: %s\n", name, strerror(errno)); +@@ -490,11 +487,9 @@ + qboolean VID_CheckRefExists (const char *ref) + { + char fn[MAX_OSPATH]; +- char *path; + struct stat st; + +- path = Cvar_Get ("basedir", ".", CVAR_NOSET)->string; +- snprintf (fn, MAX_OSPATH, "%s/ref_%s.so", path, ref ); ++ snprintf (fn, MAX_OSPATH, LIBDIR"/ref_%s.so", ref ); + + if (stat(fn, &st) == 0) + return true; diff --git a/games/quake2lnx/files/patch-src_qcommon_files.c b/games/quake2lnx/files/patch-src_qcommon_files.c new file mode 100644 index 000000000000..dca3a05e2a6d --- /dev/null +++ b/games/quake2lnx/files/patch-src_qcommon_files.c @@ -0,0 +1,12 @@ +--- src/qcommon/files.c.orig Sun Jan 2 00:38:12 2005 ++++ src/qcommon/files.c Tue Sep 27 18:25:41 2005 +@@ -912,7 +912,8 @@ + // + // add baseq2 to search path + // +- FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) ); ++ FS_AddGameDirectory(LIBDIR"/"BASEDIRNAME); ++ FS_AddGameDirectory(DATADIR"/"BASEDIRNAME); + + // + // then add a '.quake2/baseq2' directory in home directory by default diff --git a/games/quake2lnx/pkg-message b/games/quake2lnx/pkg-message deleted file mode 100644 index 9a80d8668d2d..000000000000 --- a/games/quake2lnx/pkg-message +++ /dev/null @@ -1,17 +0,0 @@ -=================================================== - - Install additional mission paks and mods in - ${DATADIR}/ directory. - - You must also own full (registered) version - of Quake II, or rebuild the port with "make - -DWITH_SHAREWARE_DATA" to install demo ver- - sion data files. Note that you do not need - full version to run dedicated server. - - If you decide to build Xatrix/Rogue mission - packs, you'll need to copy their data files - to ${DATADIR}/xatrix|rogue/ - directory from installation CD. - -=================================================== diff --git a/games/quake2lnx/pkg-plist b/games/quake2lnx/pkg-plist index d5e4340ca0b8..ba73c229cfe1 100644 --- a/games/quake2lnx/pkg-plist +++ b/games/quake2lnx/pkg-plist @@ -1,16 +1,20 @@ -@comment === EXECUTABLES === +%%SERVER%%bin/q2ded %%CLIENT%%bin/quake2 %%SDLCLIENT%%bin/sdlquake2 -%%SERVER%%bin/q2ded -@comment === RENDERERS === -%%SVGA%%%%DATADIR%%/ref_soft.so -%%SDL%%%%DATADIR%%/ref_softsdl.so -%%SDLGL%%%%DATADIR%%/ref_sdlgl.so -%%X11%%%%DATADIR%%/ref_softx.so -%%GLX%%%%DATADIR%%/ref_glx.so -%%AA%%%%DATADIR%%/ref_softaa.so -@comment === DATA === -%%GAME%%%%DATADIR%%/baseq2/game%%ARCH%%.so +%%GAME%%%%LIBDIR%%/baseq2/game.so +%%CTF%%%%LIBDIR%%/ctf/game.so +%%ROGUE%%%%LIBDIR%%/rogue/game.so +%%XATRIX%%%%LIBDIR%%/xatrix/game.so +%%GLX%%%%LIBDIR%%/ref_glx.so +%%SDLGL%%%%LIBDIR%%/ref_sdlgl.so +%%SVGA%%%%LIBDIR%%/ref_soft.so +%%AA%%%%LIBDIR%%/ref_softaa.so +%%SDL%%%%LIBDIR%%/ref_softsdl.so +%%X11%%%%LIBDIR%%/ref_softx.so +%%PORTDOCS%%%%DOCSDIR%%/README +%%PORTDOCS%%%%DOCSDIR%%/README.320 +%%PORTDOCS%%%%DOCSDIR%%/joystick.txt +%%PORTDOCS%%%%DOCSDIR%%/quake2.3dfxgl %%QMAX%%%%DATADIR%%/baseq2/maxpak.pak %%RETEX%%%%DATADIR%%/baseq2/pak10.pak %%RETEX%%%%DATADIR%%/baseq2/pak11.pak @@ -20,205 +24,9 @@ %%RETEX%%%%DATADIR%%/baseq2/pak16.pak %%RETEX%%%%DATADIR%%/baseq2/pak17.pak %%RETEX%%%%DATADIR%%/baseq2/pak19.pak -%%SHAREWARE%%%%DATADIR%%/baseq2/pak0.pak -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/athena.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/athena_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/brianna.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/brianna_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/cobalt.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/cobalt_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/doomgal.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/doomgal_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/ensign.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/ensign_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/jezebel.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/jezebel_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/jungle.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/jungle_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/lotus.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/lotus_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/stiletto.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/stiletto_i.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/tris.md2 -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/venus.pcx -%%SHAREWARE%%%%DATADIR%%/baseq2/players/female/venus_i.pcx 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