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authorAlejandro Pulver <alepulver@FreeBSD.org>2007-03-22 03:43:37 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2007-03-22 03:43:37 +0000
commitce11335e8643485a59e35fa5c705b1f50ec80815 (patch)
treeb1a2ce70a9df281b91241c81cecc535061c353b5 /games/quake2max
parenta29d0ec2d977f1ab130d46299addea329b9073c8 (diff)
downloadports-ce11335e8643485a59e35fa5c705b1f50ec80815.tar.gz
ports-ce11335e8643485a59e35fa5c705b1f50ec80815.zip
Notes
Diffstat (limited to 'games/quake2max')
-rw-r--r--games/quake2max/files/patch-client__menu.c20
-rw-r--r--games/quake2max/files/patch-game__g_items.c15
-rw-r--r--games/quake2max/files/patch-ref_gl__gl_model.c29
-rw-r--r--games/quake2max/files/patch-unix__vid_menu.c11
4 files changed, 75 insertions, 0 deletions
diff --git a/games/quake2max/files/patch-client__menu.c b/games/quake2max/files/patch-client__menu.c
new file mode 100644
index 000000000000..80ba71b96d75
--- /dev/null
+++ b/games/quake2max/files/patch-client__menu.c
@@ -0,0 +1,20 @@
+--- client/menu.c.orig Tue Dec 27 10:06:52 2005
++++ client/menu.c Thu Mar 22 00:36:51 2007
+@@ -898,7 +898,7 @@
+
+ void Multiplayer_MenuInit( void )
+ {
+- static qboolean PlayerConfig_ScanDirectories(void);
++ qboolean PlayerConfig_ScanDirectories(void);
+ if (!server_menu)
+ server_menu = Cvar_Get ("server_menu", "1", 0);
+
+@@ -4784,7 +4784,7 @@
+ return false;
+ }
+
+-static qboolean PlayerConfig_ScanDirectories( void )
++qboolean PlayerConfig_ScanDirectories( void )
+ {
+ char findname[1024];
+ char scratch[1024];
diff --git a/games/quake2max/files/patch-game__g_items.c b/games/quake2max/files/patch-game__g_items.c
new file mode 100644
index 000000000000..11cdcc957b72
--- /dev/null
+++ b/games/quake2max/files/patch-game__g_items.c
@@ -0,0 +1,15 @@
+--- game/g_items.c.orig Sat Dec 22 12:32:24 2001
++++ game/g_items.c Thu Mar 22 00:34:42 2007
+@@ -40,9 +40,9 @@
+ gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT};
+ gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY};
+
+-static int jacket_armor_index;
+-static int combat_armor_index;
+-static int body_armor_index;
++int jacket_armor_index;
++int combat_armor_index;
++int body_armor_index;
+ static int power_screen_index;
+ static int power_shield_index;
+
diff --git a/games/quake2max/files/patch-ref_gl__gl_model.c b/games/quake2max/files/patch-ref_gl__gl_model.c
new file mode 100644
index 000000000000..e5c270853f20
--- /dev/null
+++ b/games/quake2max/files/patch-ref_gl__gl_model.c
@@ -0,0 +1,29 @@
+--- ref_gl/gl_model.c.orig Sun Jan 1 15:07:39 2006
++++ ref_gl/gl_model.c Thu Mar 22 00:33:43 2007
+@@ -227,7 +227,7 @@
+ }
+
+
+- out->script = rs = (struct rscript_s *)out->script = RS_FindScript(va("textures/%s",name) );
++ out->script = rs = out->script = RS_FindScript(va("textures/%s",name) );
+ if (rs && rs->picsize.enable)
+ {
+ if (r_numTexSizes < MAX_IMAGES)
+@@ -459,7 +459,7 @@
+ while (img != NULL) {
+ strcpy(rs,mod->skins[i]->name);
+ rs[strlen(rs)-4]=0;
+- (struct rscript_s *)mod->script[i] = RS_FindScript(rs);
++ mod->script[i] = RS_FindScript(rs);
+ if (mod->script[i])
+ RS_ReadyScript((rscript_t *)mod->script[i]);
+ i++;
+@@ -1374,7 +1374,7 @@
+ strcpy(rs,(char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME);
+
+ rs[strlen(rs)-4]=0;
+- (struct rscript_s *)mod->script[i] = RS_FindScript(rs);
++ mod->script[i] = RS_FindScript(rs);
+ if (mod->script[i])
+ RS_ReadyScript((rscript_t *)mod->script[i]);
+ }
diff --git a/games/quake2max/files/patch-unix__vid_menu.c b/games/quake2max/files/patch-unix__vid_menu.c
new file mode 100644
index 000000000000..d680bd2df549
--- /dev/null
+++ b/games/quake2max/files/patch-unix__vid_menu.c
@@ -0,0 +1,11 @@
+--- unix/vid_menu.c.orig Wed Dec 28 10:23:32 2005
++++ unix/vid_menu.c Thu Mar 22 00:37:42 2007
+@@ -37,7 +37,7 @@
+ static cvar_t *gl_picmip;
+ static cvar_t *gl_texturemode;
+ static cvar_t *gl_anisotropic;
+-static cvar_t *con_font_size;
++cvar_t *con_font_size;
+
+ static cvar_t *_windowed_mouse;
+