diff options
author | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-17 10:35:03 +0000 |
---|---|---|
committer | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-17 10:35:03 +0000 |
commit | cf1bd0756de183eca0f1d6baaa437a31a62f3f1b (patch) | |
tree | 1f544e0954ac0e03c8406f2c4ee861ba4b278400 /games/quake3 | |
parent | da8f0fc9ccea394bdde07b4d20f69f18cb6949b8 (diff) | |
download | ports-cf1bd0756de183eca0f1d6baaa437a31a62f3f1b.tar.gz ports-cf1bd0756de183eca0f1d6baaa437a31a62f3f1b.zip |
Notes
Diffstat (limited to 'games/quake3')
25 files changed, 547 insertions, 0 deletions
diff --git a/games/quake3/Makefile b/games/quake3/Makefile new file mode 100644 index 000000000000..2f6a87f57851 --- /dev/null +++ b/games/quake3/Makefile @@ -0,0 +1,66 @@ +# New ports collection makefile for: quake3 +# Date created: 23 August 2005 +# Whom: pypt +# +# $FreeBSD$ +# + +PORTNAME= quake3 +PORTVERSION= 1.32b +CATEGORIES= games +MASTER_SITES= ftp://ftp.idsoftware.com/idstuff/source/ +EXTRACT_SUFX= -source.zip +EXTRACT_ONLY= + +MAINTAINER= shirshegsm@gmail.com +COMMENT= Quake III Arena -- first person shooter (native build) + +EXTRACT_DEPENDS= unzip:${PORTSDIR}/archivers/unzip +BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm + +USE_GMAKE= yes +USE_PERL5_BUILD= yes +USE_GL= yes +USE_REINPLACE= yes +CONFLICTS= q3server-1.32* + +# We need that -a flag +do-extract: + ${MKDIR} ${WRKDIR} && \ + cd ${WRKDIR} && \ + ${UNZIP_CMD} -aqx ${DISTDIR}/${PORTNAME}-${PORTVERSION}-source.zip + +post-patch: + @${REINPLACE_CMD} -e 's|##PREFIX##|${PREFIX}|g' ${WRKSRC}/code/unix/unix_shared.c + +pre-build: + ${MKDIR} ${WRKSRC}/lcc/build + +do-build: + cd ${WRKSRC}/code && \ + ${PERL} unix/cons + ${MV} ${WRKSRC}/code/install/linuxq3ded ${WRKSRC}/code/install/q3ded + ${MV} ${WRKSRC}/code/install/linuxquake3 ${WRKSRC}/code/install/quake3 + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/code/install/q3ded ${PREFIX}/bin + ${INSTALL_PROGRAM} ${WRKSRC}/code/install/quake3 ${PREFIX}/bin + ${MKDIR} ${PREFIX}/lib/quake3/baseq3/vm + ${CP} ${WRKSRC}/code/install/baseq3/cgamei386.so ${PREFIX}/lib/quake3/baseq3 + ${CP} ${WRKSRC}/code/install/baseq3/qagamei386.so ${PREFIX}/lib/quake3/baseq3 + ${CP} ${WRKSRC}/code/install/baseq3/uii386.so ${PREFIX}/lib/quake3/baseq3 + ${CP} ${WRKSRC}/code/install/baseq3/vm/cgame.qvm ${PREFIX}/lib/quake3/baseq3/vm + ${CP} ${WRKSRC}/code/install/baseq3/vm/qagame.qvm ${PREFIX}/lib/quake3/baseq3/vm + ${CP} ${WRKSRC}/code/install/baseq3/vm/ui.qvm ${PREFIX}/lib/quake3/baseq3/vm + ${MKDIR} ${PREFIX}/lib/quake3/missionpack/vm + ${CP} ${WRKSRC}/code/install/missionpack/cgamei386.so ${PREFIX}/lib/quake3/missionpack + ${CP} ${WRKSRC}/code/install/missionpack/qagamei386.so ${PREFIX}/lib/quake3/missionpack + ${CP} ${WRKSRC}/code/install/missionpack/uii386.so ${PREFIX}/lib/quake3/missionpack + ${CP} ${WRKSRC}/code/install/missionpack/vm/cgame.qvm ${PREFIX}/lib/quake3/missionpack/vm + ${CP} ${WRKSRC}/code/install/missionpack/vm/qagame.qvm ${PREFIX}/lib/quake3/missionpack/vm + ${CP} ${WRKSRC}/code/install/missionpack/vm/ui.qvm ${PREFIX}/lib/quake3/missionpack/vm + +post-install: + ${CAT} pkg-message + +.include <bsd.port.mk> diff --git a/games/quake3/distinfo b/games/quake3/distinfo new file mode 100644 index 000000000000..c786a5cf29df --- /dev/null +++ b/games/quake3/distinfo @@ -0,0 +1,3 @@ +MD5 (quake3-1.32b-source.zip) = af8aaac46cc82035e1cba632b1a16e03 +SHA256 (quake3-1.32b-source.zip) = 74d42070eea4c7ce47955d831327e70f480c493172b485bf7dd1a58838e92fab +SIZE (quake3-1.32b-source.zip) = 5724791 diff --git a/games/quake3/files/patch-code-Construct b/games/quake3/files/patch-code-Construct new file mode 100644 index 000000000000..21b6c1d5ab76 --- /dev/null +++ b/games/quake3/files/patch-code-Construct @@ -0,0 +1,58 @@ +--- code/Construct Mon Aug 15 23:56:27 2005 ++++ ../../work/quake3-1.32b/code/Construct Sun Aug 28 23:13:56 2005 +@@ -19,8 +19,8 @@ + use Cons_gcc; + + # defaults +-$config = 'debug'; +-$do_smp = 1; ++$config = 'release'; ++$do_smp = 0; + $do_masterserver = 0; + $do_authserver = 0; + $do_authport = 0; +@@ -63,9 +63,9 @@ + else + { + # libc .. do the little magic! +- $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3'; +- $libc = `$libc_cmd`; +- chop ($libc); ++ # $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3'; ++ # $libc = `$libc_cmd`; ++ # chop ($libc); + } + + if ($DO_WIN32 eq 1) +@@ -227,7 +227,7 @@ + # build the config directory + $CONFIG_DIR = $config . '-' . $cpu . '-' . $OS . '-' . $libc; + +-$COMMON_CFLAGS = '-pipe -fsigned-char '; ++$COMMON_CFLAGS = '-pipe -fsigned-char -I/usr/local/include -L/usr/local/lib -I/usr/X11R6/include -L/usr/X11R6/lib '; + + if ($config eq 'debug') + { +@@ -237,7 +237,7 @@ + } + else + { +- $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce '; ++ $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -march=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce '; + $BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp '; + } + +@@ -287,11 +287,11 @@ + system("mkdir qvmtools 2>/dev/null"); + if (@_[0] eq 'q3lcc') + { +- system("cd ../lcc ; make all ; cp /tmp/lcc ../code/qvmtools/q3lcc ; cp /tmp/rcc ../code/qvmtools/q3rcc ; cp /tmp/cpp ../code/qvmtools/q3cpp"); ++ system("cd ../lcc ; gmake all ; cp ../lcc/build/lcc ../code/qvmtools/q3lcc ; cp ../lcc/build/rcc ../code/qvmtools/q3rcc ; cp ../lcc/build/cpp ../code/qvmtools/q3cpp"); + } + elsif (@_[0] eq 'q3asm') + { +- system("cd ../q3asm ; make ; cp q3asm ../code/qvmtools"); ++ system("cd ../q3asm ; gmake ; cp q3asm ../code/qvmtools"); + } + else + { diff --git a/games/quake3/files/patch-code-botlib-linux-i386.mak b/games/quake3/files/patch-code-botlib-linux-i386.mak new file mode 100644 index 000000000000..2fadee73c19a --- /dev/null +++ b/games/quake3/files/patch-code-botlib-linux-i386.mak @@ -0,0 +1,12 @@ +diff -ruN ./code/botlib/linux-i386.mak ../quake3-1.32b-BUILT/./code/botlib/linux-i386.mak +--- ./code/botlib/linux-i386.mak Wed May 23 15:07:59 2001 ++++ ../quake3-1.32b-BUILT/./code/botlib/linux-i386.mak Mon Aug 22 20:55:02 2005 +@@ -14,7 +14,7 @@ + #use these when debugging + #CFLAGS=$(BASE_CFLAGS) -g + +-LDFLAGS=-ldl -lm ++LDFLAGS=-lm + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared diff --git a/games/quake3/files/patch-code-bspc-Conscript b/games/quake3/files/patch-code-bspc-Conscript new file mode 100644 index 000000000000..08ed1797e7c2 --- /dev/null +++ b/games/quake3/files/patch-code-bspc-Conscript @@ -0,0 +1,12 @@ +diff -ruN ./code/bspc/Conscript ../quake3-1.32b-BUILT/./code/bspc/Conscript +--- ./code/bspc/Conscript Tue Aug 16 01:47:07 2005 ++++ ../quake3-1.32b-BUILT/./code/bspc/Conscript Mon Aug 22 20:54:27 2005 +@@ -67,7 +67,7 @@ + CXX => $CXX, + LINK => $LINK, + CFLAGS => $BSPC_BASE_CFLAGS, +- LIBS => '-ldl -lm -lpthread' ++ LIBS => '-lm -lpthread' + ); + + Program $env 'bspc', @$BSPC_REF; diff --git a/games/quake3/files/patch-code-bspc-Makefile b/games/quake3/files/patch-code-bspc-Makefile new file mode 100644 index 000000000000..d8a00e38bfd4 --- /dev/null +++ b/games/quake3/files/patch-code-bspc-Makefile @@ -0,0 +1,12 @@ +diff -ruN ./code/bspc/Makefile ../quake3-1.32b-BUILT/./code/bspc/Makefile +--- ./code/bspc/Makefile Wed May 23 15:07:59 2001 ++++ ../quake3-1.32b-BUILT/./code/bspc/Makefile Mon Aug 22 20:54:39 2005 +@@ -18,7 +18,7 @@ + #use these when debugging + #CFLAGS=$(BASE_CFLAGS) -g + +-LDFLAGS=-ldl -lm -lpthread ++LDFLAGS=-lm -lpthread + + DO_CC=$(CC) $(CFLAGS) -o $@ -c $< + diff --git a/games/quake3/files/patch-code-bspc-linux-i386.mak b/games/quake3/files/patch-code-bspc-linux-i386.mak new file mode 100644 index 000000000000..d8be0355f149 --- /dev/null +++ b/games/quake3/files/patch-code-bspc-linux-i386.mak @@ -0,0 +1,12 @@ +diff -ruN ./code/bspc/linux-i386.mak ../quake3-1.32b-BUILT/./code/bspc/linux-i386.mak +--- ./code/bspc/linux-i386.mak Wed May 23 15:07:59 2001 ++++ ../quake3-1.32b-BUILT/./code/bspc/linux-i386.mak Mon Aug 22 20:54:48 2005 +@@ -14,7 +14,7 @@ + #use these when debugging + #CFLAGS=$(BASE_CFLAGS) -g + +-LDFLAGS=-ldl -lm -lpthread ++LDFLAGS=-lm -lpthread + + DO_CC=$(CC) $(CFLAGS) -o $@ -c $< + diff --git a/games/quake3/files/patch-code-cgame-Conscript b/games/quake3/files/patch-code-cgame-Conscript new file mode 100644 index 000000000000..8e19ef9e567c --- /dev/null +++ b/games/quake3/files/patch-code-cgame-Conscript @@ -0,0 +1,12 @@ +diff -ruN ./code/cgame/Conscript ../quake3-1.32b-BUILT/./code/cgame/Conscript +--- ./code/cgame/Conscript Sun Jan 19 18:03:48 2003 ++++ ../quake3-1.32b-BUILT/./code/cgame/Conscript Mon Aug 22 20:54:15 2005 +@@ -22,7 +22,7 @@ + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-fPIC', +- LDFLAGS => '-shared -ldl -lm' ++ LDFLAGS => '-shared -lm' + ); + + # for TA, use -DMISSIONPACK diff --git a/games/quake3/files/patch-code-game-Conscript b/games/quake3/files/patch-code-game-Conscript new file mode 100644 index 000000000000..d6ae11d79bea --- /dev/null +++ b/games/quake3/files/patch-code-game-Conscript @@ -0,0 +1,12 @@ +diff -ruN ./code/game/Conscript ../quake3-1.32b-BUILT/./code/game/Conscript +--- ./code/game/Conscript Sun Jan 19 18:03:48 2003 ++++ ../quake3-1.32b-BUILT/./code/game/Conscript Mon Aug 22 20:54:04 2005 +@@ -21,7 +21,7 @@ + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-fPIC', +- LDFLAGS => '-shared -ldl -lm' ++ LDFLAGS => '-shared -lm' + ); + + # for TA, use -DMISSIONPACK diff --git a/games/quake3/files/patch-code-game-q_shared.h b/games/quake3/files/patch-code-game-q_shared.h new file mode 100644 index 000000000000..d628bf7b5a3c --- /dev/null +++ b/games/quake3/files/patch-code-game-q_shared.h @@ -0,0 +1,17 @@ +diff -ruN ./code/game/q_shared.h ../quake3-1.32b-BUILT/./code/game/q_shared.h +--- ./code/game/q_shared.h Tue Aug 16 02:10:07 2005 ++++ ../quake3-1.32b-BUILT/./code/game/q_shared.h Tue Aug 23 14:16:34 2005 +@@ -452,13 +452,9 @@ + void *Hunk_Alloc( int size, ha_pref preference ); + #endif + +-#ifdef __linux__ + // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371 + // custom Snd_Memset implementation for glibc memset bug workaround + void Snd_Memset (void* dest, const int val, const size_t count); +-#else +-#define Snd_Memset Com_Memset +-#endif + + #if !( defined __VECTORC ) + void Com_Memset (void* dest, const int val, const size_t count); diff --git a/games/quake3/files/patch-code-q3_ui-Conscript b/games/quake3/files/patch-code-q3_ui-Conscript new file mode 100644 index 000000000000..bbddde9f2ca5 --- /dev/null +++ b/games/quake3/files/patch-code-q3_ui-Conscript @@ -0,0 +1,12 @@ +diff -ruN ./code/q3_ui/Conscript ../quake3-1.32b-BUILT/./code/q3_ui/Conscript +--- ./code/q3_ui/Conscript Sun Jan 19 18:03:48 2003 ++++ ../quake3-1.32b-BUILT/./code/q3_ui/Conscript Mon Aug 22 20:56:57 2005 +@@ -16,7 +16,7 @@ + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-fPIC', +- LDFLAGS => '-shared -ldl -lm' ++ LDFLAGS => '-shared -lm' + ); + + # qvm building diff --git a/games/quake3/files/patch-code-qcommon-common.c b/games/quake3/files/patch-code-qcommon-common.c new file mode 100644 index 000000000000..94164ed41b01 --- /dev/null +++ b/games/quake3/files/patch-code-qcommon-common.c @@ -0,0 +1,19 @@ +diff -ruN ./code/qcommon/common.c ../quake3-1.32b-BUILT/./code/qcommon/common.c +--- ./code/qcommon/common.c Tue Aug 16 02:10:07 2005 ++++ ../quake3-1.32b-BUILT/./code/qcommon/common.c Mon Aug 22 21:03:32 2005 +@@ -24,15 +24,7 @@ + #include "../game/q_shared.h" + #include "qcommon.h" + #include <setjmp.h> +-#ifdef __linux__ + #include <netinet/in.h> +-#else +-#if defined(MACOS_X) +-#include <netinet/in.h> +-#else +-#include <winsock.h> +-#endif +-#endif + + int demo_protocols[] = + { 66, 67, 68, 0 }; diff --git a/games/quake3/files/patch-code-ui-Conscript b/games/quake3/files/patch-code-ui-Conscript new file mode 100644 index 000000000000..0b19a27ed11f --- /dev/null +++ b/games/quake3/files/patch-code-ui-Conscript @@ -0,0 +1,12 @@ +diff -ruN ./code/ui/Conscript ../quake3-1.32b-BUILT/./code/ui/Conscript +--- ./code/ui/Conscript Sun Jan 19 18:03:48 2003 ++++ ../quake3-1.32b-BUILT/./code/ui/Conscript Mon Aug 22 20:53:50 2005 +@@ -16,7 +16,7 @@ + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-DMISSIONPACK -fPIC', +- LDFLAGS => '-shared -ldl -lm' ++ LDFLAGS => '-shared -lm' + ); + + # qvm building diff --git a/games/quake3/files/patch-code-unix-Conscript-client b/games/quake3/files/patch-code-unix-Conscript-client new file mode 100644 index 000000000000..d96e68cfd001 --- /dev/null +++ b/games/quake3/files/patch-code-unix-Conscript-client @@ -0,0 +1,20 @@ +diff -ruN ./code/unix/Conscript-client ../quake3-1.32b-BUILT/./code/unix/Conscript-client +--- ./code/unix/Conscript-client Mon Aug 15 23:56:27 2005 ++++ ../quake3-1.32b-BUILT/./code/unix/Conscript-client Mon Aug 22 21:55:50 2005 +@@ -153,7 +153,7 @@ + . $BUILD_DIR . '/unix/asmlib.a ' + . $BUILD_DIR . '/unix/inlinelib.a ' + . $BASE_LDFLAGS +- . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm' ++ . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -lm' + ); + + @RENDERER_FILES = qw( +@@ -231,7 +231,6 @@ + ../unix/linux_common.c + ../unix/linux_qgl.c + ../unix/linux_glimp.c +- ../unix/linux_joystick.c + ../unix/linux_snd.c + ../unix/linux_signals.c + ); diff --git a/games/quake3/files/patch-code-unix-Conscript-dedicated b/games/quake3/files/patch-code-unix-Conscript-dedicated new file mode 100644 index 000000000000..3de75039ffe0 --- /dev/null +++ b/games/quake3/files/patch-code-unix-Conscript-dedicated @@ -0,0 +1,12 @@ +diff -ruN ./code/unix/Conscript-dedicated ../quake3-1.32b-BUILT/./code/unix/Conscript-dedicated +--- ./code/unix/Conscript-dedicated Mon Aug 15 23:56:27 2005 ++++ ../quake3-1.32b-BUILT/./code/unix/Conscript-dedicated Mon Aug 22 20:52:42 2005 +@@ -63,7 +63,7 @@ + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + # FIXME TTimo I'm not sure about what C_ONLY is for + CFLAGS => $BASE_CFLAGS . '-DC_ONLY', +- LDFLAGS => '-ldl -lm', ++ LDFLAGS => '-lm', + LIBS => ' ' + . $BUILD_DIR . '/unix/botlib.a ' + . $BUILD_DIR . '/unix/asmlib.a ' diff --git a/games/quake3/files/patch-code-unix-Makefile b/games/quake3/files/patch-code-unix-Makefile new file mode 100644 index 000000000000..2e5555444b17 --- /dev/null +++ b/games/quake3/files/patch-code-unix-Makefile @@ -0,0 +1,99 @@ +--- code/unix/Makefile Sun May 5 12:21:10 2002 ++++ ../../work/quake3-1.32b/code/unix/Makefile Sun Aug 28 23:16:03 2005 +@@ -136,7 +136,7 @@ + ifeq ($(ARCH),ppc) + NEWPGCC=/loki/global/ppc/bin/gcc + CC=$(NEWPGCC) +- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ++ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce + else + #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc # bk001205 + #NEWPGCC=/loki/global/x86/bin/gcc +@@ -146,9 +146,9 @@ + # TTimo: legacy RELEASE_CFLAGS + # NOTE: the -fomit-frame-pointer option leads to an unstable binary on my test box if it was built on the main box + # but building on the Mdk 7.2 baseline seems to work +- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ++ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -march=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce + # TTimo: use this for building on P3 gcc 2.95.3 libc2.2 for all targets (experimental! -fomit-fram-pointer removed) +-# RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ++# RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -march=pentiumpro -march=pentium -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce + endif + endif + +@@ -162,7 +162,7 @@ + RANLIB=ranlib + + THREAD_LDFLAGS=-lpthread +- LDFLAGS=-ldl -lm ++ LDFLAGS=-lm + GLLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm + + ifeq ($(ARCH),axp) +@@ -223,7 +223,7 @@ + #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc + NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc + CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi ) +-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce ++RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -march=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing - fstrength-reduce + endif + + LIBEXT=a +@@ -283,7 +283,7 @@ + ARFLAGS=ar rv + RANLIB=ranlib + +-LDFLAGS=-ldl -lm ++LDFLAGS=-lm + GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm + + TARGETS=$(B)/sgiquake3 \ +@@ -312,7 +312,7 @@ + ifeq ($(PLATFORM),freebsd) + LDFLAGS=-lm + else +-LDFLAGS=-ldl -lm ++LDFLAGS=-lm + endif # ifeq freebsd + + TARGETS=\ +@@ -578,7 +578,6 @@ + $(B)/client/linux_common.o \ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp.o \ +- $(B)/client/linux_joystick.o \ + $(B)/client/linux_snd.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ +@@ -587,7 +586,6 @@ + $(B)/client/linux_common.o \ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp_smp.o \ +- $(B)/client/linux_joystick.o \ + $(B)/client/linux_snd.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o +@@ -754,7 +752,6 @@ + $(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC) + $(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS) + $(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS) +-$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) + $(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS) + $(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) + $(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) +@@ -1629,7 +1626,6 @@ + \ + $(B)/q3static/linux_qgl.o \ + $(B)/q3static/linux_glimp.o \ +- $(B)/q3static/linux_joystick.o \ + $(B)/q3static/linux_snd.o \ + $(B)/q3static/snd_mixa.o \ + $(B)/q3static/matha.o +@@ -1779,7 +1775,6 @@ + $(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC + $(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC + $(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC +-$(B)/q3static/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -DQ3_STATIC + $(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC + $(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC + $(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC diff --git a/games/quake3/files/patch-code-unix-cons b/games/quake3/files/patch-code-unix-cons new file mode 100644 index 000000000000..71d5fac4ad93 --- /dev/null +++ b/games/quake3/files/patch-code-unix-cons @@ -0,0 +1,21 @@ +diff -ruN ./code/unix/cons ../quake3-1.32b-BUILT/./code/unix/cons +--- ./code/unix/cons Fri Jun 14 15:01:32 2002 ++++ ../quake3-1.32b-BUILT/./code/unix/cons Tue Aug 23 14:21:45 2005 +@@ -271,7 +271,7 @@ + # Defaults for a typical (?) UNIX platform. + # Your mileage may vary. + 'unix' => [ +- 'CC' => 'cc', ++ 'CC' => 'gcc', + 'CFLAGS' => '', + 'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>', + 'CXX' => '%CC', +@@ -294,7 +294,7 @@ + 'LD' => 'ld', + 'LDFLAGS' => '', + 'PREFLIB' => 'lib', +- 'ENV' => { 'PATH' => '/bin:/usr/bin' }, ++ 'ENV' => { 'PATH' => '/bin:/usr/bin:/usr/local/bin' }, + ], + ); + diff --git a/games/quake3/files/patch-code-unix-linux_common.c b/games/quake3/files/patch-code-unix-linux_common.c new file mode 100644 index 000000000000..a03c4f64ece7 --- /dev/null +++ b/games/quake3/files/patch-code-unix-linux_common.c @@ -0,0 +1,18 @@ +diff -ruN ./code/unix/linux_common.c ../quake3-1.32b-BUILT/./code/unix/linux_common.c +--- ./code/unix/linux_common.c Tue Aug 16 02:10:07 2005 ++++ ../quake3-1.32b-BUILT/./code/unix/linux_common.c Tue Aug 23 13:38:35 2005 +@@ -33,6 +33,7 @@ + #include <unistd.h> // AH - for size_t + #include <string.h> + ++ + // bk001207 - we need something under Linux, too. Mac? + #if 1 // defined(C_ONLY) // bk010102 - dedicated? + void Com_Memcpy (void* dest, const void* src, const size_t count) { +@@ -340,5 +341,6 @@ + break; + } + } ++ + + #endif diff --git a/games/quake3/files/patch-code-unix-linux_glimp.c b/games/quake3/files/patch-code-unix-linux_glimp.c new file mode 100644 index 000000000000..e4c4654000b4 --- /dev/null +++ b/games/quake3/files/patch-code-unix-linux_glimp.c @@ -0,0 +1,11 @@ +diff -ruN ./code/unix/linux_glimp.c ../quake3-1.32b-BUILT/./code/unix/linux_glimp.c +--- ./code/unix/linux_glimp.c Tue Aug 16 02:10:07 2005 ++++ ../quake3-1.32b-BUILT/./code/unix/linux_glimp.c Mon Aug 22 22:11:16 2005 +@@ -1774,7 +1774,5 @@ + // bk010216 - added stubs for non-Linux UNIXes here + // FIXME - use NO_JOYSTICK or something else generic + +-#if defined( __FreeBSD__ ) // rb010123 + void IN_StartupJoystick( void ) {} + void IN_JoyMove( void ) {} +-#endif diff --git a/games/quake3/files/patch-code-unix-unix_shared.c b/games/quake3/files/patch-code-unix-unix_shared.c new file mode 100644 index 000000000000..27492d29bbbb --- /dev/null +++ b/games/quake3/files/patch-code-unix-unix_shared.c @@ -0,0 +1,45 @@ +--- code/unix/unix_shared.c Tue Aug 16 02:10:07 2005 ++++ ../../work/quake3-1.32b/code/unix/unix_shared.c Mon Aug 29 00:37:41 2005 +@@ -38,7 +38,7 @@ + static char cdPath[MAX_OSPATH]; + + // Used to determine local installation path +-static char installPath[MAX_OSPATH]; ++static char installPath[MAX_OSPATH] = "##PREFIX##/lib/quake3"; // FreeBSD + + // Used to determine where to store user-specific files + static char homePath[MAX_OSPATH]; +@@ -76,7 +76,7 @@ + return curtime; + } + +-#if defined(__linux__) && !defined(DEDICATED) ++// #if defined(__linux__) && !defined(DEDICATED) + /* + ================ + Sys_XTimeToSysTime +@@ -98,11 +98,15 @@ + { + int ret, time, test; + ++ /* ++ Let's try to comment out this and see what will happen :-) ++ + if (!in_subframe->value) + { + // if you don't want to do any event times corrections + return Sys_Milliseconds(); + } ++ */ + + // test the wrap issue + #if 0 +@@ -136,7 +140,7 @@ + + return ret; + } +-#endif ++// #endif + + //#if 0 // bk001215 - see snapvector.nasm for replacement + #if (defined __APPLE__) // rcg010206 - using this for PPC builds... diff --git a/games/quake3/files/patch-lcc-custom.mk b/games/quake3/files/patch-lcc-custom.mk new file mode 100644 index 000000000000..8e6807919e3b --- /dev/null +++ b/games/quake3/files/patch-lcc-custom.mk @@ -0,0 +1,6 @@ +diff -ruN ./lcc/custom.mk ../quake3-1.32b-BUILT/./lcc/custom.mk +--- ./lcc/custom.mk Wed Oct 17 23:53:10 2001 ++++ ../quake3-1.32b-BUILT/./lcc/custom.mk Mon Aug 22 20:50:29 2005 +@@ -1 +1 @@ +-BUILDDIR=/tmp ++BUILDDIR=./build diff --git a/games/quake3/files/patch-lcc-makefile b/games/quake3/files/patch-lcc-makefile new file mode 100644 index 000000000000..f5bf35620127 --- /dev/null +++ b/games/quake3/files/patch-lcc-makefile @@ -0,0 +1,12 @@ +diff -ruN ./lcc/makefile ../quake3-1.32b-BUILT/./lcc/makefile +--- ./lcc/makefile Wed Oct 17 23:53:10 2001 ++++ ../quake3-1.32b-BUILT/./lcc/makefile Mon Aug 22 20:59:15 2005 +@@ -136,7 +136,7 @@ + + $Blcc$E: $Blcc$O $Bhost$O; $(LD) $(LDFLAGS) -o $@ $Blcc$O $Bhost$O + +-SYSTEM=$(shell cc -print-search-dirs | head -n 1 | cut -b 10-) ++SYSTEM=/usr/lib + + $Blcc$O: etc/lcc.c; $(CC) $(CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c + $Bhost$O: $(HOSTFILE); $(CC) $(CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE) diff --git a/games/quake3/pkg-descr b/games/quake3/pkg-descr new file mode 100644 index 000000000000..9212bbe81040 --- /dev/null +++ b/games/quake3/pkg-descr @@ -0,0 +1,18 @@ +Quake III Arena, developed by the gaming wizards at id Software, +is the third installment of one of the most popular computer game +franchises of all time. Organic caverns, gothic cathedrals and +futuristic spacescapes play host to Quake III Arena's unrivaled +blend of action, strategy and jaw-dropping technology as Linux +gamers are invited to square off against 32 of history's greatest +warriors. Built around a revolutionary new graphics engine capable +of delivering mind blowing 3D special effects including curved +surfaces and volumetric fog, Quake III Arena is the final word in +deathmatching mayhem. + +This is a native build for FreeBSD. Sorry, no joystick support +is available at this time. + +WWW: http://www.idsoftware.com/games/quake/quake3-arena/ + +- Linas +shirshegsm@gmail.com diff --git a/games/quake3/pkg-message b/games/quake3/pkg-message new file mode 100644 index 000000000000..3ad5ccdfa8a5 --- /dev/null +++ b/games/quake3/pkg-message @@ -0,0 +1,7 @@ +----- +Quake III client is installed in bin/quake3 and +Quake III dedicated server in bin/q3ded. + +No .pak3's are installed, you need to copy/link them to +~/.q3a/baseq3 +----- diff --git a/games/quake3/pkg-plist b/games/quake3/pkg-plist new file mode 100644 index 000000000000..584f4808a57b --- /dev/null +++ b/games/quake3/pkg-plist @@ -0,0 +1,19 @@ +bin/q3ded +bin/quake3 +lib/quake3/baseq3/cgamei386.so +lib/quake3/baseq3/qagamei386.so +lib/quake3/baseq3/uii386.so +lib/quake3/baseq3/vm/cgame.qvm +lib/quake3/baseq3/vm/qagame.qvm +lib/quake3/baseq3/vm/ui.qvm +lib/quake3/missionpack/cgamei386.so +lib/quake3/missionpack/qagamei386.so +lib/quake3/missionpack/uii386.so +lib/quake3/missionpack/vm/cgame.qvm +lib/quake3/missionpack/vm/qagame.qvm +lib/quake3/missionpack/vm/ui.qvm +@dirrm lib/quake3/baseq3/vm +@dirrm lib/quake3/baseq3 +@dirrm lib/quake3/missionpack/vm +@dirrm lib/quake3/missionpack +@dirrm lib/quake3 |