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author | Sam Lawrance <lawrance@FreeBSD.org> | 2006-04-30 10:25:12 +0000 |
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committer | Sam Lawrance <lawrance@FreeBSD.org> | 2006-04-30 10:25:12 +0000 |
commit | 1ccc7e7daf0769c573e3b8fe388dc2b03e7fd29e (patch) | |
tree | bf86a122faf136a058fba8c9d3501a73eaad9f4f /games/sauerbraten/pkg-descr | |
parent | 19c3d66216f5044b29de49620c1f2f87ffa8f987 (diff) |
Notes
Diffstat (limited to 'games/sauerbraten/pkg-descr')
-rw-r--r-- | games/sauerbraten/pkg-descr | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/games/sauerbraten/pkg-descr b/games/sauerbraten/pkg-descr new file mode 100644 index 000000000000..620f5de4671f --- /dev/null +++ b/games/sauerbraten/pkg-descr @@ -0,0 +1,8 @@ +Sauerbraten is multiplayer/singleplayer FPS game freeware game project, and +soon an RPG game project. Sauerbraten is an experimental engine based on +Cube, can be seen as "Next-Gen Cube", or "Cube 2". Much like cube, the aim +of this engine is not to produce the most eyecandy possible, but rather allow +map/geometry editing to be done dynamically in-game, and make map editing a +lot of fun. + +WWW: http://sauerbraten.org/ |