diff options
author | cvs2svn <cvs2svn@FreeBSD.org> | 2004-05-15 15:49:17 +0000 |
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committer | cvs2svn <cvs2svn@FreeBSD.org> | 2004-05-15 15:49:17 +0000 |
commit | 6f316ce2e89f972a4f22e1b97e1dda5e9d58cefa (patch) | |
tree | fb8d61358190cc429db453d54fb9920ccfde716f /games/scorched3d/files/patch-src-GLEXT-GLState.h | |
parent | ea16706c62b542adc8f3b887256bf215bf914db6 (diff) |
Notes
Diffstat (limited to 'games/scorched3d/files/patch-src-GLEXT-GLState.h')
-rw-r--r-- | games/scorched3d/files/patch-src-GLEXT-GLState.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h deleted file mode 100644 index b78a8d5c817a..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLState.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLState.h.orig Wed Jul 30 17:41:29 2003 -+++ src/GLEXT/GLState.h Sun Aug 3 09:07:13 2003 -@@ -27,7 +27,7 @@ - #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ - - #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers --#include <SDL/SDL_opengl.h> -+#include <SDL11/SDL_opengl.h> - #include <common/Defines.h> - - class GLState |