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authorcvs2svn <cvs2svn@FreeBSD.org>2004-05-15 15:49:17 +0000
committercvs2svn <cvs2svn@FreeBSD.org>2004-05-15 15:49:17 +0000
commit6f316ce2e89f972a4f22e1b97e1dda5e9d58cefa (patch)
treefb8d61358190cc429db453d54fb9920ccfde716f /games/scorched3d/files/patch-src-GLEXT-GLState.h
parentea16706c62b542adc8f3b887256bf215bf914db6 (diff)
Notes
Diffstat (limited to 'games/scorched3d/files/patch-src-GLEXT-GLState.h')
-rw-r--r--games/scorched3d/files/patch-src-GLEXT-GLState.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h
deleted file mode 100644
index b78a8d5c817a..000000000000
--- a/games/scorched3d/files/patch-src-GLEXT-GLState.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/GLEXT/GLState.h.orig Wed Jul 30 17:41:29 2003
-+++ src/GLEXT/GLState.h Sun Aug 3 09:07:13 2003
-@@ -27,7 +27,7 @@
- #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_
-
- #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
--#include <SDL/SDL_opengl.h>
-+#include <SDL11/SDL_opengl.h>
- #include <common/Defines.h>
-
- class GLState