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authorRenato Botelho <garga@FreeBSD.org>2005-10-14 10:48:08 +0000
committerRenato Botelho <garga@FreeBSD.org>2005-10-14 10:48:08 +0000
commit1821746de27af20aedfa4aec4dd41e15278da191 (patch)
tree2bca08427e960cb404997f9ebf60300884463d86 /games/scorched3d/files/patch-src-engine-MainLoop.cpp
parent591d615232f9d7e82f613bcfbb62e360b893587b (diff)
Notes
Diffstat (limited to 'games/scorched3d/files/patch-src-engine-MainLoop.cpp')
-rw-r--r--games/scorched3d/files/patch-src-engine-MainLoop.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/games/scorched3d/files/patch-src-engine-MainLoop.cpp b/games/scorched3d/files/patch-src-engine-MainLoop.cpp
deleted file mode 100644
index da37336cfa88..000000000000
--- a/games/scorched3d/files/patch-src-engine-MainLoop.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/engine/MainLoop.cpp.orig Sat Aug 6 13:57:39 2005
-+++ ./src/engine/MainLoop.cpp Tue Aug 9 23:21:20 2005
-@@ -23,7 +23,7 @@
- #include <common/Defines.h>
- #include <GLEXT/GLState.h>
- #include <GLEXT/GLInfo.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f), flip_(false)
- {