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authorcvs2svn <cvs2svn@FreeBSD.org>2005-01-21 15:36:45 +0000
committercvs2svn <cvs2svn@FreeBSD.org>2005-01-21 15:36:45 +0000
commit7011c19a8c96a2f8fb7c04d61cb28cdc507584a6 (patch)
tree22c0efaf2b6bb5b461389f9bac9542c7e3a5909a /games/scorched3d
parenta33896596d7008d70bca9b6ce72347e2d7b6fd9a (diff)
Notes
Diffstat (limited to 'games/scorched3d')
-rw-r--r--games/scorched3d/Makefile59
-rw-r--r--games/scorched3d/distinfo2
-rw-r--r--games/scorched3d/files/patch-configure.ac24
-rw-r--r--games/scorched3d/files/patch-scripts-createAMMakefile.pl18
-rw-r--r--games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp11
-rw-r--r--games/scorched3d/files/patch-src-GLEXT-GLState.h11
-rw-r--r--games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp11
-rw-r--r--games/scorched3d/files/patch-src-XML-XMLParser.cpp11
-rw-r--r--games/scorched3d/files/patch-src-client-ClientMain.cpp11
-rw-r--r--games/scorched3d/files/patch-src-client-SoftwareMouse.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Clock.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Display.h11
-rw-r--r--games/scorched3d/files/patch-src-common-Gamma.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Gamma.h11
-rw-r--r--games/scorched3d/files/patch-src-common-KeyStateTranslate.h11
-rw-r--r--games/scorched3d/files/patch-src-common-KeyTranslate.h11
-rw-r--r--games/scorched3d/files/patch-src-common-KeyboardHistory.h11
-rw-r--r--games/scorched3d/files/patch-src-common-Logger.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Mouse.h11
-rw-r--r--games/scorched3d/files/patch-src-common-RandomGenerator.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Sound.cpp11
-rw-r--r--games/scorched3d/files/patch-src-common-Sound.h11
-rw-r--r--games/scorched3d/files/patch-src-coms-NetBuffer.cpp11
-rw-r--r--games/scorched3d/files/patch-src-coms-NetBuffer.h13
-rw-r--r--games/scorched3d/files/patch-src-coms-NetMessageHandler.h11
-rw-r--r--games/scorched3d/files/patch-src-coms-NetMessagePool.h11
-rw-r--r--games/scorched3d/files/patch-src-engine-MainLoop.cpp11
-rw-r--r--games/scorched3d/files/patch-src-ode-config.h11
-rw-r--r--games/scorched3d/files/patch-src-scorched-MainDialog.cpp13
-rw-r--r--games/scorched3d/files/patch-src-scorched-main.cpp11
-rw-r--r--games/scorched3d/files/patch-src-server-ServerMain.cpp11
-rw-r--r--games/scorched3d/pkg-descr22
-rw-r--r--games/scorched3d/pkg-plist719
33 files changed, 0 insertions, 1145 deletions
diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile
deleted file mode 100644
index ee1f2d4a6b7e..000000000000
--- a/games/scorched3d/Makefile
+++ /dev/null
@@ -1,59 +0,0 @@
-#
-# Ports collection makefile for: scorched3d
-# Date created: Jan 5, 2003
-# Whom: mdodd
-#
-# $FreeBSD$
-
-PORTNAME= scorched3d
-PORTVERSION= 0.${SCORCH_VERSION}
-PORTREVISION= 1
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
-MASTER_SITE_SUBDIR= scorched3d
-DISTNAME= Scorched3D-${SCORCH_VERSION}-src
-
-MAINTAINER= guy@device.dyndns.org
-COMMENT= Scorched is a game based loosely on the classic DOS game
-
-LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
-
-SCORCH_VERSION= 37.2
-
-.if defined(WITH_MYSQL)
-USE_MYSQL= yes
-.endif
-USE_SDL= mixer net sdl
-GNU_CONFIGURE= yes
-USE_GL= yes
-USE_GMAKE= yes
-USE_AUTOMAKE_VER= 15
-USE_AUTOCONF_VER= 259
-
-WRKSRC= ${WRKDIR}/scorched
-AUTOMAKE_ARGS= --foreign
-CONFIGURE_ARGS= --program-prefix='' \
- --prefix=${PREFIX}/games/scorched3d \
- --datadir=${PREFIX}/games/scorched3d \
- --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
-.if defined(WITH_MYSQL)
-CONFIGURE_ARGS+= --with-mysql
-.endif
-CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
-MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
- AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"
-
-.include <bsd.port.pre.mk>
-
-.if ${ARCH} != "i386" && ${ARCH} != "amd64"
-BROKEN= "Does not compile on !i386 and !amd64"
-.endif
-
-pre-configure:
- @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
- @cd ${WRKSRC} && ${ACLOCAL}
-
-pre-install:
- @${MKDIR} ${PREFIX}/games/scorched3d
-
-.include <bsd.port.post.mk>
diff --git a/games/scorched3d/distinfo b/games/scorched3d/distinfo
deleted file mode 100644
index d83ae1a0a567..000000000000
--- a/games/scorched3d/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-MD5 (Scorched3D-37.2-src.tar.gz) = 08ba1a2252446b539dcd2067836e7ad3
-SIZE (Scorched3D-35-src.tar.gz) = 19295008
diff --git a/games/scorched3d/files/patch-configure.ac b/games/scorched3d/files/patch-configure.ac
deleted file mode 100644
index e25bb76ccf30..000000000000
--- a/games/scorched3d/files/patch-configure.ac
+++ /dev/null
@@ -1,24 +0,0 @@
---- ./configure.ac.orig Wed May 26 14:01:15 2004
-+++ ./configure.ac Sun May 30 22:43:42 2004
-@@ -37,8 +37,8 @@
- have_SDLmixer=yes
- if test "x$enable_sdltest" = "xyes" ; then
- AC_TRY_COMPILE([
-- #include <SDL/SDL.h>
-- #include <SDL/SDL_mixer.h>
-+ #include <SDL11/SDL.h>
-+ #include <SDL11/SDL_mixer.h>
-
- int main(int argc, char *argv[])
- { return 0; }
-@@ -64,8 +64,8 @@
- have_SDLnet=yes
- if test "x$enable_sdltest" = "xyes" ; then
- AC_TRY_COMPILE([
-- #include <SDL/SDL.h>
-- #include <SDL/SDL_net.h>
-+ #include <SDL11/SDL.h>
-+ #include <SDL11/SDL_net.h>
-
- int main(int argc, char *argv[])
- { return 0; }
diff --git a/games/scorched3d/files/patch-scripts-createAMMakefile.pl b/games/scorched3d/files/patch-scripts-createAMMakefile.pl
deleted file mode 100644
index acc189f65b2a..000000000000
--- a/games/scorched3d/files/patch-scripts-createAMMakefile.pl
+++ /dev/null
@@ -1,18 +0,0 @@
---- scripts/createAMMakefile.pl.orig Sun May 30 14:41:40 2004
-+++ scripts/createAMMakefile.pl Sun May 30 14:42:35 2004
-@@ -56,6 +56,7 @@
- }
- }
-
-+chmod 0644, "../Makefile.am";
- open (CLIENT, ">../Makefile.am") || die "ERROR: Failed to write to ../Makefile.am";
- print CLIENT "SUBDIRS = src\n\n";
- print CLIENT "docdir = \@docdir\@\n\n";
-@@ -65,6 +66,7 @@
-
- my @clientfiles = getFiles("../src/scorched/scorched.vcproj");
-
-+chmod 0644, "../src/scorched/Makefile.am";
- open (CLIENT, ">../src/scorched/Makefile.am") || die "../src/scorched/Makefile.am";
-
- print CLIENT << "EOF";
diff --git a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp
deleted file mode 100644
index 4489ed1811ba..000000000000
--- a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLBitmap.cpp.orig Thu Feb 26 23:00:26 2004
-+++ ./src/GLEXT/GLBitmap.cpp Sun May 30 22:43:45 2004
-@@ -22,7 +22,7 @@
- #include <math.h>
- #include <GLEXT/GLState.h>
- #include <GLEXT/GLBitmap.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- GLBitmap::GLBitmap() :
- width_(0), height_(0), alpha_(false), newbits_(0)
diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h
deleted file mode 100644
index 22a58e459adc..000000000000
--- a/games/scorched3d/files/patch-src-GLEXT-GLState.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLState.h.orig Fri Jan 23 17:59:00 2004
-+++ ./src/GLEXT/GLState.h Fri Jan 23 18:01:27 2004
-@@ -27,7 +27,7 @@
- #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_
-
- #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
--#include <SDL/SDL_opengl.h>
-+#include <SDL11/SDL_opengl.h>
- #include <common/Defines.h>
-
- class GLState
diff --git a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp
deleted file mode 100644
index 46a88aed015a..000000000000
--- a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLStateExtension.cpp.orig Fri Jan 23 17:59:00 2004
-+++ ./src/GLEXT/GLStateExtension.cpp Fri Jan 23 18:01:28 2004
-@@ -21,7 +21,7 @@
- #include <GLEXT/GLStateExtension.h>
- #include <GLEXT/GLConsole.h>
- #include <common/OptionsDisplay.h> // Hmm library code pollution
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <string.h>
- #include <string>
-
diff --git a/games/scorched3d/files/patch-src-XML-XMLParser.cpp b/games/scorched3d/files/patch-src-XML-XMLParser.cpp
deleted file mode 100644
index 3b410df25ab4..000000000000
--- a/games/scorched3d/files/patch-src-XML-XMLParser.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/XML/XMLParser.cpp.orig Sun May 30 21:18:51 2004
-+++ src/XML/XMLParser.cpp Sun May 30 21:19:29 2004
-@@ -28,7 +28,7 @@
- static const char *getSpacer(int space)
- {
- static std::string spacestr;
-- spacestr.clear();
-+ spacestr.erase();
- for (int i=0; i<space; i++) spacestr+="\t";
- return spacestr.c_str();
- }
diff --git a/games/scorched3d/files/patch-src-client-ClientMain.cpp b/games/scorched3d/files/patch-src-client-ClientMain.cpp
deleted file mode 100644
index 8ec4282cbcca..000000000000
--- a/games/scorched3d/files/patch-src-client-ClientMain.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/client/ClientMain.cpp.orig Fri May 28 00:24:45 2004
-+++ ./src/client/ClientMain.cpp Sun May 30 22:43:47 2004
-@@ -66,7 +66,7 @@
- #include <common/Gamma.h>
- #include <common/Sound.h>
- #include <common/Clock.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- bool initHardware(ProgressCounter *progressCounter)
- {
diff --git a/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp b/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp
deleted file mode 100644
index ca784ee6a41c..000000000000
--- a/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/client/SoftwareMouse.cpp.orig Mon Apr 5 19:10:34 2004
-+++ ./src/client/SoftwareMouse.cpp Sun May 30 22:43:47 2004
-@@ -25,7 +25,7 @@
- #include <GLEXT/GLState.h>
- #include <common/Defines.h>
- #include <common/OptionsDisplay.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- SoftwareMouse *SoftwareMouse::instance_ = 0;
-
diff --git a/games/scorched3d/files/patch-src-common-Clock.cpp b/games/scorched3d/files/patch-src-common-Clock.cpp
deleted file mode 100644
index f422ce5488ec..000000000000
--- a/games/scorched3d/files/patch-src-common-Clock.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Clock.cpp.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/Clock.cpp Fri Jan 23 18:01:54 2004
-@@ -20,7 +20,7 @@
-
- #include <common/Defines.h>
- #include <common/Clock.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- Clock::Clock() : isPaused_(false)
- {
diff --git a/games/scorched3d/files/patch-src-common-Display.h b/games/scorched3d/files/patch-src-common-Display.h
deleted file mode 100644
index 1331d574df9d..000000000000
--- a/games/scorched3d/files/patch-src-common-Display.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Display.h.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/Display.h Fri Jan 23 18:01:55 2004
-@@ -23,7 +23,7 @@
- #define _DISPLAY_H_
-
- #include <stdlib.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- class Display
- {
diff --git a/games/scorched3d/files/patch-src-common-Gamma.cpp b/games/scorched3d/files/patch-src-common-Gamma.cpp
deleted file mode 100644
index 0f02eb0c886b..000000000000
--- a/games/scorched3d/files/patch-src-common-Gamma.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Gamma.cpp.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/Gamma.cpp Fri Jan 23 18:01:56 2004
-@@ -27,7 +27,7 @@
- #include <common/Gamma.h>
- #include <common/Defines.h>
- #include <math.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- //////////////////////////////////////////////////////////////////////
- // Construction/Destruction
diff --git a/games/scorched3d/files/patch-src-common-Gamma.h b/games/scorched3d/files/patch-src-common-Gamma.h
deleted file mode 100644
index 4e4432cf864b..000000000000
--- a/games/scorched3d/files/patch-src-common-Gamma.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Gamma.h.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/Gamma.h Fri Jan 23 18:01:56 2004
-@@ -26,7 +26,7 @@
- //
- //////////////////////////////////////////////////////////////////////
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- struct GammaSettings
- {
diff --git a/games/scorched3d/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d/files/patch-src-common-KeyStateTranslate.h
deleted file mode 100644
index b79016223c1f..000000000000
--- a/games/scorched3d/files/patch-src-common-KeyStateTranslate.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyStateTranslate.h.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/KeyStateTranslate.h Fri Jan 23 18:01:56 2004
-@@ -19,7 +19,7 @@
- ////////////////////////////////////////////////////////////////////////////////
-
-
--#include <SDL/SDL_keysym.h>
-+#include <SDL11/SDL_keysym.h>
-
- struct KeyStateTranslation
- {
diff --git a/games/scorched3d/files/patch-src-common-KeyTranslate.h b/games/scorched3d/files/patch-src-common-KeyTranslate.h
deleted file mode 100644
index 797e7af136cc..000000000000
--- a/games/scorched3d/files/patch-src-common-KeyTranslate.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyTranslate.h.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/KeyTranslate.h Fri Jan 23 18:01:57 2004
-@@ -19,7 +19,7 @@
- ////////////////////////////////////////////////////////////////////////////////
-
-
--#include <SDL/SDL_keysym.h>
-+#include <SDL11/SDL_keysym.h>
-
- struct KeyTranslation
- {
diff --git a/games/scorched3d/files/patch-src-common-KeyboardHistory.h b/games/scorched3d/files/patch-src-common-KeyboardHistory.h
deleted file mode 100644
index 582fd94e5d7a..000000000000
--- a/games/scorched3d/files/patch-src-common-KeyboardHistory.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyboardHistory.h.orig Fri Jan 23 17:59:03 2004
-+++ ./src/common/KeyboardHistory.h Fri Jan 23 18:01:57 2004
-@@ -26,7 +26,7 @@
- #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_)
- #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- namespace KeyboardHistory
- {
diff --git a/games/scorched3d/files/patch-src-common-Logger.cpp b/games/scorched3d/files/patch-src-common-Logger.cpp
deleted file mode 100644
index 5ba301a2ceca..000000000000
--- a/games/scorched3d/files/patch-src-common-Logger.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Logger.cpp.orig Fri Jan 23 17:59:04 2004
-+++ ./src/common/Logger.cpp Fri Jan 23 18:01:58 2004
-@@ -21,7 +21,7 @@
- #include <common/Defines.h>
- #include <common/Logger.h>
- #include <tank/TankContainer.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <time.h>
- #include <stdio.h>
- #include <stdarg.h>
diff --git a/games/scorched3d/files/patch-src-common-Mouse.h b/games/scorched3d/files/patch-src-common-Mouse.h
deleted file mode 100644
index 442a39c0757b..000000000000
--- a/games/scorched3d/files/patch-src-common-Mouse.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Mouse.h.orig Fri Jan 23 17:59:04 2004
-+++ ./src/common/Mouse.h Fri Jan 23 18:01:59 2004
-@@ -23,7 +23,7 @@
- #define _MOUSE_H_
-
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- // Mouse.h: interface for the Mouse class.
- //
diff --git a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d/files/patch-src-common-RandomGenerator.cpp
deleted file mode 100644
index 101bc62413c7..000000000000
--- a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/RandomGenerator.cpp.orig Fri Jan 23 17:59:04 2004
-+++ ./src/common/RandomGenerator.cpp Fri Jan 23 18:02:00 2004
-@@ -20,7 +20,7 @@
-
- #include <common/RandomGenerator.h>
- #include <common/Defines.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <limits.h>
diff --git a/games/scorched3d/files/patch-src-common-Sound.cpp b/games/scorched3d/files/patch-src-common-Sound.cpp
deleted file mode 100644
index ffb48d3d872a..000000000000
--- a/games/scorched3d/files/patch-src-common-Sound.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/common/Sound.cpp.orig Sun May 30 23:32:44 2004
-+++ src/common/Sound.cpp Sun May 30 23:07:33 2004
-@@ -73,7 +73,7 @@
-
- bool Sound::init()
- {
-- if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 512) < 0 )
-+ if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 2048) < 0 )
- {
- dialogMessage(SDL_GetError(),
- "Warning: Couldn't set 11025 Hz 8-bit audio");
diff --git a/games/scorched3d/files/patch-src-common-Sound.h b/games/scorched3d/files/patch-src-common-Sound.h
deleted file mode 100644
index 69f9eb6dc9ba..000000000000
--- a/games/scorched3d/files/patch-src-common-Sound.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Sound.h.orig Fri Jan 23 17:59:04 2004
-+++ ./src/common/Sound.h Fri Jan 23 18:02:01 2004
-@@ -26,7 +26,7 @@
- //////////////////////////////////////////////////////////////////////
-
- #include <list>
--#include <SDL/SDL_mixer.h>
-+#include <SDL11/SDL_mixer.h>
-
- class SoundBuffer;
-
diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d/files/patch-src-coms-NetBuffer.cpp
deleted file mode 100644
index 93d0ef1e1195..000000000000
--- a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetBuffer.cpp.orig Fri Jan 23 17:59:07 2004
-+++ ./src/coms/NetBuffer.cpp Fri Jan 23 18:02:08 2004
-@@ -20,7 +20,7 @@
-
-
- #include <coms/NetBuffer.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
- #include <string.h>
-
- NetBuffer NetBufferDefault::defaultBuffer;
diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.h b/games/scorched3d/files/patch-src-coms-NetBuffer.h
deleted file mode 100644
index 1e24a2e647dc..000000000000
--- a/games/scorched3d/files/patch-src-coms-NetBuffer.h
+++ /dev/null
@@ -1,13 +0,0 @@
---- ./src/coms/NetBuffer.h.orig Fri Jan 23 17:59:08 2004
-+++ ./src/coms/NetBuffer.h Fri Jan 23 18:02:09 2004
-@@ -22,8 +22,8 @@
- #define _NETBUFFER_H_
-
- #include <string>
--#include <SDL/SDL.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL.h>
-+#include <SDL11/SDL_net.h>
-
- class NetBuffer
- {
diff --git a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d/files/patch-src-coms-NetMessageHandler.h
deleted file mode 100644
index 3a4b71e65752..000000000000
--- a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetMessageHandler.h.orig Fri Jan 23 17:59:08 2004
-+++ ./src/coms/NetMessageHandler.h Fri Jan 23 18:02:10 2004
-@@ -23,7 +23,7 @@
- #define __INCLUDE_NetMessageHandlerh_INCLUDE__
-
- #include <coms/NetMessage.h>
--#include <SDL/SDL_thread.h>
-+#include <SDL11/SDL_thread.h>
- #include <list>
-
- class NetMessageHandlerI
diff --git a/games/scorched3d/files/patch-src-coms-NetMessagePool.h b/games/scorched3d/files/patch-src-coms-NetMessagePool.h
deleted file mode 100644
index 0545a88c76eb..000000000000
--- a/games/scorched3d/files/patch-src-coms-NetMessagePool.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetMessagePool.h.orig Fri Jan 23 17:59:08 2004
-+++ ./src/coms/NetMessagePool.h Fri Jan 23 18:02:11 2004
-@@ -24,7 +24,7 @@
-
- #include <coms/NetMessage.h>
- #include <list>
--#include <SDL/SDL_thread.h>
-+#include <SDL11/SDL_thread.h>
-
- class NetMessagePool
- {
diff --git a/games/scorched3d/files/patch-src-engine-MainLoop.cpp b/games/scorched3d/files/patch-src-engine-MainLoop.cpp
deleted file mode 100644
index 79bf54394a75..000000000000
--- a/games/scorched3d/files/patch-src-engine-MainLoop.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/engine/MainLoop.cpp.orig Mon Feb 23 01:35:25 2004
-+++ ./src/engine/MainLoop.cpp Sun May 30 22:43:49 2004
-@@ -22,7 +22,7 @@
- #include <common/OptionsDisplay.h>
- #include <common/Defines.h>
- #include <GLEXT/GLState.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f), flip_(false)
- {
diff --git a/games/scorched3d/files/patch-src-ode-config.h b/games/scorched3d/files/patch-src-ode-config.h
deleted file mode 100644
index d8880cbd8da9..000000000000
--- a/games/scorched3d/files/patch-src-ode-config.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/ode/config.h.orig Mon May 24 21:02:31 2004
-+++ ./src/ode/config.h Sun May 30 14:38:24 2004
-@@ -36,7 +36,7 @@
- #if defined(__DARWIN__)
- #include <sys/malloc.h>
- #else
--#include <malloc.h> // for alloca under windows
-+#include <stdlib.h> // for alloca under windows
- #endif
-
- #include <string.h>
diff --git a/games/scorched3d/files/patch-src-scorched-MainDialog.cpp b/games/scorched3d/files/patch-src-scorched-MainDialog.cpp
deleted file mode 100644
index db73b41c92ae..000000000000
--- a/games/scorched3d/files/patch-src-scorched-MainDialog.cpp
+++ /dev/null
@@ -1,13 +0,0 @@
---- ./src/scorched/MainDialog.cpp.orig Tue May 18 00:45:23 2004
-+++ ./src/scorched/MainDialog.cpp Sun May 30 22:43:49 2004
-@@ -25,8 +25,8 @@
- #include <wx/msgdlg.h>
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
--#include <SDL/SDL.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL.h>
-+#include <SDL11/SDL_net.h>
- #include <scorched/MainDialog.h>
- #include <scorched/HtmlHelpDialog.h>
- #include <scorched/NetDialog.h>
diff --git a/games/scorched3d/files/patch-src-scorched-main.cpp b/games/scorched3d/files/patch-src-scorched-main.cpp
deleted file mode 100644
index a9d185fe3f4e..000000000000
--- a/games/scorched3d/files/patch-src-scorched-main.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/scorched/main.cpp.orig Fri May 28 00:24:45 2004
-+++ ./src/scorched/main.cpp Sun May 30 22:43:49 2004
-@@ -20,7 +20,7 @@
-
- #include <wx/wx.h>
- #include <wx/utils.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <client/ClientMain.h>
- #include <client/ClientSave.h>
- #include <client/ScorchedClient.h>
diff --git a/games/scorched3d/files/patch-src-server-ServerMain.cpp b/games/scorched3d/files/patch-src-server-ServerMain.cpp
deleted file mode 100644
index 98a3d3657325..000000000000
--- a/games/scorched3d/files/patch-src-server-ServerMain.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/server/ServerMain.cpp.orig Thu May 27 22:11:23 2004
-+++ ./src/server/ServerMain.cpp Sun May 30 22:43:52 2004
-@@ -53,7 +53,7 @@
- #include <server/ServerState.h>
- #include <server/ServerCommon.h>
- #include <server/ScorchedServer.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- Clock serverTimer;
-
diff --git a/games/scorched3d/pkg-descr b/games/scorched3d/pkg-descr
deleted file mode 100644
index 1c7a0cb9167c..000000000000
--- a/games/scorched3d/pkg-descr
+++ /dev/null
@@ -1,22 +0,0 @@
-Scorched is a game based loosely on the classic DOS game Scorched
-Earth "The Mother Of All Games".
-
- "Scorched Earth is a simple, yet exciting artillery combat
- game, based on an auspicious history of artillery games."
-
- (Review of Scorched Earth at ClassicGaming.com)
-
-In its simplest form Scorched is an artillery game. Tanks take turns
-to earn money by destroying opponents in an arena. Scorched attempts
-to recreate the simple yet addictive game play of the original game,
-adding amongst other new features a 3D island environment and LAN and
-internet play.
-
-
-You should have 3D hardware accelleration enabled to enjoy a playable
- FPS rate.
-
-WWW: http://www.scorched3d.co.uk/
-
-- Guy P.
-guy@device.dyndns.org
diff --git a/games/scorched3d/pkg-plist b/games/scorched3d/pkg-plist
deleted file mode 100644
index 515041c0d51b..000000000000
--- a/games/scorched3d/pkg-plist
+++ /dev/null
@@ -1,719 +0,0 @@
-bin/scorched3d
-games/scorched3d/data/accessories.xml
-games/scorched3d/data/accessories/banana/banana.txt
-games/scorched3d/data/accessories/banana/bantex.bmp
-games/scorched3d/data/accessories/barrage/barrage.txt
-games/scorched3d/data/accessories/barrage/gradient.bmp
-games/scorched3d/data/accessories/barrage/white.bmp
-games/scorched3d/data/accessories/barrage/yellow.bmp
-games/scorched3d/data/accessories/bomb/black.bmp
-games/scorched3d/data/accessories/bomb/bomb.txt
-games/scorched3d/data/accessories/bomb/white.bmp
-games/scorched3d/data/accessories/bomblet/bomblet.txt
-games/scorched3d/data/accessories/bomblet/yellow.bmp
-games/scorched3d/data/accessories/bouncingbetty/black.bmp
-games/scorched3d/data/accessories/bouncingbetty/bouncingbetty.txt
-games/scorched3d/data/accessories/clusterbomb.ase
-games/scorched3d/data/accessories/clusterbomb2.ase
-games/scorched3d/data/accessories/default.ase
-games/scorched3d/data/accessories/default.bmp
-games/scorched3d/data/accessories/digger/black.bmp
-games/scorched3d/data/accessories/digger/digger.txt
-games/scorched3d/data/accessories/digger/swirl.bmp
-games/scorched3d/data/accessories/fatman/black.bmp
-games/scorched3d/data/accessories/fatman/fatman.txt
-games/scorched3d/data/accessories/flare.txt
-games/scorched3d/data/accessories/hawkmissile/gradient.bmp
-games/scorched3d/data/accessories/hawkmissile/hawk.txt
-games/scorched3d/data/accessories/hawkmissile/white.bmp
-games/scorched3d/data/accessories/hawkmissile/yellow.bmp
-games/scorched3d/data/accessories/icbm/black.bmp
-games/scorched3d/data/accessories/icbm/gradient.bmp
-games/scorched3d/data/accessories/icbm/icbm.txt
-games/scorched3d/data/accessories/icbm/white.bmp
-games/scorched3d/data/accessories/icbm/yellow.bmp
-games/scorched3d/data/accessories/littleboy/black.bmp
-games/scorched3d/data/accessories/littleboy/littleboy.txt
-games/scorched3d/data/accessories/m48/gradient.bmp
-games/scorched3d/data/accessories/m48/m48.txt
-games/scorched3d/data/accessories/m48/white.bmp
-games/scorched3d/data/accessories/m48/yellow.bmp
-games/scorched3d/data/accessories/mirvwarhead/black.bmp
-games/scorched3d/data/accessories/mirvwarhead/mirvwarhead.txt
-games/scorched3d/data/accessories/palmtree/black.bmp
-games/scorched3d/data/accessories/palmtree/burntpalm.txt
-games/scorched3d/data/accessories/palmtree/burntpalm2.txt
-games/scorched3d/data/accessories/palmtree/green.bmp
-games/scorched3d/data/accessories/palmtree/palm.txt
-games/scorched3d/data/accessories/palmtree/palm2.txt
-games/scorched3d/data/accessories/palmtree/tan.bmp
-games/scorched3d/data/accessories/patriot/gradient.bmp
-games/scorched3d/data/accessories/patriot/patriot.txt
-games/scorched3d/data/accessories/patriot/white.bmp
-games/scorched3d/data/accessories/patriot/yellow.bmp
-games/scorched3d/data/accessories/roller.ase
-games/scorched3d/data/accessories/sa6/gradient.bmp
-games/scorched3d/data/accessories/sa6/sa6.txt
-games/scorched3d/data/accessories/sa6/white.bmp
-games/scorched3d/data/accessories/sa6/yellow.bmp
-games/scorched3d/data/accessories/shell/black.bmp
-games/scorched3d/data/accessories/shell/shell.txt
-games/scorched3d/data/accessories/smallpine/black.bmp
-games/scorched3d/data/accessories/smallpine/burntsmallpine.txt
-games/scorched3d/data/accessories/smallpine/green.bmp
-games/scorched3d/data/accessories/smallpine/smallpine.txt
-games/scorched3d/data/accessories/smallpine/smallpine2.txt
-games/scorched3d/data/accessories/smallpine/smallpine3.txt
-games/scorched3d/data/accessories/smallpine/tan.bmp
-games/scorched3d/data/accessories/smallpine/wintergreen.bmp
-games/scorched3d/data/accessories/smallpine/wintersmallpine.txt
-games/scorched3d/data/accessories/smallpine/wintersmallpine2.txt
-games/scorched3d/data/accessories/smallpine/wintersmallpine3.txt
-games/scorched3d/data/accessories/v2missile/black.bmp
-games/scorched3d/data/accessories/v2missile/checker.bmp
-games/scorched3d/data/accessories/v2missile/gradient.bmp
-games/scorched3d/data/accessories/v2missile/v2missile.txt
-games/scorched3d/data/accessories/v2missile/yellow.bmp
-games/scorched3d/data/accessories/white.bmp
-games/scorched3d/data/ainames.txt
-games/scorched3d/data/autoexec.xml
-games/scorched3d/data/fonts/test.ttf
-games/scorched3d/data/keys.xml
-games/scorched3d/data/landscapes.xml
-games/scorched3d/data/landscapes/half-mask.bmp
-games/scorched3d/data/landscapes/halved.bmp
-games/scorched3d/data/landscapes/hilly.bmp
-games/scorched3d/data/landscapes/hmap3.bmp
-games/scorched3d/data/landscapes/hole-mask.bmp
-games/scorched3d/data/landscapes/hole.bmp
-games/scorched3d/data/landscapes/islands.bmp
-games/scorched3d/data/landscapes/lowlands.bmp
-games/scorched3d/data/landscapes/oldstyle.bmp
-games/scorched3d/data/landscapes/picture-none.bmp
-games/scorched3d/data/landscapes/ridge-mask.bmp
-games/scorched3d/data/landscapes/ridge.bmp
-games/scorched3d/data/landscapes/valley-mask.bmp
-games/scorched3d/data/landscapes/valley.bmp
-games/scorched3d/data/meshes/autoaim.ase
-games/scorched3d/data/meshes/bounce.ase
-games/scorched3d/data/meshes/concrete.ase
-games/scorched3d/data/meshes/rock1.ase
-games/scorched3d/data/meshes/rock2.ase
-games/scorched3d/data/meshes/survivalraft.txt
-games/scorched3d/data/meshes/wind.ase
-games/scorched3d/data/meshes/wrap.ase
-games/scorched3d/data/motd.txt
-games/scorched3d/data/mysql.xml
-games/scorched3d/data/playernames.txt
-games/scorched3d/data/prunetables.sql
-games/scorched3d/data/random.no
-games/scorched3d/data/resource.xml
-games/scorched3d/data/safedisplay.xml
-games/scorched3d/data/server.xml
-games/scorched3d/data/singlecustom.xml
-games/scorched3d/data/singleeasy.xml
-games/scorched3d/data/singlehard.xml
-games/scorched3d/data/singlenormal.xml
-games/scorched3d/data/singletarget.xml
-games/scorched3d/data/ssdisplay.xml
-games/scorched3d/data/ssgame.xml
-games/scorched3d/data/statstables.sql
-games/scorched3d/data/talk/german/talk1.txt
-games/scorched3d/data/talk/german/talk2.txt
-games/scorched3d/data/talk/polish/talk1.txt
-games/scorched3d/data/talk/polish/talk2.txt
-games/scorched3d/data/talk/talk1.txt
-games/scorched3d/data/talk/talk2.txt
-games/scorched3d/data/tankais.xml
-games/scorched3d/data/tanks.xml
-games/scorched3d/data/tanks/a7v.ase
-games/scorched3d/data/tanks/a7v.bmp
-games/scorched3d/data/tanks/aat.ase
-games/scorched3d/data/tanks/aat.bmp
-games/scorched3d/data/tanks/apache-long.ase
-games/scorched3d/data/tanks/apache-long.bmp
-games/scorched3d/data/tanks/apache.ase
-games/scorched3d/data/tanks/apache.bmp
-games/scorched3d/data/tanks/atst.ase
-games/scorched3d/data/tanks/atst.bmp
-games/scorched3d/data/tanks/battleship/battleship.txt
-games/scorched3d/data/tanks/battleship/grey.bmp
-games/scorched3d/data/tanks/bm13.ase
-games/scorched3d/data/tanks/bm13.bmp
-games/scorched3d/data/tanks/bm13/bigtire.bmp
-games/scorched3d/data/tanks/bm13/bm13-2.txt
-games/scorched3d/data/tanks/bm13/cab.bmp
-games/scorched3d/data/tanks/bm13/dot.bmp
-games/scorched3d/data/tanks/bm13/tan.bmp
-games/scorched3d/data/tanks/bm13/white.bmp
-games/scorched3d/data/tanks/bradley.ase
-games/scorched3d/data/tanks/bradley.bmp
-games/scorched3d/data/tanks/bradley2/bradley.bmp
-games/scorched3d/data/tanks/bradley2/bradley2.txt
-games/scorched3d/data/tanks/bradleyb.bmp
-games/scorched3d/data/tanks/death/black.bmp
-games/scorched3d/data/tanks/death/chrome.bmp
-games/scorched3d/data/tanks/death/death.txt
-games/scorched3d/data/tanks/death/tan.bmp
-games/scorched3d/data/tanks/death/white.bmp
-games/scorched3d/data/tanks/flakpanzerwirbelwind.ase
-games/scorched3d/data/tanks/flakpanzerwirbelwind.bmp
-games/scorched3d/data/tanks/gorilla/gorilla.bmp
-games/scorched3d/data/tanks/gorilla/gorilla.txt
-games/scorched3d/data/tanks/gorilla/gun.bmp
-games/scorched3d/data/tanks/guntower/guntower.bmp
-games/scorched3d/data/tanks/guntower/guntower.txt
-games/scorched3d/data/tanks/guntower/guntower2.bmp
-games/scorched3d/data/tanks/harpoon.ase
-games/scorched3d/data/tanks/harpoon.bmp
-games/scorched3d/data/tanks/hawk.ase
-games/scorched3d/data/tanks/hawk.bmp
-games/scorched3d/data/tanks/hawk/bigtire.bmp
-games/scorched3d/data/tanks/hawk/chrome.bmp
-games/scorched3d/data/tanks/hawk/hawk.txt
-games/scorched3d/data/tanks/hawk/tan.bmp
-games/scorched3d/data/tanks/hawk/white.bmp
-games/scorched3d/data/tanks/helder/helder.txt
-games/scorched3d/data/tanks/helder/helder2.txt
-games/scorched3d/data/tanks/helder/redspace.bmp
-games/scorched3d/data/tanks/helder/whitespace.bmp
-games/scorched3d/data/tanks/hind.ase
-games/scorched3d/data/tanks/hind.bmp
-games/scorched3d/data/tanks/hothgun.ase
-games/scorched3d/data/tanks/hothgun.bmp
-games/scorched3d/data/tanks/hothgun2.ase
-games/scorched3d/data/tanks/hothgun2.bmp
-games/scorched3d/data/tanks/howitzer.ase
-games/scorched3d/data/tanks/howitzer.bmp
-games/scorched3d/data/tanks/hummermlrs.ase
-games/scorched3d/data/tanks/hummermlrs.bmp
-games/scorched3d/data/tanks/hummersam.ase
-games/scorched3d/data/tanks/hummersam.bmp
-games/scorched3d/data/tanks/hummertow.ase
-games/scorched3d/data/tanks/hummertow.bmp
-games/scorched3d/data/tanks/kenny02.bmp
-games/scorched3d/data/tanks/kenny2.txt
-games/scorched3d/data/tanks/lav-25/bigtire.bmp
-games/scorched3d/data/tanks/lav-25/camo.bmp
-games/scorched3d/data/tanks/lav-25/lav-25.txt
-games/scorched3d/data/tanks/m110.ase
-games/scorched3d/data/tanks/m110.bmp
-games/scorched3d/data/tanks/m198.ase
-games/scorched3d/data/tanks/m198.bmp
-games/scorched3d/data/tanks/m1a1.ase
-games/scorched3d/data/tanks/m1a1.bmp
-games/scorched3d/data/tanks/m1a1/black.bmp
-games/scorched3d/data/tanks/m1a1/camo.bmp
-games/scorched3d/data/tanks/m1a1/m1a1.txt
-games/scorched3d/data/tanks/m1a1/tread.bmp
-games/scorched3d/data/tanks/m48/camo.bmp
-games/scorched3d/data/tanks/m48/chrome.bmp
-games/scorched3d/data/tanks/m48/m48.txt
-games/scorched3d/data/tanks/m48/tread.bmp
-games/scorched3d/data/tanks/m48/white.bmp
-games/scorched3d/data/tanks/m7priest.ase
-games/scorched3d/data/tanks/m7priest.bmp
-games/scorched3d/data/tanks/mark1.ase
-games/scorched3d/data/tanks/mark1.bmp
-games/scorched3d/data/tanks/mlrs/camo.bmp
-games/scorched3d/data/tanks/mlrs/chrome.bmp
-games/scorched3d/data/tanks/mlrs/mlrs.txt
-games/scorched3d/data/tanks/mlrs/tread.bmp
-games/scorched3d/data/tanks/paladin.ase
-games/scorched3d/data/tanks/paladin.bmp
-games/scorched3d/data/tanks/panzer3.ase
-games/scorched3d/data/tanks/panzer3.bmp
-games/scorched3d/data/tanks/patriot.ase
-games/scorched3d/data/tanks/patriot.bmp
-games/scorched3d/data/tanks/patriot/bigtire.bmp
-games/scorched3d/data/tanks/patriot/camo.bmp
-games/scorched3d/data/tanks/patriot/chrome.bmp
-games/scorched3d/data/tanks/patriot/kaki.bmp
-games/scorched3d/data/tanks/patriot/patriot.txt
-games/scorched3d/data/tanks/phalanx.ase
-games/scorched3d/data/tanks/phalanx.bmp
-games/scorched3d/data/tanks/photoncannon/basetexture.bmp
-games/scorched3d/data/tanks/photoncannon/blue.bmp
-games/scorched3d/data/tanks/photoncannon/gradient.bmp
-games/scorched3d/data/tanks/photoncannon/photoncannon.txt
-games/scorched3d/data/tanks/photoncannon/yellow.bmp
-games/scorched3d/data/tanks/question.ase
-games/scorched3d/data/tanks/question.bmp
-games/scorched3d/data/tanks/railgun.ase
-games/scorched3d/data/tanks/railgun.bmp
-games/scorched3d/data/tanks/ram.ase
-games/scorched3d/data/tanks/ram.bmp
-games/scorched3d/data/tanks/rapier.ase
-games/scorched3d/data/tanks/rapier.bmp
-games/scorched3d/data/tanks/sa-19.ase
-games/scorched3d/data/tanks/sa-19.bmp
-games/scorched3d/data/tanks/sa6.ase
-games/scorched3d/data/tanks/sa6.bmp
-games/scorched3d/data/tanks/sa6/black.bmp
-games/scorched3d/data/tanks/sa6/chrome.bmp
-games/scorched3d/data/tanks/sa6/guncover.bmp
-games/scorched3d/data/tanks/sa6/guncoveralpha.bmp
-games/scorched3d/data/tanks/sa6/sa6.txt
-games/scorched3d/data/tanks/sa6/white.bmp
-games/scorched3d/data/tanks/sa6/zsu23.bmp
-games/scorched3d/data/tanks/scud.ase
-games/scorched3d/data/tanks/scud.bmp
-games/scorched3d/data/tanks/seasparrow.ase
-games/scorched3d/data/tanks/seasparrow.bmp
-games/scorched3d/data/tanks/siegetank.ase
-games/scorched3d/data/tanks/siegetank.bmp
-games/scorched3d/data/tanks/siegetank2.ase
-games/scorched3d/data/tanks/siegetank2.bmp
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