diff options
author | cvs2svn <cvs2svn@FreeBSD.org> | 2005-01-21 15:36:45 +0000 |
---|---|---|
committer | cvs2svn <cvs2svn@FreeBSD.org> | 2005-01-21 15:36:45 +0000 |
commit | 7011c19a8c96a2f8fb7c04d61cb28cdc507584a6 (patch) | |
tree | 22c0efaf2b6bb5b461389f9bac9542c7e3a5909a /games/scorched3d | |
parent | a33896596d7008d70bca9b6ce72347e2d7b6fd9a (diff) |
Notes
Diffstat (limited to 'games/scorched3d')
33 files changed, 0 insertions, 1145 deletions
diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile deleted file mode 100644 index ee1f2d4a6b7e..000000000000 --- a/games/scorched3d/Makefile +++ /dev/null @@ -1,59 +0,0 @@ -# -# Ports collection makefile for: scorched3d -# Date created: Jan 5, 2003 -# Whom: mdodd -# -# $FreeBSD$ - -PORTNAME= scorched3d -PORTVERSION= 0.${SCORCH_VERSION} -PORTREVISION= 1 -CATEGORIES= games -MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} -MASTER_SITE_SUBDIR= scorched3d -DISTNAME= Scorched3D-${SCORCH_VERSION}-src - -MAINTAINER= guy@device.dyndns.org -COMMENT= Scorched is a game based loosely on the classic DOS game - -LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 - -SCORCH_VERSION= 37.2 - -.if defined(WITH_MYSQL) -USE_MYSQL= yes -.endif -USE_SDL= mixer net sdl -GNU_CONFIGURE= yes -USE_GL= yes -USE_GMAKE= yes -USE_AUTOMAKE_VER= 15 -USE_AUTOCONF_VER= 259 - -WRKSRC= ${WRKDIR}/scorched -AUTOMAKE_ARGS= --foreign -CONFIGURE_ARGS= --program-prefix='' \ - --prefix=${PREFIX}/games/scorched3d \ - --datadir=${PREFIX}/games/scorched3d \ - --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config -.if defined(WITH_MYSQL) -CONFIGURE_ARGS+= --with-mysql -.endif -CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" -MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ - AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" - -.include <bsd.port.pre.mk> - -.if ${ARCH} != "i386" && ${ARCH} != "amd64" -BROKEN= "Does not compile on !i386 and !amd64" -.endif - -pre-configure: - @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl - @cd ${WRKSRC} && ${ACLOCAL} - -pre-install: - @${MKDIR} ${PREFIX}/games/scorched3d - -.include <bsd.port.post.mk> diff --git a/games/scorched3d/distinfo b/games/scorched3d/distinfo deleted file mode 100644 index d83ae1a0a567..000000000000 --- a/games/scorched3d/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -MD5 (Scorched3D-37.2-src.tar.gz) = 08ba1a2252446b539dcd2067836e7ad3 -SIZE (Scorched3D-35-src.tar.gz) = 19295008 diff --git a/games/scorched3d/files/patch-configure.ac b/games/scorched3d/files/patch-configure.ac deleted file mode 100644 index e25bb76ccf30..000000000000 --- a/games/scorched3d/files/patch-configure.ac +++ /dev/null @@ -1,24 +0,0 @@ ---- ./configure.ac.orig Wed May 26 14:01:15 2004 -+++ ./configure.ac Sun May 30 22:43:42 2004 -@@ -37,8 +37,8 @@ - have_SDLmixer=yes - if test "x$enable_sdltest" = "xyes" ; then - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_mixer.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_mixer.h> - - int main(int argc, char *argv[]) - { return 0; } -@@ -64,8 +64,8 @@ - have_SDLnet=yes - if test "x$enable_sdltest" = "xyes" ; then - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_net.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_net.h> - - int main(int argc, char *argv[]) - { return 0; } diff --git a/games/scorched3d/files/patch-scripts-createAMMakefile.pl b/games/scorched3d/files/patch-scripts-createAMMakefile.pl deleted file mode 100644 index acc189f65b2a..000000000000 --- a/games/scorched3d/files/patch-scripts-createAMMakefile.pl +++ /dev/null @@ -1,18 +0,0 @@ ---- scripts/createAMMakefile.pl.orig Sun May 30 14:41:40 2004 -+++ scripts/createAMMakefile.pl Sun May 30 14:42:35 2004 -@@ -56,6 +56,7 @@ - } - } - -+chmod 0644, "../Makefile.am"; - open (CLIENT, ">../Makefile.am") || die "ERROR: Failed to write to ../Makefile.am"; - print CLIENT "SUBDIRS = src\n\n"; - print CLIENT "docdir = \@docdir\@\n\n"; -@@ -65,6 +66,7 @@ - - my @clientfiles = getFiles("../src/scorched/scorched.vcproj"); - -+chmod 0644, "../src/scorched/Makefile.am"; - open (CLIENT, ">../src/scorched/Makefile.am") || die "../src/scorched/Makefile.am"; - - print CLIENT << "EOF"; diff --git a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp deleted file mode 100644 index 4489ed1811ba..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLBitmap.cpp.orig Thu Feb 26 23:00:26 2004 -+++ ./src/GLEXT/GLBitmap.cpp Sun May 30 22:43:45 2004 -@@ -22,7 +22,7 @@ - #include <math.h> - #include <GLEXT/GLState.h> - #include <GLEXT/GLBitmap.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - GLBitmap::GLBitmap() : - width_(0), height_(0), alpha_(false), newbits_(0) diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h deleted file mode 100644 index 22a58e459adc..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLState.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLState.h.orig Fri Jan 23 17:59:00 2004 -+++ ./src/GLEXT/GLState.h Fri Jan 23 18:01:27 2004 -@@ -27,7 +27,7 @@ - #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ - - #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers --#include <SDL/SDL_opengl.h> -+#include <SDL11/SDL_opengl.h> - #include <common/Defines.h> - - class GLState diff --git a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp deleted file mode 100644 index 46a88aed015a..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLStateExtension.cpp.orig Fri Jan 23 17:59:00 2004 -+++ ./src/GLEXT/GLStateExtension.cpp Fri Jan 23 18:01:28 2004 -@@ -21,7 +21,7 @@ - #include <GLEXT/GLStateExtension.h> - #include <GLEXT/GLConsole.h> - #include <common/OptionsDisplay.h> // Hmm library code pollution --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <string.h> - #include <string> - diff --git a/games/scorched3d/files/patch-src-XML-XMLParser.cpp b/games/scorched3d/files/patch-src-XML-XMLParser.cpp deleted file mode 100644 index 3b410df25ab4..000000000000 --- a/games/scorched3d/files/patch-src-XML-XMLParser.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/XML/XMLParser.cpp.orig Sun May 30 21:18:51 2004 -+++ src/XML/XMLParser.cpp Sun May 30 21:19:29 2004 -@@ -28,7 +28,7 @@ - static const char *getSpacer(int space) - { - static std::string spacestr; -- spacestr.clear(); -+ spacestr.erase(); - for (int i=0; i<space; i++) spacestr+="\t"; - return spacestr.c_str(); - } diff --git a/games/scorched3d/files/patch-src-client-ClientMain.cpp b/games/scorched3d/files/patch-src-client-ClientMain.cpp deleted file mode 100644 index 8ec4282cbcca..000000000000 --- a/games/scorched3d/files/patch-src-client-ClientMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/client/ClientMain.cpp.orig Fri May 28 00:24:45 2004 -+++ ./src/client/ClientMain.cpp Sun May 30 22:43:47 2004 -@@ -66,7 +66,7 @@ - #include <common/Gamma.h> - #include <common/Sound.h> - #include <common/Clock.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - bool initHardware(ProgressCounter *progressCounter) - { diff --git a/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp b/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp deleted file mode 100644 index ca784ee6a41c..000000000000 --- a/games/scorched3d/files/patch-src-client-SoftwareMouse.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/client/SoftwareMouse.cpp.orig Mon Apr 5 19:10:34 2004 -+++ ./src/client/SoftwareMouse.cpp Sun May 30 22:43:47 2004 -@@ -25,7 +25,7 @@ - #include <GLEXT/GLState.h> - #include <common/Defines.h> - #include <common/OptionsDisplay.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - SoftwareMouse *SoftwareMouse::instance_ = 0; - diff --git a/games/scorched3d/files/patch-src-common-Clock.cpp b/games/scorched3d/files/patch-src-common-Clock.cpp deleted file mode 100644 index f422ce5488ec..000000000000 --- a/games/scorched3d/files/patch-src-common-Clock.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Clock.cpp.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/Clock.cpp Fri Jan 23 18:01:54 2004 -@@ -20,7 +20,7 @@ - - #include <common/Defines.h> - #include <common/Clock.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - Clock::Clock() : isPaused_(false) - { diff --git a/games/scorched3d/files/patch-src-common-Display.h b/games/scorched3d/files/patch-src-common-Display.h deleted file mode 100644 index 1331d574df9d..000000000000 --- a/games/scorched3d/files/patch-src-common-Display.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Display.h.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/Display.h Fri Jan 23 18:01:55 2004 -@@ -23,7 +23,7 @@ - #define _DISPLAY_H_ - - #include <stdlib.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - class Display - { diff --git a/games/scorched3d/files/patch-src-common-Gamma.cpp b/games/scorched3d/files/patch-src-common-Gamma.cpp deleted file mode 100644 index 0f02eb0c886b..000000000000 --- a/games/scorched3d/files/patch-src-common-Gamma.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Gamma.cpp.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/Gamma.cpp Fri Jan 23 18:01:56 2004 -@@ -27,7 +27,7 @@ - #include <common/Gamma.h> - #include <common/Defines.h> - #include <math.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-common-Gamma.h b/games/scorched3d/files/patch-src-common-Gamma.h deleted file mode 100644 index 4e4432cf864b..000000000000 --- a/games/scorched3d/files/patch-src-common-Gamma.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Gamma.h.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/Gamma.h Fri Jan 23 18:01:56 2004 -@@ -26,7 +26,7 @@ - // - ////////////////////////////////////////////////////////////////////// - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - struct GammaSettings - { diff --git a/games/scorched3d/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d/files/patch-src-common-KeyStateTranslate.h deleted file mode 100644 index b79016223c1f..000000000000 --- a/games/scorched3d/files/patch-src-common-KeyStateTranslate.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyStateTranslate.h.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/KeyStateTranslate.h Fri Jan 23 18:01:56 2004 -@@ -19,7 +19,7 @@ - //////////////////////////////////////////////////////////////////////////////// - - --#include <SDL/SDL_keysym.h> -+#include <SDL11/SDL_keysym.h> - - struct KeyStateTranslation - { diff --git a/games/scorched3d/files/patch-src-common-KeyTranslate.h b/games/scorched3d/files/patch-src-common-KeyTranslate.h deleted file mode 100644 index 797e7af136cc..000000000000 --- a/games/scorched3d/files/patch-src-common-KeyTranslate.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyTranslate.h.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/KeyTranslate.h Fri Jan 23 18:01:57 2004 -@@ -19,7 +19,7 @@ - //////////////////////////////////////////////////////////////////////////////// - - --#include <SDL/SDL_keysym.h> -+#include <SDL11/SDL_keysym.h> - - struct KeyTranslation - { diff --git a/games/scorched3d/files/patch-src-common-KeyboardHistory.h b/games/scorched3d/files/patch-src-common-KeyboardHistory.h deleted file mode 100644 index 582fd94e5d7a..000000000000 --- a/games/scorched3d/files/patch-src-common-KeyboardHistory.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyboardHistory.h.orig Fri Jan 23 17:59:03 2004 -+++ ./src/common/KeyboardHistory.h Fri Jan 23 18:01:57 2004 -@@ -26,7 +26,7 @@ - #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_) - #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_ - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - namespace KeyboardHistory - { diff --git a/games/scorched3d/files/patch-src-common-Logger.cpp b/games/scorched3d/files/patch-src-common-Logger.cpp deleted file mode 100644 index 5ba301a2ceca..000000000000 --- a/games/scorched3d/files/patch-src-common-Logger.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Logger.cpp.orig Fri Jan 23 17:59:04 2004 -+++ ./src/common/Logger.cpp Fri Jan 23 18:01:58 2004 -@@ -21,7 +21,7 @@ - #include <common/Defines.h> - #include <common/Logger.h> - #include <tank/TankContainer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <time.h> - #include <stdio.h> - #include <stdarg.h> diff --git a/games/scorched3d/files/patch-src-common-Mouse.h b/games/scorched3d/files/patch-src-common-Mouse.h deleted file mode 100644 index 442a39c0757b..000000000000 --- a/games/scorched3d/files/patch-src-common-Mouse.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Mouse.h.orig Fri Jan 23 17:59:04 2004 -+++ ./src/common/Mouse.h Fri Jan 23 18:01:59 2004 -@@ -23,7 +23,7 @@ - #define _MOUSE_H_ - - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - // Mouse.h: interface for the Mouse class. - // diff --git a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d/files/patch-src-common-RandomGenerator.cpp deleted file mode 100644 index 101bc62413c7..000000000000 --- a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/RandomGenerator.cpp.orig Fri Jan 23 17:59:04 2004 -+++ ./src/common/RandomGenerator.cpp Fri Jan 23 18:02:00 2004 -@@ -20,7 +20,7 @@ - - #include <common/RandomGenerator.h> - #include <common/Defines.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <stdlib.h> - #include <stdio.h> - #include <limits.h> diff --git a/games/scorched3d/files/patch-src-common-Sound.cpp b/games/scorched3d/files/patch-src-common-Sound.cpp deleted file mode 100644 index ffb48d3d872a..000000000000 --- a/games/scorched3d/files/patch-src-common-Sound.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Sound.cpp.orig Sun May 30 23:32:44 2004 -+++ src/common/Sound.cpp Sun May 30 23:07:33 2004 -@@ -73,7 +73,7 @@ - - bool Sound::init() - { -- if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 512) < 0 ) -+ if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 2048) < 0 ) - { - dialogMessage(SDL_GetError(), - "Warning: Couldn't set 11025 Hz 8-bit audio"); diff --git a/games/scorched3d/files/patch-src-common-Sound.h b/games/scorched3d/files/patch-src-common-Sound.h deleted file mode 100644 index 69f9eb6dc9ba..000000000000 --- a/games/scorched3d/files/patch-src-common-Sound.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Sound.h.orig Fri Jan 23 17:59:04 2004 -+++ ./src/common/Sound.h Fri Jan 23 18:02:01 2004 -@@ -26,7 +26,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <list> --#include <SDL/SDL_mixer.h> -+#include <SDL11/SDL_mixer.h> - - class SoundBuffer; - diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d/files/patch-src-coms-NetBuffer.cpp deleted file mode 100644 index 93d0ef1e1195..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetBuffer.cpp.orig Fri Jan 23 17:59:07 2004 -+++ ./src/coms/NetBuffer.cpp Fri Jan 23 18:02:08 2004 -@@ -20,7 +20,7 @@ - - - #include <coms/NetBuffer.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <string.h> - - NetBuffer NetBufferDefault::defaultBuffer; diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.h b/games/scorched3d/files/patch-src-coms-NetBuffer.h deleted file mode 100644 index 1e24a2e647dc..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.h +++ /dev/null @@ -1,13 +0,0 @@ ---- ./src/coms/NetBuffer.h.orig Fri Jan 23 17:59:08 2004 -+++ ./src/coms/NetBuffer.h Fri Jan 23 18:02:09 2004 -@@ -22,8 +22,8 @@ - #define _NETBUFFER_H_ - - #include <string> --#include <SDL/SDL.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL.h> -+#include <SDL11/SDL_net.h> - - class NetBuffer - { diff --git a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d/files/patch-src-coms-NetMessageHandler.h deleted file mode 100644 index 3a4b71e65752..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetMessageHandler.h.orig Fri Jan 23 17:59:08 2004 -+++ ./src/coms/NetMessageHandler.h Fri Jan 23 18:02:10 2004 -@@ -23,7 +23,7 @@ - #define __INCLUDE_NetMessageHandlerh_INCLUDE__ - - #include <coms/NetMessage.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - #include <list> - - class NetMessageHandlerI diff --git a/games/scorched3d/files/patch-src-coms-NetMessagePool.h b/games/scorched3d/files/patch-src-coms-NetMessagePool.h deleted file mode 100644 index 0545a88c76eb..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetMessagePool.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetMessagePool.h.orig Fri Jan 23 17:59:08 2004 -+++ ./src/coms/NetMessagePool.h Fri Jan 23 18:02:11 2004 -@@ -24,7 +24,7 @@ - - #include <coms/NetMessage.h> - #include <list> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - class NetMessagePool - { diff --git a/games/scorched3d/files/patch-src-engine-MainLoop.cpp b/games/scorched3d/files/patch-src-engine-MainLoop.cpp deleted file mode 100644 index 79bf54394a75..000000000000 --- a/games/scorched3d/files/patch-src-engine-MainLoop.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/engine/MainLoop.cpp.orig Mon Feb 23 01:35:25 2004 -+++ ./src/engine/MainLoop.cpp Sun May 30 22:43:49 2004 -@@ -22,7 +22,7 @@ - #include <common/OptionsDisplay.h> - #include <common/Defines.h> - #include <GLEXT/GLState.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f), flip_(false) - { diff --git a/games/scorched3d/files/patch-src-ode-config.h b/games/scorched3d/files/patch-src-ode-config.h deleted file mode 100644 index d8880cbd8da9..000000000000 --- a/games/scorched3d/files/patch-src-ode-config.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/ode/config.h.orig Mon May 24 21:02:31 2004 -+++ ./src/ode/config.h Sun May 30 14:38:24 2004 -@@ -36,7 +36,7 @@ - #if defined(__DARWIN__) - #include <sys/malloc.h> - #else --#include <malloc.h> // for alloca under windows -+#include <stdlib.h> // for alloca under windows - #endif - - #include <string.h> diff --git a/games/scorched3d/files/patch-src-scorched-MainDialog.cpp b/games/scorched3d/files/patch-src-scorched-MainDialog.cpp deleted file mode 100644 index db73b41c92ae..000000000000 --- a/games/scorched3d/files/patch-src-scorched-MainDialog.cpp +++ /dev/null @@ -1,13 +0,0 @@ ---- ./src/scorched/MainDialog.cpp.orig Tue May 18 00:45:23 2004 -+++ ./src/scorched/MainDialog.cpp Sun May 30 22:43:49 2004 -@@ -25,8 +25,8 @@ - #include <wx/msgdlg.h> - #define WIN32_LEAN_AND_MEAN - #include <windows.h> --#include <SDL/SDL.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL.h> -+#include <SDL11/SDL_net.h> - #include <scorched/MainDialog.h> - #include <scorched/HtmlHelpDialog.h> - #include <scorched/NetDialog.h> diff --git a/games/scorched3d/files/patch-src-scorched-main.cpp b/games/scorched3d/files/patch-src-scorched-main.cpp deleted file mode 100644 index a9d185fe3f4e..000000000000 --- a/games/scorched3d/files/patch-src-scorched-main.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/scorched/main.cpp.orig Fri May 28 00:24:45 2004 -+++ ./src/scorched/main.cpp Sun May 30 22:43:49 2004 -@@ -20,7 +20,7 @@ - - #include <wx/wx.h> - #include <wx/utils.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <client/ClientMain.h> - #include <client/ClientSave.h> - #include <client/ScorchedClient.h> diff --git a/games/scorched3d/files/patch-src-server-ServerMain.cpp b/games/scorched3d/files/patch-src-server-ServerMain.cpp deleted file mode 100644 index 98a3d3657325..000000000000 --- a/games/scorched3d/files/patch-src-server-ServerMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/server/ServerMain.cpp.orig Thu May 27 22:11:23 2004 -+++ ./src/server/ServerMain.cpp Sun May 30 22:43:52 2004 -@@ -53,7 +53,7 @@ - #include <server/ServerState.h> - #include <server/ServerCommon.h> - #include <server/ScorchedServer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - Clock serverTimer; - diff --git a/games/scorched3d/pkg-descr b/games/scorched3d/pkg-descr deleted file mode 100644 index 1c7a0cb9167c..000000000000 --- a/games/scorched3d/pkg-descr +++ /dev/null @@ -1,22 +0,0 @@ -Scorched is a game based loosely on the classic DOS game Scorched -Earth "The Mother Of All Games". - - "Scorched Earth is a simple, yet exciting artillery combat - game, based on an auspicious history of artillery games." - - (Review of Scorched Earth at ClassicGaming.com) - -In its simplest form Scorched is an artillery game. Tanks take turns -to earn money by destroying opponents in an arena. Scorched attempts -to recreate the simple yet addictive game play of the original game, -adding amongst other new features a 3D island environment and LAN and -internet play. - - -You should have 3D hardware accelleration enabled to enjoy a playable - FPS rate. - -WWW: http://www.scorched3d.co.uk/ - -- Guy P. -guy@device.dyndns.org diff --git a/games/scorched3d/pkg-plist b/games/scorched3d/pkg-plist deleted file mode 100644 index 515041c0d51b..000000000000 --- a/games/scorched3d/pkg-plist +++ /dev/null @@ -1,719 +0,0 @@ -bin/scorched3d -games/scorched3d/data/accessories.xml -games/scorched3d/data/accessories/banana/banana.txt -games/scorched3d/data/accessories/banana/bantex.bmp -games/scorched3d/data/accessories/barrage/barrage.txt -games/scorched3d/data/accessories/barrage/gradient.bmp -games/scorched3d/data/accessories/barrage/white.bmp -games/scorched3d/data/accessories/barrage/yellow.bmp -games/scorched3d/data/accessories/bomb/black.bmp 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