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authorDmitry Marakasov <amdmi3@FreeBSD.org>2008-11-30 14:51:53 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2008-11-30 14:51:53 +0000
commit5a5215bc03a8b202b948913d8f65ae7992e5b9e5 (patch)
treee1a292f76e51e329d207103149cd6cd701adae19 /games/sdb/pkg-descr
parent687c7eb2b59872bebc6a930ccf8367207eb41b7e (diff)
downloadports-5a5215bc03a8b202b948913d8f65ae7992e5b9e5.tar.gz
ports-5a5215bc03a8b202b948913d8f65ae7992e5b9e5.zip
Notes
Diffstat (limited to 'games/sdb/pkg-descr')
-rw-r--r--games/sdb/pkg-descr5
1 files changed, 1 insertions, 4 deletions
diff --git a/games/sdb/pkg-descr b/games/sdb/pkg-descr
index 3719837c68e7..f9bbfcaa843f 100644
--- a/games/sdb/pkg-descr
+++ b/games/sdb/pkg-descr
@@ -9,7 +9,4 @@ the world is rendered in three dimensions. Worlds are not tile-based, but
polygon-based -- rooms and hallways can be made to any shape imaginable,
allowing for some rather impressive architecture.
-WWW: http://sdb.gamecreation.org/
-
-- Dmitry Marakasov
-amdmi3@mail.ru
+WWW: http://www.gamecreation.org/games/shotgun-debugger