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authorDmitry Marakasov <amdmi3@FreeBSD.org>2009-01-11 21:57:53 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2009-01-11 21:57:53 +0000
commit773c0e2277837b085f27dac830cf5af7d929fce5 (patch)
tree3d048d1bc1310d6925c7e9e38952be94931ddabd /games/sdl-ball
parent27a224d8ddea3f3c65b09f5473ef117221cf4d71 (diff)
Notes
Diffstat (limited to 'games/sdl-ball')
-rw-r--r--games/sdl-ball/Makefile2
-rw-r--r--games/sdl-ball/distinfo6
-rw-r--r--games/sdl-ball/files/patch-Makefile8
-rw-r--r--games/sdl-ball/pkg-plist28
4 files changed, 36 insertions, 8 deletions
diff --git a/games/sdl-ball/Makefile b/games/sdl-ball/Makefile
index ebe8e2a669b6..086850750883 100644
--- a/games/sdl-ball/Makefile
+++ b/games/sdl-ball/Makefile
@@ -6,7 +6,7 @@
#
PORTNAME= sdl-ball
-PORTVERSION= 0.14
+PORTVERSION= 1.0
CATEGORIES= games
MASTER_SITES= SF
diff --git a/games/sdl-ball/distinfo b/games/sdl-ball/distinfo
index 4a23a9baad2f..d22a2913bcb0 100644
--- a/games/sdl-ball/distinfo
+++ b/games/sdl-ball/distinfo
@@ -1,3 +1,3 @@
-MD5 (sdl-ball-0.14.tar.bz2) = 3c061c20ba894b3ac294c5035b5bdd24
-SHA256 (sdl-ball-0.14.tar.bz2) = 8d07c1e0230be71d43cb223828eb362bd524c3f99f9eb8cd4020dc3262eda215
-SIZE (sdl-ball-0.14.tar.bz2) = 3228265
+MD5 (sdl-ball-1.0.tar.bz2) = f7b593103e64e66b7244dd800ac97c98
+SHA256 (sdl-ball-1.0.tar.bz2) = aac5bb41fc7e826e70a59544f954e2c132bc236d2279a194e1483d40da9aad4e
+SIZE (sdl-ball-1.0.tar.bz2) = 3389533
diff --git a/games/sdl-ball/files/patch-Makefile b/games/sdl-ball/files/patch-Makefile
index 43677742c1b3..9b9ed021c2c6 100644
--- a/games/sdl-ball/files/patch-Makefile
+++ b/games/sdl-ball/files/patch-Makefile
@@ -1,5 +1,5 @@
---- Makefile.orig 2008-11-19 22:52:22.000000000 +0300
-+++ Makefile 2008-11-24 14:48:47.000000000 +0300
+--- Makefile.orig 2008-12-31 03:42:35.000000000 +0300
++++ Makefile 2009-01-11 18:51:37.000000000 +0300
@@ -2,13 +2,12 @@
#append -DWITH_WIIUSE to compile with WIIUSE support!
@@ -11,8 +11,8 @@
#append -lwiiuse to compile with WIIUSE support
#remove -lSDL_mixer if compiling with -DNOSOUND
--LDFLAGS+=-lGL -lGLU `sdl-config --libs` -lSDL_image -lSDL_ttf -lSDL_mixer
-+LDFLAGS+=-lGL -lGLU `${SDL_CONFIG} --libs` -lSDL_image -lSDL_ttf -lSDL_mixer
+-LIBS+=-lGL -lGLU `sdl-config --libs` -lSDL_image -lSDL_ttf -lSDL_mixer
++LIBS+=-lGL -lGLU `${SDL_CONFIG} --libs` -lSDL_image -lSDL_ttf -lSDL_mixer
SOURCES=main.cpp
OBJECTS=$(SOURCES:.cpp=.o)
diff --git a/games/sdl-ball/pkg-plist b/games/sdl-ball/pkg-plist
index ff96c1373299..f957eb95fc63 100644
--- a/games/sdl-ball/pkg-plist
+++ b/games/sdl-ball/pkg-plist
@@ -143,6 +143,34 @@ bin/sdl-ball
%%DATADIR%%/default/snd/po-hit-border.ogg
%%DATADIR%%/default/snd/shot.ogg
%%DATADIR%%/default/snd/start.ogg
+%%DATADIR%%/dio-sound-theme/readme
+%%DATADIR%%/dio-sound-theme/snd/ball-hit-border.ogg
+%%DATADIR%%/dio-sound-theme/snd/ball-hit-paddle.ogg
+%%DATADIR%%/dio-sound-theme/snd/buy-powerup.ogg
+%%DATADIR%%/dio-sound-theme/snd/cement-brick-hit.ogg
+%%DATADIR%%/dio-sound-theme/snd/die.ogg
+%%DATADIR%%/dio-sound-theme/snd/doom-brick-break.ogg
+%%DATADIR%%/dio-sound-theme/snd/evil-po-hit-paddle.ogg
+%%DATADIR%%/dio-sound-theme/snd/expl-brick-break.ogg
+%%DATADIR%%/dio-sound-theme/snd/gameover.ogg
+%%DATADIR%%/dio-sound-theme/snd/glass-brick-break.ogg
+%%DATADIR%%/dio-sound-theme/snd/glass-brick-hit.ogg
+%%DATADIR%%/dio-sound-theme/snd/glue-ball-hit-paddle.ogg
+%%DATADIR%%/dio-sound-theme/snd/good-po-hit-paddle.ogg
+%%DATADIR%%/dio-sound-theme/snd/highscore.ogg
+%%DATADIR%%/dio-sound-theme/snd/invisible-brick-appear.ogg
+%%DATADIR%%/dio-sound-theme/snd/menuclick.ogg
+%%DATADIR%%/dio-sound-theme/snd/nextlevel.ogg
+%%DATADIR%%/dio-sound-theme/snd/norm-brick-breaka.ogg
+%%DATADIR%%/dio-sound-theme/snd/norm-brick-breakb.ogg
+%%DATADIR%%/dio-sound-theme/snd/norm-brick-breakc.ogg
+%%DATADIR%%/dio-sound-theme/snd/norm-brick-breakd.ogg
+%%DATADIR%%/dio-sound-theme/snd/norm-brick-breake.ogg
+%%DATADIR%%/dio-sound-theme/snd/po-hit-border.ogg
+%%DATADIR%%/dio-sound-theme/snd/shot.ogg
+%%DATADIR%%/dio-sound-theme/snd/start.ogg
+@dirrm %%DATADIR%%/dio-sound-theme/snd
+@dirrm %%DATADIR%%/dio-sound-theme
@dirrm %%DATADIR%%/default/snd
@dirrm %%DATADIR%%/default/gfx/title
@dirrm %%DATADIR%%/default/gfx/powerup